1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 65 Metascore
    • 75 Critic Score
    As rewarding as Choplifter HD can be, it demanded a few too many hours of trial and error for me to enjoy the game past the introductory levels, but the more masochistic amongst you will undoubtedly find something to love.
    • 71 Metascore
    • 75 Critic Score
    As rewarding as Choplifter HD can be, it demanded a few too many hours of trial and error for me to enjoy the game past the introductory levels, but the more masochistic amongst you will undoubtedly find something to love.
    • 86 Metascore
    • 75 Critic Score
    The main adventure still has serious pacing problems, combat's still too easy for the most part, and load times -- though reduced -- continue to get in the way of the action.
    • 82 Metascore
    • 75 Critic Score
    At its best, Darksiders plays like an interactive compilation of this console generation's most interesting game mechanics. At its worst, it's like sitting through a mediocre cover band as they fumble their way through your favorite tunes.
    • 76 Metascore
    • 75 Critic Score
    With a little more polish, Dokuro's take on puzzle platforming could be fantastic, but a few problems hold it back from true greatness. From its cheap (though stylish) Flash game appearance, it's clear that GungHo didn't give this project the highest of budgets, which leaves some of the more precise levels feeling incredibly rickety and awkward, with escapes coming thanks to luck rather than strategy. And, at times, the developers bite off a little more than they can chew; Dokuro's floaty jumps and touchy controls aren't exactly made for boss battles or Canabalt-style death runs, but well, there they are. If you're able to overlook these minor problems, though, Dokuro makes for a fine addition to your Vita library -- which, judging by the state of the system, is probably in dire need of something new. It's not a system-seller by any means, but small, digestible, and charming experiences like Dokuro are exactly what Sony's ailing portable needs to survive.
    • 86 Metascore
    • 75 Critic Score
    Symphonia isn't any great shakes as a narrative, and its graphics may inspire more hate than love, but it's fun to play, and that's the important part.
    • 76 Metascore
    • 75 Critic Score
    A sequel worthy of the other Hawk games I spent countless hours playing.
    • 75 Metascore
    • 75 Critic Score
    It's a mostly well-built title with seemingly good intentions, but it lacks the weight -- whether it's in the narrative, campaign length, or feature set -- to seem like much more than a quality diversion.
    • 73 Metascore
    • 75 Critic Score
    Kinect Sports works well enough as a launch title and has more than enough heft to ensure that it's not labeled as just a tech demo. Yes, there are some kinks that need to be addressed, particularly with the hardware, but if you're looking to pad out the library for your shiny new peripheral, Kinect Sports should be a definite consideration.
    • 83 Metascore
    • 75 Critic Score
    With a thumping sound and sudden cloud of dust, grenades erase whole sections of houses. Bullets, however, stop dead in the thinnest wood slat. But what Bad Company needs isn't a trip to a real-life firing range -- it's its inflexible A.I. that requires the lessons.
    • 67 Metascore
    • 75 Critic Score
    Fret Nice reminds me of LocoRoco in the way its stages aren't terribly difficult to plow through, but finding all of the enemy locations, music notes, and little extras will take a lot of time. Still, I wouldn't advise picking up Fret Nice unless you're okay with abandoning its peripheral-centric gimmick to get down to the game underneath.
    • 74 Metascore
    • 75 Critic Score
    It's a mostly well-built title with seemingly good intentions, but it lacks the weight -- whether it's in the narrative, campaign length, or feature set -- to seem like much more than a quality diversion.
    • 75 Metascore
    • 75 Critic Score
    Is El Shaddai unconventional just for the sake of being different, or were the developers going for something bigger? Is being such an abstract game (on multiple levels) the overall point? Ultimately, I don't know the answer to these questions, but I'd definitely call El Shaddai an unconventional game and an entertaining adventure despite some of the creative gaps.
    • 69 Metascore
    • 75 Critic Score
    Whether it's playing through a level that's obviously a rip-off of Gauntlet, the inclusion of a double jump, pits that cause instant death, or enemies who resemble some of the most memorable characters in gaming, The Simpsons Game takes 2D platforming, points out its clichés, and then uses them anyways.
    • 72 Metascore
    • 75 Critic Score
    It's a mostly well-built title with seemingly good intentions, but it lacks the weight -- whether it's in the narrative, campaign length, or feature set -- to seem like much more than a quality diversion.
    • 78 Metascore
    • 75 Critic Score
    Is El Shaddai unconventional just for the sake of being different, or were the developers going for something bigger? Is being such an abstract game (on multiple levels) the overall point? Ultimately, I don't know the answer to these questions, but I'd definitely call El Shaddai an unconventional game and an entertaining adventure despite some of the creative gaps.
    • 71 Metascore
    • 75 Critic Score
    A notch better on the PC than Xbox, thanks to significantly better visuals, but that's still not enough to push these valorous men past the paces of the best military games of this season.
    • 59 Metascore
    • 75 Critic Score
    The Xbox incarnation appears more faithful to the animation, while GameCube and Playstation2 versions look slightly less crisp.
    • 72 Metascore
    • 75 Critic Score
    One warning to potential consumers, though: The bizarrely long cut-scenes (and the baby-game story they painfully tell) will bore any gamer old enough to read them. Avert your gaze.
    • 75 Metascore
    • 75 Critic Score
    Behind the premise, though, the game hides a surprising layer of complexity and strategy. The tile-based settings invoke the spirit of tabletop gaming, which carries through excellently to its tactics-focused play.
    • 73 Metascore
    • 75 Critic Score
    If you absolutely need to play Modern Warfare when you're on the go, well here it is, and it's pretty good. But really... how often will you want to?
    • 89 Metascore
    • 75 Critic Score
    I know this all sounds negative, but I also know FIFA could be much more than it already is -- and as a soccer fan, I want the series to take the same leap I saw Madden take. Still, FIFA's always a recommendable experience.
    • 79 Metascore
    • 75 Critic Score
    Taken for what it is, though -- a cheap collection of tons of Genesis games -- the Ultimate Genesis Collection satisfies. No compilation is ever perfect, and Sega and Backbone definitely leave room for improvement. But there's a lot of great gameplay to be had here, and plenty of interesting obscurities for the adventurous to explore -- and all for an enticing price.
    • 74 Metascore
    • 75 Critic Score
    It refines previous ideas but lacks that big "wow" factor we've seen in the past. It's thoroughly, thoroughly competent and shouldn't be overlooked, but it really is "Need for Speed Again."
    • 77 Metascore
    • 75 Critic Score
    Here, at last, the developer proves they can do things differently or they can do things conventionally, and they can do both of them very well.
    • 84 Metascore
    • 75 Critic Score
    Ultimately, Resident Evil 5 shouldn't be looked at as a failure in the series, merely too ambitious, inconsistent and uneven. Earlier entries in the series benefited from their simplicity and focus, and while it's laudable for RE5 to try and include so much variety, perhaps a little more of the same ol' same ol' would have resulted in a slightly better game.
    • 88 Metascore
    • 75 Critic Score
    I know this all sounds negative, but I also know FIFA could be much more than it already is -- and as a soccer fan, I want the series to take the same leap I saw Madden take. Still, FIFA's always a recommendable experience.
    • 71 Metascore
    • 75 Critic Score
    The control hiccups may cause problems, but most of them can be countered with care. But the biggest bonus: Not once will you see starlight dancing off the ball.
    • 72 Metascore
    • 75 Critic Score
    From the custom voice work done by show creators Trey Parker and Matt Stone, to original artwork for the over-the-top-but-barely-there story, there's a treasure trove of unlockable artwork and hilarious video clips of the show.
    • 80 Metascore
    • 75 Critic Score
    While the flying levels are frustrating and the change-characters-to-hit-this-switch mechanic gets old, the great humor and extras make Lego Star Wars worth playing if you haven't tried it yet.

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