Metascore
74

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 37
  2. Negative: 2 out of 37
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  1. TotalGames.net
    74
    Repetitive and tiresome at times but that's not the problem. The problem is that the developer has made no effort at all with the shadow/lighting system.
  2. If you manage to look past the extreme gore and violence overkill, there’s a pretty good game hidden away in there.
  3. Like a creepy, surly teenager on his first day of high school, this game simply tries too hard to be cool and achieves very little of what it sets out to accomplish.
  4. GamePro
    70
    If you don't enjoy a challenge just for the sake of doing it, though, Manhunt isn't going to appeal to you. [Aug 2004, p.66]
  5. 68
    Perhaps the next time around, we will be surprised when we go in expecting to control a killing machine and instead find a deep (and/or deeply disturbed) man in our hands. Perhaps not. Hopefully, it will just be a little more memorable than this.
  6. But while it does output a far greater degree of detail than the open spaces of GTA can afford, at no stage does it get anywhere near matching the accomplished environments of, say, "Splinter Cell," and its almost complete lack of narrative gives the proceedings a completely hollow feel to them.
  7. Xbox Nation Magazine
    50
    A stealth game that dramatically overstays its welcome. [July 2004, p.86]
  8. 50
    I was tired of Manhunt long before it was over. I was tired of its violence, certainly, but I was also tired of its AI quirks, tired of its repetitive level design, and tired of the growing impression that I was just the main character in a geek show.
  9. 50
    After you see through its repetitive gameplay, gimmicky execution scenes, and tiresome, self-consciously obscene dialogue, there isn't much left. Manhunt's gameplay isn't deep or varied enough to match up to the alternatives on any platform.

Awards & Rankings

71
29
#29 Most Discussed Xbox Game of 2004
38
#38 Most Shared Xbox Game of 2004
User Score
7.8

Generally favorable reviews- based on 25 Ratings

User score distribution:
  1. Positive: 17 out of 25
  2. Negative: 2 out of 25
  1. Aug 6, 2023
    7
    Answer: 75 characters is between 10 words and 19 words with spaces included in the character count. If spaces are not included in theAnswer: 75 characters is between 10 words and 19 words with spaces included in the character count. If spaces are not included in the character count, then 75 characters is between 12 words and 25 words. Full Review »
  2. Aug 5, 2022
    8
    The Xbox port of "Manhunt" has a higher resolution and framerate than the PS2 version. Extra NPC dialogue was also added. However, theThe Xbox port of "Manhunt" has a higher resolution and framerate than the PS2 version. Extra NPC dialogue was also added. However, the disturbing rumble feature (which simulated slowing heartbeats/struggling victims) was taken out. Anyone who likes stealth games such as "Hitman" and "Splinter Cell" will be right at home with this. Of course, "Manhunt" isn't as good as those. But it's a tense and gory slasher game. I would rate it with an 8.3 out of 10. Full Review »
  3. Feb 25, 2015
    9
    They certainly don't make them like they used to. Ballsy story with great acting, great game play and an ever growing arsenal of weapons. OneThey certainly don't make them like they used to. Ballsy story with great acting, great game play and an ever growing arsenal of weapons. One of my favorite features when I played the game on my XBOX 360 was how the director spoke to you only through headphones - just like the character in the game. Full Review »