- Publisher: Sega
- Release Date: Feb 25, 2002
User Score
Generally favorable reviews- based on 145 Ratings
User score distribution:
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Positive: 122 out of 145
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Mixed: 7 out of 145
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Negative: 16 out of 145
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- Most helpful
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CaymanMar 30, 2003
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BrianC.May 26, 2003AAAAAAAHHHHH!!!! It sucks so much! The premise, graphics, gameplay... so terrible.
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MarkH.Mar 13, 2002It's is so so so short and simple...and why is it future? This game plays like a 4 year old game. Lack of innovation!!
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GrannyO.Mar 16, 2002I bought this game for my grandchild and later that day we exchanged it to another game since he hated it... of course that is just his opinion.
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DCfanMar 22, 2002DC rulez!!! Not Xbox!! JSRF rulez!! But not on the Xbox!! DC 4ever!!
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ArttuJ.Dec 21, 2003This game sucks. I can't understand why somebody likes this shit. Music is awful, controls bad and camera loses the moment all the time.
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MylesK.Mar 2, 2003This game was a snooze fest. The graphics.... well there aren't any, and the story line makes no sence, and yeah the game play is boaring a pointless.
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JustinM.Jan 18, 2004I hate this game. The music gets so freaking annoying I can't stand to play the game ever again. That dam music haunts my dreams!!!
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ElectroMixaEelsMar 25, 2002
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GaborA.Nov 12, 2003An utter joke. Game play? Where?
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B.H.Nov 25, 2003People like this game? I could only stand five minutes in front of the screen with this game in.
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Apr 6, 2023An anime fan paradise that glorifies the post-war japanese society and acts of public vandalism. A playing software with such a botched starting concept that is only rivaled by its horrid execution. Truly the worst of its generation.
Awards & Rankings
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10
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2
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#2 Most Discussed Xbox Game of 2002
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31
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#31 Most Shared Xbox Game of 2002
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A solid, entertaining game that delivers a high sense of speed and adrenaline.
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A game caught in confusion, in one aspect Smilebit have tried to speed up the gameplay and streamline it, yet in removing the time limit and cops that said immediacy is completely lost, whats the point in whizzing around all of the levels if you have all the time in the world.
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Electronic Gaming MonthlyA beautiful game...The problem, though, is that Smilebit is guilty of design overkill, and it negatively affects the overall experience. [Apr 2002, p.142]