1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 74 Metascore
    • 75 Critic Score
    While multiplayer does have its flaws, it's got a lot more strengths than weaknesses, and, like the single-player, offers a highly entertaining way to kill some time while waiting for your girlfriend to get back from Jenny Craig.
    • 75 Metascore
    • 75 Critic Score
    What Clear Sky doesn't deliver is the abject, adjust-your-gamma terror of its predecessor.
    • 60 Metascore
    • 75 Critic Score
    Thanks to a borrowed "Prince of Persia: Sands of Time" engine, Luke's moves are fluid and smooth. Whether he's hoisting himself up on crate or wielding a lightsaber his actions are lifelike and accurate.
    • 71 Metascore
    • 75 Critic Score
    The microphone mini-game selection is too small to make Mario Party 6's appeal that much wider. But for those who appreciate sitting down for a long night of Star collecting and raucous behavior, Mario Party 6 is a polished upgrade with solid improvements.
    • 80 Metascore
    • 75 Critic Score
    I enjoyed myself while playing Live 10. It's slick and mostly captures the feel of NBA basketball. I hope that next season, Live takes the new, inexperienced player into account and helps them learn to enjoy the game as much as the hardcore player.
    • 61 Metascore
    • 75 Critic Score
    What keeps me coming back to War in the North is the fact that the game does a remarkable job of divvying out loot. Enemy drops, breakable items, and eager shopkeepers are all there to make sure that you always have a consistent IV drip of high-fantasy swag at your disposal.
    • 76 Metascore
    • 75 Critic Score
    Worth a look for anyone who simply craves a quality RPG for the GBA.
    • 63 Metascore
    • 75 Critic Score
    What keeps me coming back to War in the North is the fact that the game does a remarkable job of divvying out loot. Enemy drops, breakable items, and eager shopkeepers are all there to make sure that you always have a consistent IV drip of high-fantasy swag at your disposal.
    • 70 Metascore
    • 75 Critic Score
    It's almost becoming a cliché to wrap up reviews of Nintendo games with statements like, "It's not quite a complete and satisfying experience, but fans of novel gameplay should give it a try" -- unfortunately, though, there's not much else to say about Swing.
    • 79 Metascore
    • 75 Critic Score
    I'm impressed by the effort on the part of Digital Extremes to deliver a satisfying sequel that builds on the ideas of the first game. Jackie's empowering abilities encourage players to experiment and try different tactics, and ultimately allow every player to discover combat techniques that they think work best. His world is realized through a remarkable graphic style and nuanced and meaningful character interactions.
    • 72 Metascore
    • 75 Critic Score
    So it's not for multiplayer fans or story fans or innovation fans, but Dark Sector is certainly a good game. When it all comes together and you're ducking in and out of cover while shooting and throwing the Glaive at groups of enemies, it's a lot of fun, and the visual spark and A.I./pacing/combat polish make it worth playing.
    • 63 Metascore
    • 75 Critic Score
    Of course, most people will rightly expect to play Scrap Metal with friends (or random strangers over XBL), and the game makes a very entertaining time-waster when multiple meat puppets are involved. Just make sure you don't bogart the nitro boosts or your friends may never speak to you again.
    • 82 Metascore
    • 75 Critic Score
    Saint's 2's main deficiency, however, isn't the graphics, gameplay, or anything technical -- it just doesn't hold a candle to GTA's signature style. Not one character in the entire cast stands out as anything other than generic. The city, too, is an uninspired, washed-out metropolis.
    • 80 Metascore
    • 75 Critic Score
    I'm impressed by the effort on the part of Digital Extremes to deliver a satisfying sequel that builds on the ideas of the first game. Jackie's empowering abilities encourage players to experiment and try different tactics, and ultimately allow every player to discover combat techniques that they think work best. His world is realized through a remarkable graphic style and nuanced and meaningful character interactions.
    • 85 Metascore
    • 75 Critic Score
    Altogether, the game spins an interesting tale, and though it might borrow some ideas a little heavily from certain other games, it implements them well.
    • 83 Metascore
    • 75 Critic Score
    Altogether, the game spins an interesting tale, and though it might borrow some ideas a little heavily from certain other games, it implements them well.
    • 64 Metascore
    • 75 Critic Score
    There's nothing at all safe about this game, and as a result the finished product is raw, unpolished and lacking depth -- but it's also one of the most "next-gen" and exciting games you can play right now on 360.
    • 75 Metascore
    • 75 Critic Score
    There's plenty of good, plenty of bad and plenty of weird on Taito Legends. The games are reproduced well, too, if not precisely up to arcade perfection.
    • 78 Metascore
    • 75 Critic Score
    What it lacks in sophistication it manages to make up for in being longer and more difficult, which should be more than enough to please ardent fans, if not more casual RPG enthusiasts.
    • 74 Metascore
    • 75 Critic Score
    For fans, Ultimate Ninja 3 has a lot to offer.
    • 74 Metascore
    • 75 Critic Score
    The interplay between the A.I. character and the player character for both puzzle solving and combat adds layers to the gameplay, and the story has its moments. But this definitely isn't "Ico 2."
    • 59 Metascore
    • 75 Critic Score
    As a mashup of :Need for Speed: Carbon" and "Need for Speed: Most Wanted", Undercover is ultimately fairly successful. For many, though, in a post-"Burnout: Paradise" world, the question has to be raised: "What does this give me that Paradise doesn't?" The answer to that is "cops and robbers," a mechanic that has worked well in single-player since the days of Hot Pursuit, and works even better online when played in teams of 4-on-4 in Undercover.
    • 72 Metascore
    • 75 Critic Score
    Wolfenstein's plot is little more than an excuse for you to revisit the titular Wolfenstein castle and cause unnecessary mass destruction, but even without the added magical powers, Wolfenstein is built on a solid foundation and packed with hectic action.
    • 88 Metascore
    • 75 Critic Score
    To call Shadow Complex inspired by the Metroid series would be a terrible slander to the word "inspiration." It's not so much that the developer, Chair, looked to Super Metroid for ideas as it is that they took a sheet of wax paper and did a rubbing of Samus Aran's entire career. It's a clone.
    • 77 Metascore
    • 75 Critic Score
    Daytona is back to show us that the fun of driving in a video game doesn't necessarily require realism.
    • 69 Metascore
    • 75 Critic Score
    It worries me a bit that I'm starting to enjoy all this tedium.
    • 78 Metascore
    • 75 Critic Score
    In terms of sheer creepiness only "Silent Hill" can give it a run for its money, and Fatal Frame inspires dread in such a different way that it's really worth experiencing.
    • 80 Metascore
    • 75 Critic Score
    Taken for what it is, though -- a cheap collection of tons of Genesis games -- the Ultimate Genesis Collection satisfies. No compilation is ever perfect, and Sega and Backbone definitely leave room for improvement. But there's a lot of great gameplay to be had here, and plenty of interesting obscurities for the adventurous to explore -- and all for an enticing price.
    • 75 Metascore
    • 75 Critic Score
    It's a highly compelling new form of social gaming, if only because the already-bizarre nature of the experience makes the promise of new settings and potential abilities an exciting prospect.
    • 71 Metascore
    • 75 Critic Score
    Daytona is back to show us that the fun of driving in a video game doesn't necessarily require realism.

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