4P.de's Scores

  • Games
For 3,822 reviews, this publication has graded:
  • 49% higher than the average critic
  • 7% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Zen Pinball 2: Bethesda Pinball
Lowest review score: 1 Dungeon Keeper
Score distribution:
3836 game reviews
    • 76 Metascore
    • 40 Critic Score
    The presentation is minimal, there are no hires visuals nor multitouch. There is no tutorial and no campaign. There are no scenarios, but instead you get a cheating AI. But if you play online against human opponents the magic you associate with the board game, is almost there.
    • 71 Metascore
    • 40 Critic Score
    The biggest problem is the low resolution screen with a 60 Hertz refresh rate, which produces nasty blurs on head movements.
    • 56 Metascore
    • 40 Critic Score
    Crazy Golf and Augmented Reality don’t mix well.
    • 56 Metascore
    • 40 Critic Score
    While the predecessor had a certain rough charme, even though it lacked decent mechanics as a railshooter, Gal Gun 2 has problems to define itself. As fan-service it is not explicit enough, while mechanically it even takes a few steps back.
    • 61 Metascore
    • 40 Critic Score
    Visually underground with a boring story and little variety. VR and shooter fans might get more out of this, but this isn't an advertisement for virtual reality.
    • 47 Metascore
    • 40 Critic Score
    After the first 20 minutes I though “Hey this ain’t so bad.” But since the second, third or fourth 20 minutes give you exactly the same content as the first 20, I changed my mind. It is quite bad.
    • 49 Metascore
    • 40 Critic Score
    It could have been a solid platforming experience with a flashy art design. But in the end the disappointment over the technical shortcomings weighs like a heavy burden on the goddess’ shoulder.
    • 56 Metascore
    • 40 Critic Score
    Stylistically Suda 51 proves with Short Peace once more that he is a visionary. But in terms of gameplay and technically this short runner leaves a lot to be desired.
    • 68 Metascore
    • 40 Critic Score
    Be ashamed, Frontier! Where is the depth and the fun of Rollercoaster Tycoon? Even on the DS Zoo Tycoon was more entertaining than here. Yes: The animals all look great and you can interact with them – but this ain’t Kinectimals 2!
    • 31 Metascore
    • 40 Critic Score
    This soccer game didn’t conserve any of its retro charm. In 1989 this was kind of a milestone. Nowadays this is not entertaining at all.
    • 50 Metascore
    • 40 Critic Score
    For a few half hours here and then it might be okay, but it doesn't offer the social element of FarmVille nor the amount of content or diversity of Harvest Moon.
    • 57 Metascore
    • 40 Critic Score
    At first glance, a solid, if not very creative loot shooter, where massive weaknesses in the mission design quickly become apparent. Added to that is a boring story, excessive in-game prices and hardly any motivation to stay on board in the long term.
    • 50 Metascore
    • 40 Critic Score
    I like old-school brawler. I like pixelart. But Double Dragon 4 is too old-school for its own sake. Instead of trying to stay true to its roots and modernize the concept here and then this game seems like they just changed the sprites and backgrounds from Double Dragon 2.
    • 62 Metascore
    • 40 Critic Score
    While the core in theory is as charming and captivating as it was on Wii the technical shortcomings make this story a very short-lived tale.
    • 54 Metascore
    • 40 Critic Score
    With less focus on unspectacular Augmented Reality and more focus on suspense, psychological terror and atmosphere this could have been a great horror game for Nintendos mobile system.
    • 67 Metascore
    • 40 Critic Score
    Better late than never? I disagree. The visuals are outdated and although there are some interesting control schemes at work, the appeal that the pc version generated a few years ago just isn’t there.
    • 55 Metascore
    • 40 Critic Score
    The interest that gets sparked by the sheer “weirdness” of Touhou Genso Rendo goes as fast as it appears. Lack of content, lack of variation and especially lack of balancing take this generally interesting bullet hell mix out of the skies.
    • 45 Metascore
    • 40 Critic Score
    Visually solid, Evil Inside fails to replicate the tense atmosphere of P.T., nor is it a good horror game with creative ideas.
    • 32 Metascore
    • 40 Critic Score
    Lifeless backdrops, a clumsy production, dry dialogue, annoying puzzles: In the age of The Walking Dead all aspects of the game lack heart as well as a modern approach to game design.
    • 49 Metascore
    • 40 Critic Score
    Thanks to Kinect you can take over all of your favorite characters. But nonetheless this is an uninspired and disappointing first person-brawler.
    • 39 Metascore
    • 40 Critic Score
    If you played games like Alien Breed or Dead Nation you know what to expect. But be aware that even though the lighting and sound effects are nice, virtually everything else is below par.
    • 33 Metascore
    • 40 Critic Score
    Good ideas poorly implemented: Gollum's well-staged inner conflict in a coherent world with weaknesses that are rampant.
    • 58 Metascore
    • 40 Critic Score
    It has its moments, but they are too few so in the end the real horror lies in the monotonous game design.
    • 34 Metascore
    • 40 Critic Score
    I don’t care who dies or survives. In the beginning my curiosity was sparked by stealth mechanics as well as team and resource management. But in the end this is an outdated, very generic, very boring and often very ugly zombie action that certainly fails to live up to the big name it carries.
    • 36 Metascore
    • 40 Critic Score
    Yes, it is playable. And some dribbling looks decent. But if you're looking for the next generation of basketball, this is not it.
    • 48 Metascore
    • 39 Critic Score
    This version of the beloved board game is horrific for all the wrong reasons. There is no atmosphere, no horror, no tension, nothing.
    • 61 Metascore
    • 39 Critic Score
    In times of The Witcher or Dark Souls this is hard to bear. The dialogue is below daily soap standards, the fighting system as superficial as any, visuals are outdated. This is gruesome.
    • 49 Metascore
    • 39 Critic Score
    A co-op platforming experience with moral decisions sound interesting. But in the end the small team bit off more than they can chew. Visually a stylistic nightmare, technically too fragile and unnerving background music make this more of a chore than a fun game to play or watch.
    • 38 Metascore
    • 39 Critic Score
    First of all, Blades of Time wasn’t a particularly good game when it was originally released seven years ago. And with this version showing even more performance issues than back then, I cannot find any reasonable answer why this game was granted a re-release.
    • 84 Metascore
    • 39 Critic Score
    The concept is great: A motivating management game with a very creative approach, great characters and an empathic story. But the major bugs that still (weeks after launch) are present, are unacceptable.

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