- Publisher: THQ
- Release Date: Jun 1, 2004
- Also On: PC, PlayStation 2
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A great mix of tactical shooter and strategy based gameplay that, although fun, stumbles a bit due to the limitations within the game.
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Its this lack of real replay and major feeling of linearity that I feel many will be turned off sooner than later.
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Oh, and one final message to the developers, a little note for next time-if you're not going to bother making your characters able to climb stairs, a good way to disguise this massively unrealistic shortcoming is to not put any stairs in the game! Something to keep in mind.
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From the wreckage of its weak structure and thinly spread action, the auspicious concept of Full Spectrum Warrior emerges a damaged, substantially broken vessel. Its strengths, however, are such that only a fool would dismiss it at this juncture.
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Cheat Code CentralLacks depth in all areas. In any given situation there are only a few options available to you. The game is linear and scripted which means that you can learn by trial and error. Events in a game of this nature should be randomized since that's how a war is experienced.
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While the graphics and overall presentation rock, the gameplay is hampered by a lack of depth, length and intricate strategy, leaving this warrior a few medals shy of the full spectrum.
Awards & Rankings
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25
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21
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#21 Most Discussed Xbox Game of 2004
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36
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#36 Most Shared Xbox Game of 2004
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User score distribution:
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Positive: 27 out of 36
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Mixed: 8 out of 36
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Negative: 1 out of 36
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Nov 9, 2020
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Apr 6, 2017
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Mar 23, 2011