148Apps' Scores

  • Games
For 6,346 reviews, this publication has graded:
  • 39% higher than the average critic
  • 37% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Battleheart Legacy
Lowest review score: 20 Gangstar New Orleans: Online Open World Game
Score distribution:
6347 game reviews
    • tbd Metascore
    • 70 Critic Score
    The controls can be a little hard to handle and the environments can feel a little cramped at times, but Dead on Arrival is far from DOA.
    • tbd Metascore
    • 70 Critic Score
    Angry Bikes is not an entirely essential part of the endless runner canon on iOS, but it is an entertaining diversion nonetheless.
    • tbd Metascore
    • 70 Critic Score
    Water Drops is a game that has all of the makings of another mobile smash hit, but it's unpolished looks are holding it back.
    • tbd Metascore
    • 70 Critic Score
    Despite its issues, I enjoyed my time with The Bunker. Its shortcomings are only noticeable because of how well made the rest of it is. The Bunker's tone and look make you want it to be more complicated from both a narrative and mechanical standpoint, but what it accomplishes on these fronts is at least as good as other games like it. As a result, it's a good adventure game, but one that also compels you to wish it were better.
    • tbd Metascore
    • 70 Critic Score
    Despite being a puzzle game, Glint clearly values beauty over brains.
    • tbd Metascore
    • 70 Critic Score
    Colorful and simple to play, Jungle Raider is a likeable Endless Runner but one that needs more depth.
    • 59 Metascore
    • 70 Critic Score
    Bluntly put, it does not even come close to what is expected from a 3D rendered iOS environment. That said, it is very obvious that the game was a labor of love that is well worth exploring further.
    • 85 Metascore
    • 70 Critic Score
    A rather solid dual-stick shooter.
    • 69 Metascore
    • 70 Critic Score
    As a physics game, Greedy Penguins is run of the mill and standard, but as a puzzle game it really shines. The puzzles are clever, challenging, and super satisfying to figure out and complete.
    • tbd Metascore
    • 70 Critic Score
    Yak Dash is a cute and fun racing game that's a little smelly in parts - but what would you expect from yaks?
    • tbd Metascore
    • 70 Critic Score
    Brief and occasionally a bit vague, Cabin Escape: Alice's Story is a freebie adventure game bound to entice fans.
    • tbd Metascore
    • 70 Critic Score
    This endless runner is really two endless runners at the same time, which makes for an interesting twist on the genre.
    • tbd Metascore
    • 70 Critic Score
    City King definitely deserves credit for trying to do things differently. It's just unfortunate that the different stuff needs a lot of refinement. Still, those looking for location-based gaming with more of an emphasis on the actual "game" part could certainly do worse.
    • tbd Metascore
    • 70 Critic Score
    Fans of bright explosions and shiny ships will love this one, and the teleportation brings a little something new to the genre.
    • tbd Metascore
    • 70 Critic Score
    This arcade brawler presents some simple, challenging fun.
    • tbd Metascore
    • 70 Critic Score
    An entertaining yet simple mix of fun.
    • 76 Metascore
    • 70 Critic Score
    The core premise of CATS is solid, but the walls that it puts up as part of its free-to-play design can be annoying. This is less true as long as the randomness of unlocks works in your favor, or if you pay, but both of these only offer temporary relief. As a result, it's difficult to get a ton of time or satisfaction out of CATS, despite the fact that it's otherwise a pretty good game.
    • tbd Metascore
    • 70 Critic Score
    A decent example of the casual adventuring genre, Questerium: Sinister Trinity should appeal to the laid-back fan.
    • 74 Metascore
    • 70 Critic Score
    Bitter Sam may descend but it's not a deep plunge, nor is it innovative. But its comic appeal makes it a great a pick-up-a-play option for anyone who enjoys a pinch of irony with their gaming quick-fix.
    • tbd Metascore
    • 70 Critic Score
    The game isn't going to eat up hours, but there is some added replay value in the Game Center achievements. For a casual pick-up-and-play title Cordy Sky is refined and lots of good free fun.
    • tbd Metascore
    • 70 Critic Score
    Train driving is a niche interest, but Trainz Simulator 2 does it justice.
    • tbd Metascore
    • 70 Critic Score
    The trivia side of things might work well but the betting will feel oddly uneven to most.
    • tbd Metascore
    • 70 Critic Score
    Polyform is an easily-digestible puzzle game that has few surprises, but is enjoyable nonetheless.
    • tbd Metascore
    • 70 Critic Score
    Can outstanding production values trump the overused tower defense formula in Little Bit Evil? Read on and find out.
    • 71 Metascore
    • 70 Critic Score
    Armello isn't the easiest board game to get to grips with but with a rich lore and deep strategic elements to enjoy, it's worth putting the time in.
    • tbd Metascore
    • 70 Critic Score
    Big Hangman of Fortune tries its best, but Hangman in general is only entertaining for a brief amount of time.
    • tbd Metascore
    • 70 Critic Score
    As much as I like Brawlhalla, I find it tremendously unsatisfying to play using a touch screen. This limits its appeal significantly, as it's only worth playing if you are ok with routinely whipping out a controller to do so. There are some other quirks to the game itself, for sure, but Brawlhalla is otherwise a surprisingly fun and focused platform fighter that is uncompromised in its mobile form.
    • tbd Metascore
    • 70 Critic Score
    Emily in Darkness looks like a dark and disturbing adventure, but some bad translation ruins a lot of the mystique.
    • 63 Metascore
    • 70 Critic Score
    I really, really like the idea behind Infinite Warrior, but the implementation needs some work. With controls that aren't quite so finicky, text that can actually be read, and a little gamma correction it would actually be really awesome. Until that happens it's doomed to be more frustrating than fun.
    • tbd Metascore
    • 70 Critic Score
    Romans From Mars has all the elements one would typically expect to see from a tower defense title, while choosing not to conform to the ‘rigid’ layout of the genre.

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