Whacked!
Xbox- Publisher: Microsoft Game Studios
- Release Date: Oct 15, 2002
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The entire Gameshow mode can be completed within a few hours, and much of it feels monotonous since players are forced to do the same things over and over again. Unfortunately, that same criticism can be levied against the multiplayer game as well.
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With good graphics, varied level designs, uniquely bizarre characters, different modes, a lot of pain-inflicting weapons, and decent control to go along with a lag-free and player-taunting laced rock-and-rollicking online play, this game has everything necessary to be a worthy addition to the party videogame scene.
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With human opponents the games seemed much more lively and unpredictable, and of course, human opponents are more fun to beat on.
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It's good, uncomplicated fun, but you won't ever want more than the demo version supplied with the Xbox Live Starter Kit. As a £40 purchase, Whacked! can get F---ed!
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It's a good premise but the game proves to be boring over the long haul... it's just too simplistic and easy to hold your attention for more than a couple days.
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Game InformerThe fun of these party games wears thin rather quickly. [Dec 2002, p.144]
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By far the wildest and craziest party game to hit a console system and is a must have replacement title for players who like "Crash Bandicoot," "Super Smash Brothers" or "Fuzion Frenzy" style games.
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Truly shines in the multiplayer modes. Bleeped out swear words and barely covered naughty bits definitely put this in the "not for kids" category.
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The single-player mode is plain and simple, and the multiplayer mode, once you get over the novelty of shooting people over the Internet, really lacks depth.
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Provides some great online action but lacks in the longevity department.
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Maybe like American Football and Baseball, Whacked is simply going to become another title that many English gamers will simply not get. I know this one didnt.
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A viciously twisted game that isnt afraid to get its hands dirty but it falls short when it comes to the challenges.
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More than anything, Whacked! should have made itself more like a game show.
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netjakI have played this game online for months on end and it's probably the best $20 that I have spent on a Live title.
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Official Xbox MagazineForget "Fuzion Frenzy," this is the better Xbox game to break out during a party. [Jan 2003, p.90]
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The game suffers from what appears to be a contradiction of gameplay elements. The overall theme is geared toward a more mature audience, but the gameplay is something that would appeal more to a younger crowd.
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Hooking the headset communicator up and jumping into a game without any problems to irritate as many people as possible has proved to be more alluring then I first thought.
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A big yawnfest... None of these events offer anything that remotely resembles fun which ideally is exactly the experience you'd expect from a party-style game like this.
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Xbox Nation MagazineTake it please, and understand there are absolutely, positively, no returns. [Winter 2002, p.109]
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Not a particularly stellar experience.
Awards & Rankings
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74
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#74 Most Discussed Xbox Game of 2002
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25
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#25 Most Shared Xbox Game of 2002
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User score distribution:
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Positive: 6 out of 12
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Mixed: 4 out of 12
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Negative: 2 out of 12
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Jan 5, 2023it is really hard to control and I imagine many people will have problems with this
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Jul 11, 2013
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JustinZ.Nov 7, 2005