1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 70 Metascore
    • 75 Critic Score
    It's far from perfect, but for players who want to get more out of the Spore universe, Galactic Adventures is a worthy addition.
    • 79 Metascore
    • 83 Critic Score
    Traditional elements -- an anime-styled cast, a lush, expansive overworld, and a familiar fantasy setting -- will always be welcome, so long as they're done well. And Vesperia succeeds as well as any Japanese RPG this generation.
    • 82 Metascore
    • 75 Critic Score
    N+
    As an enjoyable, pick-up-and-play package with a sublimely simple design, N+ succeeds, and it's hard not to recommend for the price. Just be wary of the inevitable eyestrain, and if you're only going to play it at home, make sure you've exhausted the XBLA and PC versions first. It's still the most badass ninja simulator around...just less so.
    • 79 Metascore
    • 75 Critic Score
    N+
    As an enjoyable, pick-up-and-play package with a sublimely simple design, N+ succeeds, and it's hard not to recommend for the price. Just be wary of the inevitable eyestrain, and if you're only going to play it at home, make sure you've exhausted the XBLA and PC versions first. It's still the most badass ninja simulator around...just less so.
    • 84 Metascore
    • 100 Critic Score
    Tiger 09 is remarkably improved across the board.
    • 82 Metascore
    • 100 Critic Score
    Tiger 09 is remarkably improved across the board.
    • 81 Metascore
    • 75 Critic Score
    The addition of the online play really is a huge deal.
    • 78 Metascore
    • 67 Critic Score
    Still, while the setting, strategy, and sprite-based visuals -- this wouldn't have been impressive in 1998, let alone 2008 -- are a tad disappointing, they're also all quite serviceable.
    • 75 Metascore
    • 83 Critic Score
    It strikes the perfect balance of adding new material without taking away from the overall game, and it doesn't feel like a completely different path but rather a cool new take on some of the basic mechanics.
    • 50 Metascore
    • 58 Critic Score
    The concept is quite good, but the problem is that...well, that's it. Once you've mastered the tricks, the monotony of routine sets in. Your Sim barely requires any care.
    • 65 Metascore
    • 75 Critic Score
    The paper-thin storyline (you're shipwrecked on a remote island and decide to put down roots there) may be an inconsequential excuse for you to repeat the same core game of the past 11 years, but some small lessons learned along the way manage to shine through.
    • 69 Metascore
    • 75 Critic Score
    Super Sluggers succeeds and fails as most Mario sports games do. Its quick, arcade-style action is easy to get into and plenty fun, coming at the expense of the nuances -- and balance -- you'll find in a sim.
    • 76 Metascore
    • 75 Critic Score
    Quest for Booty's a fine addition to the Ratchet & Clank world, but what should've been a love letter to fans ends up serving better as a taste of what outsiders are missing -- and, as a fan, that makes me just a little bit sad.
    • 74 Metascore
    • 91 Critic Score
    Legions is one of the most fiercely competitive multiplayer games on XBLA.
    • 65 Metascore
    • 42 Critic Score
    Too Human is also not a good action game. While it deserves some applause for a reasonable translation of PC classic Diablo's mouse-driven controls, its reliance on the right analog stick as a means for attack only works at the most basic level.
    • 55 Metascore
    • 50 Critic Score
    Sadly, SCT3 just doesn't have the chops to go beyond mediocrity, regardless of bells and whistles.
    • 87 Metascore
    • 100 Critic Score
    The soundtrack to Bionic Commando: Rearmed is a fantastic piece of work, a deft contemporary reworking of classic 8-bit NES tunes. In fact, it's so good that Capcom put it up for sale on the iTunes Store months ago to build hype for the game.
    • 85 Metascore
    • 100 Critic Score
    The soundtrack to Bionic Commando: Rearmed is a fantastic piece of work, a deft contemporary reworking of classic 8-bit NES tunes. In fact, it's so good that Capcom put it up for sale on the iTunes Store months ago to build hype for the game.
    • 86 Metascore
    • 100 Critic Score
    The soundtrack to Bionic Commando: Rearmed is a fantastic piece of work, a deft contemporary reworking of classic 8-bit NES tunes. In fact, it's so good that Capcom put it up for sale on the iTunes Store months ago to build hype for the game.
    • 60 Metascore
    • 50 Critic Score
    The most remarkable thing about Space Siege is just how utterly unremarkable it is.
    • 83 Metascore
    • 75 Critic Score
    Despite the high challenge level, Bangai-O is most definitely a "pick-up-and-play" experience, but it's best not to try and clear large parts of the game in one sitting -- and you won't, unless you know you're awesome. But even if you're not, you'll come back to it often.
    • 83 Metascore
    • 100 Critic Score
    The mud-caked Slop Bowls, bustling sidelines, and significantly varied player physiques mean that Madden 09's finally lived up to EA's next-gen target video from three years ago that -- for three years -- looked way better than the games themselves.
    • 85 Metascore
    • 100 Critic Score
    The mud-caked Slop Bowls, bustling sidelines, and significantly varied player physiques mean that Madden 09's finally lived up to EA's next-gen target video from three years ago that -- for three years -- looked way better than the games themselves.
    • 76 Metascore
    • 91 Critic Score
    At times like this, it's a wonder that adventure games ever went off the rails.
    • 73 Metascore
    • 91 Critic Score
    At times like this, it's a wonder that adventure games ever went off the rails.
    • 93 Metascore
    • 100 Critic Score
    Excellent but intellectually limited as a puzzle-platformer, Braid is made truly divine with emotional depth and a bittersweet humanity -- a monumentally relevant game that speaks highly of its creators and their potential audience's tolerance for new ideas. To say nothing of an absolutely brilliant, emotionally devastating "ending" that proves that time isn't really that malleable after all.
    • 55 Metascore
    • 16 Critic Score
    While your first few moments with Grave Danger might actually fool you into thinking it could be fun -- especially if you're getting some co-op play on -- you'll ultimately be brought back to painful, boring reality.
    • 79 Metascore
    • 42 Critic Score
    Call me a purist, but I like my traditional racers on consoles -- not my DS -- where I can sit on my couch, marvel at the crisp graphics, and feel the feedback coming into my racing wheel as I drive along the road. But if you really want to race on the DS -- and it's your only viable option -- GRID works as intended...mostly.
    • 53 Metascore
    • 42 Critic Score
    Remarkably shallow and underwhelming.
    • 65 Metascore
    • 58 Critic Score
    Considering the production values and repetition, Wild West Guns is probably pushing it with a $10 price point, but for those looking to swap their virtual crossbow for a slightly less-enticing six-gun, this throwback shooter very nearly justifies the investment.

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