1UP's Scores

  • Games
For 3,527 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pushmo
Lowest review score: 0 Duke Nukem Forever
Score distribution:
3527 game reviews
    • 67 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 1UP
    • 55 Metascore
    • 65 Critic Score
    It certainly holds up better than certain other Mini titles, which shall of course remain nameless. Provided you can get past the fact that multiplayer is but a fleeting dream, the solo experience isn't bad at all.
    • 74 Metascore
    • 58 Critic Score
    The repetitive grinding stretches a cool combat concept thin, and harshly takes away any feeling of accomplishment. It's a shame that the harsh penalties feel so unbalanced, transforming Sakura from a visually charming adventure into a repetitive and often unfair endurance run.
    • 82 Metascore
    • 67 Critic Score
    The promise of a portable and blockbuster RE is mostly realized, and the control improvements and sense of scale translate effectively, but I sincerely hope Capcom chooses to skew from RE's cheesy past and make more memorable adventures moving forward.
    • 69 Metascore
    • 58 Critic Score
    XSeed's Fishing Resort, developed by Prope (Let's Tap) tries to spice things up by letting you do some things that aren't just fishing, and they do add a cute Japanese touch to an otherwise bland genre, but it still has trouble standing out.
    • 85 Metascore
    • 67 Critic Score
    This time, the changes are a scattering of smaller ones. Track layout tweaks, customization quirks, 3D effects, first-person karting, and a power-up that adds to the general level of kart chaos by letting one player unleash seven items. MK7 isn't a kart game with a defining voice -- it's just a solid little kart game with a bunch of little tweaks.
    • 68 Metascore
    • 58 Critic Score
    The Run takes an awkwardly serious approach to its story, eschewing the over-the-top fun and wackiness of its clear inspirations -- movies like the Cannonball Run series and classic arcade games like Cruis'n USA --to deliver a cross-country campaign that's sometimes exhilarating, but often frustrating and surprisingly banal.
    • 64 Metascore
    • 58 Critic Score
    The Run takes an awkwardly serious approach to its story, eschewing the over-the-top fun and wackiness of its clear inspirations -- movies like the Cannonball Run series and classic arcade games like Cruis'n USA --to deliver a cross-country campaign that's sometimes exhilarating, but often frustrating and surprisingly banal.
    • 48 Metascore
    • 58 Critic Score
    The game itself offers several technical improvements over its predecessor, but the overall package just feels like it's just... not... quite there. Breasts can only solve so many problems.
    • 59 Metascore
    • 58 Critic Score
    Okabu would be a much better game if it only had the confidence to display itself proudly to the player. Until it gains some courage, we are left with a hampered game that never quite play as good as it looks.
    • 70 Metascore
    • 67 Critic Score
    All 4 One provides some fleeting co-op fun with characters you know and love, though it's not necessarily the kind of Ratchet & Clank game that fans like us were looking for.
    • 73 Metascore
    • 67 Critic Score
    Sadly, once the conceptual veneer peels away, you'll be left only with hollow rattle of an empty aerosol can.
    • 57 Metascore
    • 67 Critic Score
    It's a capable superhero action game that demonstrates that the team is getting better at crafting a Spider-Man game, but like most comic-licensed properties there is still room for improvement.
    • 58 Metascore
    • 67 Critic Score
    It's a capable superhero action game that demonstrates that the team is getting better at crafting a Spider-Man game, but like most comic-licensed properties there is still room for improvement.
    • 78 Metascore
    • 58 Critic Score
    It's too obtuse for a newcomer to the sport, but those who understand the gravity of the phrase, "downloading the right Option File" and all that comes with it, PES 2012 is worth a look, once Konami has finally ironed out its issues.
    • 80 Metascore
    • 58 Critic Score
    It's too obtuse for a newcomer to the sport, but those who understand the gravity of the phrase, "downloading the right Option File" and all that comes with it, PES 2012 is worth a look, once Konami has finally ironed out its issues.
    • 74 Metascore
    • 67 Critic Score
    Personally speaking, though, Axis is unbearable: A hodgepodge of ideas with no aesthetic consistency. It includes practically every Tetris derivative mini-game to have been pushed out the door by various licensees over the past decade, both good and bad, making it a sort of omnibus. At the same time, the whole thing feels cheap and generic, and there's very little visual consistency from mode to mode.
    • 76 Metascore
    • 67 Critic Score
    If you can get over a cast of characters talking and talking and talking but not really saying much of anything, you may find Solatorobo much more enjoyable than I did -- though the game's patronizing insistence on holding your hand through just about every challenge can be just as frustrating.
    • 69 Metascore
    • 50 Critic Score
    Burnout Crash's ability to underwhelm is actually rather frustrating. The game would fit right at home on an iPhone or iPad, and it can be rather fun. But with all the amazing games available for consoles, it's hard to see why anyone would choose to invest their time in Burnout Crash.
    • 66 Metascore
    • 50 Critic Score
    Burnout Crash's ability to underwhelm is actually rather frustrating. The game would fit right at home on an iPhone or iPad, and it can be rather fun. But with all the amazing games available for consoles, it's hard to see why anyone would choose to invest their time in Burnout Crash.
    • 70 Metascore
    • 67 Critic Score
    Space Marine isn't a disappointing game, it's just an uneventful one. As such, fans of the series may find more to salvage here than the average gamer...If the pacing problems could be addressed, the addition of a campaign co-op mode, and more multiplayer maps leave a healthy amount of room for improvement for the future of this series.
    • 76 Metascore
    • 67 Critic Score
    Space Marine isn't a disappointing game, it's just an uneventful one. As such, fans of the series may find more to salvage here than the average gamer...If the pacing problems could be addressed, the addition of a campaign co-op mode, and more multiplayer maps leave a healthy amount of room for improvement for the future of this series.
    • 80 Metascore
    • 67 Critic Score
    It's kind of disappointing that a sequel that finally upgrades its character sprites would at the same time not move anything else up a level. And I would like more people to play and enjoy Disgaea games, because the fact is everyone is getting the best sequel until "Disgaea 5" comes out (probably). But it's a step forward that could have, for once, been a leap.
    • 71 Metascore
    • 67 Critic Score
    An open-world zombie game has far more potential than what Techland is putting on display. There's certainly a lot of fun to be had on Dead Island, but don't be surprised if tedium sets in once you've murdered a zombie in every way imaginable (estimated time: 20 hours).
    • 71 Metascore
    • 67 Critic Score
    An open-world zombie game has far more potential than what Techland is putting on display. There's certainly a lot of fun to be had on Dead Island, but don't be surprised if tedium sets in once you've murdered a zombie in every way imaginable (estimated time: 20 hours).
    • 79 Metascore
    • 67 Critic Score
    The biggest problem for Madden at this stage in its existence, though, is that it seems to lack a clear direction or vision of what it should be. Instead, it's listing back and forth, rudderless, between attempts at being a serious simulation and trying to attract a more casual audience, and it's not doing great service to either.
    • 78 Metascore
    • 67 Critic Score
    The biggest problem for Madden at this stage in its existence, though, is that it seems to lack a clear direction or vision of what it should be. Instead, it's listing back and forth, rudderless, between attempts at being a serious simulation and trying to attract a more casual audience, and it's not doing great service to either.
    • 70 Metascore
    • 58 Critic Score
    The fact that so much game is available for everyone for free right away is a noble idea, but there needs to be more of a benefit to those who invest in a premium version.
    • 80 Metascore
    • 67 Critic Score
    Honestly, the level of enjoyment you'll get out of the game will largely depend on which character you play. If the character you play is now one of the stronger fighters on the roster, then you'll most likely have a blast steamrolling the competition.
    • 78 Metascore
    • 67 Critic Score
    Honestly, the level of enjoyment you'll get out of the game will largely depend on which character you play. If the character you play is now one of the stronger fighters on the roster, then you'll most likely have a blast steamrolling the competition.

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