User Score
8.8

Generally favorable reviews- based on 25 Ratings

User score distribution:
  1. Positive: 21 out of 25
  2. Negative: 0 out of 25
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  1. Mar 31, 2021
    5
    Actually a good game. Would not be the bad control that has not been properly adapted to the console. This makes it difficult to play.
  2. KelR.
    Apr 27, 2004
    7
    This game is good only for a weekend rental, which means you can beat it over the weekend. It was basically more of the same from the previous Hitman games. Yes the graphics and storyline are good but nothing revolutionary. When I beat the game I was amazed at how fast the time went and that it was over so soon. Basically it's like playing a really good movie and hoping it won't This game is good only for a weekend rental, which means you can beat it over the weekend. It was basically more of the same from the previous Hitman games. Yes the graphics and storyline are good but nothing revolutionary. When I beat the game I was amazed at how fast the time went and that it was over so soon. Basically it's like playing a really good movie and hoping it won't end but knowing it soon will. Yet, I had to take off points because it's not multiplayer, it's too short, and the replay value is non-existent. Expand
  3. MikeW.
    Jun 6, 2005
    7
    A solid stealth action game, but sadly it feels less like a sequel and more like an expansion pack for Hitman 2: Silent Assassin.
  4. Aug 5, 2013
    7
    Not my favourite Hitman game, lacking in the difficulty and nerve that Silent Assassin produced. The graphics are well done for the time this was produced and it is by far the darkest Hitman game, but really doesn't feel like a Hitman game. All of the other releases have followed a storyline that kept the player engaged and excited for the next mission, however Contracts is a simple run ofNot my favourite Hitman game, lacking in the difficulty and nerve that Silent Assassin produced. The graphics are well done for the time this was produced and it is by far the darkest Hitman game, but really doesn't feel like a Hitman game. All of the other releases have followed a storyline that kept the player engaged and excited for the next mission, however Contracts is a simple run of random levels, being excused by being 'flashbacks'. It's clear the developers didn't put much into this game and it's a shame as it had so much potential. With the graphics they had in hand and the writing team they had on their side Contracts could have easily made its way to the top of the list, but it didn't and after completing it, I felt slightly empty, feeling as if I had just wasted a lot of time and money. Needed more effort. Expand

Awards & Rankings

53
43
#43 Most Discussed Xbox Game of 2004
37
#37 Most Shared Xbox Game of 2004
Metascore
78

Generally favorable reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 44
  2. Negative: 0 out of 44
  1. Edge Magazine
    70
    The picaresque form allows the levels to function as discreet puzzles rather than as parts of a story arc: the objective remains pure and always the same. The obstacles and methods open to you are what change, and it's in these areas that Contracts has both expanded and improved. [June 2004, p.103]
  2. games(TM)
    70
    The whole thing smacks of laziness - of the 12 missions, we count a total of four completely new ones...the annoying thing is that Contracts is an enjoyable game; that IQ had the cheek to crib from its previous work almost doesn't matter when the result is still worth playing. [June 2004, p.98]
  3. Xbox Nation Magazine
    60
    The player has a choice. Doe she coax out Contracts' subtlety, or coes he play essentially the smae game he's been playing for two decades? The first option may have him tearing his hair out. [June 2004, p.90]