1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 69 Metascore
    • 75 Critic Score
    Although Sega deserves praise for Secret Rings' innovative single-player adventure, the less said about the four-player party mode, the better. It's another low-budget "Mario Party" rip-off that stretches out a few weak gameplay concepts into multiple multiplayer contests.
    • 86 Metascore
    • 75 Critic Score
    There's still a little bit of a tired feeling, even when you're having fun. What seems to be at the root of this problem is the game's story. The further in you get, the more plot holes open, until by the end of the game you have the nagging suspicion that none of this makes very much sense.
    • 78 Metascore
    • 75 Critic Score
    If anything, this seems to be a great way to see how inFamous 2 plays and feels by only spending 10 bucks rather than the full 60. It's a cheap entry point into some of infamous 2's core mechanics without committing to a full price open world.
    • 78 Metascore
    • 75 Critic Score
    There's not much in the way of new content in single-player, nor is much of it different or even "uncut," and the multiplayer segment suffers from a lack of play balancing. Still, it looks really, really good and the gameplay mostly holds up, which is probably enough for most people.
    • tbd Metascore
    • 75 Critic Score
    For Nintendo's Game Boy Advance, the action switches to classic side-scrolling 2D. Boog must make his way through several different levels using power-ups and the occasional assistance from superpowered Elliot.
    • 76 Metascore
    • 75 Critic Score
    The animation is amazingly smooth, something's always moving onscreen, and the visual style -- a mixture of Nazi architecture and '50s sci-fi cliché -- is something you'll never find duplicated anywhere else.
    • 76 Metascore
    • 75 Critic Score
    While the new characters and features unquestionably add new life to the game, Vol. 2 isn't really different enough from its predecessor to be sold as a stand-alone title -- it's much more an expansion pack than an independent product, and the $40 seems a bit excessive.
    • 79 Metascore
    • 75 Critic Score
    With good AI for single-player games and a few decent multiplayer options, Empire Earth II is a worth a look for most RTS fans, if not worthy of dropping everything and rushing out to buy.
    • 76 Metascore
    • 75 Critic Score
    The quests are fun and quirky, and the animals all look adorable. With it's plodding pace, it's not going to try draw in a new audience, but if you love Harvest Moon games, Animal Parade delivers just what you want.
    • 78 Metascore
    • 75 Critic Score
    A solid tactics title, and while it follows the beaten path, at least it takes you along the scenic route.
    • 78 Metascore
    • 75 Critic Score
    Those who make it to the end might be disappointed to learn that they'll have to play the upcoming Digital Devil Saga 2 to find out how the story turns out.
    • 81 Metascore
    • 75 Critic Score
    Maybe it's just the nature of an episodic series like this, but I find myself less and less interested in the actual play mechanics with each new installment, as the sometimes inane puzzle solutions and trial-and-error approach to adventuring can be tiring.
    • 78 Metascore
    • 75 Critic Score
    Everything from the soundtrack (which features licensed tracks like "Somebody to Love" and "Me and Mrs. Jones") to the customization features to the virtual pet-style Rabbid-inside-your-Wii Remote bonus mode adds enough personality to the relatively simple platforming to make this worth playing.
    • 69 Metascore
    • 75 Critic Score
    This is basically Guitar Hero II with a new set of songs. That means you get all of its improvements, from practice mode to cooperative two-player jams with one person on lead and the other on bass or rhythm guitar. But that also begs the question: Why does this need to be a full-price title?
    • 85 Metascore
    • 75 Critic Score
    I'm honestly pretty underwhelmed...Mario 64 DS is a poorly-conceived port of an otherwise good game.
    • 76 Metascore
    • 75 Critic Score
    The lack of variety is actually a good thing. In an area of game development where being overly ambitious can destroy you, developer Luxoflux has instead created a smart, focused, and (most importantly) polished effort that should delight young fans of the film.
    • 81 Metascore
    • 75 Critic Score
    It might seem like this review is a long list of complaints, and it is, especially regarding the time limit. But they're an assortment of small annoyances in what's otherwise a splendid puzzle game with a minimalist approach. And the ability to create and share your own mind-bending scenes encourages some homegrown M.C. Escherism.
    • 57 Metascore
    • 75 Critic Score
    The Xbox incarnation appears more faithful to the animation, while GameCube and Playstation2 versions look slightly less crisp.
    • 78 Metascore
    • 75 Critic Score
    Though it has some hiccups, unexciting party modes, and a questionable difficulty curve, All-Stars Racing is a respectable effort that makes a good kart racer at its core (and is at least much more cohesive than Sega Superstars Tennis).
    • 78 Metascore
    • 75 Critic Score
    If you're looking for some stealth gameplay in a sandbox environment, this is a great beginner's course into the world of Agent 47. If, however, you're expecting something as revolutionary as the multiplayer in "Pandora Tomorrow," or the high polish of "Snake Eater," this isn't for you.
    • 74 Metascore
    • 75 Critic Score
    Radiata Stories is a game that coasts on charm and stirs up some clever ideas. Like its hero, however, it's too slow, simple, and obvious to overcome its routine existence.
    • 81 Metascore
    • 75 Critic Score
    Puzzle mode feels overly familiar, and the new Mission mode isn't actually that different than the Puzzle mode. Still, the core single-player experience is as addictive and elegant as ever, and this UMD will stay locked in your PSP for weeks to come.
    • 74 Metascore
    • 75 Critic Score
    For twenty bucks (and the cost of a link cable, if you don't have yours anymore), it's hard to find a more addictive puzzler [than "Puzzle League."] It's light on the superficial extras, but the basic can't-stop gameplay is completely intact, which is what really counts.
    • 83 Metascore
    • 75 Critic Score
    What seems to be at the root of this problem is the game's story. The further in you get, the more plot holes open, until by the end of the game you have the nagging suspicion that none of this makes very much sense.
    • 88 Metascore
    • 75 Critic Score
    But affixing "Rock Band" to the title leads to certain expectations -- as a Rock Band player who still gets plenty of use out of Rock Band 2 and its ever-expanding setlist, I feel a little cheated that none of these songs are available online for the other Rock Band games.
    • 68 Metascore
    • 75 Critic Score
    The atmosphere here is thunderously successful, and its strength makes this a recommended play all by itself.
    • 79 Metascore
    • 75 Critic Score
    If you're cool with paying full price for another minor upgrade to last year's already good game, Tiger Woods 07 is for you. That sounds clichéd, but there's nothing so good, so bad, or wildly different this year that will make anyone change their opinion of the series. Only fans need apply.
    • 76 Metascore
    • 75 Critic Score
    But if you stick with Ruse in spite of these things, and if you can talk some of your friends into playing from time to time, you're going to discover a thrilling new real time strategy game that belongs in the same category as EndWar, Brutal Legend, and Darwinia.
    • 75 Metascore
    • 75 Critic Score
    While the game has its fair share of annoying problems and suffers from being a bit too straightforward, it offers a solid off-road experience; motocross fans will be hard pressed to find a title better than this one.
    • 79 Metascore
    • 75 Critic Score
    N+
    As an enjoyable, pick-up-and-play package with a sublimely simple design, N+ succeeds, and it's hard not to recommend for the price. Just be wary of the inevitable eyestrain, and if you're only going to play it at home, make sure you've exhausted the XBLA and PC versions first. It's still the most badass ninja simulator around...just less so.

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