User Score
8.0

Generally favorable reviews- based on 21 Ratings

User score distribution:
  1. Positive: 17 out of 21
  2. Negative: 3 out of 21
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  1. Apr 11, 2017
    3
    J'y avais un peu joué à l'époque avant de le mettre de côté et je comprends pourquoi : plus répétitif, plus lassant, plus chiant que ce truc, tu meurs ! tu meurs d'ennui, littéralement. Certes, ça reste joli (si, si), c'est toujours fluide, l'interface est bien pensée, la VF est soignée... mais c'est d'une longueur et d'une langueur intenables. Le Diablol de la console en somme.

Awards & Rankings

59
71
#71 Most Discussed Xbox Game of 2004
Metascore
77

Generally favorable reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 44
  2. Negative: 1 out of 44
  1. What was once a pleasing console compromise now seems overly restrictive post-"Knights of the Old Republic." Despite hints of moral choices and a dusting of side-quests, it soon boils down to a straight slog, mashing the 'A' button as you wander through prettily rendered - if largely linear - dungeons. [Feb 2004, p.100]
  2. It offers more of the great hack and slash gameplay that - for some strange reason - no one has emulated properly since the first Dark Alliance. On the other hand, the magic of the original has definitely been diluted, where it really should have been enhanced.
  3. games(TM)
    70
    It's possible to sit through the game in one (admittedly long) sitting and this comes dangerously close to ruining the game. Fortunately, with five initial characters to play as and the typical Dark Alliance secrets, you'll still find yourself going back long after the main adventure is finished. [Feb 2004, p.100]