Whacked!
Xbox- Publisher: Microsoft Game Studios
- Release Date: Oct 15, 2002
Summary:
In Whacked! you are one of seven demented contestants competing on a dangerous game show. Pitted against each other in free-for-all combat, contestants must use power-ups and weapons, such as giant staplers and rubber ducky grenades, to flatten their opponents. The game's various modes have you fighting to collect resources, fending off a horde of man-eating chickens, or exchanging blows in fierce deathmatches. There are more than a dozen levels--including an arctic pipeline, a Christmas tree, and a kitchen sink--for you to conquer.
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| Rating: | T |
|---|---|
| Developer: | Presto Studios |
| Genre(s): | Miscellaneous, Party |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Mature Sexual Themes Strong Language Violence |
| Sound: | Dolby Digital 5.1 |
| Offline Modes: | Competitive |
| Connectivity: | Online System Link |
| Online Modes: | Competitive |
| Resolution: | 480p |
| Cast | Credit |
|---|---|
| Phil Saunders | Lead Design |
| Jose Albanil | Levels |
| Jamey Scott | Music & Sound Composition |
| Michael Saladino | Lead Programming |
| Max Elliott | Technical Director - Programming |
| Casey Steffen | Levels |
| Andy Schatz | Programming |
| Francis Tsai | Design |
| Mike Brown | Lead Animation |
| James Rochelle | Textures |
| Tony Caton | Programming |
| Ron Lemen | Design |
| Nate Clowar | Techincal Director - Levels |
| Kelly Paige Standard | Lead Textures |
| Keith Self-Ballard | Levels |
| Daniel Achterman | Music & Sound |
| Dan Paladin | Animation |
| Mike Posis | Textures |
| Jared Bailey | Levels |
| John Schultz | Programming |
| Tracy Koehring | Textures |
| Eric Nguyen | Design |
| Shane Nakamura | Design |
| Jeff Carlisle | Design |
| Matt Weinhold | Story |
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings
|
74
|
#74 Most Discussed Xbox Game of 2002
|
|
25
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#25 Most Shared Xbox Game of 2002
|