- Publisher: Big Fan Games
- Release Date: Jun 17, 2025
- Also On: PC, PlayStation 5, Switch
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Jul 8, 2025If you love Tron then you will probably quickly fall in love with Tron: Catalyst. Characters, missions, world and lore are oozing with love and care for everything that Tron is. Unfortunately most of the gameplay can’t hold up to that. Combat is middling, the upgrade system is boring and while the time travel via your Glitch powers are exciting they are also extremely linear and narrow. This goes for the many dialogues that you’ll have as well. While freedom is suggested it doesn’t actually exist. Still: Tron: Catalyst is Tron to the bone and if you’re into that you will find a lot to love.
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Jun 24, 2025On the whole, Tron: Catalyst feels like a successor of sorts to the classic AA games from the Xbox 360 generation. It's a simple and fun action-adventure game that doesn't have any bloat, but it has a handful of notable problems that hold it back from greatness. Tron: Catalyst is being sold for just $25, and honestly, it’s worth the asking price. It can keep players entertained for a day or two, even if they're a newcomer to the Tron franchise.
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Jun 20, 2025TRON: Catalyst is a solid game for TRON fans to experience. Despite the back-and-forth, the game features a detailed story that is satisfying to uncover as you explore the Grid and factions. The looping glitch is a great addition to the story, and the abilities you unlock throughout the game make the fast combat and gameplay more interesting. And of course, the Light Cycle is fun to use. Ultimately, TRON: Catalyst gives you more insight into the Grid life and what it’s like to be a program.
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Jun 18, 2025Bithell Games assumes your passion for Tron, but what is here stands on its own, though it doesn't truly succeed on its own.
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Jul 2, 2025Tron: Catalyst feels like a concept brimming with promise—a narrative twist here, a combat mechanic there—but it fumbles the execution. I'll admit, my anticipation may have made the fall feel harder than the game truly deserves. Still, too much feels off: from storytelling to traversal to tone, everything leans toward flat and cold.
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