Batman Begins
Xbox- Publisher: EA Games
- Release Date: Jun 14, 2005
- Also On: PlayStation 2
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The stealth fails, however, in at least two significant ways. The first is a near-total lack of choice: there's almost always one prescribed way to navigate a given situation, and player improvisations are promptly curtailed by unsustainable gunfire.
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AceGamezIn the end or in the beginning if you like, Batman Begins is a good game, just falling short of great due to the linearity.
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Unless you are a true comic fan and know nothing about games, avoid this title like avoiding the Scarecrow's neurotoxin. Instead, save your money from the rental and see the movie, which far exceeds what this game presents.
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Cheat Code CentralI find it vexxing (love that word) when I play a game and I can't stop thinking about all of the things that are missing, rather than what is present... Batman Begins is rife with missed opportunities and it's a much lesser game because of it.
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EA finally does some justice to the Batman license with this decent if not unspectacular action title that ends up far too linear and repetitive for its own good.
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Compromised because you've pretty much seen and played the game before. Fans will see the adventure through, but many players will find their attention wandering.
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Edge MagazineWhere the game really succeeds, however, beyond providing a robust and solid, if unassuming model of explorative stealth and attack, is in fulfilling that old and oft-forgotten criterion - putting the gamer inside the movie. [Aug 2005, p.95]
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It's too simplistic. While the game gives the illusion of Splinter Cell-style freedom in how you want to take out your enemies, Batman only really ever has one course of action: knock something over, scare the bad guys into dropping their guns, then come in punching and kicking.
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The thing that upset me, though, was that by the time I got through most of it there was a real sense that these ideas - however basic - could have been applied so much more exotically and with so much more freedom than they have.
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A reasonably engaging, yet perfectly average experience--much like most summer blockbusters.
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The use of the fear aspect is slightly innovative but it can't help boost this game out of its heavily scripted and repetitive rut.
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Game InformerIs it great? Heck no. Does it offer little substance, but an enjoyable handful of thrills? It does, more often than not. [Aug 2005, p.97]
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With extremely linear gameplay, a relatively flawed fear mechanic and basic combat system, Batman really isn't breaking a sweat in this title.
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Although its blend of stealth and action is clever, it's also derivative and boring.
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This is the best Batman video game ever released, saying that this game still isn't a AAA title but is above average. The linear storyline does subtract from the playability but this is really not a true hindrance.
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A rather short game, pulling in at about 6-7 hours to complete, the repetitiveness and the arduousness of the gameplay and fighting style, makes it seem much longer, although, admittedly, it is one of the better Batman games to be released in some time.
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Unfortunately, the gameplay feels too much like a mishmash of several other well-known gaming franchises and ends up overly simplistic.
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It features some excellent graphics and audio production, as well as some of the best voiceover work to date. However, this can't make up for the frustrating gameplay, which tries to focus on stealth, combat, and platforming, yet doesn't manage to do any of these particularly well.
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Another by-the-numbers film license cash-in which will entertain, but ultimately leave the player wishing they parted with their cash for something that has had more creative and industrious effort put into it.
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It seems like the developers might have gotten rushed to get the game finished at the last minute and did not finely tune all of the game's aspects, especially the enemy AI.
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If you are a fan of the Batman, you should play this game in some form, as it is one of the better representations of the comic hero in quite some time.
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Everything about this game is top notch, except for the game itself which is altogether terrible.
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As a whole, the game was a little short (six hours), but it's still a pretty fun ride despite the fact that it is not the definitive Batman game we've been waiting for. This game ain't the greatest in terms of freedom and linearity, but I'll still take it over "Spider-Man 2." No doubt.
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At least it's easy on the eyes and ears: Batman Begins looks remarkably good, from twilight environments that make for a spooky Gotham City to some surprisingly impressive character models.
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Not the best game ever, but one of the better movie based games and easily one of the better Batman games in recent history.
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The game felt a little like a cheaper more linear version of splinter cell with none of the style and with some hand to hand combat and plat forming moments thrown in for good measure.
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Although repetitive at times, it does provide a few hours of fun. The game is incredibly short and can be finished in well under 10 hours.
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Official Xbox MagazineMore a dreary exercise in solving the developer's puzzles, and less about the thrill of being Batman. [Sept 2005, p.82]
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An above average game that could have been so much, if only it was a little longer and a little larger.
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Pelaaja (Finland)Despite its limitations Batman Begins is an okay-ish action/adventure game, which has excellent production values. The voice acting is excellent and helps to make the game feel and sound very authentic compared to the movie. This game certainly is no "Catwoman"! [July 2005, p.59]
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What really holds this title back is its extremely linear gameplay. Everything seems to be dumbed down.
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While Batman Begins tries to introduce the concept of fear into the stealth/action genre, it needs a bit more fleshing out. The linearity of the gameplay prevents you from creating your own "fear events" and keeps things limited to scripted cinematic events.
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Batman smartly accommodates beginners and never frustrates, but it forgets that much of the pleasure derived from gaming is freedom. Too often you feel you are going through the motions because you can only fight at predetermined positions.
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The game does feel a bit 'by the numbers' and certainly doesn't match the quite frankly sublime quality of gameplay that fellow movie tie-in "Chronicles of Riddick" achieved in 2004. Fans of the film are sure to be satisfied with Batman Begins, but for regular gamers, it's all been seen and done before.
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TotalGames.netThe biggest problem with Batman Begins is that it tries to imitate both "Splinter Cell" and "Burnout," two fantastic games that ought to combine for a very successful title. Unfortunately, with Batman at the helm, they turn into parodies bordering on farce.
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It has surpassed all expectations and that it is, in fact, a very fun and entertaining title.
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Like cinema coke, the gameplay has been watered down to the point where it almost feels like an occasionally-interactive movie, where you only need to pay attention during fight sequences.
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Batman should be able to have options. He should have so many combat skills that it is almost impossible to learn them all.
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For a game that is supposed to be a stealth game, it doesn't progress the stealth action genre at all.
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Requiring only five to seven hours to finish, and having virtually no replay value, only the most dedicated fans should own Batman Begins.
Awards & Rankings
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44
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#44 Most Discussed Xbox Game of 2005
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User score distribution:
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Positive: 21 out of 30
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Mixed: 6 out of 30
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Negative: 3 out of 30
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Jan 20, 2021One of the few good Batman games outside of the Arkham games. Solid gameplay with great graphics and voice acting.
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Apr 25, 2023
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Jan 9, 2021