- Publisher: Sega
- Release Date: Jul 24, 2002
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That's not to say it's not enjoyable or that it's a bad game – it is very easy to pick up and play for enjoyment in short spurts – it's just average. If you want the definitive Crazy Taxi game, this is it.
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It doesn't include as many next-generation enhancements as we would like to have seen, but at the end of the day the original game was ahead of its time when it launched on Dreamcast.
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Everything from the visuals to the controls and soundtrack were all taken straight from the original games, as the only rewarding thing is the mini-games. Even the new city based on Las Vegas fails to bring it up from the grave.
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The gameplay is addictive the sound is upbeat and the graphics are fun and goofy.
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If you loved the first two Crazy Taxi's then you will likely enjoy the new one, though feel the new city is a bit boring and go back to the original two. Overall it is fun package worth checking out.
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If you're not a huge fan or a newcomer to the series, you may find that Crazy Taxi 3 doesn't have much more to keep you coming back.
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At first it felt as if I were playing the same old thing as before... Then I once again realized how much fun Crazy Taxi can be.
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It seems little effort was made to make full use of what the Xbox is good at. In fact, you'll notice jaggies, lots of clipping, mild pop-up in some locations and a lot of slowdown in the Glitter Oasis level.
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Making it more difficult is the fact that it felt to me like the Xbox timing was just different enough from the Dreamcast's to make it annoying.
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It's strange how a game can have new mini-games and even a big new level and still feel old.
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The game remains single-player only.
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Xbox Nation MagazineThe problem with High Roller is that, despite the addition of the new course, the game plays almost identically to the original. [Fall 2002, p.116]
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AceGamezAnd, if like the majority of the gaming community, you jumped on the Crazy Taxi bandwagon a few years back, then you've already seen pretty much everything the game has to offer.
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This Sega classic just needs to change its routine. [XGamer]
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While the graphics are different from previous Taxi incarnations, the goal of this romp is the same.
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If you've rolled down these streets before, be advised that there's virtually nothing new under the desert sun, and that one new area does not a satisfying sequel make.
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With such a disappointing new city course, Crazy Taxi 3 is a tough one to recommend if you're tired of the franchise already.
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Fans of the series expecting innovation will be disappointed, but newbies will now be able to see what Dreamcast owners have been secretly enjoying for years.
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Consider this version a mildly tweaked Crazy Taxi with a new city.
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Those looking only to buy this title for the Glitter Oasis course will find the game little more than standard fare.
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Its pillars are weakening, especially without the kind of graphical imagery that could have put a temporary balm on its aging structures, and which by the same token could have renewed the Crazy Taxi interest of many veterans, while sparking up that of a slew of new fans.
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Entertainment WeeklyThe new-car smell has faded and the series just doesn't move us like it used to. [6 Sept 2002, p.89]
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Unfortunately, it's getting old and this Xbox version offers little new. It goes for broke, but ends up breaking the formula with some graphical slowdown that seriously detracts from the craziness.
Awards & Rankings
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90
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87
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#87 Most Discussed Xbox Game of 2002
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47
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#47 Most Shared Xbox Game of 2002
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User score distribution:
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Positive: 12 out of 16
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Mixed: 2 out of 16
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Negative: 2 out of 16
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Aug 21, 2022
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Jun 5, 2012
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Dec 30, 2010