Adrenaline Vault's Scores

  • Games
For 803 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Legend of Zelda: Ocarina of Time
Lowest review score: 30 Bruce Lee: Quest of the Dragon
Score distribution:
  1. Negative: 65 out of 803
803 game reviews
    • 80 Metascore
    • 70 Critic Score
    Possesses the single most important quality for a game: it’s fun. Controlling my party of characters to victory over the hordes of enemies that would flood the screen was a blast. Yes, there was a large amount of repetition, but I found myself faithfully returning to the game to move to the next area, or to achieve the next goal.
    • 61 Metascore
    • 60 Critic Score
    Cute and charming in a macabre way. The opportunity for reaping rewards from the creative premise is, however, largely squandered. The control problems are almost enough to sound the death knell by themselves, and other issues of balance or polish also interfere with player enjoyment.
    • 48 Metascore
    • 70 Critic Score
    The game delivers exciting combat in all forms with intelligence and style.
    • 88 Metascore
    • 90 Critic Score
    This is, by far, the best installment in theMadden series and despite the higher price tag is worth purchasing.
    • 72 Metascore
    • 70 Critic Score
    With the style of game being more action and side scrolling then RPG makes it playable on it's own regardless of having even seen the original, however I was feeling alienated as the story just throws you in; no major introduction or conclusion.
    • 71 Metascore
    • 70 Critic Score
    There's plenty of great stuff to be found in this offering, but it just doesn't feel like it's all been pulled together in a tight enough fashion.
    • 72 Metascore
    • 80 Critic Score
    A fun racing title with excellent graphics, good music, and a novel use of rag-doll and environmental physics that work quite well during races and bonus games. Its tracks are challenging and varied.
    • 59 Metascore
    • 70 Critic Score
    If you are looking for a deep story-driven experience with lots of innovative twists parallel to the latest non-handheld computer and console releases, then you are doomed to disappointment and should not purchase this title.
    • 67 Metascore
    • 70 Critic Score
    Despite a few shortcomings, such as a disappointing ending, a hard-to-read scanner, and a run-time glitch, Area 51 is ultimately a high quality title worthy of shooter enthusiasts' time and money.
    • 77 Metascore
    • 80 Critic Score
    A strategic tour de force. The graphics fit the theme and setting, the gameplay is deep, challenging and rewarding, and there’s enough variation between warfare, economics, and diplomacy to suit most players’ personal styles. The replay potential is mammoth.
    • 60 Metascore
    • 70 Critic Score
    ER was too short for my taste and replayability is a problem as well, but it was easy to forgive these issues. This game offers rich and engaging gameplay and is adequately priced, so I feel confident in giving it the score.
    • 73 Metascore
    • 70 Critic Score
    What redeems LSN from being an exercise in tedium is that the touch of a master’s hand can be felt in almost every brushstroke.
    • 89 Metascore
    • 80 Critic Score
    After playing this title I personally felt let down. This was an amazingly solid title and is well deserving of a good deal of the surrounding hype, but I might have entered the game knowing too much.
    • 75 Metascore
    • 80 Critic Score
    The absence of sandbox mode, an uninspired multiplayer mode, and rapid difficulty increase in the levels all detract from an otherwise spectacular offering.
    • 85 Metascore
    • 80 Critic Score
    Its graphics, excellent sound, intense gameplay, and strong multiplayer, coupled with its random character placement make it a title definitely worth checking out.
    • 78 Metascore
    • 80 Critic Score
    The addition of the double-barreled shotgun, grabber, and artifact, the introduction of the ominous Hunter bosses, and the injection of a multiplayer capture-the-flag mode all significantly enhance the gameplay in this title.
    • 88 Metascore
    • 70 Critic Score
    While for me not quite as addictive overall as another recent PSP racer, "Wipeout Pure," Ridge Racer is more than worth the money. If you are a fan of the series or if you just love arcade racing, you certainly cannot afford to pass this one up.
    • 89 Metascore
    • 90 Critic Score
    An absolutely inspired and enchanting title. Playing puts you into a deep trance, and you just cannot quit. Transfixed by mesmerizing visuals and music, you are sucked into a unending web of block matching mania.
    • 86 Metascore
    • 70 Critic Score
    Its additions are fine and I enjoyed the game overall, but too many elements are the same as its predecessor, giving the program the feel of a very-polished expansion pack.
    • 75 Metascore
    • 70 Critic Score
    With the atmosphere and mood so sensationally presented, Shadow of Rome exceeded my expectations, which might have been questionable since I am avidly interested in the history of Greece and Rome.
    • 89 Metascore
    • 80 Critic Score
    While not the best RPG to hit the GBA, and not the best Zelda game in the series, it remains a strong game on both fronts in my mind.
    • 86 Metascore
    • 90 Critic Score
    If you were a fan of GTA then you'll love the non-linear run-and-gun style of play that is made available. On the other hand, if you prefer the Tom Clancy series, you will find yourself at home with the constant attention to detail and possibility for tactical maneuvering.
    • 91 Metascore
    • 100 Critic Score
    With the radar screen gone and the camouflage index, stamina gauge, inclusive healing system and a whole host of new gadgets in, the series is more tactical than ever.
    • 96 Metascore
    • 100 Critic Score
    Valve's inclusion of an interactive physics-based environment and the wonderful gravity gun lends itself to fun gravity puzzles, making use of good old-fashioned common sense and intuition - something I've found to be absent in the average first-person shooter.
    • 80 Metascore
    • 70 Critic Score
    From a purely objective standpoint, the poor use of the Source engine's capabilities makes for a disappointing offering. Speaking subjectively, I've enjoyed Bloodlines more than any other RPG since "Knights of the Old Republic" or perhaps "Morrowind."
    • 95 Metascore
    • 100 Critic Score
    I can say with complete honesty that no other first-person shooter can touch Bungie's epic in terms of level design, gunplay, sheer action or multiplayer entertainment.
    • 75 Metascore
    • 70 Critic Score
    Micromanagers and fans of "Pharaoh" have cause for celebration with the arrival of Children of the Nile, and should be thanking the god of their choice for the abundance that has been provided.
    • 80 Metascore
    • 90 Critic Score
    It's got frenzied action, a thoughtful storyline, and gameplay that will swallow you whole.
    • 79 Metascore
    • 80 Critic Score
    By injecting massive doses of fun experimentation into typically mundane inventory management, you find you just cannot wait for each challenge to come your way.
    • 76 Metascore
    • 70 Critic Score
    It’s somewhat ironic that The Bard’s Tale, which satirizes conventional medieval epics and romances, suffers from such a conventional adventure.

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