Buy Now
- Critic score
- Publication
- By date
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Electronic Gaming MonthlyThe game is such a generic experience, I wouldn't be surprised if it came in a plain yellow box labelled "Video War Game." [June 2005, p.106]
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Edge MagazineEnds up feeling like it's been built by PC game developers obsessed with quick saves. There's absolutely no creative latitude; it's a case of remembering where enemies appear and getting them before they get you. [May 2005, p.86]
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Official Xbox MagazineClose Combat also includes co-op and deathmatch, but you'll only lose friends by exposing them to this trash. [May 2005, p.88]
Awards & Rankings
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83
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#83 Most Discussed Xbox Game of 2005
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User score distribution:
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Positive: 7 out of 12
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Mixed: 2 out of 12
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Negative: 3 out of 12
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Spartan234May 14, 2006
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JeffA.Jul 5, 2005
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AliA.May 8, 2005