Metascore
73

Mixed or average reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 39
  2. Negative: 2 out of 39
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  1. Xbox Nation Magazine
    40
    Uneven graphics, hollow gameplay contrivances, and a wholesale lack of compelling drama mar the enormous effort which was clearly put into the game. [Fall 2002, p.104]
  2. 40
    Between the dull punchfests, the insanely accurate enemies, and the extra difficulty created by forcing the player to rely on autotargeting, completing Dead to Rights quickly becomes an act of will.

Awards & Rankings

71
26
#26 Most Discussed Xbox Game of 2002
5
#5 Most Shared Xbox Game of 2002
User Score
7.8

Generally favorable reviews- based on 19 Ratings

User score distribution:
  1. Positive: 13 out of 19
  2. Negative: 3 out of 19
  1. Feb 13, 2022
    8
    Dead to Rights is a terrific guilty pleasure. If it was a film, it would be a straight-to-video movie. While the game's main inspiration isDead to Rights is a terrific guilty pleasure. If it was a film, it would be a straight-to-video movie. While the game's main inspiration is Max Payne, it features more than just stylish shooting. The protagonist Jack Slate manages to do it all. He can brawl, disarm bombs, extinguish fires, and more. Even Jack's loyal dog Shadow gets in on the action. DTR is goofy to the extreme, but it's a lot of fun. I would rate it with an 8.3 out of 10. Full Review »
  2. Aug 15, 2017
    4
    The gameplay is alright, but not all that enjoyable. I found myself pushing forward to see what would happen in the story, but by the time IThe gameplay is alright, but not all that enjoyable. I found myself pushing forward to see what would happen in the story, but by the time I got to the prison sequence, I started to realize this game's many flaws. First of all, there are way too many pointless minigames. They're not fun and some of them take a little longer than is necessary. Second, the hand-to-hand combat you are required to do in the prison is atrociously bad. Now, I get this isn't a modern game, but being able to counter would have made it passable. As it stands, you have to spend more time exploiting the invisible barriers that enemies stop being hostile past, tossing them into that are and then wailing on them as they walk back calmly to their patrol area. It's a mishmash of bad minigames, poor combat and frustrating fights. Like Sickle, who has too much health, does too much damage and you have to exploit him by grabbing him and punching when he breaks free, as he's vulnerable... or Tattoo, who has two invulnerable (yes you heard me, invulnerable) companions who will interrupt your fight with him. Your adrenaline recharges too slow, your hits don't do enough damage and are usually blocked or dodged and your enemies outclass you. The entire purpose of the game is to frustrate you. Screw this game, I'd rather play Retribution. I remember it being annoying, too, but at least it was fun. I'd rather toss this back in the $1 overstock room that I found it in. No wonder no one wanted it. Full Review »
  3. Mar 18, 2017
    8
    Not a very good game but there are two really good things about it that might interest you.

    1... Very challenging. Once you play enough you
    Not a very good game but there are two really good things about it that might interest you.

    1... Very challenging. Once you play enough you get a good grasp on the learning curve. Good luck getting out of prison lol.

    2... It's story is very pleasing in that action movie die hard sort of a way.
    Full Review »