4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 76 Metascore
    • 73 Critic Score
    This is an entertaining puzzler, but in terms of finesse or cleverly constructed thought experiment this is as far away from games like Starseed Pilgrim as it is from Portal or Antichamber.
    • 76 Metascore
    • 75 Critic Score
    Solid expansion that replaces the dynamic battles with tenacious fights in the trenches.
    • 76 Metascore
    • 77 Critic Score
    Minimalistic, but pretty arcade racer rooted in Lotus, Out Run and other classics.
    • 76 Metascore
    • 75 Critic Score
    Short, charming, good: Jolly platformer that (unlike its role model Super Meat Boy) appeals beyond hardcore gamers.
    • 76 Metascore
    • 82 Critic Score
    An entertaining conquering expedition somewhere between Defender of the Crown and King’s Bounty.
    • 76 Metascore
    • 80 Critic Score
    With Dragon Age: The Veilguard, Bioware is returning to its more successful past. The fantasy role-playing game captivates with exciting characters and a crisp combat system, but is not quite able to revive the heights of its previous successful years.
    • 76 Metascore
    • 58 Critic Score
    The reboot of Twisted Metal is disappointing. The creative ideas give you a glimpse of what could have been, but in the end the driving action is too chaotic, too unfair and shows too many problems with the online stability.
    • 76 Metascore
    • 69 Critic Score
    Even with the sheer amount of content and the decent visuals, Super Mario Party fails to impress, mainly because of the mediocre minigames and the minuscule online-mode.
    • 76 Metascore
    • 88 Critic Score
    This is the high quality we’ve got used to from Alpha Dream. And even though some of the well known elements are getting slightly stale, Paper Jam mixes it up with some fresh parts and adds a quirky humor you wouldn’t come to expect.
    • 76 Metascore
    • 80 Critic Score
    The unusual scenario with its tongue-in-cheek humor manages to camouflage some of the strategic shortcomings in the realtime battles. And so does the clever combination of the political, strategic and tactical elements in Rivellon.
    • 76 Metascore
    • 84 Critic Score
    Once more Zuma's Revenge delivers classic ballshooting puzzle action you came to know and love since Puzz Loop.
    • 76 Metascore
    • 77 Critic Score
    A story-focused fantasy RPG with team-based realtime battles and handdrawn comic visuals: This is definitely not as generic as the title suggests.
    • 76 Metascore
    • 82 Critic Score
    I like the fact that Rufus returned to terrorize his environment. This destructive journey is a wild ride spiced up with time tiers. Classic point & click doesn’t get much better.
    • 76 Metascore
    • 77 Critic Score
    Entertaining mixture of desert exploration and basic builder, that would have benefitted from a coop-mode.
    • 76 Metascore
    • 87 Critic Score
    Fighting and exploration in a visually stunning pixel-art world that manages to captivate you without a single spoken word.
    • 76 Metascore
    • 84 Critic Score
    An improvement over its predecessor in every way. But there are still shortcomings in a few areas, most notably the improved, but still uncharismatic career, while beginners will miss a decent tutorial. Nonetheless this is the MMA game any fan should get.
    • 76 Metascore
    • 79 Critic Score
    With high octane vehicles being the new star I was shocked how slow and old-fashioned SuperChargers gets out of the blocks. But once they reach second gear the mixture of old-fashioned jump&run and vehicular exploration/racing/combat becomes one of the best toys-to-life games out there.
    • 76 Metascore
    • 62 Critic Score
    Conceptually interesting visual novel with too rigidly constructed situations.
    • 76 Metascore
    • 72 Critic Score
    Everybody's Golf always was and still is a challenging, very charming delight with a lot of content. But on Vita it lacks new ideas while the physics system doesn't seem to be up to date.
    • 76 Metascore
    • 75 Critic Score
    Interesting turn-based mechanics, a good map selection and important decisions: Broken Lines is a decent tactics game.
    • 76 Metascore
    • 79 Critic Score
    Driving physics are as intuitive as they are challenging. Opponents do a good job of advancing through thick traffic, although they do tend to cause unfortunate accidents.
    • 76 Metascore
    • 77 Critic Score
    This is a short yet intense challenge that mixes elements of Homeworld with Eve: Valkyrie, but it lacks variety and a narrative.
    • 76 Metascore
    • 78 Critic Score
    While the port is not the best, the balancing act on eight legs is as much of a fun romp as it was in its premiere.
    • 76 Metascore
    • 78 Critic Score
    A charming 2D action adventure that captivates with its pixel aura like Sword & Sworcery but suffers from technical glitches.
    • 76 Metascore
    • 78 Critic Score
    Mechanically well-working 2D action with competent comic design and slight rogue influences.
    • 76 Metascore
    • 79 Critic Score
    With its dice rolling it lacks the dynamics of modern videogames and the lowgrade AI might kill all the fun in offline play. But if you compete online this is a faithful recreation of the tabletop game.
    • 76 Metascore
    • 82 Critic Score
    It may be a little too easy, but nonetheless this is a lot of fun. Rhythm Thief is the best game of its kind since Elite Beat Agents.
    • 76 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 68 Critic Score
    I cherish the medieval authenticity that Kingdom Come strives for. And that Warhorse implements some mechanics that separate it from other roleplaying games. But there are also loads of elements that are not worked out well enough, that are just painful to see unfold or plain buggy that I am really torn. I want to applaud the devs, but sometimes I just hate them.
    • 76 Metascore
    • 62 Critic Score
    While the concept of team action in an open world (in fact, the biggest one from Ubisoft yet) is interesting without a doubt, the execution is lackluster. This is a typical example for “Jack of all trades, master of none”, where every aspect of the game is overshadowed by competition which simply is more refined´.

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