Voodoo Vince
Xbox- Publisher: Microsoft Game Studios
- Release Date: Sep 23, 2003
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GMR MagazineSome puzzles require a more elaborate death, but the concept could have been taken a step further. [Dec 2003, p.82]
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A classy package with plenty going for it to satisfy those with kleptomaniac/sado-masochistic leanings.
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While the game is entertaining while it lasts, it's on the short side, and with little reason to play the adventure over again.
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Though a solid platformer with a unique twist, the length of the game and its high frustration factor doom it squarely to rental land.
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Weekly Famitsu6 / 7 / 6 / 7 - 26 [Vol 815; 30 July 2004]
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Electronic Gaming MonthlyThe "hurt Vince to hurt meanies" premise really shines through in the boss battles, most of which are brilliantly hilarious - but they don't come often enough. [Dec 2003, p.226]
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An enjoyable, though fairly standard platformer, but one that has a great amount of charm to it. Youll spend an average of 15 or so hours running around, collecting power-ups and items, jumping from high ledges to other high ledges, and fending off beasties along the way. That isnt very long.
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games(TM)Despite its rather generic opening (that lasts for a good few levels),Voodoo Vince hides a surprisingly good game beneath the standard head slamming and general collecting of random objects inherent in so many others platformers. [Dec 2003, p.125]
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TotalGames.netThis is certainly one offbeat character we wouldn't mind seeing again.
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There just isn't much gameplay in this gaming gumbo to set it apart from the countless other platformers out there.
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Xbox Nation MagazineA good gimmick can only carry a game so far, and Vince simply doesn't have - to speak in the rough language of the streets - enought junk in the trunk to elevate it far beyond mediocrity. [Dec/Jan 2004, p.86]
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Another average platformer in a genre waning in popularity.
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All this title truly needs is the influence of a few sadistic minds to extend the lifespan with complicated tasks, and give you a sense of satisfaction for making it through hellish platform puzzles.
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It plays well, is not overly difficult for younger gamers, and looks and sounds nice enough. Its real drawback is it ends up being pretty standard platforming fare with not much in the way of unique or different features.
Awards & Rankings
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81
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63
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#63 Most Discussed Xbox Game of 2003
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14
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#14 Most Shared Xbox Game of 2003
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User score distribution:
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Positive: 25 out of 32
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Mixed: 3 out of 32
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Negative: 4 out of 32
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Jun 28, 2019One of my favorite games as a young kid, with funny game play and dialogue.
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MikeT.Sep 28, 2003
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Mar 5, 2023An underrated classic with unique ideas like playing as a voodoo doll platforming to save his master from kidnapped bozos i want more games like this