Metascore
74

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 37
  2. Negative: 2 out of 37
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  1. Official Xbox Magazine
    45
    Don't avoid buying Manhunt because it's sick; avoid Manhunt because it has virtually no redeemable gameplay quality, period. [July 2004, p.87]
  2. GMR Magazine
    40
    Say it with us: Poorly implemented gimmicks do not make for entertaining games. [July 2004, p.89]

Awards & Rankings

71
29
#29 Most Discussed Xbox Game of 2004
38
#38 Most Shared Xbox Game of 2004
User Score
7.8

Generally favorable reviews- based on 25 Ratings

User score distribution:
  1. Positive: 17 out of 25
  2. Negative: 2 out of 25
  1. Aug 6, 2023
    7
    Answer: 75 characters is between 10 words and 19 words with spaces included in the character count. If spaces are not included in theAnswer: 75 characters is between 10 words and 19 words with spaces included in the character count. If spaces are not included in the character count, then 75 characters is between 12 words and 25 words. Full Review »
  2. Aug 5, 2022
    8
    The Xbox port of "Manhunt" has a higher resolution and framerate than the PS2 version. Extra NPC dialogue was also added. However, theThe Xbox port of "Manhunt" has a higher resolution and framerate than the PS2 version. Extra NPC dialogue was also added. However, the disturbing rumble feature (which simulated slowing heartbeats/struggling victims) was taken out. Anyone who likes stealth games such as "Hitman" and "Splinter Cell" will be right at home with this. Of course, "Manhunt" isn't as good as those. But it's a tense and gory slasher game. I would rate it with an 8.3 out of 10. Full Review »
  3. Feb 25, 2015
    9
    They certainly don't make them like they used to. Ballsy story with great acting, great game play and an ever growing arsenal of weapons. OneThey certainly don't make them like they used to. Ballsy story with great acting, great game play and an ever growing arsenal of weapons. One of my favorite features when I played the game on my XBOX 360 was how the director spoke to you only through headphones - just like the character in the game. Full Review »