360 Gamer Magazine UK's Scores

  • Games
For 252 reviews, this publication has graded:
  • 39% higher than the average critic
  • 3% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 5.2 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Guitar Hero II
Lowest review score: 20 Bomberman Act: Zero
Score distribution:
  1. Negative: 24 out of 252
252 game reviews
    • 61 Metascore
    • 50 Critic Score
    It's unquestionably last-gen in looks and often becomes massively tedious in terms of how it plays. [Issue #9]
    • 360 Gamer Magazine UK
    • 66 Metascore
    • 70 Critic Score
    When it's good, it's ace. When it's not, it often runs the gauntlet of making aerial combat occasionally feel dull. [Issue #7]
    • 360 Gamer Magazine UK
    • 78 Metascore
    • 80 Critic Score
    This is great old school block-busting that is more than worth the 800 MS points. [Issue #16]
    • 360 Gamer Magazine UK
    • 94 Metascore
    • 90 Critic Score
    It manages to raise the normally stagnant RPG genre into the upper echelons of gaming and it's unlikely we'll lay something as staggering, open-ended and entertaining as this in a long time. [Issue #8]
    • 360 Gamer Magazine UK
    • 70 Metascore
    • 60 Critic Score
    For the single-player, re-treading your steps is frustrating. [Issue #6]
    • 360 Gamer Magazine UK
    • 65 Metascore
    • 60 Critic Score
    There are three great hours here of simple underwater fish munching fun. [Issue #16, p.77]
    • 360 Gamer Magazine UK
    • 90 Metascore
    • 70 Critic Score
    Horribly frustrating but deeply satisfying. [Issue #7]
    • 360 Gamer Magazine UK
    • 89 Metascore
    • 80 Critic Score
    Tougher rivals that only improve an excellent game to the point of making it essential. [Issue #6]
    • 360 Gamer Magazine UK
    • 68 Metascore
    • 70 Critic Score
    A solid enough game that will suck away a frightening number of hours from your day. [Issue #16, p.78]
    • 360 Gamer Magazine UK
    • 86 Metascore
    • 90 Critic Score
    We look forward to the day when mo-cap boxers move like they do in real-life. [Issue #6]
    • 360 Gamer Magazine UK
    • 70 Metascore
    • 70 Critic Score
    A deliciously shallow, easy-to-pick up marriage of arcade racing and wanton destruction. Hampered by occasional confusion, slowdown and questions over its long term appeal, it’s nonetheless – while it lasts – one of the 360’s most enjoyable games.
    • 79 Metascore
    • 70 Critic Score
    This is a great looking arcade game with a very solid feel to the gameplay. It’s appeal is definitely retro in terms of the game’s simplicity, but lends itself to Live multiplayer brilliantly.
    • 85 Metascore
    • 80 Critic Score
    It may seem like nothing’s changed at first but on closer inspection you’ll see that DOA has burst out its training bra and into a fully-fledged Wonderbra.
    • 65 Metascore
    • 60 Critic Score
    Sometimes your laster aiming can be a bit wayward but with practice you'll be carving through those killer robots like a knife through hot butter. [Issue #16, p.78]
    • 360 Gamer Magazine UK
    • 77 Metascore
    • 70 Critic Score
    We expected nothing, but came away with something special and interesting. [Issue #16, p.78]
    • 360 Gamer Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Yes, the graphics are pretty bad and the speech samples are unintentionally funny but it doesn't detract from the hard-as-nails gaming. [Issue #16, p.78]
    • 360 Gamer Magazine UK
    • 69 Metascore
    • 70 Critic Score
    It's simple, fun and it looks especially pretty on the 360, but there's not much new here. [Issue #16, p.77]
    • 360 Gamer Magazine UK
    • 65 Metascore
    • 50 Critic Score
    Of all the Midway arcade games, this is probably the weakest. [Issue #16, p.77]
    • 360 Gamer Magazine UK
    • 86 Metascore
    • 80 Critic Score
    This is not a game for relaxing. It’s a frantic fight for survival and making it through three minutes of gameplay before 'game over' is a struggle – but you’ll find yourself chugging virtual coins in the virtual slot over and over.
    • 79 Metascore
    • 80 Critic Score
    It feels both incredibly easy and almost impossible at the same time. This game could take over your life and you’ll go willingly, dreaming of Black Pearls.
    • 68 Metascore
    • 70 Critic Score
    A lot of fun after all these years. [Issue #16, p.78]
    • 360 Gamer Magazine UK
    • 77 Metascore
    • 80 Critic Score
    Addictive, challenging and more fun than a game deserves to be. It may not beat Geometry Wars for sheer difficulty but with a two-player gaming mode it has got something that little bit extra up its jet engines.
    • 77 Metascore
    • 70 Critic Score
    Outpost Kaloki X features a lot of depth and offers some challenging play for fans of strategy games. Shame there’s no Live multiplayer though.
    • 77 Metascore
    • 80 Critic Score
    The difficulty curve is steep, but you probably won't even notice how hard the game has become until you realise you haven't blinked for three minutes. [Issue #16, p.78]
    • 360 Gamer Magazine UK
    • 80 Metascore
    • 70 Critic Score
    While not a flat-out classic, there's so much to admire. [Issue #2]
    • 360 Gamer Magazine UK
    • 75 Metascore
    • 70 Critic Score
    When it looks and plays this good, dedicated genre buffs won't mind. [Issue #2]
    • 360 Gamer Magazine UK
    • 74 Metascore
    • 70 Critic Score
    A fine, glossy racing game. [Issue #3]
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Crippled by an unforgivably bad story, terrible implementation and atrocious AI. [Issue #2]
    • 360 Gamer Magazine UK
    • 89 Metascore
    • 80 Critic Score
    It's so gritty and intense that at times you can suspend your disbelief to such an extent that the couch, TV and controller simply melt away. [Issue #2]
    • 360 Gamer Magazine UK
    • 81 Metascore
    • 60 Critic Score
    Squanders its potential with poor level design, repetitive gameplay and no Live content. [Issue #2]
    • 360 Gamer Magazine UK

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