- Publisher: Bethesda Softworks
- Release Date: Oct 31, 2003
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The depth of Morrowind's gameplay and overall design is matched by the audio-visual presentation. Hands down, Morrowind's soundtrack should be released on CD – once you've heard the opening chords you'll be humming it for hours after first booting it up.
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The updated controls and interfaces enable easy, intuitive access to the game's magic and combat systems. Bethesda has created not just a game but also a benchmark by which future RPGs will be measured.
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I love you, Bethesda. I eagerly await Elder Scrolls 4 and Call of Cthulu. Marry me.
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In Morrowind: Game of the Year Edition, or GOTY, both of those expansion packs become available for the Xbox Morrowind fan. Hundreds of hours of gameplay have been added to the 200+ hours in the original, making this one of the largest RPG's ever.
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Literally hundreds of hours of gameplay. It is virtually impossible to complete everything in the game.
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We've waited forever for a good RPG, but not only have we gotten one, Bethesda has left us stunned.
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It will change the way you think about RPG's and video games forever.
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Adds a generous heaping of additional content to an already vast game.
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With two huge expansions and dozens of fixes and updates, GOTY takes the bar Morrowind raised and propels it to unbeatable heights.
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Highly recommended for the Morrowind fanatic who simply must beat and do everything.
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There's so much depth to be found here that to pass it up because it's not pushing the latest graphics technology would be foolish. Technical issues aside, you'll not find a more impressive game world on a home console offline RPG, period.
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Terrific. It takes the most open-ended game around and adds more open AND more end, effectively turning a delicious double-scoop into a triple-decker.
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Both Tribunal and Bloodmoon offer new lands to explore, new people to interact with, new items to acquire, new enemies to fight and new quests to undertake.
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An incredible game. The GotY Edition will give previous Morrowind fanatics a few more reasons to dust off their character, and at the discount price, it offers a great chance for those whom may not have played it to jump right in.
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A little spit shine here and there could never hurt, but GOTY has really won me over... all over again.
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Official Xbox MagazineThe deep storyline and character development system, seemingly endless quests, and miles of detailed, highly interactive locations to explore all amount to more than 200 hours of gameplay for those attempting to see it all. [Jan 2004, p.76]
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RPG fans who liked the open-ended gameplay and freedom of the first game will want to take a return trip-the two expansions with over 100 hours of new adventures coupled with the $30 price tag make this game one of the steals of the year.
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Even though Morrowind is a one player game, there is a LOT of replay value, especially now with the expansion packs. Since there are 12 different races, 21 different classes, 6 different guilds, 5 different political houses, and no "one way" to do things, the possibilities are endless, and its not likely you will play the exact same game twice.
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Xbox Nation MagazineThese new options are perfect for the hardened "Morrowind" veteran, adding just the right amount of innovation to an already solid RPG, and fortunately, this edition is compatible with old save files. [Mar 2004, p.91]
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Cheat Code CentralMorrowind is a great experience, especially for those that don't like being told what to do and where to go. It's a personal experience that makes you feel as though you're the only person in the world that matters. And isn't that what really matters?
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The new content of Tribunal and Bloodmoon are well worth the price of admission, even if the core gameplay hasn't changed in any way.
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Morrowind is still the most ambitious single-player RPG ever created. You will get lost in this game if you let its spell take effect over you, and no matter how many times you say "Aaagghh, why did the game do that to me?!!", you'll end up coming back again after you've chilled out a bit.
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Traditional console RPG fans may be intrigued by the concept but ultimately turned off by the totally open-ended gameplay style, while those coming over from the PC side of things will probably find it refreshingly familiar -- although we'd plump for the PC version if you've got a system capable of it, if only because it is, after all, a PC port.
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Though the individual aspects of the gameplay aren't always very satisfying in and of themselves, the sum total of all that there is to see and do in Morrowind is nothing short of remarkable.
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It's got an insanely high level of immersion, story depth, and character customization available. The big problem with this game has always been downtime - far too much walking around and wading through conversations. [Jan 2004, p.151]
Awards & Rankings
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16
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2
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#2 Most Discussed Xbox Game of 2003
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50
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#50 Most Shared Xbox Game of 2003
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User score distribution:
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Positive: 142 out of 165
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Mixed: 7 out of 165
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Negative: 16 out of 165
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Jan 24, 2011
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JaceN.Feb 23, 2006
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May 21, 2012This review contains spoilers, click full review link to view.