Buena Vista Pictures | Release Date: May 28, 1993 CRITIC SCORE DISTRIBUTION
35
METASCORE
Generally unfavorable reviews based on 24 Critic Reviews
Positive:
3
Mixed:
9
Negative:
12
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88
Philadelphia Daily NewsMary Flannery
Even moviegoers who don't own Nintendo...will thoroughly enjoy these superheroes. And chances are, this is only the beginning of their film exploits.
60
As one who could by no stretch of the imagination be called a video junkie, I was prepared to take an instant dislike to the big- screen version of Nintendo's wildly popular Super Mario Bros. Instead, I mildly enjoyed it. [9 June 1993, p.E7]
50
Yet the movie's no stinker. Like their video-game counterparts, co-stars Bob Hoskins and John Leguizamo somehow manage to weave their way past threatening obstacles and escape with their dignity.
50
Kids might get a charge out of the mayhem. I got the vapors.
50
Does the movie bear any relation to the video game? Not much. Do the dinosaur effects steal Jurassic Park's thunder? Keep dreaming. Will kids want to see it? Depends on how big Nintendo fans they are. Super Mario Bros. is like watching somebody else play a video game: It's flashy, colorful and wholly uninvolving. [29 May 1993, p.5]
50
Chicago Sun-TimesLloyd Sachs
Super Mario Bros. is not without its charms. Chief among them is its army of giant, overcoat-draped Goombas: cheerfully stupid creatures with tiny reptile heads - and a soft spot for schmaltzy waltzes. And any chance to see Hopper get down with his bad reptilian self is not one to dismiss out of hand. He has a fine time with his dino-furrowed hair, flashing an exceptionally long forked tongue and instructing the pizza delivery man to hold the worms...But otherwise, King Koopa seems bored. [31 May 1993, p.21]
50
The Hollywood ReporterJef Menell
Super Mario Bros. is a jumbled mess that is somewhat likeable in spite of itself. There are so many wrong turns taken by this film that even when we end up where we started, we still don't know where the heck we are. [1 June 1993]
38
Scenery rushes by, noise blares, characters pop up wearing new costumes that they couldn't possibly have had time to change into as they eluded their adversaries.
38
All the Drano in the world couldn't fix what's clogging the works in Super Mario Bros. [1 June 1993, p.6D]
25
Super Mario Bros. ain't no game, but it ain't no movie, either. The huge, busy, empty, uninvolving mess is marooned halfway between narrative and spectacle, neither fully one nor the other. [28 May 1993]
25
Portland OregonianKristi Turnquist
Of course, expecting Super Mario Bros. -- a live-action version of the kid-addictive Nintendo game -- to be a complex experience is like looking for Pauly Shore to win appointment to the Supreme Court. Plenty of talented people obviously worked hard on Super Mario Bros. to create something they hope will seem imaginative. But they're all trying to breathe life into a marketing decision. [31 May 1993, p.B04]