User Score
7.6

Generally favorable reviews- based on 29 Ratings

User score distribution:
  1. Positive: 20 out of 29
  2. Negative: 4 out of 29
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  1. Mar 12, 2013
    7
    Taking on the role of Nick, a telepath trained by Mindgate in the use of all manner of powers, the player is tasked with defeating an organisation made of ex-Mindgate personnel known as The Movement. Being released so close to the mostly excellent Second Sight comparisons were always going to be made and, for me at least, Psi-Ops just comes off second best. Thats not to say that Psi-Ops isTaking on the role of Nick, a telepath trained by Mindgate in the use of all manner of powers, the player is tasked with defeating an organisation made of ex-Mindgate personnel known as The Movement. Being released so close to the mostly excellent Second Sight comparisons were always going to be made and, for me at least, Psi-Ops just comes off second best. Thats not to say that Psi-Ops is not worth playing however.

    The controls are well implemented and the game encourages creative use of each of your powers throughout the game in order to defeat enemies and solve environmental puzzles. The Havok powered physics engine is also put to good use with enemies and objects flying around (semi) realistically. Psi-Ops is far from perfect of course and problems such as randomly respawning enemies and a slightly awkward camera can be frustrating on occasions. Providing you can get over these however there is a great deal of fun to be had here.
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Awards & Rankings

26
28
#28 Most Discussed Xbox Game of 2004
69
#69 Most Shared Xbox Game of 2004
Metascore
84

Generally favorable reviews - based on 55 Critic Reviews

Critic score distribution:
  1. Positive: 53 out of 55
  2. Negative: 0 out of 55
  1. While the graphics aren't up to what Xbox owners expectations may now be, the game still looks great and ultimately, its 'fun factor' easily lifts it up into borderline gaming greatness.
  2. TotalGames.net
    83
    What really elevates the game, though, is the impressive implementation of the Havoc 2.0 engine. Fling an enemy into a wall, and his broken body will slump lifelessly to the floor, throw him into a barrel and chuckle wickedly as the hapless guard goes sailing through the air like an oversized rag doll.
  3. Official Xbox Magazine
    83
    The union of the overtly realistic (and sometimes troublesomely so) Havok physics engine sharp visuals, and a staggering amount of extra content make this a smooth ride until some of the slightly more cumbersome activities in Psi-Ops' later levels. [Aug 2004, p.81]