Metascore
46

Generally unfavorable reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 25
  2. Negative: 10 out of 25
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  1. Unfortunately, the game falls prey to some all-too-common problems, like weak AI and a buggy camera. If you are a ninja fan looking for something new, then you should be satisfied with a rental.
  2. Play Magazine
    65
    The later stages of intricate wirework platforming will undoubtedly cause many undue stress, and Kurenei herself can be a challenge to control given her default dash and a hard-to-wrangle camera. [March 2005, p.59]
  3. Some exciting new combat ideas are sadly marred by sloppy execution and a feeling of similarity in some areas. Pleasingly bloody, though. [Xbox World]
  4. Technical issues at the core of gameplay (camera) will burn any gamer's sack, especially when asked to pay the premium price tag.
  5. TotalGames.net
    57
    What onlookers don't see is hyper-active controls causing Kurenai to ping-pong about with the predictability of a pinball. Pinballs make rubbish ninjas.
  6. There are better representations of what ninja titles can really pull off, and while Red Ninja had the potential to really shake up the genre, it just doesn't have enough draw to even give it a gentle nudge.
  7. From its barely existent storyline, to its laborious and periodically broken platforming mechanics, to its sadly underdeveloped combat, Red Ninja just never manages to pull itself from action game mediocrity.
  8. The gameplay isn't extraordinary by any means. The graphics, while solid, are not memorable, and the audio falls into a similar category.
  9. 50
    It's like a melted snowman -- something that could've been good, but instead turned out to be a goopy pile of mush.
  10. Edge Magazine
    50
    Even the most dedicated player's are likely to fall out of love with the game more frequently than its promise of unstoppable motion and a world outside slate-grey corridors (which becomes more distant as the game progresses) can entice them back. [May 2005, p.83]
  11. AceGamez
    50
    Sure, there's oodles of feudal female flesh on display and a competent command system, but too many areas of the game fall flat on their face for it to be anything other than a tragic waste of time.
  12. Maybe if Japanese development team Tranji had spent less time trying to show off Kurenai's posterior and more time tweaking the basic mechanics Red Ninja could have been a half decent alternative to Tenchu. As it is, much like Kurenai herself, this is one game that may look nice from a distance but turns into a right horror show when viewed up close. [Official UK Xbox Magazine]
  13. The only thing this game offers is a combination of clunky combat, bad camera and average presentation. Like her adversaries, Red Ninja is in dire need of being put out of its misery.
  14. Unless you've always dreamed of playing as a ninja in a little red miniskirt, who just happens to also be a master at killing with a tetsugen, you should stay far away from this game. If you could make the game disk into a ninja throwing star, it would be more fun than playing Red Ninja.
  15. The flirty protagonist lacked personality, and the nifty wire weapon wasn't quite nifty enough.
  16. How can anyone justify dropping $50 on a ninja game with a broken camera, un uber weapon that makes most of the game a cakewalk, some twitchy control and only a so-so presentation? I certainly can't.
  17. Electronic Gaming Monthly
    42
    If the nausea-inducing camera doesn't kill your patience, the wacky wall-running and platform-leaping sections will. [May 2005, p.125]
  18. 40
    A comedy of errors, but without the humor. From the camera to the movement to the over-powered tetsugen to the uninspired nature of pretty much everything this game disappoints in so many different ways.
  19. 40
    Yet the biggest sticking point is the camera, which has trouble remaining steady in tight spots or in close encounters, making many sequences needlessly frustrating.
  20. It has some good ideas but they're overthrown by a particular lack of anything that stands out, aside from the herky-jerky camera and the occasional booty shots.
  21. Game Informer
    38
    A miserable piece of digital vomit. [Apr 2005, p.120]
  22. At $50, this game is a total joke.
  23. games(TM)
    30
    A poor Tenchu wannabe that simply fails to deliver enjoyment. We played it because we had to - you don't. [May 2005, p.96]
  24. Official Xbox Magazine
    30
    An all-killing, all-leaping game in which you can neither kill nor leap...that truly does spell the end of honor for this Ninja. [Apr 2005, p.87]
  25. 30
    There is only one game where I've ever skipped areas I wanted to explore due to not wanting to deal with the camera. This is it.

Awards & Rankings

68
#68 Most Shared Xbox Game of 2005
User Score
4.9

Generally unfavorable reviews- based on 9 Ratings

User score distribution:
  1. Positive: 3 out of 9
  2. Negative: 5 out of 9
  1. Aug 18, 2023
    9
    The game isn't clunky or badly made like games Journalist's say...If you listen to game Journalist's then you should stick to playing AssasinsThe game isn't clunky or badly made like games Journalist's say...If you listen to game Journalist's then you should stick to playing Assasins Creed or Call of Duty anyway...The game is however hard on normal in many places and games journos don't like hard.
    I would sugest playing on easy if you are struggling as easy is more like normal anyway and the story, beutiful art design and vicious combat is worth experiencing. There are characters and story in this game that will stick with you for years. The protagonist herself is miles better and more interesting than any protagonist in modern games with their modern writing.
    This also requires the ability to learn the controls ( like RE4) another thing games media dosent like. Games today all need to control in some fashion like fortnite or COD or it's crap in their eyes..Red Ninja has no option to adjust horizontal camera movement, so if your to basic to be able to compensate and learn something this simple than just watch IGN on what other game you should play.
    Full Review »
  2. Sep 16, 2021
    3
    Would have been in good and awesome game if it wasn't for that awful platforming where you're gonna pull your hair out. The problem with theWould have been in good and awesome game if it wasn't for that awful platforming where you're gonna pull your hair out. The problem with the platformingit's it's not like Prince of Persia or Assassin's creed where have some kind of control and you know exactly what's gonna happen but in disc game it always feels a bit luck based if she's gonna do what you want to do. The stealth part of the game is good but the platform is so bad that you wouldn't want to complete it Full Review »
  3. JLlei
    May 29, 2005
    7
    Although the graphics are PS1-like, and the overall length too short, I thought the story was great and I liked the option of being stealthy Although the graphics are PS1-like, and the overall length too short, I thought the story was great and I liked the option of being stealthy or not. The wire makes for fights with good variety (trip them, lop heads, hang them, wire strafing...). Overall gameplay was too easy but the Boss flights in the later stages 5,6,7 were very challenging until you figured out the tricks. With all the epic games out like Jade,Kotor2,Doom out now - it's was good to have one that's low pressure and fun. That said, it's not worth the $49, but well worth a purchase when used. Full Review »