Constantine
Xbox- Publisher: THQ
- Release Date: Feb 14, 2005
- Also On: PC, PlayStation 2
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Pelit (Finland)A bit too dark (as in "no light"), linear and uninventive. It is also strangely entertaining. [Mar. 05]
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But the story and music more then make up for those short comings.
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The action comes hard and fast in between moments of tension too, so your hands need never be idle on your controller.
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The mix of spells, weapons, and melee is great and presents an ongoing challenge throughout the levels with the various demons and boss fights.
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Once you get a few levels into the game, you start to see the purpose and role of each weapon, and Constantine encourages you to think strategically about how to take down enemies.
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It looks good, it plays decent, but in the end it is too easy and really doesn't work hard enough to distinguish it from its competitors.
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The game isn't lacking in content, but there is nothing innovative that hasn't been done before.
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Strangely compelling. The character, however underdeveloped he might be in this particular interpretation of the fiction, is enough to justify playing through what is otherwise a distinctly mediocre action title.
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Game InformerThe unique abilities of Constantine and scary atmosphere that Bits has established will make your mouth water, but you'll be hard-pressed to find anyone who can tolerate the shoddy gameplay. [Apr 2005, p.120]
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Play MagazineNothing Earth-shattering, but respectable, much like the film. [Apr 2005, p.61]
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It might be good enough for fans of the film looking to walk in Constantine's shoes, but if you're simply looking for a good action game, you can do better.
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Let's imagine for a moment that Constantine's only way into Heaven was to make a great videogame, and he turned this one in as his submission-I'm afraid he would already be on his way down to the lake of fire for an eternal purgatory lunch date with a certain Mr. Satan.
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Combining clichéd gameplay with tired audio elements are plenty to overshadow any promise that the visual style of the game may bring. Just as the game's title character, John Constantine, this game is straddling the place between videogaming heaven and hell.
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Official Xbox MagazineMuch like Keanu's performance in the film, it just goes through the motions. [May 2005, p.82]
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I would have liked to see them throw in some more RPG style elements to the game, make the intensity of the spells come in varying levels as the character progresses, but as is, it's fairly inconceivable to imagine someone playing this one through several times.
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It doesn't try to accomplish very much, and it succeeds at almost all of its very modest targets.
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Cheat Code CentralA no-frills game. There are no unlockables and no extra modes such as multi-player online modes. It's not very long and the gameplay is not entirely original.
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No single aspect will blow you away, but there's enough variety, the puzzles are fun, the controls work well, and you keep moving quickly, so it's a fun ride that's unlikely to bore you unless you try to play through it a second time.
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Spell casting is a nice twist but overall this is your usual movie tie-in.
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A very average game and one that is for fans of Keanu, the movie or those who are simply bored and looking for a title to rent.
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Edge MagazineConstantine's narrative is compelling enough, and some excellent puzzles save it from the ignominy of being yet another average third-person movie tie-in, but only just... Yes it's uncomplicated, but still an engaging realisation of the source material. [Apr 2005, p.99]
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It's pretty much as we had expected: another generic film license that was probably built to a set timescale and with a limited scope.
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A mediocre "licensed" title, obviously made to capitalize on a recent film. Considering how poorly the movie fared with the critics, is the game score any surprise?
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A mix of detailed cut scenes and graphically pleasing levels helps move the adventure along, but cannot cover up what is essentially a derivative and straightforward action game hanging its hopes on a movie licence.
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netjakSo, just like Keanu Reeves, you may be able to save the world from impeding enemies, but he will not be there to save you when you realize how much time you've wasted playing this lackluster licensed title.
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While the potential for what one could do in the video game world of Constantine was unlimited, it is ultimately not realized due to the fact that action is the same throughout the whole game and is only carried by adding a slightly different objective for each stage.
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The story is a lot easier to follow if you know the character's background and even gives a good reason to see how it ends.
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As a movie port using the oldest recipe in the book, Constantine is about as average a game as you can get, which is actually better than most licensed translations. Neither Heaven nor Hell, Constantine is merely a short stay in Purgatory.
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BoomtownConstantine the game is supposed to be in the horror genre just like the movie, but it simply fails to scare even just a little bit.
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The game feels like it was made a few years ago, took few risks, and was just now released. Now it feels dated.
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No joke, I actually fell asleep playing the game, and it was only 3 o' clock in the afternoon!
Awards & Rankings
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54
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#54 Most Discussed Xbox Game of 2005
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User score distribution:
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Positive: 13 out of 20
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Mixed: 4 out of 20
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Negative: 3 out of 20
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Aug 9, 2023
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Oct 21, 2020This game was awesome great graphics, gameplay, environments and so much more a real gem
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StevenS.Jul 8, 2007