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6.4

Mixed or average reviews- based on 6232 Ratings

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  1. Sep 12, 2023
    5
    Lots and lots to see, different ways of approaching, sone really good detail in places, huge game, plenty to do and even funny at atimes with the unpredictably that happen Bethesda games. Even the empty planets can be quite immersive just walking around reaching places and watching out for miles into a lonely desolate world, and can be a nice change. A game that where you decide to go andLots and lots to see, different ways of approaching, sone really good detail in places, huge game, plenty to do and even funny at atimes with the unpredictably that happen Bethesda games. Even the empty planets can be quite immersive just walking around reaching places and watching out for miles into a lonely desolate world, and can be a nice change. A game that where you decide to go and do one thing or reach a area but end up doing many other things as there's so many things that can distract you like: reading random books, site seeing, watching NPC, finding notes, enjoying the environment, upgrading, listening in on NPC, experimenting, discovering secrets, building ships, mining, discovering quests, experiencing random events, messing around with physics...etc..etc. The graphics at times can really impress and with detail, even when not at its best this game still looks great for most part. The games feels smooth and is great to have a 3rd perspective view. The action is good and very functional and dies the job well enough without all the OTT flashy action modern games seem to do and without QTE and Scripted events - it's more back to basics but in a very good way! This is not No Man's Sky, they are different games with only Space being the common theme. For Starfield is Mass Effect meets Skyrim but with its own features, that you experience as you further get into the game. A quality game that brings adventure, RPG, exploration, different styles of approach, action, story, quests this branch out, customisation, and other things and also considering the freedom, random events and scale of this game...it delivers a very enjoyable and immersive game that will give players different experiences each time you play - a game that can and will probably still be played 10yrs(+) from now as updates, mods, dlc will start to appear just like on classics Skyrim, Fallout games. Expand
  2. Sep 9, 2023
    7
    I am enjoying it, but there are some issues that stop it being a great game imo.

    - graphics are average - loading screens kill the immersion for me - fast travel is way too easy, never need to fly your ship. - piracy not great when you're left with 1000 credits once you've "registered" the ship - personally I don't like the way the perk system works - economy and price of some items needs
    I am enjoying it, but there are some issues that stop it being a great game imo.

    - graphics are average
    - loading screens kill the immersion for me
    - fast travel is way too easy, never need to fly your ship.
    - piracy not great when you're left with 1000 credits once you've "registered" the ship
    - personally I don't like the way the perk system works
    - economy and price of some items needs reworking imo

    Hopefully some of this will be addressed with patches
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  3. Sep 12, 2023
    5
    As this will be a less-than-flattering review, it will no doubt be relegated to the 'review bombing' category. Because, apparently, there can be no legitimate complaints that are not part of some right-wing conspiracy. And if you think that's hyperbole on my part, do yourself a favour and read any number of articles from gaming sites trying to gaslight you into believing that no rational,As this will be a less-than-flattering review, it will no doubt be relegated to the 'review bombing' category. Because, apparently, there can be no legitimate complaints that are not part of some right-wing conspiracy. And if you think that's hyperbole on my part, do yourself a favour and read any number of articles from gaming sites trying to gaslight you into believing that no rational, reasonable person would do anything less than worship at the altar of Todd Howard for what is, according to certain critic reviews, one of the greatest games ever.

    There have already been a number of comparisons made between Starfield and Mass Effect for mainly story-based reasons and the obvious challenges that come with creating an original sci-fi IP.
    But where Bioware gave a masterclass in writing and game design, Bethesda has created a vast universe of staid, lifeless characters and locations in service of a trite and forgettable story-line.

    To this day, I still love the first Mass Effect game. It's clunky as hell to play and, compared to modern games, a bit of an eye sore at times, but it nailed three important ingredients when it comes to forging a memorable space opera: plot, characters, and exploration. Even the barren, lifeless planets in Mass Effect were more rewarding to explore.
    Mass Effect gave us memorable antagonists like Saren and the reapers. Starfield? Not even worth mentioning.
    Mass Effect's companions are among the most loved of any gaming franchise. Starfield? Not one of them resonates in any way. I've seen K-Mart mannequins with more personality.
    As for the main story, I don't want to go into detail without giving away spoilers, but it's as clear as day that Starfield has taken inspiration from Mass Effect, which, in a way, is to be expected and is perfectly fine if executed correctly. But instead of using that inspiration to create something new and memorable, Starfield's main quest is a lazy MacGuffin adventure.

    And then ... and then there is "the message". This may well be the real reason why left-wing gaming outlets are so driven to write off any and all critiques of Starfield as being right-wing trolling; they are committed to defending "the message" at all costs.

    Bias in storytelling is unavoidable, and I wouldn’t have a real problem with a progressive narrative if it was done organically, subtly, and woven into the story. Instead, it is blatantly clear that an agenda was at play here. Quotas had to met and “the message” delivered. This was current-day social issues masquerading as how the future should be according to those pushing this agenda. Simply put, the story is secondary to “the message”.
    It is so utterly blatant with the characters you meet and their predictable dialogue.

    The following is a list compiled by a player on Steam:

    "First person you meet in a position of authority - Woman
    Leader of Constellation, the main quest faction - Woman
    President of the United Colonies, biggest faction - Woman
    Freestars Lead Ranger and quest giver - Woman
    CEO of Ryujin industries - Woman
    Ryujin Industries quest giver - Woman
    Shaw gang leader - Woman
    Owner of Red Mile - Woman
    Head of security for Red Mile - Woman

    Zealots from the dominant religions - White dudes
    Heads of Xenofresh, the corrupt drug-pedalling corpos - White dudes
    Corrupt and cruel administrator of Neon - White dude
    Corrupt governor of Mars - white dude
    Snobbish bankroller at Constellation - White dude"

    At one point, we’re told by a minor character multiple times just how awesome a particular captain of the marines is – that she’s the best damn marine ever. Get it? Women can not only be as good as men in any endeavour imaginable, but better! This may be a computer game set in a fictional universe, but when women are constantly being paraded as better warriors than men, we’ve suddenly lost all contact with reality and, as a result, immersion. We’ve seen this trend for years now with any number of movies, TV shows, and games, but it is so in-your-face with Starfield that you’re never able to truly lose yourself in this universe.

    And to any writer out there wanting to know how to write ‘strong’ female characters – watch Alien and T2. They’re strong not because they try to out-masculine men, but because of inner strength that helps them overcome their lack of physical strength, which in turn makes them more relatable. Shoving a conga line of masculine, unrelatable, unlikeable, sassy, Karen-esque heroines in our faces in an attempt to cure us of our misogyny only makes us want to call you out even more for pushing your agenda.
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  4. Sep 12, 2023
    7
    Starfield really is just Fallout 4 with some space thrown in. But I don’t think that’s a bad thing especially if you are a fan of Bethesda's games and its quasi-sense of freedom. While some of the main quest is uninteresting, the side quests are where the real stories are, much like previous games. The ship building is not overly deep but it still has enough to make it enjoyable. BaseStarfield really is just Fallout 4 with some space thrown in. But I don’t think that’s a bad thing especially if you are a fan of Bethesda's games and its quasi-sense of freedom. While some of the main quest is uninteresting, the side quests are where the real stories are, much like previous games. The ship building is not overly deep but it still has enough to make it enjoyable. Base building I could take or leave but it is a good source of resources to make money or expand your base if you really want to. Space combat is decent. It’s a welcome respite from “ground” missions though does not have any of that depth. It’s more like a palette cleanser between quests than anything else. Overall it’s a fun game. As a Bethesda fan it feels familiar and almost comforting. Is it game of the year? Probably not. Is it what Microsoft wants it to be, their Zelda to Nintendo’s Switch? I’m not sure. As someone who owns both consoles I’m glad when a game on either system turns out to be fun. I have no ill will towards either company. The better their games are, the more games we have to enjoy. And a bit of competition helps. Will it be the game that makes game pass and cloud gaming the big seller and the future? Probably not. Expand
  5. Sep 12, 2023
    6
    Después de estar emocionado durante los últimos meses como aficionado a la astronomía, las primeras 10 horas del juego han destrozado todas mis expectativas. Desde repetir los mismos errores que en otros juegos teniendo que gastar horas en manejar el inventario hasta reducir los viajes con la nave a meras "cutscenes", que es lo que más me ha dolido. En definitiva, es el juego de siempre deDespués de estar emocionado durante los últimos meses como aficionado a la astronomía, las primeras 10 horas del juego han destrozado todas mis expectativas. Desde repetir los mismos errores que en otros juegos teniendo que gastar horas en manejar el inventario hasta reducir los viajes con la nave a meras "cutscenes", que es lo que más me ha dolido. En definitiva, es el juego de siempre de Bethesda (tanto con sus pros y sus contras) pero en el que el concepto de "aventura espacial" parece un añadido a última hora o tan sólo un rasgo superficial. La UI es aparatosa y poco intuitiva y creo que gasta demasiados recursos para lo regular que se ve. La historia no me ha enganchado en ningún momento, creo que los desarrolladores en general deberían intentar apartarse del protagonista "recadero", lo que menos me gusta de un juego es tener que trabajar en él, sobretodo cuando ese trabajo no es nada divertido y solo lo hago para conseguir una recompensa o progresar en la historia.

    Puntos positivos:
    - La música
    - La ambientación
    - La personalización (personaje, nave, base, etc)

    Puntos negativos:
    - La exploración (las pantallas de carga son abusivas)
    - El inventario (estoy cansado de recoger basura accidentalmente que luego tengo que vender o tirar)
    - Las misiones repetitivas
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  6. Sep 12, 2023
    6
    It's a decent Bethesda game with the usual Bethesda jank. It's basically fallout 4 in space. There are some truly odd choices. In all honesty this game could be a 9 out of 10 in around 6 months to a year. Once the modding community has fixed it. It's a really good game. It's just going to take time to get there. For instance, the game is optimised to run smoothly on a RTX4080 and that'sIt's a decent Bethesda game with the usual Bethesda jank. It's basically fallout 4 in space. There are some truly odd choices. In all honesty this game could be a 9 out of 10 in around 6 months to a year. Once the modding community has fixed it. It's a really good game. It's just going to take time to get there. For instance, the game is optimised to run smoothly on a RTX4080 and that's from the horse's mouth. That card accounts for like 0.53% of users on steam. So, for the vast majority of players the game looks and feels terrible to play.

    There is this huge gap between those that have the hardware to run the game and those that don't and as a game development company. Bethesda should be aware of this. The completely out of touch comment of, this is a next gen title when for most people the game looks and feels like a PS3 title. Is sadly going to mean lower scores on meta critic.

    If reviewers were honest about the game, they would review the game on a 3060. Which is the top ish part of the bell curve for gpu performance on steam. If your game does not look and feel fantastic to play on a 3060. Ur going to have a bad day in the user review section of Metacritic.
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  7. Sep 11, 2023
    6
    1. What strikes me at first? This game looks and feels old. It supposed be next gen and I didn't feel that for a moment playing XSX.
    Maybe changing or upgrading the game engine would help? I think you cannot change that feeling through game mods.
    Graphic mods sure it can be upgrade but the feeling sticks with you. 2. Space is empty and so does the planets in Starfield. It's repetitive,
    1. What strikes me at first? This game looks and feels old. It supposed be next gen and I didn't feel that for a moment playing XSX.
    Maybe changing or upgrading the game engine would help? I think you cannot change that feeling through game mods.
    Graphic mods sure it can be upgrade but the feeling sticks with you.
    2. Space is empty and so does the planets in Starfield. It's repetitive, feedex, loading screen etc not something I enjoyed the most. Less, more dense and diverse planets would be much more fun to play. Walking and walking, scanning, gathering materials is simply boring.
    3. Perk wall is the next thing, everything you can do in the game is behind perk wall so don't be suprised if you have to abandon mission because you don't have needed perk.
    4. There is no need for spaceship, you teleport from one place to another through loading screens and if there was no spaceship in the game I wouldn't even care. And it's behind perk wall aswell.
    5. The game for me is a bit souless and lacking of immersion. AI is mediocre at most with some exceptions of guns fights which sometimes are actually very good, guns are responsive and feels great and I think is the best part of the game.
    6. Main story is in my opinion boring. Years of development, basically unlimited budget and that's the main story?

    So to my overall rating of 6/10 it is mediocre game with couple of good moments. If this was a PS4 game or Xbox One it would be 9/10 or goty but it's not it supposed to be next gen. I feel that this game came really to late. As I said the first thing that hits me is the outdated feel and looks of the game. It's not how AAA game from big studio with big money should look and feel like. Waiting for heavy mods and DLC as big as that in Witcher 3
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  8. Sep 11, 2023
    7
    This game feels like a singleplayer mmo, instead of a fully flashed out singleplayer experience you get:

    -Empty worlds with recycled content to grind -Fetch quest after fetch quest after fetch quest -30 fps cap, no performance mode -Braindead AI -Cities full of traders and other fetch quests with little boring stories added for flavour or go kill this/deliver this quests -Barely
    This game feels like a singleplayer mmo, instead of a fully flashed out singleplayer experience you get:

    -Empty worlds with recycled content to grind
    -Fetch quest after fetch quest after fetch quest
    -30 fps cap, no performance mode
    -Braindead AI
    -Cities full of traders and other fetch quests with little boring stories added for flavour or go kill this/deliver this quests
    -Barely industry standard space combat
    -Non-existent space exploriation outside of occasional random encounter
    -Rooms upon rooms upon rooms filled with meaningless objects for your ocd friend to pick up
    -No enemy variation (90% of the enemies are human pirates)
    -Awful main story
    -Want to land? load screen. Want to enter a room? load screen. Want to go on a elevetor? load screen...
    -All the classic Bethesda title flaws(bugs,recycled content etc.)

    The only good things in the game are:

    -Ship building
    -Improved combat
    -Environment design
    -Some quests are actually worth playing

    If i boot up any of the old titles right now the game is fun and engaging from start to finish,
    they are filled to the brim with cool stories and adventures to experience, meanwhille in Starfield wherever i go there is someone that wants me to do some tedious busy work for them.
    They took their usual experience and decided to split it up in 100 planets (of the 1000) and added procedural generation to fill the gaps as a result the game is a slog if you play like you would do normally.

    Most of the critic reviews were probably bought, there is simply no way that this game manages to sit even remotely close to baldur's gate 3 score, do not trust the shills watch some gameplay and then make up your mind based on what you witness with your own eyes.

    To end my review, this game is just mid but if you really want to experience it regardless i highly suggest you only do the faction quests, it seems that's where all the effort went.
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  9. Sep 11, 2023
    5
    If it were an MMO, it would have the potential to be a good game. The structure is there, the planets, the construction of ships and bases, everything ready for the community itself to build a collaborative story. But as a single player (or even party player), it's a boring game, with uninteresting and poorly rendered NPCs, empty planets and a very vanilla UI.
  10. Sep 11, 2023
    5
    Decent questing, but zero depth. Bethesda has lost the magic they once had, and continues in a rapid downslide. This game is only worth touching if you have GamePass. Do not spend money on this garbage.
  11. Sep 11, 2023
    5
    It’s fun, but it’s also a Bethesda game, so it’s broken. I came across a bug that has halted my progress and I’m not sure I wanna go all the way back and start the mission over. I might eventually, but for now, it’s hard to justify wasting my time with a busted game. A 5 is being generous because I did have fun for the 12 hours before that happened.
  12. Sep 11, 2023
    6
    I feel these ''RPG games by Bethesda'' are outdated. They all become really boring if you played one, you played them all as they are just re-skins. This time, they dramatically improved the dialogue and consequences and branching paths which is a BIG improvement over Fallout 4. It's a better game overall but it's still a boring formula: You are in a massive sandbox with NPC's to talk toI feel these ''RPG games by Bethesda'' are outdated. They all become really boring if you played one, you played them all as they are just re-skins. This time, they dramatically improved the dialogue and consequences and branching paths which is a BIG improvement over Fallout 4. It's a better game overall but it's still a boring formula: You are in a massive sandbox with NPC's to talk to and hear conversations(I find that incredibly boring by now). It's all about immersing yourself into the lore of the world and getting tidbits of information from the NPCs which add to the overall world. It's no different than forcing yourself to read a novel about a story in another universe but with visuals. Problem is... it's just not fun if you've done it before(if it's your first time ever...you're going to have a blast though. It's going to blow your mind). But there's only so many times that I can play these kinds of games. I was exausted after a few hours... I realized it's just a big collection of ''checklist world'' with people to speak to and open up more dialogue trees and other stories. It was never really fun. Once the novelty wears off(which it wore off really quickly for me), I was left with wanting to go find something with ''gameplay'' which this doesn't. It's gameplay consists of going to procedurally generated environments and shooting then looting. That's the other thing, there are far too many useless items as usual you are spending 50%of the game just looting and managing your inventory. You've done it for hundreds of hours before in Bethesda games... you want to repeat that again? I just couldn't do it. It's not fun and it doesn't add anything anymore beyond faking depth into a game. The worst thing about this game is the empty promises they made initially such as ''the most expansive space world'' you've ever seen and you'll be able to ''travel'' to other planets. I'm sorry but travelling through ''menus'' and teleporting to a cutscene of your planet landing is not my idea of ''the most expansive space travel'' that they had initially hyped this game to be but then changed their claims later on. The ONE feature a space game needs is launching from earth and hitting the atmosphere and piercing through the different levels of the sky until you are in space. That's the coolest aspect of No Man Sky, why would you NOT have that option available for a space game? I'm not saying that it should be mandatory because eventually we will use the fast travel option. BUT to not have it in a space game was a huge con for me personally.

    Problem is the game was on gamepass so they easily got ''millions playing it'' so they will use that as an excuse to build more boring games like this. Sorry it's just an overdone formula by this point. I couldn't last more than a few hours before I was building boredom into my life. I rather play a game with actual gameplay versus a NPC dialogue encyclopedia with menu fast travelling simulator. Is it a bad game? Heck no! It's just a tired and overdone formula that those who played Fallout 3,4,76,Skyrim,Oblivion,Morrowind...that I am completely done at this point. How many dialogues can you listen to before you get tired of listening to random ''stories'' NPCs tell you? They should've released this game 10 years ago.
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  13. Sep 11, 2023
    5
    I’m scoring this game as a 5 because that’s considered the highest failing grade in the US (60+ is usually passing). Starfield could be an incredible game, but it was rushed to launch and fails a basic test: stability. As of today, it’s an unplayable mess, and an insult to Bethesda’s loyal fanbase.

    I paid $499 for a Series X just to play this console exclusive. I paid another ~$100 for
    I’m scoring this game as a 5 because that’s considered the highest failing grade in the US (60+ is usually passing). Starfield could be an incredible game, but it was rushed to launch and fails a basic test: stability. As of today, it’s an unplayable mess, and an insult to Bethesda’s loyal fanbase.

    I paid $499 for a Series X just to play this console exclusive. I paid another ~$100 for early access. It’s been hard to form an opinion of the game’s story, gameplay, mechanics, etc., because it has crashed my console every ~30-60 minutes over the course of 20+ gameplay hours due to overheating. I’ve reached out to Bethesda and Microsoft on this issue. Neither party will accept responsibility; they both told me to reach out to the other company. That said, they acknowledge it. If you search Reddit, Discord, X, or Google for “Starfield Xbox crash,” you’ll see there are hundreds of others dealing with the same issue, and we’re all being told that nothing will be done unless we essentially beta test the game and send crash reports through an app on Xbox that—wait for it—we can’t launch until the system cools down from overheating.
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  14. Sep 11, 2023
    5
    Starfield se configura como un fugaz resplandor en el firmamento de los videojuegos, una constelación de decepción en lugar de una galaxia de éxtasis. Su ambición galáctica se eclipsa en una ejecución deficiente, sumiendo al jugador en un cosmos de desencanto irremediable.
  15. Sep 11, 2023
    5
    This review contains spoilers, click expand to view. Juego enorme, no es perfecto, pero tiene contenido y calidad para ser un referente del RPG durante los próximos años Expand
  16. Sep 11, 2023
    5
    Amazing game!! Don’t listen to bad reviews from PlayStation players salty.
  17. Sep 11, 2023
    7
    same dungeon/ cave /house layout on every planet. all character have plot armour. Npc are uncanny. Boss fights are boring. same enemy placement on every planet. enemy variety is almost nom-existant. main story repetitive/ boring. character are almos all bland and un- interesting. a lot load screen. game breakinq bugs.
  18. Sep 11, 2023
    5
    Un All You Can Eat, in cui si mangia appena decentemente per essere un All You Can Eat, ma dove si paga come in un ristorante stellato.

    Ovvero un gioco che fa tante, tantissime cose, ma tutte in maniera mediocre: nei singoli aspetti, gdr, esplorazione, gestione degli avamposti, costruzione delle navi, viene surclassato da giochi più vecchi e meno costosi. Occorre poi stendere un velo
    Un All You Can Eat, in cui si mangia appena decentemente per essere un All You Can Eat, ma dove si paga come in un ristorante stellato.

    Ovvero un gioco che fa tante, tantissime cose, ma tutte in maniera mediocre: nei singoli aspetti, gdr, esplorazione, gestione degli avamposti, costruzione delle navi, viene surclassato da giochi più vecchi e meno costosi.

    Occorre poi stendere un velo pietoso sul comparto tecnico, dove un motore vecchio già in FO4 inevitabilmente soccombe di fronte alle ambizioni del progetto.
    E su una Deficienza Artificiale del tutto improponibile nel 2023, particolarmente fastidiosa nella gestione dei Companion.

    Se poi si considerassero le enormi aspettattive pompate e disattese il voto potrebbe essere sicuramente più basso.
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  19. Sep 11, 2023
    6
    Mediano, nada surpreende a não ser os detalhes que somente os mais entusiasta sobre viagem e espaço vão entender Um sistema de modificação de nave interessante mas que cansa e não motiva a exploração desse recurso.
    Mas é um jogo razoável, não é perfeito e não me prendeu
  20. Sep 11, 2023
    6
    It was 2006 when I first turned on Oblivion, hadn't had an Xbox long and I remember venturing out of the sewer to be greeted with a feeling of being truly overwhelmed. What a game that was for the time.

    I am yet to experience this with Starfield - premise is good, flying around the infinite universe, righting wrongs or maybe causing a few wrongs yourself. Yet I don't feel free. I
    It was 2006 when I first turned on Oblivion, hadn't had an Xbox long and I remember venturing out of the sewer to be greeted with a feeling of being truly overwhelmed. What a game that was for the time.

    I am yet to experience this with Starfield - premise is good, flying around the infinite universe, righting wrongs or maybe causing a few wrongs yourself. Yet I don't feel free. I feel bound by the menu's and repetitive cut scenes.

    The storyline is a little underwhelming, characters are very wooden and the locations feel very small and very repetitive.

    You essentially travel around violently murdering very similar enemies in settings that look very similar from one another, looting very similar items that encumber you but instead of having to sell your inventory to keep yourself afloat financially you get paid ridiculously high amounts for very simple missions so now I don't really loot anyone except high ranking mission bosses for the odd rare weapon or item.

    The characters you interact with have no personality, this game is a 17+ but you'd think you were sitting through a Sunday morning church service - I have not heard one profanity or met any real characters with any menace or intimidation.

    The levelling up system seems to be a complete waste of time, as soon as I found a decent gun I was able to destroy enemies far higher in level than me, so now there is no feeling of vulnerability.

    You can choose to have a high ability of persuasion to help with conversations but honestly you are better off with going down the straight up violence route to get to your goals so it feels completely useless.

    Jumping into a new system or planet I am yet to have any real random events, I haven't been part of any real space battles or anything on a grand scale that makes me think wow WTF is going on? This game just gives the impression of Fallout 4 in space and planets may as well be jpegs in the distance. Every dock, landing, jump etc is all cutscenes and you can fast travel everywhere which frustratingly is a lot easier once you realise you can press the A button on your destination to access the travel screen.

    Combat is acceptable except the AI seems very dated, some enemies just randomly get up and flee, some enemies literally bring a knife to a gun fight and charge headlong into a hail of bullets. I have not been overly challenged with the gunplay and have found all encounters to be very similar.

    I am only 10 hours or so into the game, I will happily write a review again when I have put some serious time into this game, it is keeping me going but right off the bat - this isn't Bethesda's best game. A lot of reviewers have given the developer credit for trying to make something of such a grand scale but ultimately through repetition alone it will have a shelf life.

    its the constant jumping from load screens that underwhelm me along with it being stuck on 30fps which I was quite surprised to learn.

    A couple of bugs so far was stuck in a character conversation but the game continued and a stuck loading screen both resulting in reloads but the game saves often so this doesn't result in lost time.

    Space combat is quite good, I found myself quite enjoying it once I got to grips with the controls and is a good change from the monotony of the gunfights.

    Ultimately this game has a lot going on but doesn't do any of it exceedingly well leaving you feeling a little disappointed.

    That being said RPG's that the people want cannot be made as we do not have the technology yet to create what Starfield wants to be.

    I was hoping for a game that mixes Halo, Elite Dangerous, No Man's Sky, Otherworld's and Oblivion but sadly we have an ok game that is splitting opinions, that is entirely fair.
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  21. Sep 11, 2023
    5
    For me to p**p on. 2023 and there is no map that's actually usefull :-)
    Bethesda should pay real currency to modder's for fixing their half-baked
    products. Its gonna be playable in 24 months or more, but I wouldn't pay
    20$ for it now.
  22. Sep 11, 2023
    5
    Bethesda has created Fallout 4 (not New Vegas) in space. It's a mixed bag clunky, repetitive, 30fps on Xbox is very very slow and clunky but the side quests are entertaining.

    This game does not live up to the hype but is good enough to eat a couple of hundred hours...
  23. Sep 11, 2023
    5
    One of the most difficult games to rate in the past 10 years.
    A single player RPG without micro-transactions, a massive world with many hand-crafted locations that definitely provide for memorable scenes, events and experiences on the one hand, on the opposite a myriad of loading screens, barren landscapes that are just material item dumps and the worst possible way of implementing space
    One of the most difficult games to rate in the past 10 years.
    A single player RPG without micro-transactions, a massive world with many hand-crafted locations that definitely provide for memorable scenes, events and experiences on the one hand, on the opposite a myriad of loading screens, barren landscapes that are just material item dumps and the worst possible way of implementing space combat I have seen since Star Trek on the ATARI.

    To start with the BAD parts, first of all the worst things of this game that is supposed to be space exploration are... well, "space" and "exploration". Space is, excluding Bethesda's roughly 100 handcrafted locations, a huge soulless void. You start on a map screen, choose a star system, check the next screen, choose a planet or moon, check the next screen, click on a spot to land and then all you do is run around to pick up rocks. Some planets have enemies and other stuff to pick up (yay, plants) and there is a set of random locations from the "abandoned facility and loot item caves" catalogue, which gets repetitive very, very soon.

    WHEN you visit a planet with a non-random hand-crafted location, that is where the game shines. I won't spoil anything, but there have been a lot of locations in the first 50 hours of my play so far with great environmental storytelling, places that gave me the creeps etc. - just do the mission where you have to get the wine and you'll know what I mean, that location was insanely fun to play.

    But then, space combat feels like dreaming about playing Superman 64 and desperately trying to wake up and is absolutely unplayable unless the difficulty is set to the lowest. Apart from seeing my ship land for 800 times in non-skippable loading screens the controls suck, and there's just no point to have this in the game. Space is not freely explorable, you just chase a few squares above a planet JPG backdrop basically, it doesn't even feel like you're actually moving the ship in any direction, more like changing camera angles until you finally have the damn enemy ship in your crosshairs.

    Back to the good stuff. A lot of characters have a LOT to talk about, sometimes little quests will start during seemingly small-talk conversations, and the world building is great. I spent literally the first 3 hours of the game just in the first city talking to people and I was not bored at all. NPCs move around, some talk to each other enabling you to listen in on their conversations, and doing that sometimes actually triggers a quest. And then, on the other hand there's the companions. There's not a lot of them, most of them have to be "bought" to even follow you, and there's maybe 1 or 2 that are interesting. Most are bland and boring, and the ones that seem fun at first either have a weird accent or are useless in battle. Even just the mercenaries for hire in Skyrim are a more interesting squad of characters than all the companions in Starfield combined.

    I had a good time so far, and I will keep playing for hundreds of hours for sure, but Starfield is definitely no revolution (it probably also was never meant to be one in the first place) and I don't feel the immersion I felt while playing Oblivion, Skyrim or any of the Fallout games from Bethesda, which is probably due to the fact that there is too much of everything (too many planets, too many systems, etc.) but it definitely is a game that you can have a good time with, the shooting is decent enough, the story is good, some of the faction story lines are good, the music is very good at times, and if you can work around the insanely dumb space combat and don't mind running around for 10 minutes on a grey landmass with nothing but sand and rock just to get 4 chunks of aluminum, you're going to enjoy it.
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  24. Sep 11, 2023
    5
    This is game is disappoing when you just played BG3.
    I played all previous Bethesda games... and this one is to close to the previous ones, and as such seems to be 10 years old
    Big empty places where you spend hours walking to do very low-interest tasks Quests are fetch-and come back based for more parts Combats are like hitting bick sacks of HP until you get a better gun Inventory
    This is game is disappoing when you just played BG3.
    I played all previous Bethesda games... and this one is to close to the previous ones, and as such seems to be 10 years old
    Big empty places where you spend hours walking to do very low-interest tasks
    Quests are fetch-and come back based for more parts
    Combats are like hitting bick sacks of HP until you get a better gun
    Inventory space management takes 20% of your total gameplay time... and the impact on your walking speed and O2 consumption doesn't bring any gameplay interest

    so yes, from time to time you discover a very nice place, or a quest that has more interest... but so much waiting between two interesting times.

    Being released a few weeks after BG3 which is the complete opposite hits hard. Very hard.
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  25. Sep 11, 2023
    6
    Much better than fallout 4. Some of the dialogues are still cringe, but most them are really good. Neon is a blast. Main plot starts slow but interesting. Shooting is fun, ship building is really good. Face animation sucks. Very often people in dialogues are not facing the character at all, you can only see their backs.
  26. Sep 11, 2023
    5
    Si bien es un juego disfrutable los menús la falta de exploración y movilidad en las naves y el gran número de Bugs junto a su apartado gráfico hace que el juego deje bastante que desear es el típico ejemplo de lo que puedo haber sido y termino siendo.
  27. Sep 11, 2023
    6
    Really disappointed with this.. wanted to like it so bad but the exploration is awful with completely barron worlds that contain basically one lifeform/animal and invisible walls everywhere. If you expecting skyrim or fallout in space you will be hugely disappointed with this. It fails massively in comparison with mass effect or even the outer world in my opinion.
  28. Sep 11, 2023
    7
    Starfield is basically fallout 4 in space with a better dialog system and better side quests. I hated fallout 4 but I really like starfield mainly because Bethesda went more back to their previous roots in rpg mechanics with this game then a more casual approach like they did in Fallout 4. The game is good and I have fun in Starfield and this game would have been an 8 for me. However, thisStarfield is basically fallout 4 in space with a better dialog system and better side quests. I hated fallout 4 but I really like starfield mainly because Bethesda went more back to their previous roots in rpg mechanics with this game then a more casual approach like they did in Fallout 4. The game is good and I have fun in Starfield and this game would have been an 8 for me. However, this game has had the same graphics, same bugs and same loading screens since skyrim. Bethesda made a good game but it's a game they made from the 360 Era. Final score 7/10. Expand
  29. Sep 10, 2023
    6
    Bonjour, Je lui mets la note de 6/10 ça reste un jeu jouable mais sans + Je m’attendais à beaucoup mieux et dans le genre c’est un énième witcher.
  30. Sep 10, 2023
    6
    MINUS: Outdated animations. Outdated engine. Too much Loading screen. Grinding. Typical Bethesda bugs. Boring exploring. Strange flight controls. PLUS: Solid optimization on X. Interesting characters. SHORT: Not in top 5 space games, even StarCitizen pre- alpha is 5x better and more interesting and fun. DISSAPOINTING
Metascore
83

Generally favorable reviews - based on 81 Critic Reviews

Critic score distribution:
  1. Positive: 69 out of 81
  2. Negative: 1 out of 81
  1. 70
    It's a big game, but starts way too slowly, and may never get interesting.
  2. Oct 16, 2023
    90
    It is true that you'll find a good number of barren wastelands with little to do other than extracting some resources and take off to more interesting places, but again it really depends on how you want to play. There's so much to do, so many systems and abilities to explore, missions to complete, spaceships to loot, and species to catalogue, that I honestly don't think there's anybody who thinks that exploring every square meter of this universe is the better way to enjoy Starfield.
  3. Oct 15, 2023
    80
    While it has weak spots and doesn’t push many boundaries, Starfield is still an excellent RPG experience. Bethesda has once again mastered the things it built its reputation on – world building, quest design, and deep customization. However, it’s found new things to excel at too, with exciting combat and a novel implementation of New Game Plus.