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6.4

Mixed or average reviews- based on 6232 Ratings

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  1. Sep 12, 2023
    5
    Lots and lots to see, different ways of approaching, sone really good detail in places, huge game, plenty to do and even funny at atimes with the unpredictably that happen Bethesda games. Even the empty planets can be quite immersive just walking around reaching places and watching out for miles into a lonely desolate world, and can be a nice change. A game that where you decide to go andLots and lots to see, different ways of approaching, sone really good detail in places, huge game, plenty to do and even funny at atimes with the unpredictably that happen Bethesda games. Even the empty planets can be quite immersive just walking around reaching places and watching out for miles into a lonely desolate world, and can be a nice change. A game that where you decide to go and do one thing or reach a area but end up doing many other things as there's so many things that can distract you like: reading random books, site seeing, watching NPC, finding notes, enjoying the environment, upgrading, listening in on NPC, experimenting, discovering secrets, building ships, mining, discovering quests, experiencing random events, messing around with physics...etc..etc. The graphics at times can really impress and with detail, even when not at its best this game still looks great for most part. The games feels smooth and is great to have a 3rd perspective view. The action is good and very functional and dies the job well enough without all the OTT flashy action modern games seem to do and without QTE and Scripted events - it's more back to basics but in a very good way! This is not No Man's Sky, they are different games with only Space being the common theme. For Starfield is Mass Effect meets Skyrim but with its own features, that you experience as you further get into the game. A quality game that brings adventure, RPG, exploration, different styles of approach, action, story, quests this branch out, customisation, and other things and also considering the freedom, random events and scale of this game...it delivers a very enjoyable and immersive game that will give players different experiences each time you play - a game that can and will probably still be played 10yrs(+) from now as updates, mods, dlc will start to appear just like on classics Skyrim, Fallout games. Expand
  2. Sep 9, 2023
    7
    I am enjoying it, but there are some issues that stop it being a great game imo.

    - graphics are average - loading screens kill the immersion for me - fast travel is way too easy, never need to fly your ship. - piracy not great when you're left with 1000 credits once you've "registered" the ship - personally I don't like the way the perk system works - economy and price of some items needs
    I am enjoying it, but there are some issues that stop it being a great game imo.

    - graphics are average
    - loading screens kill the immersion for me
    - fast travel is way too easy, never need to fly your ship.
    - piracy not great when you're left with 1000 credits once you've "registered" the ship
    - personally I don't like the way the perk system works
    - economy and price of some items needs reworking imo

    Hopefully some of this will be addressed with patches
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  3. Sep 12, 2023
    5
    As this will be a less-than-flattering review, it will no doubt be relegated to the 'review bombing' category. Because, apparently, there can be no legitimate complaints that are not part of some right-wing conspiracy. And if you think that's hyperbole on my part, do yourself a favour and read any number of articles from gaming sites trying to gaslight you into believing that no rational,As this will be a less-than-flattering review, it will no doubt be relegated to the 'review bombing' category. Because, apparently, there can be no legitimate complaints that are not part of some right-wing conspiracy. And if you think that's hyperbole on my part, do yourself a favour and read any number of articles from gaming sites trying to gaslight you into believing that no rational, reasonable person would do anything less than worship at the altar of Todd Howard for what is, according to certain critic reviews, one of the greatest games ever.

    There have already been a number of comparisons made between Starfield and Mass Effect for mainly story-based reasons and the obvious challenges that come with creating an original sci-fi IP.
    But where Bioware gave a masterclass in writing and game design, Bethesda has created a vast universe of staid, lifeless characters and locations in service of a trite and forgettable story-line.

    To this day, I still love the first Mass Effect game. It's clunky as hell to play and, compared to modern games, a bit of an eye sore at times, but it nailed three important ingredients when it comes to forging a memorable space opera: plot, characters, and exploration. Even the barren, lifeless planets in Mass Effect were more rewarding to explore.
    Mass Effect gave us memorable antagonists like Saren and the reapers. Starfield? Not even worth mentioning.
    Mass Effect's companions are among the most loved of any gaming franchise. Starfield? Not one of them resonates in any way. I've seen K-Mart mannequins with more personality.
    As for the main story, I don't want to go into detail without giving away spoilers, but it's as clear as day that Starfield has taken inspiration from Mass Effect, which, in a way, is to be expected and is perfectly fine if executed correctly. But instead of using that inspiration to create something new and memorable, Starfield's main quest is a lazy MacGuffin adventure.

    And then ... and then there is "the message". This may well be the real reason why left-wing gaming outlets are so driven to write off any and all critiques of Starfield as being right-wing trolling; they are committed to defending "the message" at all costs.

    Bias in storytelling is unavoidable, and I wouldn’t have a real problem with a progressive narrative if it was done organically, subtly, and woven into the story. Instead, it is blatantly clear that an agenda was at play here. Quotas had to met and “the message” delivered. This was current-day social issues masquerading as how the future should be according to those pushing this agenda. Simply put, the story is secondary to “the message”.
    It is so utterly blatant with the characters you meet and their predictable dialogue.

    The following is a list compiled by a player on Steam:

    "First person you meet in a position of authority - Woman
    Leader of Constellation, the main quest faction - Woman
    President of the United Colonies, biggest faction - Woman
    Freestars Lead Ranger and quest giver - Woman
    CEO of Ryujin industries - Woman
    Ryujin Industries quest giver - Woman
    Shaw gang leader - Woman
    Owner of Red Mile - Woman
    Head of security for Red Mile - Woman

    Zealots from the dominant religions - White dudes
    Heads of Xenofresh, the corrupt drug-pedalling corpos - White dudes
    Corrupt and cruel administrator of Neon - White dude
    Corrupt governor of Mars - white dude
    Snobbish bankroller at Constellation - White dude"

    At one point, we’re told by a minor character multiple times just how awesome a particular captain of the marines is – that she’s the best damn marine ever. Get it? Women can not only be as good as men in any endeavour imaginable, but better! This may be a computer game set in a fictional universe, but when women are constantly being paraded as better warriors than men, we’ve suddenly lost all contact with reality and, as a result, immersion. We’ve seen this trend for years now with any number of movies, TV shows, and games, but it is so in-your-face with Starfield that you’re never able to truly lose yourself in this universe.

    And to any writer out there wanting to know how to write ‘strong’ female characters – watch Alien and T2. They’re strong not because they try to out-masculine men, but because of inner strength that helps them overcome their lack of physical strength, which in turn makes them more relatable. Shoving a conga line of masculine, unrelatable, unlikeable, sassy, Karen-esque heroines in our faces in an attempt to cure us of our misogyny only makes us want to call you out even more for pushing your agenda.
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  4. Sep 12, 2023
    7
    Starfield really is just Fallout 4 with some space thrown in. But I don’t think that’s a bad thing especially if you are a fan of Bethesda's games and its quasi-sense of freedom. While some of the main quest is uninteresting, the side quests are where the real stories are, much like previous games. The ship building is not overly deep but it still has enough to make it enjoyable. BaseStarfield really is just Fallout 4 with some space thrown in. But I don’t think that’s a bad thing especially if you are a fan of Bethesda's games and its quasi-sense of freedom. While some of the main quest is uninteresting, the side quests are where the real stories are, much like previous games. The ship building is not overly deep but it still has enough to make it enjoyable. Base building I could take or leave but it is a good source of resources to make money or expand your base if you really want to. Space combat is decent. It’s a welcome respite from “ground” missions though does not have any of that depth. It’s more like a palette cleanser between quests than anything else. Overall it’s a fun game. As a Bethesda fan it feels familiar and almost comforting. Is it game of the year? Probably not. Is it what Microsoft wants it to be, their Zelda to Nintendo’s Switch? I’m not sure. As someone who owns both consoles I’m glad when a game on either system turns out to be fun. I have no ill will towards either company. The better their games are, the more games we have to enjoy. And a bit of competition helps. Will it be the game that makes game pass and cloud gaming the big seller and the future? Probably not. Expand
  5. Sep 12, 2023
    6
    Después de estar emocionado durante los últimos meses como aficionado a la astronomía, las primeras 10 horas del juego han destrozado todas mis expectativas. Desde repetir los mismos errores que en otros juegos teniendo que gastar horas en manejar el inventario hasta reducir los viajes con la nave a meras "cutscenes", que es lo que más me ha dolido. En definitiva, es el juego de siempre deDespués de estar emocionado durante los últimos meses como aficionado a la astronomía, las primeras 10 horas del juego han destrozado todas mis expectativas. Desde repetir los mismos errores que en otros juegos teniendo que gastar horas en manejar el inventario hasta reducir los viajes con la nave a meras "cutscenes", que es lo que más me ha dolido. En definitiva, es el juego de siempre de Bethesda (tanto con sus pros y sus contras) pero en el que el concepto de "aventura espacial" parece un añadido a última hora o tan sólo un rasgo superficial. La UI es aparatosa y poco intuitiva y creo que gasta demasiados recursos para lo regular que se ve. La historia no me ha enganchado en ningún momento, creo que los desarrolladores en general deberían intentar apartarse del protagonista "recadero", lo que menos me gusta de un juego es tener que trabajar en él, sobretodo cuando ese trabajo no es nada divertido y solo lo hago para conseguir una recompensa o progresar en la historia.

    Puntos positivos:
    - La música
    - La ambientación
    - La personalización (personaje, nave, base, etc)

    Puntos negativos:
    - La exploración (las pantallas de carga son abusivas)
    - El inventario (estoy cansado de recoger basura accidentalmente que luego tengo que vender o tirar)
    - Las misiones repetitivas
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  6. Sep 12, 2023
    6
    It's a decent Bethesda game with the usual Bethesda jank. It's basically fallout 4 in space. There are some truly odd choices. In all honesty this game could be a 9 out of 10 in around 6 months to a year. Once the modding community has fixed it. It's a really good game. It's just going to take time to get there. For instance, the game is optimised to run smoothly on a RTX4080 and that'sIt's a decent Bethesda game with the usual Bethesda jank. It's basically fallout 4 in space. There are some truly odd choices. In all honesty this game could be a 9 out of 10 in around 6 months to a year. Once the modding community has fixed it. It's a really good game. It's just going to take time to get there. For instance, the game is optimised to run smoothly on a RTX4080 and that's from the horse's mouth. That card accounts for like 0.53% of users on steam. So, for the vast majority of players the game looks and feels terrible to play.

    There is this huge gap between those that have the hardware to run the game and those that don't and as a game development company. Bethesda should be aware of this. The completely out of touch comment of, this is a next gen title when for most people the game looks and feels like a PS3 title. Is sadly going to mean lower scores on meta critic.

    If reviewers were honest about the game, they would review the game on a 3060. Which is the top ish part of the bell curve for gpu performance on steam. If your game does not look and feel fantastic to play on a 3060. Ur going to have a bad day in the user review section of Metacritic.
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  7. Sep 11, 2023
    6
    1. What strikes me at first? This game looks and feels old. It supposed be next gen and I didn't feel that for a moment playing XSX.
    Maybe changing or upgrading the game engine would help? I think you cannot change that feeling through game mods.
    Graphic mods sure it can be upgrade but the feeling sticks with you. 2. Space is empty and so does the planets in Starfield. It's repetitive,
    1. What strikes me at first? This game looks and feels old. It supposed be next gen and I didn't feel that for a moment playing XSX.
    Maybe changing or upgrading the game engine would help? I think you cannot change that feeling through game mods.
    Graphic mods sure it can be upgrade but the feeling sticks with you.
    2. Space is empty and so does the planets in Starfield. It's repetitive, feedex, loading screen etc not something I enjoyed the most. Less, more dense and diverse planets would be much more fun to play. Walking and walking, scanning, gathering materials is simply boring.
    3. Perk wall is the next thing, everything you can do in the game is behind perk wall so don't be suprised if you have to abandon mission because you don't have needed perk.
    4. There is no need for spaceship, you teleport from one place to another through loading screens and if there was no spaceship in the game I wouldn't even care. And it's behind perk wall aswell.
    5. The game for me is a bit souless and lacking of immersion. AI is mediocre at most with some exceptions of guns fights which sometimes are actually very good, guns are responsive and feels great and I think is the best part of the game.
    6. Main story is in my opinion boring. Years of development, basically unlimited budget and that's the main story?

    So to my overall rating of 6/10 it is mediocre game with couple of good moments. If this was a PS4 game or Xbox One it would be 9/10 or goty but it's not it supposed to be next gen. I feel that this game came really to late. As I said the first thing that hits me is the outdated feel and looks of the game. It's not how AAA game from big studio with big money should look and feel like. Waiting for heavy mods and DLC as big as that in Witcher 3
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  8. Sep 11, 2023
    7
    This game feels like a singleplayer mmo, instead of a fully flashed out singleplayer experience you get:

    -Empty worlds with recycled content to grind -Fetch quest after fetch quest after fetch quest -30 fps cap, no performance mode -Braindead AI -Cities full of traders and other fetch quests with little boring stories added for flavour or go kill this/deliver this quests -Barely
    This game feels like a singleplayer mmo, instead of a fully flashed out singleplayer experience you get:

    -Empty worlds with recycled content to grind
    -Fetch quest after fetch quest after fetch quest
    -30 fps cap, no performance mode
    -Braindead AI
    -Cities full of traders and other fetch quests with little boring stories added for flavour or go kill this/deliver this quests
    -Barely industry standard space combat
    -Non-existent space exploriation outside of occasional random encounter
    -Rooms upon rooms upon rooms filled with meaningless objects for your ocd friend to pick up
    -No enemy variation (90% of the enemies are human pirates)
    -Awful main story
    -Want to land? load screen. Want to enter a room? load screen. Want to go on a elevetor? load screen...
    -All the classic Bethesda title flaws(bugs,recycled content etc.)

    The only good things in the game are:

    -Ship building
    -Improved combat
    -Environment design
    -Some quests are actually worth playing

    If i boot up any of the old titles right now the game is fun and engaging from start to finish,
    they are filled to the brim with cool stories and adventures to experience, meanwhille in Starfield wherever i go there is someone that wants me to do some tedious busy work for them.
    They took their usual experience and decided to split it up in 100 planets (of the 1000) and added procedural generation to fill the gaps as a result the game is a slog if you play like you would do normally.

    Most of the critic reviews were probably bought, there is simply no way that this game manages to sit even remotely close to baldur's gate 3 score, do not trust the shills watch some gameplay and then make up your mind based on what you witness with your own eyes.

    To end my review, this game is just mid but if you really want to experience it regardless i highly suggest you only do the faction quests, it seems that's where all the effort went.
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  9. Sep 11, 2023
    5
    If it were an MMO, it would have the potential to be a good game. The structure is there, the planets, the construction of ships and bases, everything ready for the community itself to build a collaborative story. But as a single player (or even party player), it's a boring game, with uninteresting and poorly rendered NPCs, empty planets and a very vanilla UI.
  10. Sep 11, 2023
    5
    Decent questing, but zero depth. Bethesda has lost the magic they once had, and continues in a rapid downslide. This game is only worth touching if you have GamePass. Do not spend money on this garbage.
  11. Sep 11, 2023
    5
    It’s fun, but it’s also a Bethesda game, so it’s broken. I came across a bug that has halted my progress and I’m not sure I wanna go all the way back and start the mission over. I might eventually, but for now, it’s hard to justify wasting my time with a busted game. A 5 is being generous because I did have fun for the 12 hours before that happened.
  12. Sep 11, 2023
    6
    I feel these ''RPG games by Bethesda'' are outdated. They all become really boring if you played one, you played them all as they are just re-skins. This time, they dramatically improved the dialogue and consequences and branching paths which is a BIG improvement over Fallout 4. It's a better game overall but it's still a boring formula: You are in a massive sandbox with NPC's to talk toI feel these ''RPG games by Bethesda'' are outdated. They all become really boring if you played one, you played them all as they are just re-skins. This time, they dramatically improved the dialogue and consequences and branching paths which is a BIG improvement over Fallout 4. It's a better game overall but it's still a boring formula: You are in a massive sandbox with NPC's to talk to and hear conversations(I find that incredibly boring by now). It's all about immersing yourself into the lore of the world and getting tidbits of information from the NPCs which add to the overall world. It's no different than forcing yourself to read a novel about a story in another universe but with visuals. Problem is... it's just not fun if you've done it before(if it's your first time ever...you're going to have a blast though. It's going to blow your mind). But there's only so many times that I can play these kinds of games. I was exausted after a few hours... I realized it's just a big collection of ''checklist world'' with people to speak to and open up more dialogue trees and other stories. It was never really fun. Once the novelty wears off(which it wore off really quickly for me), I was left with wanting to go find something with ''gameplay'' which this doesn't. It's gameplay consists of going to procedurally generated environments and shooting then looting. That's the other thing, there are far too many useless items as usual you are spending 50%of the game just looting and managing your inventory. You've done it for hundreds of hours before in Bethesda games... you want to repeat that again? I just couldn't do it. It's not fun and it doesn't add anything anymore beyond faking depth into a game. The worst thing about this game is the empty promises they made initially such as ''the most expansive space world'' you've ever seen and you'll be able to ''travel'' to other planets. I'm sorry but travelling through ''menus'' and teleporting to a cutscene of your planet landing is not my idea of ''the most expansive space travel'' that they had initially hyped this game to be but then changed their claims later on. The ONE feature a space game needs is launching from earth and hitting the atmosphere and piercing through the different levels of the sky until you are in space. That's the coolest aspect of No Man Sky, why would you NOT have that option available for a space game? I'm not saying that it should be mandatory because eventually we will use the fast travel option. BUT to not have it in a space game was a huge con for me personally.

    Problem is the game was on gamepass so they easily got ''millions playing it'' so they will use that as an excuse to build more boring games like this. Sorry it's just an overdone formula by this point. I couldn't last more than a few hours before I was building boredom into my life. I rather play a game with actual gameplay versus a NPC dialogue encyclopedia with menu fast travelling simulator. Is it a bad game? Heck no! It's just a tired and overdone formula that those who played Fallout 3,4,76,Skyrim,Oblivion,Morrowind...that I am completely done at this point. How many dialogues can you listen to before you get tired of listening to random ''stories'' NPCs tell you? They should've released this game 10 years ago.
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  13. Sep 11, 2023
    5
    I’m scoring this game as a 5 because that’s considered the highest failing grade in the US (60+ is usually passing). Starfield could be an incredible game, but it was rushed to launch and fails a basic test: stability. As of today, it’s an unplayable mess, and an insult to Bethesda’s loyal fanbase.

    I paid $499 for a Series X just to play this console exclusive. I paid another ~$100 for
    I’m scoring this game as a 5 because that’s considered the highest failing grade in the US (60+ is usually passing). Starfield could be an incredible game, but it was rushed to launch and fails a basic test: stability. As of today, it’s an unplayable mess, and an insult to Bethesda’s loyal fanbase.

    I paid $499 for a Series X just to play this console exclusive. I paid another ~$100 for early access. It’s been hard to form an opinion of the game’s story, gameplay, mechanics, etc., because it has crashed my console every ~30-60 minutes over the course of 20+ gameplay hours due to overheating. I’ve reached out to Bethesda and Microsoft on this issue. Neither party will accept responsibility; they both told me to reach out to the other company. That said, they acknowledge it. If you search Reddit, Discord, X, or Google for “Starfield Xbox crash,” you’ll see there are hundreds of others dealing with the same issue, and we’re all being told that nothing will be done unless we essentially beta test the game and send crash reports through an app on Xbox that—wait for it—we can’t launch until the system cools down from overheating.
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  14. Sep 11, 2023
    5
    Starfield se configura como un fugaz resplandor en el firmamento de los videojuegos, una constelación de decepción en lugar de una galaxia de éxtasis. Su ambición galáctica se eclipsa en una ejecución deficiente, sumiendo al jugador en un cosmos de desencanto irremediable.
  15. Sep 11, 2023
    5
    This review contains spoilers, click expand to view. Juego enorme, no es perfecto, pero tiene contenido y calidad para ser un referente del RPG durante los próximos años Expand
  16. Sep 11, 2023
    5
    Amazing game!! Don’t listen to bad reviews from PlayStation players salty.
  17. Sep 11, 2023
    7
    same dungeon/ cave /house layout on every planet. all character have plot armour. Npc are uncanny. Boss fights are boring. same enemy placement on every planet. enemy variety is almost nom-existant. main story repetitive/ boring. character are almos all bland and un- interesting. a lot load screen. game breakinq bugs.
  18. Sep 11, 2023
    5
    Un All You Can Eat, in cui si mangia appena decentemente per essere un All You Can Eat, ma dove si paga come in un ristorante stellato.

    Ovvero un gioco che fa tante, tantissime cose, ma tutte in maniera mediocre: nei singoli aspetti, gdr, esplorazione, gestione degli avamposti, costruzione delle navi, viene surclassato da giochi più vecchi e meno costosi. Occorre poi stendere un velo
    Un All You Can Eat, in cui si mangia appena decentemente per essere un All You Can Eat, ma dove si paga come in un ristorante stellato.

    Ovvero un gioco che fa tante, tantissime cose, ma tutte in maniera mediocre: nei singoli aspetti, gdr, esplorazione, gestione degli avamposti, costruzione delle navi, viene surclassato da giochi più vecchi e meno costosi.

    Occorre poi stendere un velo pietoso sul comparto tecnico, dove un motore vecchio già in FO4 inevitabilmente soccombe di fronte alle ambizioni del progetto.
    E su una Deficienza Artificiale del tutto improponibile nel 2023, particolarmente fastidiosa nella gestione dei Companion.

    Se poi si considerassero le enormi aspettattive pompate e disattese il voto potrebbe essere sicuramente più basso.
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  19. Sep 11, 2023
    6
    Mediano, nada surpreende a não ser os detalhes que somente os mais entusiasta sobre viagem e espaço vão entender Um sistema de modificação de nave interessante mas que cansa e não motiva a exploração desse recurso.
    Mas é um jogo razoável, não é perfeito e não me prendeu
  20. Sep 11, 2023
    6
    It was 2006 when I first turned on Oblivion, hadn't had an Xbox long and I remember venturing out of the sewer to be greeted with a feeling of being truly overwhelmed. What a game that was for the time.

    I am yet to experience this with Starfield - premise is good, flying around the infinite universe, righting wrongs or maybe causing a few wrongs yourself. Yet I don't feel free. I
    It was 2006 when I first turned on Oblivion, hadn't had an Xbox long and I remember venturing out of the sewer to be greeted with a feeling of being truly overwhelmed. What a game that was for the time.

    I am yet to experience this with Starfield - premise is good, flying around the infinite universe, righting wrongs or maybe causing a few wrongs yourself. Yet I don't feel free. I feel bound by the menu's and repetitive cut scenes.

    The storyline is a little underwhelming, characters are very wooden and the locations feel very small and very repetitive.

    You essentially travel around violently murdering very similar enemies in settings that look very similar from one another, looting very similar items that encumber you but instead of having to sell your inventory to keep yourself afloat financially you get paid ridiculously high amounts for very simple missions so now I don't really loot anyone except high ranking mission bosses for the odd rare weapon or item.

    The characters you interact with have no personality, this game is a 17+ but you'd think you were sitting through a Sunday morning church service - I have not heard one profanity or met any real characters with any menace or intimidation.

    The levelling up system seems to be a complete waste of time, as soon as I found a decent gun I was able to destroy enemies far higher in level than me, so now there is no feeling of vulnerability.

    You can choose to have a high ability of persuasion to help with conversations but honestly you are better off with going down the straight up violence route to get to your goals so it feels completely useless.

    Jumping into a new system or planet I am yet to have any real random events, I haven't been part of any real space battles or anything on a grand scale that makes me think wow WTF is going on? This game just gives the impression of Fallout 4 in space and planets may as well be jpegs in the distance. Every dock, landing, jump etc is all cutscenes and you can fast travel everywhere which frustratingly is a lot easier once you realise you can press the A button on your destination to access the travel screen.

    Combat is acceptable except the AI seems very dated, some enemies just randomly get up and flee, some enemies literally bring a knife to a gun fight and charge headlong into a hail of bullets. I have not been overly challenged with the gunplay and have found all encounters to be very similar.

    I am only 10 hours or so into the game, I will happily write a review again when I have put some serious time into this game, it is keeping me going but right off the bat - this isn't Bethesda's best game. A lot of reviewers have given the developer credit for trying to make something of such a grand scale but ultimately through repetition alone it will have a shelf life.

    its the constant jumping from load screens that underwhelm me along with it being stuck on 30fps which I was quite surprised to learn.

    A couple of bugs so far was stuck in a character conversation but the game continued and a stuck loading screen both resulting in reloads but the game saves often so this doesn't result in lost time.

    Space combat is quite good, I found myself quite enjoying it once I got to grips with the controls and is a good change from the monotony of the gunfights.

    Ultimately this game has a lot going on but doesn't do any of it exceedingly well leaving you feeling a little disappointed.

    That being said RPG's that the people want cannot be made as we do not have the technology yet to create what Starfield wants to be.

    I was hoping for a game that mixes Halo, Elite Dangerous, No Man's Sky, Otherworld's and Oblivion but sadly we have an ok game that is splitting opinions, that is entirely fair.
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  21. Sep 11, 2023
    5
    For me to p**p on. 2023 and there is no map that's actually usefull :-)
    Bethesda should pay real currency to modder's for fixing their half-baked
    products. Its gonna be playable in 24 months or more, but I wouldn't pay
    20$ for it now.
  22. Sep 11, 2023
    5
    Bethesda has created Fallout 4 (not New Vegas) in space. It's a mixed bag clunky, repetitive, 30fps on Xbox is very very slow and clunky but the side quests are entertaining.

    This game does not live up to the hype but is good enough to eat a couple of hundred hours...
  23. Sep 11, 2023
    5
    One of the most difficult games to rate in the past 10 years.
    A single player RPG without micro-transactions, a massive world with many hand-crafted locations that definitely provide for memorable scenes, events and experiences on the one hand, on the opposite a myriad of loading screens, barren landscapes that are just material item dumps and the worst possible way of implementing space
    One of the most difficult games to rate in the past 10 years.
    A single player RPG without micro-transactions, a massive world with many hand-crafted locations that definitely provide for memorable scenes, events and experiences on the one hand, on the opposite a myriad of loading screens, barren landscapes that are just material item dumps and the worst possible way of implementing space combat I have seen since Star Trek on the ATARI.

    To start with the BAD parts, first of all the worst things of this game that is supposed to be space exploration are... well, "space" and "exploration". Space is, excluding Bethesda's roughly 100 handcrafted locations, a huge soulless void. You start on a map screen, choose a star system, check the next screen, choose a planet or moon, check the next screen, click on a spot to land and then all you do is run around to pick up rocks. Some planets have enemies and other stuff to pick up (yay, plants) and there is a set of random locations from the "abandoned facility and loot item caves" catalogue, which gets repetitive very, very soon.

    WHEN you visit a planet with a non-random hand-crafted location, that is where the game shines. I won't spoil anything, but there have been a lot of locations in the first 50 hours of my play so far with great environmental storytelling, places that gave me the creeps etc. - just do the mission where you have to get the wine and you'll know what I mean, that location was insanely fun to play.

    But then, space combat feels like dreaming about playing Superman 64 and desperately trying to wake up and is absolutely unplayable unless the difficulty is set to the lowest. Apart from seeing my ship land for 800 times in non-skippable loading screens the controls suck, and there's just no point to have this in the game. Space is not freely explorable, you just chase a few squares above a planet JPG backdrop basically, it doesn't even feel like you're actually moving the ship in any direction, more like changing camera angles until you finally have the damn enemy ship in your crosshairs.

    Back to the good stuff. A lot of characters have a LOT to talk about, sometimes little quests will start during seemingly small-talk conversations, and the world building is great. I spent literally the first 3 hours of the game just in the first city talking to people and I was not bored at all. NPCs move around, some talk to each other enabling you to listen in on their conversations, and doing that sometimes actually triggers a quest. And then, on the other hand there's the companions. There's not a lot of them, most of them have to be "bought" to even follow you, and there's maybe 1 or 2 that are interesting. Most are bland and boring, and the ones that seem fun at first either have a weird accent or are useless in battle. Even just the mercenaries for hire in Skyrim are a more interesting squad of characters than all the companions in Starfield combined.

    I had a good time so far, and I will keep playing for hundreds of hours for sure, but Starfield is definitely no revolution (it probably also was never meant to be one in the first place) and I don't feel the immersion I felt while playing Oblivion, Skyrim or any of the Fallout games from Bethesda, which is probably due to the fact that there is too much of everything (too many planets, too many systems, etc.) but it definitely is a game that you can have a good time with, the shooting is decent enough, the story is good, some of the faction story lines are good, the music is very good at times, and if you can work around the insanely dumb space combat and don't mind running around for 10 minutes on a grey landmass with nothing but sand and rock just to get 4 chunks of aluminum, you're going to enjoy it.
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  24. Sep 11, 2023
    5
    This is game is disappoing when you just played BG3.
    I played all previous Bethesda games... and this one is to close to the previous ones, and as such seems to be 10 years old
    Big empty places where you spend hours walking to do very low-interest tasks Quests are fetch-and come back based for more parts Combats are like hitting bick sacks of HP until you get a better gun Inventory
    This is game is disappoing when you just played BG3.
    I played all previous Bethesda games... and this one is to close to the previous ones, and as such seems to be 10 years old
    Big empty places where you spend hours walking to do very low-interest tasks
    Quests are fetch-and come back based for more parts
    Combats are like hitting bick sacks of HP until you get a better gun
    Inventory space management takes 20% of your total gameplay time... and the impact on your walking speed and O2 consumption doesn't bring any gameplay interest

    so yes, from time to time you discover a very nice place, or a quest that has more interest... but so much waiting between two interesting times.

    Being released a few weeks after BG3 which is the complete opposite hits hard. Very hard.
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  25. Sep 11, 2023
    6
    Much better than fallout 4. Some of the dialogues are still cringe, but most them are really good. Neon is a blast. Main plot starts slow but interesting. Shooting is fun, ship building is really good. Face animation sucks. Very often people in dialogues are not facing the character at all, you can only see their backs.
  26. Sep 11, 2023
    5
    Si bien es un juego disfrutable los menús la falta de exploración y movilidad en las naves y el gran número de Bugs junto a su apartado gráfico hace que el juego deje bastante que desear es el típico ejemplo de lo que puedo haber sido y termino siendo.
  27. Sep 11, 2023
    6
    Really disappointed with this.. wanted to like it so bad but the exploration is awful with completely barron worlds that contain basically one lifeform/animal and invisible walls everywhere. If you expecting skyrim or fallout in space you will be hugely disappointed with this. It fails massively in comparison with mass effect or even the outer world in my opinion.
  28. Sep 11, 2023
    7
    Starfield is basically fallout 4 in space with a better dialog system and better side quests. I hated fallout 4 but I really like starfield mainly because Bethesda went more back to their previous roots in rpg mechanics with this game then a more casual approach like they did in Fallout 4. The game is good and I have fun in Starfield and this game would have been an 8 for me. However, thisStarfield is basically fallout 4 in space with a better dialog system and better side quests. I hated fallout 4 but I really like starfield mainly because Bethesda went more back to their previous roots in rpg mechanics with this game then a more casual approach like they did in Fallout 4. The game is good and I have fun in Starfield and this game would have been an 8 for me. However, this game has had the same graphics, same bugs and same loading screens since skyrim. Bethesda made a good game but it's a game they made from the 360 Era. Final score 7/10. Expand
  29. Sep 10, 2023
    6
    Bonjour, Je lui mets la note de 6/10 ça reste un jeu jouable mais sans + Je m’attendais à beaucoup mieux et dans le genre c’est un énième witcher.
  30. Sep 10, 2023
    6
    MINUS: Outdated animations. Outdated engine. Too much Loading screen. Grinding. Typical Bethesda bugs. Boring exploring. Strange flight controls. PLUS: Solid optimization on X. Interesting characters. SHORT: Not in top 5 space games, even StarCitizen pre- alpha is 5x better and more interesting and fun. DISSAPOINTING
  31. Sep 10, 2023
    5
    This game shows the developer simply does not have the ability to innovate.
    The outdated engine simply cannot support an ambitious game like this.
    A totally broken game.
    MS can recruit as many as paid reviewer here to give a 9 or 10, it will not change the fact that it is a broken game. It is real rad in 2023 we get to see a broken game like this from a well established studio.
  32. Sep 10, 2023
    7
    A game that has been made before, classic bethesda formula. It's by no means GOTY material, the ui, the gunplay, hell everything about the game looks like a fallout and skyrim game. It just works and that what bethesda is doing.
  33. Sep 10, 2023
    5
    I just made an account on metacritic to review this game. This feels like a new genre: Linear Open world. funny bethesda game but as a space game its very disappointing, outer wilds left the bar to high for this cold corpo people.
  34. Sep 10, 2023
    6
    A Promising Odyssey Marred by Technical Hurdles

    Starfield for Xbox Series X brings an epic space adventure to life, with a captivating story, rich details, and immersive world interaction. The universe crafted in this game is nothing short of breathtaking, promising hours of exploration and intrigue. The narrative is a standout feature, weaving a compelling tale that keeps players
    A Promising Odyssey Marred by Technical Hurdles

    Starfield for Xbox Series X brings an epic space adventure to life, with a captivating story, rich details, and immersive world interaction. The universe crafted in this game is nothing short of breathtaking, promising hours of exploration and intrigue.

    The narrative is a standout feature, weaving a compelling tale that keeps players engaged from start to finish. The attention to detail in the game world is commendable, creating an environment that feels both vast and lived-in. Every nook and cranny holds a secret, waiting to be discovered.

    However, the experience is dampened by the frustratingly long loading times, sometimes stretching to a tedious 10 seconds. This occasional lag disrupts the flow of the game, pulling players out of the immersive world.

    Regrettably, technical issues prove to be the Achilles' heel of Starfield. The game is plagued by an abundance of bugs that mar the gameplay experience. A particularly severe bug forced me to restart the game after investing 50 hours, as a main questline became irreversibly glitched. This hiccup was only the tip of the iceberg, as subsequent missions were also riddled with bugs, rendering them impossible to complete. Sound issues added to the frustration, occasionally necessitating a full Xbox reboot.

    Furthermore, sporadic crashes proved to be a recurring issue. The game's instability became a constant source of concern, interrupting what should have been an otherwise immersive experience.

    In spite of its lofty ambitions, Starfield's technical shortcomings hold it back from greatness. With some much-needed patches and updates, this game has the potential to ascend to the stars it so ambitiously aims for. For now, it remains a journey marked by equal parts wonder and frustration.
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  35. Sep 10, 2023
    5
    Disappointed, this game is boring, slow and repetitive.

    If I spent money on this I would have been furious, but fortunately I waited until it was released to gamepass. Stopped playing after about 6 hours, everything feels like a repetitive chore, I've seen some claim the game gets better after 12-14 hours but I have no intentions what so ever to force myself to play this game in hope of
    Disappointed, this game is boring, slow and repetitive.

    If I spent money on this I would have been furious, but fortunately I waited until it was released to gamepass. Stopped playing after about 6 hours, everything feels like a repetitive chore, I've seen some claim the game gets better after 12-14 hours but I have no intentions what so ever to force myself to play this game in hope of it getting better.

    Too bad that one of the most anticipated games of the year turns out to be so lack luster.
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  36. Sep 10, 2023
    5
    Holy crap this is one of the most boring games ever. It's not terrible, but pretty mediocre. A LOT of ....empty nothingness. Just watch streamer vids and you'll see for yourself. This game will put you to sleep.

    Bethesda blows.
  37. Sep 10, 2023
    7
    To be honest, this is more of a step back for Bethesda. Generated planets with the same type of activities, invisible walls and non-existent space, stupid companions and opponents, dead cities with unresponsive NPCs, eternal loading due to the peculiarities of the engine, a ridiculous 30 fps on the most powerful console. Skyrim had more next-gen than Starfield. But it’s still hard to tearTo be honest, this is more of a step back for Bethesda. Generated planets with the same type of activities, invisible walls and non-existent space, stupid companions and opponents, dead cities with unresponsive NPCs, eternal loading due to the peculiarities of the engine, a ridiculous 30 fps on the most powerful console. Skyrim had more next-gen than Starfield. But it’s still hard to tear yourself away from the game, because Bethesda’s magic works :) Expand
  38. ODT
    Sep 10, 2023
    6
    The best thing for me persinally about Starfield is I'm no longer dying to play the next Elder Scrolls. This game really just has very little charm and feels just....pointless. I'm 15 hours in. Maybe I'll get into it more.
  39. Sep 10, 2023
    5
    It's not fun. It puts me to sleep every time.

    Poor combat experience, enemy AI retarded. The plot is too flat to be fun. And why can it be transmitted wherever it is? To cover up a vast but barren world?
  40. Sep 10, 2023
    5
    I keep trying to convince myself it will get better, but after 30 hours I am done. This game is exceptionally boring (uninspiring story telling and character development does not exist), tedious (excessive use of menu's), poor performance (at times it performs like Skyrim or Fallout 3 on a PS3, with so many framerate drops) and creatively a very lazy product (cut and paste the same layoutI keep trying to convince myself it will get better, but after 30 hours I am done. This game is exceptionally boring (uninspiring story telling and character development does not exist), tedious (excessive use of menu's), poor performance (at times it performs like Skyrim or Fallout 3 on a PS3, with so many framerate drops) and creatively a very lazy product (cut and paste the same layout on each planet for buildings, plants and animals). Massive fan of Fallout and Elder Scrolls, but Bethesda has lost me on this one. Expand
  41. Sep 10, 2023
    6
    In my humble opinion Starfield isn't a bad game. In my opinion it's just not that great either. Without spoiling anything the game just starts too slow in my opinion. When I heard that from some early reviewers I dismissed as, "eh they're probably just exagerrating." Sadly I couldn't agree more. Some of the facial animations look creepy for this gen tech, I know may sound knit picking butIn my humble opinion Starfield isn't a bad game. In my opinion it's just not that great either. Without spoiling anything the game just starts too slow in my opinion. When I heard that from some early reviewers I dismissed as, "eh they're probably just exagerrating." Sadly I couldn't agree more. Some of the facial animations look creepy for this gen tech, I know may sound knit picking but it took away from the immersion for me.

    It's not really a space exploration game, it's all fast travel. There are some really fun elements too the game but to me it was just too few and far between. The gun play and mechanics are decent.
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  42. Sep 10, 2023
    6
    I honestly would of gave this game a solid 8, not my favourite Bethesda game but still a very good adventure all the same. I was very happy until my game just kept crashing, several key missions on two of three different story lines just hammered the performance of my Xbox causing the game to crash. The main story line isn’t great but I have been enjoying these side missions but always atI honestly would of gave this game a solid 8, not my favourite Bethesda game but still a very good adventure all the same. I was very happy until my game just kept crashing, several key missions on two of three different story lines just hammered the performance of my Xbox causing the game to crash. The main story line isn’t great but I have been enjoying these side missions but always at a near end mission where they throw the kitchen sink at you, it cant handle it. I understand why other have scored higher but my personal has caused me to cancel gamepass and shelf the Xbox, such a frustrating situation especially after 30ish good hours before. Expand
  43. Sep 10, 2023
    6
    Bethesda Has A Major Problem With There Game Engine, the Creation Engine, Anyone Who Has Played Starfield Will See That Major Problem With the Game Engine, Creation Engine Is Outdated By At Least 10 Years, Because the Creation Engine Is An Iteneration Of A Game Engine That Is 25 Years Old and the Only Reason Why Bethesda Uses This Game Engine Is Because It Has Mod Support, So Bethesda AtBethesda Has A Major Problem With There Game Engine, the Creation Engine, Anyone Who Has Played Starfield Will See That Major Problem With the Game Engine, Creation Engine Is Outdated By At Least 10 Years, Because the Creation Engine Is An Iteneration Of A Game Engine That Is 25 Years Old and the Only Reason Why Bethesda Uses This Game Engine Is Because It Has Mod Support, So Bethesda At the Expense Of Using A Buggy, Glitchy, Outdated, Missing Basic Game Engine Tech Of 2023, They Would Rather Cater To the Mod Scene To Fix the Game Instead Of Making A Brand New 2023 Game Engine ESPECIALLY FOR ELDER SCROLLS VI, OR FALLOUT 5, OR STARFIELD 2, With Starfield In Particular, Thare Are Lots and Lots Of Loading Screens and the Reason Is Obviously Because the Creation Engine Is Using Source Code From An Iteneration From A Game Engine Thats 25 Years Old, It Was Like the Most Basic Of Basic Building Blocks 25 Years Ago When Making A Game Is To Have Loading Screens, The Reason Why Starfield Has No Seamless Transitioning, Which Is the Ability To Fly From Space To the Surface Of A Planet WITHOUT CUT SCENES Is Because The Creation Engine Was Never Programmed To Deal With Flight In General, The Reason Why Starfield Has No Atmospheric Flight, Which Is the Ability To Fly In the Atmosphere Of the Planet, WITHOUT CUT SCENES Is Once Again the Creation Engine Was Never Properly Programmed With Flight Mechanics In the First Place!!! To Me This Is So Obviously To Know If You Think About It and To Know What Has Been Reported Of the Game Engine By the Press, I Have Been Calling On Bethesda To Create A Brand New Game Engine For the Last 10 Years Because I Could See the Mess Of the Engine Really Since Morrowind, Back In 2003 On the Original Xbox.....To Me, For the Fact That Bethesda Is Using This Game Engine Should Be An Embarrassment!!!! It Is the Game Engine That Is the First Building Block That Is the Determination Of How Great A Game Will Be Produced In A Great Game To Be Developed By the Game Engine!!! The Story I Have Gathered ONLY LASTS ON AVERAGE 20 HOURS, IM SORRY BUT AFTER 7 YEARS OF PRODUCTION AND YOU CAN ONLY MANAGE TO MAKE A STORY LAST FOR 20 HOURS IS EMBARRASSING WHOLLFULLY MISMANAGEMENT!!!! The Story Should Have Lasted At Least 100 Hours!!! I Never Understood In Game Development How You Can Create A Location and Yet That Location Would Not Be Part Of the Story,??? The Locations In A Game World Has To Be Made For the Story In Of Itself Not For the Sake Of Just To Be Made!!!! Why In the World Did Starfield Get Produced With 1000 Planets When Those 1000 Planets Do Not Have Any Purpose To Explore Them For There Is No Quests On Them To Do, I Would Have Rather Had Lets Say 200 Planets Handcrafted To Make As Part Of A Cohesive Story Not 1000 Planets With Nothing To Do On Them!!!! Expand
  44. Sep 10, 2023
    6
    This review contains spoilers, click expand to view. I have spent 19 hours playing this game on my Series S. I have not engaged with the shipbuilding or base building mechanic. I spent most of my time completing the main quest and think I have reached the final mission.

    I will try to judge the game based on what it is, rather than what I wanted it to be.

    **Spoilers ahead** Here are my thoughts:

    Story/main quest:
    The game starts off as poorly as everyone says. You touch a spooky piece of metal and, immediately, someone shows up and gives you a ship. The robot on board is supposed to keep you from stealing the ship or heading off course. You fight a bunch of 'space pirates' and then you blast off. This introduction didn't bother me too much because it gets you into the game very quickly. It still isn't very good, though.

    You join a group called Constellation which is seeking out these strange metal objects and associated 'xenostructures'. Most of the main missions follow one of two formulas after this:

    1: Talk to guy on space station (which means watching the docking sequence and walking through the station) -> Fast travel to planet -> Look around until your scanner starts flickering -> Walk towards the 'interference (many times I did not need to use the scanner because the temple was clearly visible from my ship) -> Find a temple and enter it (they all look the same/similar) -> Float around the interior, floating into clusters of light until you power up the structure in the middle of the room -> absorb power- > Go back to your ship.

    This essentially grants you the shouts from Skyrim and each temple follows this formula. That's it. No challenge or puzzle. Literally just walking from your ship to a temple (following your scanner if you can't see it already) and floating into clusters of light. It's repetitive and not engaging.

    2: Go to a base somewhere, fight pirates, robots, or another human faction and find the 'Artefact'. There are variations of this, with later versions having a light puzzle element, but all are fundamentally the same. This quest design makes up a majority of the main quest and is, quite frankly, insipid.

    The story itself did become more interesting abut halfway through when the 'Starborn' reveal themselves. The spooky pieces of metal that you have been collecting turn out to be a way to access 'Unity', something that grants people incredible power and the ability to hop between dimensions. The more times a 'Starborn' completes this journey, by collecting the artefacts, the more powerful they become.

    Overall, the main quest and search for powers has been uninteresting and very repetitive. People say the side quests are better. But shouldn't the main quest be one of the most compelling parts of the game? It doesn't make me want to continue with the game.

    General gameplay:
    The gameplay is very repetitive. I spent most of my time either running between objectives, talking to npcs, fast traveling, or shooting.

    The shooting is ok. most enemies are bullet sponges and don't have any unique powers. The harder enemies usually just have more shields or health, higher numbers. Most of the time, I would unload a clip into an enemy and just run up to them and punch them to finish them off. It was actually quicker to do that most of the time.

    That brings me onto the enemy AI. It is terrible, absolutely awful. One mission made me kill a bunch of space pirates, each with their own marker, and one of them ran in the opposite direction. They weren't fleeing; the AI is just broken. Similarly, the enemies never tried to flank me or do any interesting manoeuvres.

    Ship combat is equally as bad and seems to just rely on your numbers being higher than the enemy's, which is not inherently bad. But there is no skill involved. A boss in Elden Ring can be defeated if you are at a low level if you have skill. Levelling makes the fight easier. This is not how it works in Starfield.

    Bugs and performance:
    A few times characters would not appear during dialogue or would be facing the wrong way. The game crashed once when the menu failed to load, and I had to reload when my character got stuck talking to the floor and couldn't move (dialogue was triggered with a character below me). Sometimes my weapons became unresponsive. Switching to a different one fixed that. Also, sometimes the reticle flashes red like there is an enemy when there is nothing.

    Overall, the game is perfectly mediocre. There are no high highs or low lows that make the game feel uneven and boring at times. The game is relatively consistent, probably because the loop for every main mission is almost exactly the same. I wouldn't say anything in this is ambitious or even new. It's full of mechanics and systems that we have seen before and seen done better.

    I would also like to say that people should not be relying on mods to make this game better. It's literally a company benefitting from unpaid labour to make their own product better.
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  45. Sep 10, 2023
    5
    Es un juego entretenido pero gráficamente muy desfasado. Es inaceptable que en Xbox series x el rendimiento sea a 30fps y no darte opción a modo rendimiento a 60 fps. La exploración de planetas a base de menús de cargas cortan la inmersión. Aún así es entretenido. Bethesda ha de cambiar ese motor gráfico ya
  46. Sep 10, 2023
    5
    Incredibly mid game. Sure it's the best looking Bethesda game launched with fewer bugs but they had over a year to try and polish it. This isn't about space. It's about menus and fast travel and empty worlds that are recycled.
  47. Sep 10, 2023
    6
    Jogo muito abaixo do que foi prometido uma decepção, Promessas não cumpridas e muita propaganda enganosa.
  48. Sep 10, 2023
    5
    Another overhyped game without delivering. In its core, starfield could easily count as a fallout 4 dlc, sold at full price. I was quite shocked that the average graphics only run at 30 fps, which enhances the nostalgic fallout 4 feeling, I was hoping that lies behind us and for me that stuttering has really become a problem since I am used to at least 60 fps, considering the overallAnother overhyped game without delivering. In its core, starfield could easily count as a fallout 4 dlc, sold at full price. I was quite shocked that the average graphics only run at 30 fps, which enhances the nostalgic fallout 4 feeling, I was hoping that lies behind us and for me that stuttering has really become a problem since I am used to at least 60 fps, considering the overall appearance, this seem sluggish optimised. Further, the inventory and item System has still the same flaw as fallout, quickly you are a walking dumpster and a lot of time is spend throwing stuff away. Also, if you are used to the colourful environment from NMS, the planets are dull. I loved Oblivion an Fallout 3, I liked playing Skyrim and Fallout 4, but more of the same again is not worth my time. It came with game pass for free and it lasted half a day on my hard drive. For me simply not fun to play. Expand
  49. Sep 10, 2023
    6
    Good game, but like all games, it has its downsides.
    Bugs:
    As is obvious, it contains bugs. During my hours of gameplay, I have encountered several bugs; some of them do not affect the gaming experience, while others do, such as not being able to damage enemies. Exploration: Another point is the exploration. The game has many loading screens that break immersion. Exploring the planets can
    Good game, but like all games, it has its downsides.
    Bugs:
    As is obvious, it contains bugs. During my hours of gameplay, I have encountered several bugs; some of them do not affect the gaming experience, while others do, such as not being able to damage enemies.
    Exploration:
    Another point is the exploration. The game has many loading screens that break immersion. Exploring the planets can be annoying because you have to walk long distances in some places since there are no vehicles you can use.
    Story:
    I can't speak much about the story because I've only completed a few missions. From what little I've seen of the story, I have loved it.
    Side Quests:
    I've been playing more side quests than the main story, and I've loved them. There are typical missions like delivering a package or killing a target with little story, but there are other side quests that have a much better-developed story and can be longer than the game's main story.

    Enemies are bullet sponges; be prepared to spend a lot of ammunition if your weapon doesn't do much damage.
    The artificial intelligence of NPCs and enemies is quite "dumb."
    You can encounter several bugs.
    Too many loading screens.
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  50. Sep 10, 2023
    6
    I think it's a step forward when it comes to gameplay we saw in Fallout 4 and Skyrim. The space traversal ruins most of it for me, I've spent a **** of time in the menus and maps in this game. Everything with traveling with the ship feels so disjointed.

    Appart from everything ship related it's the best Bethesda game when it comes to gameplay, and it makes me look very much forward to ES6.
  51. Sep 10, 2023
    5
    It's just astonishing how Bethesda managed to make the vastness of space feel soooo small. What a disappointment :(
  52. Sep 10, 2023
    7
    I feel very mixed about this game. On one hand, I love it. On the other, I feel so disappointed. I had 0 expectations towards this game, however, a few things really bug me out. 1. What is the point of my spaceship? It is just a tool to make fast travel immersive. You can't actually fly around. 2. Exploration is a mess. While there are hand crafted areas and towns, that are great, most ofI feel very mixed about this game. On one hand, I love it. On the other, I feel so disappointed. I had 0 expectations towards this game, however, a few things really bug me out. 1. What is the point of my spaceship? It is just a tool to make fast travel immersive. You can't actually fly around. 2. Exploration is a mess. While there are hand crafted areas and towns, that are great, most of the planet is just a wasteland. 3. Performance is really, really bad. Otherwise, the quests are really fun, the game would be great. Expand
  53. Sep 10, 2023
    5
    L’immersion est top … mais entre les voix en français qui sont pas synchronisés, le jeu en 30fps et les temos de chargement… pfiou on est en 2023 !!!!
  54. Sep 7, 2023
    6
    Good but not great. Let's start with the negatives, game can crash on Xbox series x, map and UI are probably the worst I have experienced in a long time. Loading screens are constant and annoying, load screen to the outside of your ship then another to get in then another to go to space. Space sections also feel pointless and just filler.
    Graphically although detailed in places the game
    Good but not great. Let's start with the negatives, game can crash on Xbox series x, map and UI are probably the worst I have experienced in a long time. Loading screens are constant and annoying, load screen to the outside of your ship then another to get in then another to go to space. Space sections also feel pointless and just filler.
    Graphically although detailed in places the game feels uneven. Can look fantastic when there is not a lot going on, so more the art that is the winner here. Lighting can feel very flat and NPC look below average for modern day standards.HDR is a mess and looks washed out and grey, why there is no slider after the game has been delayed previously.
    Positives: some quest lines are really great perhaps some of the best Bethesda have ever done , but some are really repetitive. Gun play is massively improved over their previous work such as Fallout, but don't expect Halo or Doom levels of gun play. Overall Fallout 3 is still my favourite Bethesda game, but thrwe is still lots to like about Starfield despite its shortcomings but I don't believe it has delivered on the hype that was built.
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  55. Sep 10, 2023
    6
    I genuinely don't understand how people rate this a 0 or a 10. This game is mediocrity personified. It was hyped up to be game of the decade, but fell short completely. Is it big? Yes. Is it worth exploring? Barely. Does it give you a high degree of freedom? Yes, but not to the level that was promised. Is that freedom enjoyable? Barely, almost everything you do feels clunky and like a chore.
  56. Sep 10, 2023
    6
    It would have been a 7 if it was not full of crashes and game breaking bugs.

    Pro: - Good game to waste some time before something better comes along. Plenty of missions and activities, managing your outpost or customize your ship - Ok combat, not the best, not the worst Cons: - Unintuitive: This game is clearly not for a new player. Nothing is explain. I played over 20 hours and
    It would have been a 7 if it was not full of crashes and game breaking bugs.

    Pro:

    - Good game to waste some time before something better comes along. Plenty of missions and activities, managing your outpost or customize your ship
    - Ok combat, not the best, not the worst

    Cons:
    - Unintuitive: This game is clearly not for a new player. Nothing is explain. I played over 20 hours and I still don't understand most of the stuff. Tutorials and "hints" do not help at all
    - Too much is not something good: Too many things to take care of, give me the impression that things were thrown in there just so the game can be "huge".
    - Grinding: Crafting is awful - Spend 10 hours to get some skill points > Skill Up > Gather materials to research > Go research > Gather materials to craft > Get +1 bullet in your gun. This is just awful
    - NPC: Their faces... No expression, no nothing. Reminds me of the "My face is tired" incident in Mass Effect Andromeda
    - Repetitive: Activities and MISC mission in particular are boring and repetitive and gives you almost nothing. Planets, systems, starts - just a joke, copy paste assets just to give the sentiment of exploring a whole multiverse. Go to the stairs up and down > Take the elevator > wait for loading screen
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  57. Sep 10, 2023
    6
    Dissapointing.- A bit soul-less as others have already said. They made some aspects of their game worse than it was in the past, and have not improved in the other areas.

    Exploration for instance - the places feel empty, and the tile based system they use for their game may not have been so terrible if it wasn't for the fact that it makes you also feel limited in exploring. Combat
    Dissapointing.- A bit soul-less as others have already said. They made some aspects of their game worse than it was in the past, and have not improved in the other areas.

    Exploration for instance - the places feel empty, and the tile based system they use for their game may not have been so terrible if it wasn't for the fact that it makes you also feel limited in exploring.

    Combat is ok, but its more like a borderlands game without a significant skill system based around combat, and a fairly uninspiring set of weapons to use.

    Bethesda have more and more become the activation company we all hoped they would not become, fallout 76 and not starfield being quite hard to recommend that seems more interested in adding features that salesmen like to sell, but without as much substance so that players will et heaps of joy from.

    Also, Bethesda, please improve your lip sync tech, its very bad compared to what's on offer these days, sometimes utterly out o sync with what an NPC is saying.

    Sure, I think a few people will di it more than me, and perhaps I am over RPG FPS games, so for those I wish you luck. But its been a real disappointment or me.
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  58. Sep 10, 2023
    5
    Pretty cool game. I like the flexibility allowing you to do pretty much anything. Especially when it comes to being a space pirate, taken cargo and ships etc
  59. Sep 10, 2023
    6
    Game is better on XSX then PC and I have a 4070Ti, this game is just unoptimised on there, cross save works when it wants too. The NPc's are mainly boring the dialogue is a snooze fest I skip majority of it they just aren't interesting, the gameplay is decent definitely not anything special though and I hope you like loading screens because this has them worse than most ps3 games
  60. Sep 10, 2023
    6
    Starfield is Ok, its not really good but also not really bad, its Bethesda. Sadly it has lots of bugs and the NPC Faces are horrible. Exploring and Sidequests are Fun and the Gunplay is Ok.
  61. Sep 9, 2023
    6
    Esperaba más de este juego, es aburrido con ganas y se siente muy lineal, nada que ver con la Bethesda de hace unos años, en fin, acabé la historia y será lo último que haré, no me quedan ganas de seguir jugando un juego tan malo.
  62. Sep 9, 2023
    5
    Game was being hyped so much that it couldn’t live up to it! And it was miles off !! It’s poorly optimised, it’s buggy, it has useless mechanics and some mechanics that aren’t ever explained, and the RPG element is completely missing! No matter the choices I make the game pretty much plays out the same with minor differences, even the +New Game mode plays out pretty much identically. TheyGame was being hyped so much that it couldn’t live up to it! And it was miles off !! It’s poorly optimised, it’s buggy, it has useless mechanics and some mechanics that aren’t ever explained, and the RPG element is completely missing! No matter the choices I make the game pretty much plays out the same with minor differences, even the +New Game mode plays out pretty much identically. They should’ve been more creative in the narrative and design to make it a real RPG. Expand
  63. Sep 9, 2023
    6
    Terminé la campaña que me tomo casi 3 días saltándome las secundarias y hasta el momento no puedo darle más de un 6 el juego está tapado de tiempos de carga, el 95% de las misiones son todas iguales una que otra se salva como la de ir cambiando entre dimensiones, gráficamente en ciudades tampoco impresiona y me he topado con unos Bugs rompe partidas como la de quedar pegado dentro delTerminé la campaña que me tomo casi 3 días saltándome las secundarias y hasta el momento no puedo darle más de un 6 el juego está tapado de tiempos de carga, el 95% de las misiones son todas iguales una que otra se salva como la de ir cambiando entre dimensiones, gráficamente en ciudades tampoco impresiona y me he topado con unos Bugs rompe partidas como la de quedar pegado dentro del diálogo con un personaje. Expand
  64. Sep 9, 2023
    7
    Starfield reminds us that space travel is... just not fun.

    There are a lot of things that Starfield does well, but the key marketed feature of "exploring the galaxy" and "discovering what's out there" is definitely not one of them. I know that games like this need to walk a fine line between realism and being enjoyable to play, but Starfield does neither particularly well. The
    Starfield reminds us that space travel is... just not fun.

    There are a lot of things that Starfield does well, but the key marketed feature of "exploring the galaxy" and "discovering what's out there" is definitely not one of them. I know that games like this need to walk a fine line between realism and being enjoyable to play, but Starfield does neither particularly well.

    The biggest issue is the space travel, or rather, almost complete lack of it. I knew that we would not be able to enter/exit orbit without a loading screen, which is understandable. However, you cannot even travel to the nearest planet/moon without having to open menus and selecting fast travel. One might say that this is the realism of planets being so far away - it would realistically take ages to travel to them. Fair enough, but the solar system map tosses this realism out the window with the scale it shows between planets and stars (just see the Sol system). Could Bethesda not have found a happy middle ground between seemingly stagnant flight speeds and immediate galaxy warp that would have allowed us to actually fly through solar systems? Starfield's space travel basically comes down to nothing but menu selections, fast traveling, and loading screens. It is not fun or enjoyable at all. When Todd Howard said, "You can go there," he literally meant, "You can load there."

    Another issue that people are bringing up is the lack of discovery on the planets/moons. This is in part due to the procedural generation being utilized and also probably the realism that Bethesda sought to convey. However, it makes the game feel lackluster and boring. I agree with the critiques along these lines.

    NPC's are what you would expect from Bethesda with their positive and negative elements. Voice acting is good and they look better than previous games (naturally), but they still have the Bethesda robotic feel to them. They turn unnaturally in conversations (torsos turning while feet remain planted forward) and their eyes still seem lifeless/off. They interrupt each other constantly making it hard to hear conversations and followers are almost always falling behind. Bethesda does have NPC citizens spawn from doorways to make cities feel more inhabited, which I appreciate, but the spawns don't always make sense (dozens continuously coming out of a building that is empty inside).

    A small nitpick, but when you leave orbit the game loads you facing the planet/moon you just left. This doesn't help the little space travel immersion that is left in the game. Why am I facing the planet that I just left?

    Starfield isn't a bad game, but it certainly is not great. I've been playing Bethesda games since Morrowind came out and I'm struggling to have fun with this one. It has all the elements of a Bethesda game (character creation, role playing, fetch quests, item interaction, etc.) without the same sense of discovery and exploration. Imagine playing Skyrim and instead of walking from town to town traveling the world, you could only traverse a small area outside of a town before having to load to another small area outside of another town - not as an option, but a requirement. That's Starfield - you can load to a lot of places and walk around on barren planets/moons, but not travel through space in any meaningful and fun way.
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  65. Sep 9, 2023
    5
    Gran juego, un universo muy diferente para explorar en un solo juego, algo q llama la atención. En todos sus modos
  66. Sep 9, 2023
    6
    There are so many things to like about Starfield, however, I can't like it as a whole.
    I spent hundreds and hundreds of hours playing Elite Dangerous, Fallout, Skyrim, and Mass Effect, I hoped so much that this would be some glorious mix of them all.. and in a way it I, but. Boring, glitchy, repetitive, you can't swap modules between ships, no land vehicles and I don't like to walk so
    There are so many things to like about Starfield, however, I can't like it as a whole.
    I spent hundreds and hundreds of hours playing Elite Dangerous, Fallout, Skyrim, and Mass Effect, I hoped so much that this would be some glorious mix of them all.. and in a way it I, but. Boring, glitchy, repetitive, you can't swap modules between ships, no land vehicles and I don't like to walk so much for nothing, exploration without a soul. Bethesda, you have failed us. Again. The only hope (as always) for mod community.
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  67. Sep 8, 2023
    7
    The launch of this game feels eerily similar to The Callisto Protocol. A game we expected to be amazing turns out not to be so amazing. But, unlike The Callisto Protocol, Starfield is a good game. However, we expected this game to be some huge, massive universe like No Man’s Sky and the amazing characters and story of Mass Effect and Cyberpunk, but it isn’t. I expected good spaceflight (isThe launch of this game feels eerily similar to The Callisto Protocol. A game we expected to be amazing turns out not to be so amazing. But, unlike The Callisto Protocol, Starfield is a good game. However, we expected this game to be some huge, massive universe like No Man’s Sky and the amazing characters and story of Mass Effect and Cyberpunk, but it isn’t. I expected good spaceflight (is that the correct term?) but there really isn’t even a point to the tedious meas they call spaceflight since you can warp wherever, whenever. They took too many pages out of Elite Dangerous’ boring, tedious playbook. While Starfield isn’t bad at all (ignore people review-bombing it), it certainly isn’t 85-Metacritic-good. With a “creative choice” to lock the game at 30fps (Phil Spencer said that it wasn’t a hardware issue), it just proves that Bethesda lies through their teeth and still don’t know how to properly optimize their games and people need to stop defending them. There is absolutely zero reason the game can’t run at 60fps. Any other company would have made it run with a better frame rate. But Bethesda is known for this stuff and people keep defending it. So that really sucks the life out of the game. The main story is really boring and confusing. The characters are meh. Some are decent but most are completely forgettable. Unlike Fallout or Elder Scrolls, I have no real desire to explore or really do anything in the game. For the most part, it is just boring. Landing on any planet or moon is a barren wasteland full of nothing. At its core, the game is still a Bethesda game and still plays fine, despite them not coming up with a different formula, but it really fails to hit the mark in a lot of ways. Having said all of that, there is still plenty of fun to be had with this game. I just wish it was more entertaining. Expand
  68. Sep 9, 2023
    5
    It's a strange thing to play this game. List the features of the game: open universe, space battles, terrestrial combat, diverse factions interacting, loads of different weapons, deep character customisation; it should be a great game.

    But. At no point in the game am I actually having fun in the moment. For the first dozen hours, I am instead merely anticipating enjoyment, but it never
    It's a strange thing to play this game. List the features of the game: open universe, space battles, terrestrial combat, diverse factions interacting, loads of different weapons, deep character customisation; it should be a great game.

    But. At no point in the game am I actually having fun in the moment. For the first dozen hours, I am instead merely anticipating enjoyment, but it never comes. This is because the developers were so focussed on the big things I listed above that they forgot to make any of the constituent elements of those things interesting or fun.

    The space fights devolve into trivial encounters in which one holds a button while following another ship, or they consist of a series of jousts. The ground combat is seriously like something out of the 90s, the AI is basic AF and the layout of the missions means that an interesting stealth approach is generally unfeasible.

    The missions are structured in a way that leaves one simply fast travelling and waiting in loading screens, or even worse, following a cookie cutter npc as they walk incredibly slowly towards another npc. When the NPCs speak, it is with half arsed vocal performances delivering lines so boring that one learns mash the skip button within 5 minutes of playing.

    Anyone who's played Star Citizen knows that one of the best things about that game is how seamless the transition between atmosphere and space is, the knowledge that you could actually fly 2km down to the surface and land your ship enriches the (broken) experience so much. The fact that Bethesda did not allow us to fly in atmosphere and land our ships and all that is baffling to me. They go to all this effort to make different planets and outer space, but don't actually link them in an interesting way. Because of this, each planet, and space itself, feels siloed when it should all feel connected and open.

    Genuinely, honestly, the highlight of this game is the lockpicking. Finally someone has found a nice middle ground in difficulty for this age-old game mechanic.

    Between the interest in this, Star Citizen and No Man's Sky, we know the market for a great space opera game is out there. No one seems quite able to pull it off.
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  69. Sep 9, 2023
    6
    After all this waiting and hype, it should be better than this. Graphics, voice acting, facial expressions... it all looks so 2015. There are many other troubling aspects of the game, like traveling. Gunfights are no better than Fallout 4. Story is not as good (I dare say not even as humorous as Outer Worlds). It provides nothing that's groundbreaking. Overall it's decent game that didn'tAfter all this waiting and hype, it should be better than this. Graphics, voice acting, facial expressions... it all looks so 2015. There are many other troubling aspects of the game, like traveling. Gunfights are no better than Fallout 4. Story is not as good (I dare say not even as humorous as Outer Worlds). It provides nothing that's groundbreaking. Overall it's decent game that didn't deliver on any expectations. Expand
  70. Sep 9, 2023
    5
    This game has everything you would want in a space game and just when you think you know what this game is it adds another level. It does this over and over. More than worth your time and money.
  71. Sep 9, 2023
    5
    Este juego es mid no destaca en nada que no allá bethesda antes y lo que hace nuevo lo hace peor la exploración espacial y planetaria es malisima y es la peor exploración en general qué a tenido los juegos de bethesda
  72. Sep 9, 2023
    7
    fantastic spaceship building, big re-playability, cool story, good side-quests, top musical score and solid sound design. inconsistent graphics ( from WOW ! to xbox 360 lvl), too many loadings and menu navigation.
    Lot of bugs, terrible npcs animations, poor AI, limited procedural generation. Not really an exploration Space Adventure game with unparalleled freedom as advertised, more a
    fantastic spaceship building, big re-playability, cool story, good side-quests, top musical score and solid sound design. inconsistent graphics ( from WOW ! to xbox 360 lvl), too many loadings and menu navigation.
    Lot of bugs, terrible npcs animations, poor AI, limited procedural generation. Not really an exploration Space Adventure game with unparalleled freedom as advertised, more a shooter RPG with space in the background
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  73. Sep 9, 2023
    7
    I had high expectations with Starfield. I was expecting Skyrim in Space where I will be stuck on my Xbox for days and cant put it down. Well, I really can't get into it.. I don't feel attached to my character, the story feels intriguing but its not something that keeps me playing. I feel like they need to a lot of changes for this to be the Skyrim in space that everyone wants it to be,I had high expectations with Starfield. I was expecting Skyrim in Space where I will be stuck on my Xbox for days and cant put it down. Well, I really can't get into it.. I don't feel attached to my character, the story feels intriguing but its not something that keeps me playing. I feel like they need to a lot of changes for this to be the Skyrim in space that everyone wants it to be, its not even Fallout level for me. I see a comment on FB that calls this a "Fast Travel Simulation", that is pretty much the exploring portion of the game. I have put about 20 hrs and I think I will be putting it down for now, I spent about $30 for the premium pack and felt it was a waste. Expand
  74. Sep 9, 2023
    5
    Game is full of action and fun. Interesting approach to space opera in game.
  75. Sep 9, 2023
    5
    Very meh. Some fun to be had, but it is mediocre. More of an rpg than Fallout 4, but somehow not as good. Xbox needed this to be an amazing game, but it isn't. If avowed is a horrible game, I'm selling my series x. This is ridiculous
  76. Sep 9, 2023
    5
    Es un juego divertido y entretenido pero no llega alas expectativas q se fumaban y las pantallas de carga son horribles y te pierdes de la inmersión totalmente,
  77. Sep 9, 2023
    7
    This review contains spoilers, click expand to view. After 40 hours of play, I say it's worth buying, but not for this money. This game requires a lot of modifications. The game looks nice... but it's not open world as they said. You can't fly wherever you want, you can't land on the planet yourself...did I mention the loading screen at every step, you land loading, you go to the store loading, you change the city zone loading. The game has potential but all these loading screens make it lose its luster. After 2 hours of play I had enough and started No Man Sky as much as I could ;) I think I'll wait for some mods because I don't want to play anymore its to boring Expand
  78. Sep 9, 2023
    7
    Nice game, but not The Game. Starfield is like 10 games in 1: you can play just the story mode, you can focus in spaceship battles, or you can explore, roleplay... You can do a lot of things. The issue is not all that things are at the same level.

    Nearly everywhere you go, it's a little load screen. Don't mind if you are traveling to another planet or just entering a building. And every
    Nice game, but not The Game. Starfield is like 10 games in 1: you can play just the story mode, you can focus in spaceship battles, or you can explore, roleplay... You can do a lot of things. The issue is not all that things are at the same level.

    Nearly everywhere you go, it's a little load screen. Don't mind if you are traveling to another planet or just entering a building. And every planet you go has the same 3 points of interest. And, well, you can't go in your spaceship to that points. Although you explore a lot, you won't find something too different, a unique event or unique location, is just does not reward enough exploring. Definitely, it's not the definitive galaxy exploration experience it is supposed to be.

    The story is good, and near the end of the 1st third you discover something it completely changes the game. The ending is great and clever.

    In short, it has lights and shades. It's not a bad game, but it wants to do 100 things and just 10 of them are good enough. The 10 good things are great, and the other 90 are not awful, but unfortunately they make a worse game.

    Sadly, Starfield is a game where more is less.
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  79. Sep 9, 2023
    7
    This review contains spoilers, click expand to view. Deixou coisas simples e significativas de lado, ignorando totalmente o consumidor e se importando apenas com a opinião da mídia crítica. Um jogo de tiro, com comandos duros, iria destruir todo o projeto simplesmente adicionar suporte pra mouse e teclado e permitir o jogador desfrutar do produto como achar melhor ??? Iria falir a microsoft fazer esse pequeno investimento presente até mesmo em jogos indie? Outro ponto é a localização de áudio, há raras ocasiões onde eu realmente acho que uma localização de áudio estragaria a recepção cinematográfica, e starfield não é uma delas. Não há um único grande ator renomado ou extremamente talentoso fazendo as vozes dos npcs pra justificar a falta de uma localização (vide Elden Ring) , na verdade eu tenho a plena certeza de que os dubladores brasileiros teriam feito 1000x melhor e com mais emoção cada situação apresentada, mas quanto a isso eu entendo que seria sim uma diferença significativa no orçamento. Também não gostei do desempenho do jogo no xbox series S , com o jogo crashando e tendo apenas uma opção gráfica que deixa o jogo travando e tentando ser bonito sem conseguir, me senti novamente na época do "PC fraco" com a diferença que no PC fraco mesmo travando e com gráficos low eu jogava a 60 fps na maior parte do tempo. Tentei dar uma chance ao jogo joguei umas boas horas mas eu , como milhares de outros, e como é de nosso direito como consumidor, não consigo me adaptar a um jogo de tiro no controle, e a xbox criou um padrão nos últimos anos onde todos seus exclusivos vinham com suporte para mouse e teclado, o que me fez investir nos periféricos e agora não posso usar pois empresas bilionárias como activision blizzard e bethesda sabem que isso só é bom pro consumidor, já que a mídia crítica vai jogar no PC mesmo... Como podem sonhar com goty, the game awards? Não perceberam que até os jogos controversos que conquistaram o prêmio, eram de qualidade notável acima da média? Com opções inovadoras e acessibilidade respeitável, sempre pensando como tornar o jogo mais agradável possível para o consumidor, enquanto esse faz propositalmente decisões que tornam o jogo desagradável, ou que removem opções para os jogadores. Porquê no PC tem suporte a controle, e inclusive, NINGUÉM usa pois jogo de tiro no mouse é muito melhor, e no xbox somos obrigados a usar o que ninguém escolhe quando tem a opção? E porquê isso só passou a ser comum e ignorável após a vinda da bethesda? Pra mim quem gostou do jogo tem todo o direito de gostar, inclusive tenho certeza que com suporte a mouse e teclado eu conseguiria encarar o começo pífio do jogo e chegar aos momentos que todos exaltam, mas minha experiência foi péssima ao passar meia hora tentando ajustar sensibilidade pra conseguir jogar jogo de tiro no controle, e ainda assim ficar 60 segundos tomando tiro até conseguir colocar a mira em cima do inimigo pra acertar UM. Também entendo quem está criticando o jogo COM MOTIVOS e não apenas fanatismo, pois estamos vindo de longos anos sem um first-party de expressão e a promessa em cima de starfield era pra no mínimo TENTAR agradar o maior número de jogadores possível, o que é óbvio não aconteceria, mas o jogador mais exigente adoraria ver a empresa tentando fazer um jogo com capricho, e não ignorando coisas que não dariam tanto trabalho ao mesmo tempo que trariam melhorias significativas. Pra mim o erro do jogo foi dar liberdade demais pra bethesda, ao invés de exigir pelo menos a qualidade que já vinha sendo apresentada nos jogos first-party (qualidade geral, e não de enredo ou qualquer outra coisa, pois eu jamais questionaria a qualidade dos escritores da bethesda). Em suma, pra mim o pecado de starfield é exatamente o mesmo de Diablo IV, investir valores absurdos mas só se preocupar com a recepção crítica e não do consumidor, cortando qualidade de vida em prol de momentos específicos que chamam atenção pro marketing do jogo. Expand
  80. Sep 9, 2023
    5
    This review contains spoilers, click expand to view. Just play No Man's Sky. Respect to Xbox community for being honest with scoring the game. Unlike "gaming journalist" Expand
  81. Sep 9, 2023
    7
    It is a Bethesda game after all.

    Expectations were high for Starfield's release and it fall short on many counts. I'm not here to say the game is absolute dog water, but it isn't the greatest game to grace humanity like some Bethesda stans are acting. "1000 planets to explore! 999 of them are nothing but a rock, but we'll still use it as our selling point!" There shouldn't be a
    It is a Bethesda game after all.

    Expectations were high for Starfield's release and it fall short on many counts. I'm not here to say the game is absolute dog water, but it isn't the greatest game to grace humanity like some Bethesda stans are acting.

    "1000 planets to explore! 999 of them are nothing but a rock, but we'll still use it as our selling point!"

    There shouldn't be a prerequisite to games that you need to complete hours of boring gameplay before you get to the good stuff. Space travel is next to non-existent. The "space travel" is really just a glorified load screen as it simply changes appearance and promots fast travel immediately.
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  82. Sep 9, 2023
    5
    Loading screens, no exploration, invisible walls. Nothing like traditional bethesda game. Trash
  83. Sep 8, 2023
    6
    In fact and without prejudice: the plot is lame, third-party quests are mega-boring, the artificial intelligence of the game of the 2005 model, and of course loading after the loading screen. I'm afraid that there are things that Starfield will never fix. I'm so sorry to all the fans of this genre, I am silent about the lack of Russian language, thnx!
  84. Sep 9, 2023
    5
    After a few hours in the game i have to sadly give this a thumbs down, even if I enjoy what someone called the "Bethesda's formula", there are just too many defects and downgrades to give this a pass.

    -Lots to do but It feels like they spread the content all over the "universe" , and this works against the game because the sense of immersion is destroyed by the constant need of fast
    After a few hours in the game i have to sadly give this a thumbs down, even if I enjoy what someone called the "Bethesda's formula", there are just too many defects and downgrades to give this a pass.

    -Lots to do but It feels like they spread the content all over the "universe" , and this works against the game because the sense of immersion is destroyed by the constant need of fast travelling. In comparison "The Outer Worlds" made a much smarter choice by focusing on a specific star system.

    - The "procedural" content is confusing , leaves you constantly wonder if something matters or it's just generated on the fly.

    - The graphics is ok when it comes to architecture but looks terribly outdated when it comes to natural items and vegetation, F76 in comparison looked way better.

    - NPCs look repetitive and very dated compared to other recent games - and interactions feel very scripted.

    - Gore and finishers are completely missing, a downgrade from other Bethesda games.

    - Weapon modding was also downgraded from Fallout 4 and 76.

    - No way to scrap objects to harvest parts and materials, another inexplicable down
    grade.

    - The "space" part feels more like a mini game rather than something that brings it all together as it should have been. You find yourself floating around and unable to really go anywhere. It was also said that the space travelling would have had a sense of danger but in the end product it's as safe as taking an elevator.

    - I can't speak much of the main story as I left it aside for now and chose to explore around instead, but frankly this is probably because I found it so forced and cliche that I didn't feel a sense of urgency to push forward with it.

    Overall this game does give you a little "fix" of a Bethesda RPG but it's not the generational game that was promised, by far.
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  85. Sep 9, 2023
    5
    Everyone is trying to throw the blame for the middle of the road or bad reviews on the console wars nonsense or anti-woke sentiment. The reality is that no company should be rewarded for stagnating in every aspect of their game development process and its end result. I like the game as I have liked previous Bethesda titles warts and all but I cannot in good conscience say it is a step inEveryone is trying to throw the blame for the middle of the road or bad reviews on the console wars nonsense or anti-woke sentiment. The reality is that no company should be rewarded for stagnating in every aspect of their game development process and its end result. I like the game as I have liked previous Bethesda titles warts and all but I cannot in good conscience say it is a step in any direction except maybe a step back from previous titles. The engine they refuse to update looks worse with each new title released, better lighting and shadows, sure, but to me it just looks like lipstick on a pig. Endless loading screens instead of a seamless experience of exploration and true role-playing. NPC's and facial animations are a real disappointment after playing games like Witcher 3, Death Stranding and Baldur's Gate 3 and one of these is from eight years ago. Just nostalgia for Bethesda games shouldn't excuse their sloppiness. They have the massive backer that is Microsoft now so they really have no excuse (not that they had one before in my opinion) as a AAA developer to deliver such a sub-par product for 2023 while other much smaller studios with a fraction of their resources deliver something amazing both in looks and feel! Expand
  86. Sep 9, 2023
    6
    An average game has nothing innovative with a mediocre story but the biggest problems are the lies and proposals that were given to us and did not deliver the game is not bad but it is far from being good
  87. Sep 9, 2023
    5
    Cons:
    1) Low, medium, high, ultra settings all look very similar.
    2) Excessive amount of loadings.
    3) Feel like a 10 years old game.

    Pros:
    1) It's free with Game Pass.
  88. Sep 9, 2023
    5
    I think bethesda told themselves, we lay down the ground work and the modding community will do the rest.
  89. Sep 9, 2023
    6
    not my type of game. Most of the things you do are very repetetive, with some small highlights.
  90. Sep 9, 2023
    6
    Game is fine, I'll update later if they patch and improve it but after 70 ish hours I can say it's a good story trapped in clunky mechanics that are shoehorned in at awkward times with very little lead in. 30fps doesn't bother me too much in first person but is sickening in third person! I didn't realise how used to 60+ I had gotten. Definitely worth a try, but keep in mind it's BethesdaGame is fine, I'll update later if they patch and improve it but after 70 ish hours I can say it's a good story trapped in clunky mechanics that are shoehorned in at awkward times with very little lead in. 30fps doesn't bother me too much in first person but is sickening in third person! I didn't realise how used to 60+ I had gotten. Definitely worth a try, but keep in mind it's Bethesda and don't expect enjoyable space exploration. Story and ship customisation are the highlights. Hopefully they give it the care it needs afterwards. Expand
  91. Sep 9, 2023
    5
    One of the most boring games I have ever played, 80 procent of the game is scrolling trough menu's. The thing that sucks most tho is that you have to fast travel everywhere!!!
  92. Sep 9, 2023
    5
    Starfield is not a Bethesda game. It's a hybrid of Bethesda/No Mans Sky/Mass Effect. Trimming all that made those games good and leaving us with a drained and uninspired skeleton.

    Exploration is horrendously boring; you land on a barren patch of a world, with mundane points of interest (often space base or meteor landing site, etc), that you have to walk to (for minutes on end). Mass
    Starfield is not a Bethesda game. It's a hybrid of Bethesda/No Mans Sky/Mass Effect. Trimming all that made those games good and leaving us with a drained and uninspired skeleton.

    Exploration is horrendously boring; you land on a barren patch of a world, with mundane points of interest (often space base or meteor landing site, etc), that you have to walk to (for minutes on end). Mass Effect released, what? a decade ago? And knew it required a vehicle. And although exploration in Mass Effect was there it wasn't the main draw of Mass Effect. Starfield pulled us in with dreams of exploration, a No Man's Sky on steroids, it is not.

    Combat is mind-numbingly bad. Almost all enemies are human bullet-sponges who require a full clip or thereabouts to bring down. It is the most tired, uninspired combat I've seen in a long time. People compare it to Fallout 4, but again it's like a trimmed down F04. You can't insta-kill enemies with head shots, or use vats. The guns are generic and limited, and most of the enemies are the exact same. FO4 had a wide variety of guns with deep customization and a huge variety of enemies. Starfield is Fallout 4, if FO4 only had: laserguns, rifles, pistols, shotguns (that all do the same damage) and the bandit enemy type. Sure if you venture into the woods you'll find the odd mutated crab, but that would be it. Comparing this game to Fallout 4 is a disservice to Fallout 4.

    One of the worst things however are the loading screens. You'll hit one every few minutes, unless you stick to fighting 50 space bandits on some space base, or explore an empty desert of a world.

    At one point I came to the realization that I was watching more cutscenes of my ship fly to different worlds than actually flying my ship.

    Space combat is ok, but I wouldn't call it the main draw. Since they ripped off No Mans Sky I think many of us expected the travel of No Mans Sky, I would have taken that over space combat any time.

    To the weird people creating accounts solely to defend this game, you are doing a disservice to Bethesda as a whole. They need to know how they **** up, they need to see that this game isn't good, and they need to start improving.
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  93. Sep 7, 2023
    5
    I don’t know why I keep playing… I love the fallout games, the exploration is addictive but starfields constant loading screens, poor weight management, no vehicles for the size and need to loot planets, nor shortcuts in space travel really takes away the magic. The cities feel overwhelming but again loading screens to enter a empty and pointless shop again show that this is a very limitedI don’t know why I keep playing… I love the fallout games, the exploration is addictive but starfields constant loading screens, poor weight management, no vehicles for the size and need to loot planets, nor shortcuts in space travel really takes away the magic. The cities feel overwhelming but again loading screens to enter a empty and pointless shop again show that this is a very limited and dated game. Gunplay and space combat is clumsy and not enjoyable. AI gun combat is so dumb. NPC conversations are as robotic as a game 2 generations over. Where the game shines is simply the quest crafted areas (outside of the bounty quests which are usually repeated locations). The critic reviews were deluded or paid. Expand
  94. Sep 9, 2023
    5
    I did not get spoiled by anything, did not read any hype review, I just wanted to play a good new Bethesda game - since they are so proud of the fact it's the first truly new IP in 25 years, I hoped they'd really deliver on it... since I started playing their games with Morrowind, I had some hopes they'd make it. Sadly they did not.

    TL;DR: They did a Fallout 76 on their "Space Skyrim"
    I did not get spoiled by anything, did not read any hype review, I just wanted to play a good new Bethesda game - since they are so proud of the fact it's the first truly new IP in 25 years, I hoped they'd really deliver on it... since I started playing their games with Morrowind, I had some hopes they'd make it. Sadly they did not.

    TL;DR:
    They did a Fallout 76 on their "Space Skyrim" - OR: The Space Skyrim that never was. If you are a fan of Sci-Fi and "Open World" - which works in the strongest sense of the word in this game since the vastness the game simulates is humongous... however it feels almost like an empty shell when you get to explore. Much like No Man's Sky, it only gives the impression of being big and exciting, with great variations. The systems are a chore - even worse than Oblivions "use a Skill 100 times to advance in level" system, this game makes you work for even being able to Sneak, Lockpick and steer bigger space ships. It would all be acceptable if the grind wasn't that downright dull, if the Characters you meet in your first stretch of the journey weren't that kind of empty and one-dimensional-feeling and the Ship / Space mechanics weren't that "Elite Dangerous" kind of level.

    This way, you get the worst out of 3 genres and all mashed into one humongous - albeit good-looking on Xbox X, game - on PC better prepare to have a huge graphics card budet that'd buy you two Xbox Series X likely and a year of Game Pass. Maybe that's what Microsoft/Beth wanted? Sell those Xboxes... it might work initially but boy, when the people get to playing this they just might be regretting that decision.

    Bethesda seem to really love their "random number generator" engine - it drove many of their Elder Scrolls and the new Fallouts to new heights - but back then these games had a Soul infused in form of a major storyline, exciting characters to meet all across the Wastes or the vast action-filled mysterious world of Tamriel.

    If they have the "whole of eternity" to work with, it seems the previous ingenuity of Bethesda seems to get dulled and stretched too far. This game has an inkling of the brilliance that was the first 5 hours of most any Elder Scrolls Game or Fallouts 3, New Vegas and 4 - but once the vacuum of Space sucks at your brain when you realize the first 5 hours of this Megahyped Game do not reach the old heights but are a downright borefest it's a bit sad.
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  95. Sep 9, 2023
    7
    I'm sure for the right person this a great game! But even if you're not into a particular genre, a good game is a good game.
    Unfortunately i couldn't get past the rigidly stiff combat, the lack of creative writing around the immediate inclusion of secret society, the lack of character development, the sterile nature of the whole game despite looking very life like, feels like a science
    I'm sure for the right person this a great game! But even if you're not into a particular genre, a good game is a good game.
    Unfortunately i couldn't get past the rigidly stiff combat, the lack of creative writing around the immediate inclusion of secret society, the lack of character development, the sterile nature of the whole game despite looking very life like, feels like a science lab.
    Looks really good and amazing attention to visual details etc...
    Poor dialogue, no empathy with charecters, sold entirely on being big.
    Can't fly space ship sub stratosphere?!
    Soleless city of new uninspired blandness, jiw odd that I'm freely breathing with no space suit, yet my carbon levels build up and harm during time in normal atmosphere...
    Attention to details, please..
    Spaceship just a glorified loading screen, mini game of fighter pilot lacks depth (starfox did it better on tge superfx chip)
    Such a shame, less bethesda jank than usual but still pretty much broken in places..
    This game ticks so many boxes adequately, lacks soul, and really honestly umm it gets good after 10 to 20 hrs..
    Great plan, I couldn't face anymore fetch and carry, yank my chain missions to get that far..
    Ok if you don't have a job, life, or any thing else to play.. Dull
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  96. Sep 9, 2023
    6
    So at 53 years old and a gamer at that, it is safe to say that I have some experience. Games like fallout and skyrim are at the top of my list. So here is my humble take on the game 30 hours in. Story isn't bad. The characters are a little over chatty. The universe feels small because of the fast travel. The combat is where I feel the game falls a little flat and when you see the sameSo at 53 years old and a gamer at that, it is safe to say that I have some experience. Games like fallout and skyrim are at the top of my list. So here is my humble take on the game 30 hours in. Story isn't bad. The characters are a little over chatty. The universe feels small because of the fast travel. The combat is where I feel the game falls a little flat and when you see the same base design over and over even on the same planet, that was the deal breaker for me. I've stopped playing for now. Maybe mods can save it. Expand
  97. Sep 9, 2023
    5
    Ah, Starfail: a 5/10 masterpiece if there ever was one. A game that had the audacity to be anticipated for years, promising to be "Skyrim in Space." Let's all take a moment to laugh at that tagline. Bethesda's classics like ES5 and the Fallout series? Those were playgrounds of imagination, richly detailed worlds with tons to do and see. But this? This is like Bethesda forgot what made themAh, Starfail: a 5/10 masterpiece if there ever was one. A game that had the audacity to be anticipated for years, promising to be "Skyrim in Space." Let's all take a moment to laugh at that tagline. Bethesda's classics like ES5 and the Fallout series? Those were playgrounds of imagination, richly detailed worlds with tons to do and see. But this? This is like Bethesda forgot what made them great in the first place.

    Remember how they hyped up these procedurally generated worlds? What a joke. You'd have a better time running laps in your backyard than traversing these barren, copy-pasted landscapes. It's cardio training, the game. But hey, don't worry, you'll be well-acquainted with the loading screens that pop up every time you so much as sneeze. Enter ship, loading screen. Sit down, loading screen. Take off, oh look, another loading screen. The game practically doubles as a slideshow.

    And let's chat about the main quest for a second. If your idea of fun is a never-ending series of fetch quests, boy, are you in for a treat! Invested time building an outpost and a decent ship? Well, pat yourself on the back, you've just wasted hours for an ending that couldn't be more uninspired if it tried. Remember the multiple-choice endings in Fallout 4? Yeah, none of that here. It's like they dangled a carrot of choice in front of us, only to yank it away and replace it with a stick.

    The facial animations make you wonder if they're all just animatronics gone wrong, and the AI is so bad it makes a Roomba look like a tactical genius. Ship combat? A glorified exercise in tedium. I've seen indie games from seven years ago that offer better exploration experiences than this heap of disappointment.

    And let's not even start on the performance issues. Crashes within the first 10 minutes? Check. Frame rates that give you a headache? Double check. And for the love of gaming, why are we still dealing with 30 FPS on next-gen consoles? I didn't invest in a powerful console to play something that looks like it belongs on the Xbox 360.

    The visuals? Dated doesn't begin to describe it. The game feels so last-gen, you'll wonder if you accidentally fired up an old console. And don't even get me started on the pronoun drama. It's unnecessary, sure, but honestly, that's the least of this game's sins.

    The one saving grace? It's on Game Pass. Spend $10, realize it's garbage, and then go play one of the 400 other, better games you could be enjoying. I actually bought this travesty and managed to get a refund—consider that a public service announcement. Just save yourself the time and money: skip Starfail
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  98. Sep 9, 2023
    6
    Es ist leider nicht mehr als ein solides Spiel. Hätte eigentlich schon bei der Information der "prozedualen Regenerierung" wissen müssen, dass mir sehr viel langweilige Erkundung bevorsteht
  99. Sep 9, 2023
    7
    Starfield isn’t a bad game, it’s good, not great or exceptional, just good. Why it is disappointing to many is due to several reasons.. first being lied to in marketing and secondly because it basically feels like a 15 year old game. There is nothing next gen about it, there is no innovation. No, it even lacks the things that always made Bethesda RPGs so special, as the exploration andStarfield isn’t a bad game, it’s good, not great or exceptional, just good. Why it is disappointing to many is due to several reasons.. first being lied to in marketing and secondly because it basically feels like a 15 year old game. There is nothing next gen about it, there is no innovation. No, it even lacks the things that always made Bethesda RPGs so special, as the exploration and secret wonders to discover are greatly reduced in comparison to older Bethesda titles. It can absolutely be fun and addictive but has so many flaws and unfulfilled potential, that it essentially becomes both, fun and disappointing in equal measures, when it’s fun it’s an 8 and when it’s clunky and boring it’s a 5 so I can sadly only give it a 7, especially since performance even on my PC is really bad for a last gen looking title. It would even be bad if it looked like a next gen title, which it never does. Expand
  100. Sep 9, 2023
    6
    Fun to play and explore but Bethesda hasn't innovated in anyway in 12 years and it's tiresome. This game is narratively very weak, and the companions are very cringy and annoying at times. Very few moments in the game impressed me, and the vast majority were a disappointment. The only real fun I've had is customizing my ship and exploring places when they are carbon copies of things I'veFun to play and explore but Bethesda hasn't innovated in anyway in 12 years and it's tiresome. This game is narratively very weak, and the companions are very cringy and annoying at times. Very few moments in the game impressed me, and the vast majority were a disappointment. The only real fun I've had is customizing my ship and exploring places when they are carbon copies of things I've already explored. The menus are extremely grating overtime as well Expand
Metascore
83

Generally favorable reviews - based on 81 Critic Reviews

Critic score distribution:
  1. Positive: 69 out of 81
  2. Negative: 1 out of 81
  1. 70
    It's a big game, but starts way too slowly, and may never get interesting.
  2. Oct 16, 2023
    90
    It is true that you'll find a good number of barren wastelands with little to do other than extracting some resources and take off to more interesting places, but again it really depends on how you want to play. There's so much to do, so many systems and abilities to explore, missions to complete, spaceships to loot, and species to catalogue, that I honestly don't think there's anybody who thinks that exploring every square meter of this universe is the better way to enjoy Starfield.
  3. Oct 15, 2023
    80
    While it has weak spots and doesn’t push many boundaries, Starfield is still an excellent RPG experience. Bethesda has once again mastered the things it built its reputation on – world building, quest design, and deep customization. However, it’s found new things to excel at too, with exciting combat and a novel implementation of New Game Plus.