Enter the Matrix
Xbox- Publisher: Atari
- Release Date: May 14, 2003
- Also On: PC, PlayStation 2
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For fanz of the Matrix and those that must simply figure what the Matrix really is, will pick up Enter the Matrix and have a blast. For everyone else, Enter the Matrix is an above-average action game with some cool moves and awesome production values (but repetitive).
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The presentation is excellent overall, but this does not make up for what seems to be yet another rushed movie-license game. Rent it first.
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The first time you pull off a spinning kick off the wall, don't be surprised if a smile creases your lips. If only the whole game was able to capture the fun inherent in the fight sequences, it would be a true masterpiece.
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Enter the Matrix isn't a perfect slice of interactive entertainment, but it does provide at least a dozen hours of action-packed fun and serves as a clever vehicle to expand on the events in "The Matrix Reloaded."
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The music, sound effects, cool fight scenes, bullet time and being able to fight an Agent. It's all good. This is the very nature of a license – you love to hate them and hate to love them. They bring as many problems as they do solutions but every once in a while the good stuff outweighs the bad.
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While the original plot and movie footage are an interesting look into the backstory between The Animatrix, Reloaded and the original film, the lackluster action, replayability and glitches severely hamper this title from truly being great.
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There is plenty of fun to be had as long as you can tolerate some average graphics and a few levels of frustrating gameplay. The story alone is nearly worth the price of admission.
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While Enter the Matrix ties in really well with the movie franchise, it isn't much of a game.
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The game's story isn't strong enough to stand on its own, and the gameplay simply doesn't save it, making the game worth a look for hard-core fans of The Matrix films, but a buggy disappointment for just about anyone else.
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Official Xbox MagazineExactly the kind of experience we were hoping to play in this game... too bad we only got to watch it. [Aug 2003, p.79]
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Nerds may activate two-player mode using the DOS-throwback "hacking gameplay element." If any of you figure out how to boff Trinity during a rave, please e-mail me.
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A painful reminder that all the authenticity in the world can't help when the game is completely unpolished and the core gameplay is weak.
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As average a game can get, with plenty of things going wrong for it, as enjoyable as it might be at times.
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An old-skool movie-based game in the worst way, taking you back to the days when a Hollywood license was a recipe for a giant ball of suck.
Awards & Rankings
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4
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#4 Most Discussed Xbox Game of 2003
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63
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#63 Most Shared Xbox Game of 2003
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User score distribution:
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Positive: 46 out of 73
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Mixed: 11 out of 73
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Negative: 16 out of 73
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Jul 9, 2022
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KevinR.Oct 30, 2004
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BenS.Jun 3, 2004