1UP's Scores
- Games
For 3,527 reviews, this publication has graded:
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42% higher than the average critic
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3% same as the average critic
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55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Pushmo | |
|---|---|---|
| Lowest review score: | Duke Nukem Forever |
Score distribution:
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Positive: 1,788 out of 3527
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Mixed: 1,231 out of 3527
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Negative: 508 out of 3527
3527
game
reviews
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- Critic Score
My enthusiasm for the XBLA release was initially tempered by busted online play, which took months to correct, but the PSN version luckily lacks significant issues. Lag occasionally pops up, and I've encountered a couple of issues connecting to matches, but by and large, it works -- and aside from having three friends in your living room, playing online is the best way to experience Castle Crashers.- 1UP
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- Critic Score
The differences between Diamond and Pearl and their predecessors are small, but they add up. Refinement is paramount here -- refined balance of battle skills, refined relationships between monster types -- as is expansion.- 1UP
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- Critic Score
Though the game would still be fantastic with its co-op dungeon puzzles alone, Guardian of Light contains a surprising amount of substance; each of its many levels offer a series of achievements that add interesting weapons and items to your inventory.- 1UP
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- Critic Score
If Irrational is able to speed up the player speed just a tad so that run speed and player movement is faster, if server admins are able to control the abuse of non- lethal equipment, and if server admins are given remote server control, then SWAT 4 would be just as spectacular for Multiplayer.- 1UP
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- Critic Score
Because the co-op missions are just gussied-up versus matches, and because the versus game doesn't have any variations in objectives (spies simply hack at computer terminals to retrieve files to return to the starting base) or modes, multiplayer may start to wear out more quickly than in previous editions.- 1UP
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- Critic Score
The fact that it does something genuinely different than the rest of the genre earns it a lot of goodwill from me; if DOW2 really was just the expected "COH in space" or "DOW with spiffy graphics," then those flaws would be intolerable. So yes, I love it, flaws and all. Besides, watching Assault Marines or Stormboyz fly in the air and slam down onto some fools doesn't get old.- 1UP
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- Critic Score
The game's issues are outweighed by the fact that no other game on the market plays like this.- 1UP
- Posted Oct 25, 2011
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- Critic Score
The time travel aspect on the one hand conjures up the best puzzles yet in the series, and also gives rise to the lamest story.- 1UP
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- Critic Score
Guerrilla isn't a terribly deep game, but as a "summer blockbuster," it works just right. It doesn't expect you to get lost in a deep, engaging sci-fi world -- you're on a mission to Mars to watch stuff explode. A deeper story might have made it more enjoyable in some respects, but it might also have killed the momentum of the demolition action.- 1UP
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- Critic Score
For all its subtleties, C&C3 might as well be subtitled "speed trumps tactics," something that's especially obvious if you've seen the videos of C&C3's BattleCast feature.- 1UP
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- Critic Score
Football fundamentals matter now. Successful plays come from knowing the situation, calling the right play, making a good pre-snap read, and then executing -- the same criteria that determines the outcome in a real game.- 1UP
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With Omega Factor, Treasure has crafted what is perhaps one of the finest 2D sidescrollers in years.- 1UP
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- Critic Score
Continuum Shift provides a seamless fighting game experience by offering excellent Tutorial and Training Modes to help you learn your character before testing their skills in the game's near-flawless online mode.- 1UP
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- Critic Score
Guitar Hero delivers exactly the things I want out of a rhythm game: great peripherals and fun-to-play music. It's not perfect, but I have a great time whenever I turn it on -- and that's what's most important.- 1UP
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- Critic Score
It's an amazingly thoughtful upgrading of the finest motorcycling game series on the market, and with the addition of the Extreme mode, Climax and THQ have taken their stock standard GP sim and taken it into a realm of its own.- 1UP
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- Critic Score
It's still "just" a fighting game, albeit an incredibly polished and finessed fighting game, but it won't open your eyes to things you've never seen before. It will bring the fighting game community together, however, thanks to its online functionality, and that's a good thing.- 1UP
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- Critic Score
Coming at the game as a hardcore NASCAR fan, I'm disappointed in a few things. The biggest issue is the lack of a few official NASCAR tracks.- 1UP
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- Critic Score
Thrilling on the ground, downright heart-stopping in the air, and beautiful throughout, Pure's a blast from start to finish. A career mode would've gone further than the game's "World Tour" in fully eliminating repetitiveness, but Black Rock has otherwise built a real winner here.- 1UP
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- Critic Score
The game exudes a sense of innocence and charm that quickly sweeps away any frustrations, and leaves you whistling the theme song long after you put it down.- 1UP
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- Critic Score
The only thing in Mines of Moria that wholly disappoints is the new "supreme master" tier of item crafting.- 1UP
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- 1UP
- Posted Mar 22, 2011
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- Critic Score
Where SC4 really shines, however, is in its character-creation mode. The more you use your custom characters, the more options you unlock -- with a wealth of weapons and armor pieces offering boosts to strength, impact, speed, and more, while certain stat modifiers improve your chances to escape throws or reverse counters.- 1UP
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- Critic Score
So with the classic, new-school, and infinitely customizable character roster at the ready, and with online play fully operational, it's not a stretch to say this might be 2008's best fighting game.- 1UP
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- Critic Score
Sadly the whole thing is a bundle of obvious cliches. If you simply look at the plot elements introduced within the first hour and try to imagine the most hackneyed twists you could come up with for them, you've probably guessed Fable's story. It doesn't even offer a satisfying resolution.- 1UP
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A game whose lack of originality is matched only by its abundance of... well, pretty much everything else.- 1UP
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Logan's Shadow, like "Dark Mirror" before it, doesn't quite stack up to the better Metal Gears and Splinter Cells, but it's absolutely worth a look for stealth-action fans yearning for something to tide them over this year.- 1UP
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EA did their homework and pulled together a solid basketball game this year. There isn't much to complain about in NBA Live 2005. And with the addition of the Slam Dunk Contest, the replay value is huge.- 1UP
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- Critic Score
It is not in the new interpretation that this package fails to deliver, but in its presentation of a classic that demands a lot more respect and attention to detail than Special Edition delivers.- 1UP
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- Critic Score
The successful parsing of battle, dialogue, and set-up sessions in Sacred Stones demonstrates again that the GBA might not be a Revolution, but it's something I sure would revisit time after time.- 1UP
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