Adventure Gamers' Scores

  • Games
For 1,432 reviews, this publication has graded:
  • 39% higher than the average critic
  • 20% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 6.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Sam & Max Episode 204: Chariots of the Dogs
Lowest review score: 20 Mystery Of Rivenhallows
Score distribution:
1455 game reviews
    • 64 Metascore
    • 50 Critic Score
    Whispering Willows has an engaging story and superlative production quality, but fails to build on its strengths, eventually becoming an exercise in drudgery due to its insipid quests and irritating game design.
    • 64 Metascore
    • 60 Critic Score
    Fire fits perfectly into Daedalic’s stable of fantastical worlds inhabited by colorful protagonists, but as a fairly casual puzzler it likely won’t entice the hardboiled adventurer with its extreme linearity and low challenge.
    • 64 Metascore
    • 70 Critic Score
    P.O.L.L.E.N is a slick, atmospheric and unnerving experience that is let down by its short length, confused plot and tired storytelling devices.
    • 64 Metascore
    • 60 Critic Score
    Murder in the Abbey is ultimately one of those games that is fairly enjoyable to play through yet leaves you with the feeling that something is missing.
    • 64 Metascore
    • 60 Critic Score
    Lost At Sea takes on a bold concept, and does a serviceable job of telling its story through well-designed puzzles. That said, many other parts of the game feel underdeveloped, and while still a memorable experience, a bit more expansion could have made it unforgettable.
    • 64 Metascore
    • 40 Critic Score
    Mysterious Cities of Gold faithfully recreates the look of the television show, but its shallow, repetitive, and unimaginative gameplay should have you prospecting somewhere else.
    • 64 Metascore
    • 70 Critic Score
    Though its gameplay isn’t very deep, Sea of Solitude is a beautiful, at times poignant adventure that will linger with you long after you’ve left it in your wake.
    • 64 Metascore
    • 50 Critic Score
    Chronique des Silencieux features striking story beats, characters, visuals, and music. However, the gameplay frustrations and technical issues become tremendously irritating, so players may question whether they want to push through to the end.
    • 63 Metascore
    • 60 Critic Score
    Despite its interesting philosophical concept, Pneuma ultimately doesn’t do anything to elevate itself above being an average first-person puzzle-based adventure.
    • 63 Metascore
    • 80 Critic Score
    It's an auspicious debut that should appeal to sci-fi adventure fans, even if you’re not familiar with the American astronaut and his “Perryverse”.
    • 63 Metascore
    • 80 Critic Score
    While not without its flaws, Rauniot delivers an immersive, atmospheric experience with relatable characters and a vividly realized post-apocalyptic world. Its innovative fast-travel system and logical puzzles shine, even as thin storytelling and strange design choices occasionally hold it back.
    • 63 Metascore
    • 60 Critic Score
    All in all, Everlight is a generally pleasing experience, though it could have been much better with a bit more spit and polish.
    • 63 Metascore
    • 50 Critic Score
    An incredible success in virtual tourism — truly brings the island of Capri to life, allowing the user to wander a real-life location at will. Far less successful as a coherent, playable game.
    • 63 Metascore
    • 60 Critic Score
    On paper, The Suicide of Rachel Foster promises a spooky ghost tale grounded in the drama of a family driven apart. While some of that potential is eventually made good on, the road there is a bit too bland and unengaging to make the whole experience shine as brightly as it should.
    • 63 Metascore
    • 50 Critic Score
    Unfortunately, there are too many translation problems and story gaps that leave players guessing why things are happening or have come to be. Along with the poor sound quality and invisible gameplay triggers that hinder your progress unnecessarily, the end result is a promising game that never manages to rise above its modest station.
    • 63 Metascore
    • 60 Critic Score
    The CSI games have become better in recent outings, but ultimately this title feels a lot like treading water, and in some respects, a small regression from the last game.
    • 63 Metascore
    • 70 Critic Score
    Puzzle-hungry adventurers look no further: Aura provides an endless number of puzzles, pretty static backgrounds, well-crafted cutscenes and mood music, at the expense of developing any real storyline.
    • 63 Metascore
    • 60 Critic Score
    A short, easy game that unfortunately lacks the characterisation and depth that could have made it more interesting to a wider audience.
    • 63 Metascore
    • 50 Critic Score
    Investigating a murder mystery tinged with political corruption from a balcony makes for a compelling concept, but the passive gameplay, slow pace and poor animation prevents The Flower Collectors from ever fully blooming.
    • 63 Metascore
    • 60 Critic Score
    The story of The Raven continues to entertain, but the second chapter fails to reach the heights of the first, with a much shorter run time and a detour from what made the opening chapter so good.
    • 63 Metascore
    • 90 Critic Score
    This is the kind of game that will have you showing up a bit bleary-eyed at work, because you couldn’t quite bring yourself to stop playing late into the night.
    • 63 Metascore
    • 40 Critic Score
    Releasing for a budget price doesn't excuse mediocre puzzle design, heavy repetition and a story with so little coherence.
    • 63 Metascore
    • 70 Critic Score
    If you like mysteries with just a bit of conspiracy in a thoroughly detailed historical setting, Mata Hari is the right adventure for you.
    • 63 Metascore
    • 50 Critic Score
    The gameplay concept is a good one and the license a natural fit, but rather than successfully complementing each other, the end result is a shallow, watered down version of each, neither fully game nor fully show.
    • 63 Metascore
    • 60 Critic Score
    All in all, with such an intriguing premise and strong production values, the developers had the foundation to make a great game, but the corny plot, pretentious writing, uninteresting characters, and some questionable design issues prevent it from achieving its full potential.
    • 63 Metascore
    • 40 Critic Score
    Vane manages to successfully present an intriguingly surreal world, but its aimless story and execution keep players from deriving much satisfaction from visiting it.
    • 63 Metascore
    • 30 Critic Score
    Unless you're a glutton for punishment, avoid 15 Days. There are much better adventure games-or interactive stories, for that matter-to be played.
    • 63 Metascore
    • 60 Critic Score
    Quest for Infamy is an ambitious, often entertaining homage that has all the ingredients for success, but the overall experience is impaired by uneven humour and lacklustre combat.
    • 63 Metascore
    • 40 Critic Score
    Perhaps devoted casual game fans will have some tolerance for this type of hollow experience, but ultimately The Tiny Bang Story's pieces just don't add up to a fulfilling adventure in the end.
    • 63 Metascore
    • 60 Critic Score
    The idea is executed effectively, but the game is consumed too fast, leaving you wanting for more from this bowl of rice. These kind of gameplay mechanics need to be implemented on a larger scale to make a real impact.

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