148Apps' Scores

  • Games
For 6,346 reviews, this publication has graded:
  • 39% higher than the average critic
  • 37% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Arena of Valor
Lowest review score: 20 Gangstar New Orleans: Online Open World Game
Score distribution:
6347 game reviews
    • 55 Metascore
    • 60 Critic Score
    This is not to say that MapleStory Cygnus Knights Edition is a bad game, it's just that I've played better. And its controls aren't so hot.
    • 55 Metascore
    • 50 Critic Score
    I understand the desire to make games that try to emulate console-style gameplay on iOS, but they usually wind up falling flat because they're not particularly a good fit for the platform. It's just that M.U.S.E. feels flat even for iOS, like if there's a really good game here, it's still ways off from being fully realized. There are other, better, 3rd party shooters to check out before this one.
    • 55 Metascore
    • 60 Critic Score
    A little too simplistic for comfort, Monsters University is a pretty by-the-numbers Auto Runner game.
    • 55 Metascore
    • 70 Critic Score
    A little too simple at times, there's still something rather charming about WWI shooter Six O'Clock High.
    • 55 Metascore
    • 60 Critic Score
    Star Trek games haven't had the best track record, and even in the futuristic mobile universe, they can't seem to catch a break.
    • 55 Metascore
    • 60 Critic Score
    The Drowning tries to revolutionize the mobile FPS control system, but only gets it half-right.
    • 55 Metascore
    • 50 Critic Score
    Even the most dedicated Transformers fans will likely feel let down by this one, perhaps being left wishing they'd transformed their dollars into something else instead.
    • 55 Metascore
    • 60 Critic Score
    Tecmo Bowl may have the soul of the classic series, but it lacks the technical execution to be as good as its ancestors.
    • 54 Metascore
    • 60 Critic Score
    Rogue Runner isn't a bad game because of its flaws, it just needs some kinks worked out and a layer of polish added to make it work well.
    • 54 Metascore
    • 50 Critic Score
    Deadman's Cross fuses a zombie-driven FPS with card-based battle gameplay. It's just a shame that some of this play is automated and needs a persistent internet connection.
    • 54 Metascore
    • 60 Critic Score
    We can appreciate spy action as much as the next guy, but the lack of depth and overall polish to the controls and mission variety make this a hard game to get behind.
    • 54 Metascore
    • 50 Critic Score
    Another blockbuster movie, another disappointing movie tie-in game. Captain America: The Winter Soldier - The Official Game wears out its welcome before you can even finish saying the title.
    • 54 Metascore
    • 50 Critic Score
    Catch 'em all in this simplistic, Pokémon-style, free-to-play role-playing game.
    • 54 Metascore
    • 80 Critic Score
    Run to the soundtrack of your own library in the latest rhythm game from the creators of Rock Band and Dance Central.
    • 54 Metascore
    • 70 Critic Score
    Glo Flo is extremely simple in its execution as well as its appearance but underneath that simplicity is, well, more simplicity.
    • 54 Metascore
    • 60 Critic Score
    The name proves to be the most exciting thing about this fairly underwhelming Endless Runner.
    • 54 Metascore
    • 80 Critic Score
    SimplePhysics is an original effort – one that I can't help but appreciate for the combination of creativity and challenge it offers.
    • 54 Metascore
    • 70 Critic Score
    For a quick iPhone romp, Naughty Bear really isn't a bad selection. It doesn't have a ton of depth and the whole gameplay aspect is lacking, but it is fairly entertaining.
    • 54 Metascore
    • 60 Critic Score
    Sonic Jump Fever isn't a bad game, it's just not a particularly interesting take on Doodle Jump style sensibilities.
    • 54 Metascore
    • 60 Critic Score
    It's a nice idea, but LEGO Star Wars: Microfighters turns too repetitive too quickly.
    • 54 Metascore
    • 60 Critic Score
    Driver Speedboat Paradise is a boat based racing game that you've seen before. A lot.
    • 53 Metascore
    • 80 Critic Score
    Fulfilling.
    • 53 Metascore
    • 80 Critic Score
    Setting up traps can get a bit tedious at times, but watching the bunny get flung, squashed, burned, and pummeled in different way is quite entertaining. Cartoon bunny lovers may want to pass on this one, though.
    • 53 Metascore
    • 50 Critic Score
    For the patient, or the diehard fans, it may be worth playing the waiting game. However, if this is somebody's first foray into the Minecraft universe, I'd advise tacking an extra Jackson on and just picking up the PC version instead.
    • 53 Metascore
    • 50 Critic Score
    What I got, after the nostalgia wore off, is a fairly pedestrian arcade game with some big control issues to work out.
    • 53 Metascore
    • 80 Critic Score
    A very simple game to play but it's fun too. Accruing increasingly better multiplier scores is satisfying and there's enough going on to maintain your interest. I'm looking forward to new updates already.
    • 53 Metascore
    • 50 Critic Score
    Ghostbusters Paranormal Blast is a one session play that will keep players occupied about as long as a commercial break.
    • 53 Metascore
    • 70 Critic Score
    Borderlands Legends struggles to stand on its own two feet.
    • 53 Metascore
    • 60 Critic Score
    Awkward virtual controls mean that any fondness for the source material of Tomb Raider II soon fades.
    • 53 Metascore
    • 40 Critic Score
    Aside from some nice art, there’s not a whole lot to enjoy about Very Little Nightmares. From top to bottom, the game feels poorly conceived. It doesn’t work as a horror tone-piece, a puzzle game, or a mobile experience, which is a pretty big problem if you’re trying to make a horror-themed puzzle game on mobile.

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