User Score
7.8

Generally favorable reviews- based on 5577 Ratings

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  1. Dec 12, 2021
    7
    Probably the best Halo campaign 343 has done but, IMO, still doesn’t quite reach the bar set by the Bungie original trilogy. Close, though. Story was decent but I probably would have been lost if I hadn’t just redone full playthroughs of Halo 1 through 5 of the month before release. Even then, I don’t feel like they did a great job setting up the Banished or why the Elites are willinglyProbably the best Halo campaign 343 has done but, IMO, still doesn’t quite reach the bar set by the Bungie original trilogy. Close, though. Story was decent but I probably would have been lost if I hadn’t just redone full playthroughs of Halo 1 through 5 of the month before release. Even then, I don’t feel like they did a great job setting up the Banished or why the Elites are willingly working for Brute leadership. And I really disliked Echo-216 despite his plot twists, which made a major portion of the campaign story feel less impactful overall. The plot twist for the Weapon was predictable from five miles away, especially if you collected the audio logs along the way. The biggest problem with the story is it doesn't really go anywhere. It exists to 'fix' the silly decisions they made with Cortana in Halo 4 and Halo 5 and, by the end, essentially serves as a soft reboot for the Master Chief.

    Difficulty is all over the place. Rank-and-file enemies are easy, even on Legendary. But bosses have a difficulty spike on Heroic and Legendary that is almost in the realm of Dark Souls. Punishing unless you learn their patterns, and with a host of cheap abilities that can easily kill you if you make one mistake. The final three bosses are extremely punishing.

    I'm really torn on how I feel about the open world of the game. It's very Ubisoft-y, which is to say it's loaded with collectibles and sidequests that are only tangentially linked to the main story. The Banished High Value Targets, for example. Like other similar open world games, it becomes rote about half way in. That said, I found it less boring than actual Ubisoft open worlds, likely due to the speed of map traversal and the quick access to vehicles. On the same topic, I was a bit disappointed in the armor unlocks found throughout the world. They are mostly color schemes and a handful of weapon charms. But like the story, the open world really goes nowhere. Liberating outposts and taking over Banished outposts have no meaningful effect on the world or the game. Once you leave, enemies just respawn. The game feels like it's trying to straddle two worlds: It starts with two linear missions before dumping you out into the open world, then spends the entire third act as a linear narrative that doesn't allow you to return to the open world at all. The open world is a very shallow sandbox that feels like an afterthought.

    The campaign is riddles with bugs - from achievements that don't properly unlock, to dumb enemy AI in vehicles, frequent audio cutouts, and several instances of graphical stutter, sometimes with graphical freezes lasting a full 5+ seconds -- and this was on Series X and happened in both Performance and Quality modes.

    This game should be called what it is: Retail Early Access. Taken as a whole, including both campaign and multiplayer (because Halo has never in its history been campaign only), this game is missing a lot of features that are/were considered staples of the Halo franchise. By 343's own statements, many of these things won't be around for months. By this time next year, we'll have something resembling a complete game with campaign coop, forge, more maps, more modes, dedicated playlists, bug and server stability fixes, mission/level replay, etc. -- all things that are lacking at launch. Releasing an incomplete product and patching in major things later is becoming far too common practice from 343. They did it with Halo: MCC, Halo 5, and now Halo Infinite.

    Alas, the Halo bias is strong. If ANY OTHER game launched with this many missing features across campaign and MP, myriad bugs, missing graphical features on PC and next gen, and widespread complaints about multiplayer monetization, it wouldn't be getting 8's, 9's and 10's. In its current state I give it a solid 7 with the possibility to become a 9 over the next several months. But I can only review what we have in front of us now, and it's missing too many things, has too many bugs, to score it any higher.
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  2. Dec 12, 2021
    7
    pros:
    -good combat
    -beautiful environments -good AI -fantastic audio design and music -fantastic character animations -fantastic cinematics cons: -dialogue and story are designed for children, very boring. -pointless open world lacks any compelling reason to engage in it -repetitive gameplay loop. You can play through a small handful of encounters and experience everything the
    pros:
    -good combat
    -beautiful environments
    -good AI
    -fantastic audio design and music
    -fantastic character animations
    -fantastic cinematics

    cons:
    -dialogue and story are designed for children, very boring.
    -pointless open world lacks any compelling reason to engage in it
    -repetitive gameplay loop. You can play through a small handful of encounters and experience everything the game has to offer. The entire game boils down to shoot, hide or run, reload, shoot some more. Repeat that a thousand times and you have this game.
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  3. Jan 14, 2022
    7
    #Good game + but urgently/desparately needs more linear levels with script-action like Halo3-5.

    The MasterChief is back and stranded on the new ZetaRing with the enemies of the ExAlliance the exiled. Halo it is a fight against aliens for the survival of mankind, for more: please google or wikipedia, thx! :-) - played on GamerPC and XboxOneS: ++ good: the proven Halo gameplay + the
    #Good game + but urgently/desparately needs more linear levels with script-action like Halo3-5.

    The MasterChief is back and stranded on the new ZetaRing with the enemies of the ExAlliance the exiled. Halo it is a fight against aliens for the survival of mankind, for more: please google or wikipedia, thx! :-)
    - played on GamerPC and XboxOneS:
    ++ good: the proven Halo gameplay + the good music + beautiful views
    ++ good: OpenWorldGameplay offers many hours of play (20-40h)
    -- bad ... OpenWorldMissis are too uniform in the sum: needs urgently more linear levels with ScriptAction like Halo3-5
    ++ linear sections with a lot of atmosphere like e.g. the "Silent Auditorium" BUT PLEASE more such levels with a view, gladly a 2D background like Halo3/Reach
    -- action-rich /scripted levels are missing (see above), the epicness of earlier Halo parts is very rarely reached
    -+ Graphics are quite good, great view, but due to dynamic resolution either too sharp and angular or blurry (depending on the blur setting in the graphics menu), actually looks a little better on Xbox-One-S then on PC. Graphics are about on the level of/ as good as FarCry6
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  4. Dec 13, 2021
    7
    Только сегодня дошли руки до Halo Infinite

    Кроме стрельбы, которая после destiny1 не удивляет ничем и не цепляет, в игре ничего интересного. Мир пустой, стерильный. Мобы конечно хорошо уворачиваются, стреляют и кидают гранаты, но на этом и всё. Зачистил аванпост, послушал по сюжету диалог (ничем не примечательный), дневник, и побрел дальше. Игра пока ничем не держит, чтоб не спать и
    Только сегодня дошли руки до Halo Infinite

    Кроме стрельбы, которая после destiny1 не удивляет ничем и не цепляет, в игре ничего интересного.

    Мир пустой, стерильный. Мобы конечно хорошо уворачиваются, стреляют и кидают гранаты, но на этом и всё. Зачистил аванпост, послушал по сюжету диалог (ничем не примечательный), дневник, и побрел дальше. Игра пока ничем не держит, чтоб не спать и играть дальше и дальше.

    Графика, еслиб не 60-120fps это хуже стартовых проектов прошлого поколения. Довольно средненький killzone shadowfall со старта ps4 выглядит лучше в разы.
    Как так на самой мощной консоли уже текущего поколения - хз. Удивительно.

    Игру пройду, но максимум 7 из 10, если и концовка будет как вся игра - то ещё пол балла можно смело снять.

    Игра ощущается как огрызок destiny1 без pve составляющей.

    Будто лет на 10 игра опоздала.
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  5. Dec 10, 2021
    7
    The game feels so lacking.
    What it has is good, but the problem is that it's missing around half of the content that i wouldve expected the game to have. Unfortunately the campaign doesn't have co op either (yet) which is a big bummer.
  6. Dec 9, 2021
    7
    It's a nice looking solid programmed game. The gameplay is a little slow and clumsy. Maybe I played a little too much Doom Eternal...
  7. Feb 21, 2022
    7
    Really like this game but I found it’s gets a little boring after a while, I was also a little underwhelmed by the graphics and the story, but still a good game overall in my opinion.
  8. Dec 20, 2021
    7
    Boring...all time same, free marines, free outpost, kill one "special" enemy, start all again...
    wold is empty, Story...dont know feels empty, its not like old helo games where is some epic aspect...
  9. Dec 14, 2021
    7
    Unlike Halo 4 and 5, Halo Infinite has GREAT multiplayer gunplay, 343's closest version of Halo to Bungie's pinnacle that was Halo Reach.
    Unfortunately, the elephant in the room almost ruins all of this great work. 343's monetisation policy on Halo Infinite is shocking, and makes the game feel like Raids Shadow Legends!
    Almost every single customisation option costs money, and what's
    Unlike Halo 4 and 5, Halo Infinite has GREAT multiplayer gunplay, 343's closest version of Halo to Bungie's pinnacle that was Halo Reach.
    Unfortunately, the elephant in the room almost ruins all of this great work. 343's monetisation policy on Halo Infinite is shocking, and makes the game feel like Raids Shadow Legends!
    Almost every single customisation option costs money, and what's worse, 90% of all battle pass items that you earn, you can't actually use because only "Premium" users can unlock them!!!
    Shocking way to treat their players, the battle pas is just a massive cash grab. If not for the terrible monetisation, this would have got a 9/10 from me any day of the week.
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  10. Dec 19, 2021
    7
    Decent game, but nothing groundbreaking. The new traversal tool/option is new and interesting, but the gameplay is hindered by being comparatively unimaginative. The game feels like a rehash of the same old Halo tropes without really bringing anything new or interesting to the table; rather relying on the same old tired Halo 'wall of baddies' throwing wave after wave of enemies at theDecent game, but nothing groundbreaking. The new traversal tool/option is new and interesting, but the gameplay is hindered by being comparatively unimaginative. The game feels like a rehash of the same old Halo tropes without really bringing anything new or interesting to the table; rather relying on the same old tired Halo 'wall of baddies' throwing wave after wave of enemies at the player, but not allowing for inventive gameplay.. Pretty much just your standard Halo arena-based combat rinse & repeat.

    I get that players will want their sense of nostalgia satisfied in a Halo game, and maybe the FPS genre is just out of ideas, but overall the game just feels a little lackluster and lazy for such a flagship piece. Mostly went through the game with a sense of "been there, done that".

    The upgrade system is somewhat interesting, and brings a little additional life to the game. All in all, not horrid, but feels a little stale...7/10.
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  11. Dec 10, 2021
    7
    I marathon the game as soon as it released. The developers said it was made with normal difficulty in mind, so that was my choice and I just rushed it to see the story and then restart on legendary and obtaining the 100%.

    The first missions are very promising. Actually, the first one encourages you to use the Banished weapons, and you're almost certainly falling in love with the mangler
    I marathon the game as soon as it released. The developers said it was made with normal difficulty in mind, so that was my choice and I just rushed it to see the story and then restart on legendary and obtaining the 100%.

    The first missions are very promising. Actually, the first one encourages you to use the Banished weapons, and you're almost certainly falling in love with the mangler feeling on the enmies and the grappling hook (which those who were already engaged with the multiplayer were already loving it). This level gives some Halo CE vibes (traveling a gigantic, oppressive spaceship that starts collapsing) and ends in a glorious escape when everything is exploding, physics do their magic (which was a concern for me as the multiplayer doesn't feature much physically affected props). All of this gave me Halo 3 vibes, which is also good.

    The second mission features a forerunner interior, where you can definitely relive Halo 3's artstyle and some rooms that definitely recall Halo 2. Also, the Banished are all over the place, they've made modifications on it and the level design is also pretty nice.

    Then you go to the open world. Whereas it isn't innovative, it is very engaging as the world is just beautiful, full of objectives and cool stuff to see. A kind of shrine here, rests of a battle there, and you're mostly going crazy with the grappling hook and its physics.

    But the story and main quests take a big hit.

    I don't see a problem with only featuring a biome. I don't see a a problem with only featuring Banished and forerunner interiors. It could be OK if the level design kept the creativity and visible effort in the first two levels. But it doesn't. You will find yourself going through almost exact cloned rooms all over again in the same mission. Symetric rooms and areas where the level design efforts dissappear. Kilometers of clonic rooms. Hundreds or thousands of enemies in them. Lots of moments of loosing your time to go to another clonic room to get some batteries to open a door. Those levels feel uninspired and generic.

    The artsyle is great and that's pretty much what saves the day. Technologically I see something big here, the day-night system features a full realtime illumination that's being really underappreciated. And it definitely looks beautiful. But then again, it's not all about the environments. You need some variety in the combat. The enemies are cool, have some variety, but there's a obvious lack in more weapons, more vehicles, and more everything.

    About snipers, there's only the human one, and you don't find it around usually. There are lots of classic weapons missing. There are lots of classic vehicles missing. If you arrive expecting a full sequel on Halo 5's events and weapon/vehicle amount, you're gonna be disappointed. It feels anachronic for the Banished to have wiped out the UNSC and the prometheans, and the biggest combat vehicle they have is the wraith. No Halo Wars 2 crazy stuff and sadly no scarabs. The humans are also lacking some classics, like the gauss hog. And Halo 2's SMGs. And Halo 3's Spartan Laser. And Halo 4's electromagnetic cannon. Etc.

    The only logical explanation I can find on this: They just wanted to make this totally feel like a reboot. Like a remake of the "discover the Halo universe" experience Halo CE delivered 20 years ago. And then in a couple years release a sequel campaign that effectively brings back Halo 2's gauss hog, covenant carbine, maybe the spectre. Make Infinite's campaigns a remakish experience. The story also feels like a way to make peace with some of not so beloved events happened in Halo 4 and 5, and a prologue for the real menaces to be faced on the next campaigns.

    The core gameplay is just so, so good. The sequels will be noticeably better if they keep Infinite's first campaign quality, but with more vehicles, more enemies and more weapons. I would love upgrades for the AI, but I don't expect much in that front (and honestly, it would be the icing on the cake but it's not exactly necessary). But if they want a really good campaign with levels worth replaying, they really, really need better level designs. Keep the first two missions level design quality as a minimum. I'm remembering now a detail in the first level: Some room which's floor ground was flooded with acid and you have to cross it jumping on the furniture. There's nothing like that in the game again. It's honestly surprising that there're no platforming areas given how satisfactory is using the grapplehook.

    I'm going around the bush. In conclusion: I hope they keep the good work, improve the level design and add tons of stuff with the next gampaign.

    PS About the multiplayer: It's really good, but it needs more content ASAP. It needs netcode fixes. It needs a more rewarding experience and not locking so much behind paywalls. The BattlePass only gives a fraction of Reach's original armory, no possibility to get the next battlepass for free.
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  12. May 13, 2022
    7
    The combat is the best it's ever been in the 343 days and very fun and fluid, especially with the addition of the grappling hook. Although the devs didn't really seem to grasp its importance, making it share the same button with a bunch of inconsequential gimmicks you'll never need.

    The story, though, is once again a complete and utter mess. Everything interesting happens off screen and
    The combat is the best it's ever been in the 343 days and very fun and fluid, especially with the addition of the grappling hook. Although the devs didn't really seem to grasp its importance, making it share the same button with a bunch of inconsequential gimmicks you'll never need.

    The story, though, is once again a complete and utter mess. Everything interesting happens off screen and before the game even starts, and all of Halo Infinite is just you, running around, trying to piece together what even led up to you being on Zeta Halo in the first place. It's such a weird and disjointed approach to story-telling that really makes you think that they came up with the Open World first and then just jammed some kind of story into it by leaving audio logs everywhere. And all you get to see are a few fragments of the ring, which all look basically the same, and underground metal hallways. Halo has such a huge potential for exciting missions and epic set pieces, and 343 utilizes NONE of it.
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  13. Feb 14, 2022
    7
    This review contains spoilers, click expand to view. Halo Infinite is a surprisingly good game being held back by many issues. The main issue with halo infinite is lack of content. From the 2020 reveal, halo infinite was delayed a full year for quality assurance, but unfortunately a few months before release, 343 announced that forge and coop would be delayed which killed the hype for many people. At release, Infinite only released with only ten maps, which may seem like much but aren’t very well designed. Another big issue are the micro transactions. Halo infinite was announced as a free to play game at E3 2021 and a lot of people were both excited and skeptical. When the game released, many people were upset by the price of items in the games shop with prices being too high. Those are the biggest issues that are plaguing halo infinite right now. The positives, if only a few are definitely great. The first positive is the gameplay. The gameplay is a huge step up from halo 5 which focused more on movement rather than gunplay. The movement in halo infinite is more balanced which leads to more firefights rather than running around the map so much to find a target. The grappling hook is an excellent addition to the sandbox letting you go fast and moving at a consistent speed.The next positive is the campaign. The campaign is a huge step up from halo 5 which was rather disappointing. The campaign has you play as the master chief again trying to find out what happened to Cortana because behind the game, Cortana died off screen. Chief ends up finding a new AI called the weapon who was responsible for capturing and deleting Cortana but Cortana died so she’s still alive which makes chief curios about what happened to Cortana, so the two of them end up on the zeta halo ring trying to find answers to Cortana and how she was killed. Halo Infinite a good game but with many severe issues which hold it back from being great. If it launched with forge and coop, the game would have been much better than it was and I would have given it a 9 rather than a 7, but as it is now, halo infinite is just an okay game with many issues and some good positives. Expand
  14. Dec 11, 2021
    7
    Storywise it's all over the place, a lot of veterans will notice slight retcons with some of the dialogue or things that don't make since. I think Halsey at one point talks about John being ready for something greater (except the spartans were made to kill rebel humans; the covenant, halos etc werent known at this point). It just feels forced. I can nuance the terrible plot lines better, iStorywise it's all over the place, a lot of veterans will notice slight retcons with some of the dialogue or things that don't make since. I think Halsey at one point talks about John being ready for something greater (except the spartans were made to kill rebel humans; the covenant, halos etc werent known at this point). It just feels forced. I can nuance the terrible plot lines better, i mean for scavengers the banished managed to build a laser that could break through unbreakable forerunner installations. See what i mean? or chief wakes up in space and the banished have won, but there's a signal close by which for some reason the banished have ignored until the chief makes his way there. It's just cringeworthy rubbish, bungie were never Shakespeare but at least they could write something coherent. 343 have yet to do that with any of their games.

    Open world is a nice change though, except it's small (compared to a 10 year old game Skyrim or 4 year old breath of the wild). and pretty empty. Sure there's things to do like destroy propaganda towers (no not like farcry) which are small and take a few hits. I mean you can save marines, who can send out a distress signal but otherwise have no radio communication until chief is right next to them. (it's a shambles of a barely coherent storyline).

    As for the indoor areas, they've kept with the repeating corridors and the same installation look as the original halo. I can't fathom why they would do this, as each installation (halo) weren't supposed to be identical but their creative ingenuity hasn't moved very far since they took the reigns from Bungie. Better the devil you know i guess.

    We have destiny style bullet sponge bosses, which we all asked for... in the open world and campaign too. Yay. Don't expect like the first halo with intense beautifully written battle sequences with wraiths and grunts which feel like a real battleground. This is a hotchpotch mess which is supposed to feel organic but comes across as flat.

    Graphics are nice, not remarkable but nice. A small increase from the previous halo game and the grapple hook makes fast travel and vehicles next to useless unless for a specific purpose or area. (you can reach the tallest mountain [there's an achievement] within less than 20 seconds grappling up).

    There are lore things scattered around both covenant (sorry "banished") and human to pick up which are interesting but like fallout 76 it's a cheap way to avoid more story telling and cutscenes. The open world just feels like content without content. It's like a cheat. Gone are the linear giant levels which involve warthogs, scorpion tanks and intense battles through a 40 minute slog fest of wonder. Replaced by something, which again, feels off. It's fun, but lacks the intensity that the first few halos filled us with.

    Nothing really new with gameplay, sure chief now has magical upgradable spartan armour and upgrades but bar the grappling hook nothing stands out. There are side missions where you destroy fuel dumps, or repair bays but offer no real incentive to complete. It's not cyberpunk 2077.

    There are now more weapons than you can shake a stick at, and the covenant (sorry banished) now carry and use these weapons as well. Again, the tag line is scavengers except when the plot makes them out to be something more.

    The action and nostalgia factor of playing as the chief (who seems to hold more secrets this time around [like magic]) is the only reason it still gets a 7. It's a welcome return, but certainly not the second coming.

    Also someone has to talk about Health and Safety with the banished. Scavengers or not. There are more explosive crates than life forms in this game.
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  15. May 13, 2022
    7
    I finished the campaign and I enjoyed it. I wouldn't say it's my favorite campaign out of the halo games but it was still fun to play. The open world was a fun edition even though the side content is very basic for open world games.
  16. Feb 1, 2022
    7
    I only played the campaign, no multiplayer.

    The gameplay was good—classic Halo. Same for the sound and etc. The level design and world design was standard for a Halo game—nothing really impressed me, and nothing stood out as particularly ‘bad’, but the world definitely could have been more varied. I think the biggest issue for me was that the game’s writers had an unfortunate
    I only played the campaign, no multiplayer.

    The gameplay was good—classic Halo. Same for the sound and etc. The level design and world design was standard for a Halo game—nothing really impressed me, and nothing stood out as particularly ‘bad’, but the world definitely could have been more varied.

    I think the biggest issue for me was that the game’s writers had an unfortunate tendency to introduce these really dramatic, emotional crescendos before the player had a chance to really like the protagonists. It seemed too early to have Master Chief playing the role of sympathetic father, or to have another main character crying about his identity—those scenes could have been shorter and kept closer to the end of the game, when the writers had more emotional capital to cash in with the audience.

    It was a normal AAA FPS game, and I had fun, but it wasn’t spectacular.
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  17. Feb 21, 2022
    7
    The action and moment to moment gameplay is phenomenal! Unfortunately tho, I feel like its open world design doesn't offer much, it has no variety whatsoever and is empty in general which inevitably detracts a bit from its true potential in my personal opinion.

    The multiplayer, whilst being really fun, can get pretty boring really fast and the progression leaves much to desire. I
    The action and moment to moment gameplay is phenomenal! Unfortunately tho, I feel like its open world design doesn't offer much, it has no variety whatsoever and is empty in general which inevitably detracts a bit from its true potential in my personal opinion.

    The multiplayer, whilst being really fun, can get pretty boring really fast and the progression leaves much to desire.

    I also feel like Halo's narrative is lacking but that rarely ever was the franchise's true strength and ultimately, I feel like no one who's a fan of first person shooters would deny that Halo's gunplay mechanics are some of the best in the industry!
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  18. Jan 29, 2022
    7
    Halo Infinite evolved the gameplay and storytelling in a semi-open world aspect with great success. It encapsulated the lore well enough to deliver an interesting story but failed in an overlooked way. The game, inspite of being open world feels off in sense of different environments. While previous Halo games are known for their vast variety of in-game locations and interactive levels,Halo Infinite evolved the gameplay and storytelling in a semi-open world aspect with great success. It encapsulated the lore well enough to deliver an interesting story but failed in an overlooked way. The game, inspite of being open world feels off in sense of different environments. While previous Halo games are known for their vast variety of in-game locations and interactive levels, Infinite lacks absurdly in that area which leads to repetitive gameplay. The story evolves around literally 3 characters, which in their own respect and well written and interesting, leave behind the Halo feel to the game. Expand
  19. Mar 8, 2022
    7
    Campaign is weaK and too short. feels like they rushed the campaign, Other than that I LOVED the combat. gonna try multiplayer soon maybe that rocks,
  20. Dec 9, 2021
    7
    Best Halo game since reach. The gameplay is the best in the series, the story is alright, but they left a lot of unanswered questions that will be answered in the expansions. Multiplayer is seriously lacking content though. It’s been 4 months since the game came out and still no new maps….
  21. Dec 27, 2021
    7
    Oh, Master Chief, the things you had to go through to arrive at this desolate "Zeta" Halo... they jettisoned you into Space (several times), just to be deep-frozen and then found again to be reactivated as the pinnacle of UNSC's forces, a shining beacon of hope for the troops thanks to your almost wordless performance as a human-formed tank, protecting the most sophisticated AI fromOh, Master Chief, the things you had to go through to arrive at this desolate "Zeta" Halo... they jettisoned you into Space (several times), just to be deep-frozen and then found again to be reactivated as the pinnacle of UNSC's forces, a shining beacon of hope for the troops thanks to your almost wordless performance as a human-formed tank, protecting the most sophisticated AI from falling into the enemy's grubby hands/claws/tentacles or whatever it is the manifold multi-racial gang-up on humanity are featuring in the limbs department.

    The premise, once again, is a lone Master Chief floating in space, being picked up by an Antonio Banderas-type lone surviving the latest onslaught of the Aliens vs. Humanty UNSC pilot - who Master Chief will find out more about during the story, and again with the typical non-talking attitude most seem to love about the almost silent Hero of Halo. At the outset, it doesn't look too good for UNSC and the rest of Humanity. They seem devastated by the latest attack of the "Banished" on Earth and the defending forces.

    With that premise, Master Chief and the lone pilot team up, unwillingly on the Pilot's side, to disover they're near a Halo Ring named "ZETA".

    Of course, no Halo can begin without a huge Warship being brought done by Master Chief himself on his lonesome, so that's how we do it again, crashing on the Zeta Halo as a result.

    On there, we find ourselves in an open-world type situation where Master Chief can roam freely after doing some initial missions, and then to discover that potentially a Rogue AI that he might know very well and which since their last meeting has kind of went insane is still around. Master Chief was originally tasked with "deleting" Cortana, said Rogue AI, but has catastrophically failed to do this at the end of the Halo 5 story arch.

    Being provided with a new "Set to Kill Cortana" deletion routine, which miraculously looks like her target as a hologram (and has the same one-size-fits-all-AI voice acting) they set out on the lone and partially deactivated and destroyed Zeta Halo to find out what's going on.

    Not only is the Halo on the brink of being active again - and that is never a good thing with Halo Rings, as the avid player should know - but it's also swarming with "Banished", a ragtag team-up of the Aliens who originally set out to to kill humanity for what seems like Religious reasons - always a great reason to start a war, really!

    Is the open world any good? It depends on what you like about Halo. If you like killing all sorts of Aliens with different kinds of Weapons while roaming on a "free" scenario instead of following invisible tunnels while doing it? Then this is your kind of Halo!

    Do you like teaming up with dumbass AI Marines you have to "free" from being captured by the Aliens strewn about the Halo Ring in different locations, and the more you free, the more will be roaming around, trying to help you reclaim the Halo and prevent it from being fired?

    Well, I'm glad to say, this is your Halo!

    If you, like me, however care about Weapon Balance, a semblance of a coherent story, smart AI colleagues that do not get frequently crushed by Warthogs you call in at various bases by running right below the area they're being dropped on to... I am sad to say you will not like that Halo experience. As that is exactly what you're getting.

    A loosely clobbered together Halo on an open-world Setting that you can traverse within 5 Minutes or so on an aircraft - which you will unlock very late in the endgame to help you reach those far-out places where the legendary Skulls are hidding which help you unlock even more hardcore settings to make the game harder.

    Talking about hard: the enemy AI is not that smart, but it's as usually balanced out by kicking things up a notch. I got the distinct feeling that the "normal" setting is the new "hard" in this iteration of Halo. And I finished all of them on Legendary difficulty.

    Some of the patterns of attack just are there to annoy you and make the game frustrating, like the snipers being perched kind of everywhere, and with rifles that will disable your aircraft in mid-flight... not sure making a single player/coop game frustrating is the way to go, 343 Industries.

    Oh, and a fair word of warning at the end:
    There are small and bigger bugs aplenty in this one from the get-go and no patches in sight (December, 2021)... like "Speed Lines" options you disable but which don't stick and you have to disable them again and again when you restart...

    If you're an old-school Halo player like me, you'll get your 10 hours of enjoyment out of it, but in my case I have to say: begrudgingly so!
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  22. Mar 9, 2022
    7
    The Multiplayer is just nice. I really don't like Multiplayers so far, but in Halo Infinite, it's just pure fun, even for an noob like me. The campaign and the Open World... well, it's okayish, but not more. Reach was the by far better Halo game.
  23. Dec 17, 2021
    7
    The campaign is better than I expected yes but a lot of questions are going to be left unanswered which can and can’t be a good thing for some people. Either way I enjoyed the gameplay, the story, and soundtrack. Much better than Halo 5 thank goodness! Now for the multiplayer…… Nothing I have positive for. The customization options are below average such as not being able to choose yourThe campaign is better than I expected yes but a lot of questions are going to be left unanswered which can and can’t be a good thing for some people. Either way I enjoyed the gameplay, the story, and soundtrack. Much better than Halo 5 thank goodness! Now for the multiplayer…… Nothing I have positive for. The customization options are below average such as not being able to choose your own armor coatings, little amount of choices, and the only way to get more is by paying actual money for credits on a free game is unbelievable. So that deducts points from my perspective. But nonetheless, If you’re a Halo fan, I’d highly recommend this game for the campaign. Multiplayer can be fun but the developers need to buckle down and improve it. Expand
  24. Jan 28, 2022
    7
    This review contains spoilers, click expand to view. Halo infinite is 343's attempt at winning the trust of the Halo community back. Overall they have kind of succeeded. To start with positives I think the graphics and presentation are solid. environments on max settings look flawless and while the enemies on closeup could use some work, it doesn't take away. The gameplay is roughly the same as previous Halo games but with the added grapple hook. For once, however, the grapple hook is actually a good new feature mainly because it can be used in a variety of ways. You can just grapple around the map, or grapple on an enemy, or grapple and explosive and throw it at an enemy, It works really well. However what works less well is the newest feature, the open world. Halo has done what thousands of games have done before which is have general story content in one area with dozens of side missions and collectibles scattered around a baron wasteland, and it really doesn't work the best in this case. The open-world Halo concept is good but the execution is abysmal. The easiest way to fix it is to have different weathers occasionally or to change the environments from grassy mountains. Maybe have different biomes to show the player they have made progress. The last thing to talk about is the story, which is my biggest issue. 343 had written themselves into a corner with Halo 5 and most of this game's story is trying to retcon that, and while the retconning works, it gives this game a less grand feeling. The protagonists have solid camaraderie and I am happy to finally see a well-written supporting character. I think Esparza should have been in the game more because he's the one character that players can latch on to, but I can't say the same for the villains. The game I would say has 4 villains, which is really unnecessary. Escharum is very underutilized and doesn't feel like a legitimate threat because he never makes any big plays. If he was replaced with Atriox, a character who was shown in previous games and the opening of this game, then the story would have worked better. Blademaster was underused and the harbinger is 343's brand of an evil alien race that master chief has to defeat. If you had 2 villains and nothing more the game would be significantly better. Overall, a good step in the right direction for 343 but an overall meh to a decent game. Expand
  25. Mar 25, 2022
    7
    Tras haber jugado casi de la MasterChief Collection (uno por mes casi hasta la salida de Infinite), el hype que tenía por este juego era de reventar el medidor, tras jugarlo y terminarlo puedo decir que el juego es bueno, pero hasta ahí. Creo que un 7 es una nota bastante aceptable para él.

    Le sienta muy bien el mundo abierto, pero esperaba algo más y se quedó en eso que le sienta muy
    Tras haber jugado casi de la MasterChief Collection (uno por mes casi hasta la salida de Infinite), el hype que tenía por este juego era de reventar el medidor, tras jugarlo y terminarlo puedo decir que el juego es bueno, pero hasta ahí. Creo que un 7 es una nota bastante aceptable para él.

    Le sienta muy bien el mundo abierto, pero esperaba algo más y se quedó en eso que le sienta muy bien. Su jugabilidad es su punto fuerte como en todos los Halos y en este con el plus del Gancho que te deja hacer casi cualquier cosa para eliminar a tus enemigos o llegar a puntos bastante altos donde el Jefe Maestro no tiene manera de subir.

    Su ambientación y su música te pone los pelos de punta y te lanzas a pelear cuál Rambo en la selva jajaja.

    Su historia no es del todo increíble como puede ser Halo 3 y Reach, pero no es para nada mala.
    Escenarios cerrados muy repetitivos y lo mejor esas físicas locas que tienen los Halo.
    Si has jugado la saga, este hay que jugarlo si o si, pero hay mejores.
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  26. Jul 11, 2022
    7
    EN:
    The campaign is much better and more interesting than the HALO 5 campaign, unfortunately the MP content is missing a lot, even though the game came out more than half a year ago. Weak selection of weapons, lack of a CO-OP campaign... Certain parts of the campaign are extremely complicated, sometimes frustrating, primarily due to the poor design of the checkpoint system.
    SRB:
    EN:
    The campaign is much better and more interesting than the HALO 5 campaign, unfortunately the MP content is missing a lot, even though the game came out more than half a year ago. Weak selection of weapons, lack of a CO-OP campaign... Certain parts of the campaign are extremely complicated, sometimes frustrating, primarily due to the poor design of the checkpoint system.

    SRB:
    Kampanja je poprilično bolja i interesantnija od HALO 5 kampanje, nažalost MP sadržaj nedostaje u velikoj meri, iako je igra izašla pre više od pola godine. Slab izbor oružija, nedostatak CO-OP kampanje... Pojedine deonice u kampanji su izuzetno komplikovane, na momente i frustrirajuće, pre svega zbog lošeg dizajna checkpoint sistema.
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  27. Dec 13, 2021
    7
    Хорошая графика и не плохой сюжет, в остальном скучное освобождение постов и помощь союзникам.
  28. May 21, 2022
    7
    It's litteraly the exact game since halo combat evolved except some graphical upgrades and some upgrades to the online stability, they're probably becoming the next ea soon. Stay away unless you're a die hard halo game. The reason im giving it at least a 2 is because it at least preforms well, and the graphics are nice. but i were bored throughout the whole game, it's also a real shameIt's litteraly the exact game since halo combat evolved except some graphical upgrades and some upgrades to the online stability, they're probably becoming the next ea soon. Stay away unless you're a die hard halo game. The reason im giving it at least a 2 is because it at least preforms well, and the graphics are nice. but i were bored throughout the whole game, it's also a real shame because i really wanted to enjoy this game since this is on pc for free, but i guess this wasn't for me. im willing to give this game one more chance and if i do enjoy it then, i will change to an 7.
    edit: have spent some time with it and when i understood it it's actually not a bad game. I were really harsh on this game so changing the score to 7
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  29. Dec 11, 2021
    7
    The gameplay is incredible but it is missing some features example: you can't chose what game mode you want to play. The battle pass progression is slow and hopefully they fix it soon. But the shop prices are crazy I know the multiplayer is free and I wouldn't mind the microtransactions but 20 euro for a skin is overpriced. There is no reason not to try it.
  30. Mar 11, 2022
    7
    I never finished the campaign due to how repetitive it felt. I also felt that the open world was not as detailed or immersive as it could have been. I did however spend many hours playing the multiplayer. IMO, its the best multiplayer since Halo 3. Currently though, I'm boycotting the game due to the lack of content and also the multiplayer servers are very laggy which makes ranked games aI never finished the campaign due to how repetitive it felt. I also felt that the open world was not as detailed or immersive as it could have been. I did however spend many hours playing the multiplayer. IMO, its the best multiplayer since Halo 3. Currently though, I'm boycotting the game due to the lack of content and also the multiplayer servers are very laggy which makes ranked games a nightmare. The game has loads of potential if 343 actually tries to fix it. Expand
  31. Jan 8, 2022
    7
    Я могу похвалить эту игру за графику, дружелюбие к новичку, хороший, не усложненный сложными механиками геймплей. Из минусов: игра вылетает на слабых процессорах. Также мне не нравится то, что нельзя выбрать режим игры. Например, мне надоел захват флага, но не могу исключить его из поиска матчей. Разнообразие карт не слишком велико.Я могу похвалить эту игру за графику, дружелюбие к новичку, хороший, не усложненный сложными механиками геймплей. Из минусов: игра вылетает на слабых процессорах. Также мне не нравится то, что нельзя выбрать режим игры. Например, мне надоел захват флага, но не могу исключить его из поиска матчей. Разнообразие карт не слишком велико.
  32. May 19, 2023
    7
    Gameplay is really good. You kill the enemies very different in the open world. Sandbox part is really powerful. but in story mode most of the time you are seeing metal corridors and halls. You are seeing same kind of missions back to back.
  33. Dec 11, 2021
    7
    The best installment 343i has come out with yet, however it's clear the game is quite unpolished. This game has a good core with massive potential but clearly need another year or more of development. It's like someone made your favorite meal but didn't quite make all of the right choices or follow the neccesary steps along the way. Probably the best half baked game I've ever played
  34. Dec 12, 2021
    7
    Fantastic multiplayer, extremely frustrating and repetitive “open world” single player campaign.
  35. Dec 12, 2021
    7
    I'm a huge halo fan, and I was incredibly let down by halo 5. Halo infinite thankfully, for the most part, delivered. The multiplayer is another story. It's pretty good, but connections and MTX need work.

    Campaign is not bad. The story is okay I suppose, I do like the character dynamic between the weapon, pilot, and chief a lot. Escharum is a captivating enough antagonist, he feels
    I'm a huge halo fan, and I was incredibly let down by halo 5. Halo infinite thankfully, for the most part, delivered. The multiplayer is another story. It's pretty good, but connections and MTX need work.

    Campaign is not bad. The story is okay I suppose, I do like the character dynamic between the weapon, pilot, and chief a lot. Escharum is a captivating enough antagonist, he feels pretty threatening and like a worthy foe for *the* spartan, but the harbinger is another lame 343 "twist" villain that, in my opinion, really lets the story down. Just the banished or introducing more forerunners or maybe even bringing in mendicant bias would have been cooler and less "huh? why?" to me. At least they, in my opinion, wrapped up and moved on from halo 5 while still keeping it to the side as sort of an apology to people like me who really didn't like it.

    Overall the story is just okay, but the dialogue is some of the best in the series.

    The gunplay/gameplay loop I find very satisfying, I think it could use a few more weapons but overall not bad at all, very solid, best in the 343 series.

    The enemy variation is, again, just okay. The banished are fun to fight but there aren't enough new enemies in my opinion, no flood, prometheans, and the only forerunner enemies are the drones. Again.

    The open world is well done, very beautiful, but not enough wildlife, environments, or different things to do. FOB captures are repetitive, and HVT missions don't feel mechanically diverse enough. There's also not enough collectibles.

    Overall I would say halo infinite is worth the money, at least to me, but it still feels unfinished and I'm left wanting more. Maybe check it out in 1-2 maybe even 3 years once we've gotten some story DLC and some QOL improvements.
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  36. Dec 20, 2021
    7
    I did not expect that Halo Infinite would be a hit after all that he has been through, but it turns out it's solid. That doesn't necessarily mean it's good or bad, but in a period where the latest FPS' are full of bugs, weak, and not cured; Halo feels nostalgically good, bringing back players to the golden age of what FPS was like.
    Halo Infinite doesn't make the same mistakes that Halo 5
    I did not expect that Halo Infinite would be a hit after all that he has been through, but it turns out it's solid. That doesn't necessarily mean it's good or bad, but in a period where the latest FPS' are full of bugs, weak, and not cured; Halo feels nostalgically good, bringing back players to the golden age of what FPS was like.
    Halo Infinite doesn't make the same mistakes that Halo 5 did. It takes an old formula and tweaks it just that much to make it look new and fresh, without sacrificing the nostalgic feeling and the player fan base who wanted a more classic approach; and it does that for every single thing in the game other than the graphics, which looks good, but still have some pop-up issues and the texture resolution is pretty low, a compromise needed to run the game on old-gen console.
    Even the music has been taken from Halo 3 and changed just slightly to make it feel fresh and new, the reality is that it's a failed attempt to create an incredible soundtrack like Bungie did. 343 once again proved that it cannot create good music, as the newer song added in the game feels either too loud and annoying, or mild and forgettable.
    The campaign tries to bring a more direct and easy-to-understand story, explaining what happened to Cortana and narrating the new bonds that create between Master Chief, the Weapon, and the Pilot. It succeeds, but in doing that, it creates some holes and blackouts in the trama, that must be solved in the next Halo. It seems like 343 wants to keep doing that so that the Halo franchise will never die. To me, it's just the easy way to never end a story that has been going on for far too long, while maintaining the flagship title in the Microsoft console.
    One thing that is new and nice is the side quests and collectibles that fit perfectly in the open world. There is always something to do in the Halo and the feeling of warfare is there, whether it's a rescuing mission, or a blitz to a Banished facility, the feeling of bringing 5 marines with your Razorback or blowing up stuff with a Scorpion is genuinely fun.
    I would have liked to see those on all the Halo, but for some reason, half of the map it's reserved for the last main quest. Half a map of an already small world it's definitely too much to let through without complaining.
    I said that halo is solid, and it is. The feedback of the weapon in Halo infinite it's spectacular. Every weapon has a distinct and clear sound, while also having its own very specific vibration on the character at the screen, but mostly on the controller. The only FPS surpassing this level of feedback it's given by COD Cold War on the DualSense controller, but obviously, Halo can't beat it, without the haptic feedback of its hardware.
    Talking about guns, every one of them feels in place. There are no weapons that feel out of pace; every one of them has its strong and weak points, maybe the only exception it's the Commando, which should replace the DRM, but it just feels like a weaker version of an assault rifle.
    The melee now has a lounge, which can (or not) be appreciated, but it works as a projectile, rather than an AoE damage, which means that in some closed combat situations you might miss a melee by a millimeter because you didn't aim at point-blank (which makes no sense at all).
    Even with a lot of defects, Halo Infinite it's way too fun to not like, and considering that its multiplayer is free, it's way too fun not to play.

    7.5 / 10 Kermito San
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  37. Dec 22, 2021
    7
    (The most realistic review that you will read.) No spoilers. First off, anyone who says "I have been playing the series since the beginning" and gave it a 10 has not been immersed in the series and is probably one of these newfound "I get paid to up-tick games" lot (and yes, that is now a thing). I own all the games and have read 24 of the books that were written but mostly from the(The most realistic review that you will read.) No spoilers. First off, anyone who says "I have been playing the series since the beginning" and gave it a 10 has not been immersed in the series and is probably one of these newfound "I get paid to up-tick games" lot (and yes, that is now a thing). I own all the games and have read 24 of the books that were written but mostly from the early years. But before we touch on lore, let's talk about gameplay. The best way to describe this game is Halo Arcade, not Halo infinite. For one, they dumbed it down to give it a Teen rating. That means no blood, no assassinations, but just a generalized arcade-spun experience which include a decent array of weapons but missing some of the iconic ones from series past. Chief now sports a throw-back to Halo 3 mixed with the MC from the Forward Unto Dawn movie. Personally, I thought they were trending in the right direction with the armor style from Halo 4 into 5 as it seemed more hardcore and militant which is what chief is. They also washed it with a "less aggressive" green as opposed to the OD (or Army) green of suits past. His gloves look like real leather gloves that are super tight but with designs on them. Again, the older stuff looked more like real combat armor, or should I say an under suit (again they were going in the right direction when you saw the ending of Halo 4), and how the suit was configured with the plates and all. He now looks more like he's getting ready for a junior-high Halloween contest. He doesn't look more badass, he looks more arcade-like, like 343 is trying to make moms think he is less aggressive looking. Now for the lore, which they apparently just threw out the window. I know they want to make MC seem more vulnerable but they are forgetting one, huge, freaking thing. This guy is an augmented, super experienced (the most actually of any UNSC soldier), hyper-reflexed combat machine. Every move he makes is calculated and efficient, and in the opening cut scene he gets thrown around like a rag-doll by Atriox. I mean, WHAT??!?!?! Chief has beat the most elite chieftains, hunters, you name it, en masse, outnumbered, and still moves around the battlefield like a musician (sans Halo 5 where they tried to make Locke seem like he could go toe to toe with MC). Now he makes smart-ass comments, like he's a teenager. They also try to make him seem all confused about who he is and what he has done which is also annoying and 343 has been trying to do that for a while. What most fail to understand is that he is a Spartan. Look at Spartans from centuries past. They were raised the same way and when they got into their later years, you couldn't tell them that they were broken or mentally flawed because that is what they were, all that they were. So people should stop judging him in Halo and accept the fact that he is superior in training, combat ability, reflex, and prowess than any of those around them. And what is the deal with knock-off Cortana. Did 343 need an excuse to make her more like a 16 year old girl so that she is more appealing to the younger crowd? (Face palm). When other reviews on here say that they gameplay is dated, it's really just simplified so that younger kids can play it with it's Teen rating. The grappling hook was probably the coolest feature but everything else was meh and the story was off the mark pretty bad. This game almost smacks of when Bethesda tried to capitalize on Fallout with "76" and it fell flat. Now, they send out a bunch of paid "up-voters" to blandly "10" the game so that people will buy it. It ranks near the bottom in the series in terms of innovation, story, and mechanics. It's just Halo Arcade. Expand
  38. Oct 30, 2022
    7
    Makes 0 sense me losing a lot of encounters because the enemy have the possibility to one shoot me in normal difficulty
    The gameplay is very repetitive
    The encounters are very easy or very difficultyin normal mode. Not balanced at all.
    Graphics are ok. I expected better in this aspect
    Story didn't catch my attention. Maybe someone who played the other games will like.
    Story didnt
  39. Jan 25, 2022
    7
    Advertised as open world game... Instead Navi 2.0 harasses you every 5 seconds to complete story mission and there's no way to shut her up. Once you reach the spire, fast travel is shut down and you are forced along a linear path from that point. Boss fights start off decent but then quickly become the easiest things ever (stand there snipe boss from distance nonsense). Useless thrusterAdvertised as open world game... Instead Navi 2.0 harasses you every 5 seconds to complete story mission and there's no way to shut her up. Once you reach the spire, fast travel is shut down and you are forced along a linear path from that point. Boss fights start off decent but then quickly become the easiest things ever (stand there snipe boss from distance nonsense). Useless thruster that serves no purpose and is entirely useless period below level 3, literally easier just to use the grappling hoook. Unbound weapons you unlock do not share ammo types with regular weapons so you have to throw them away to reload your weapon more often than not. Hand holding mechanics through out the entire game essentially.

    gamepass versin of game will not run on my pc even with graphics settings set to everything low. Hve to play console cloud version. Got off the ship and onto the ring in game pass pc version, and then the game just beame unplayable. Thought it was my computer, it is not. COmputer exceeds recommended specs. Installed steam version and game works fine with settings on medium. not surprising in the slightest since 100% of all games i've purchased via microsoft store have had to be repurchased on steam in order to play. At least my progress/unlocks carried over to steam. Quite literally, if they hadn't i'd give this game a 1
    Story is pretty decent at least. Getting bored with dealing with the rings and the flood. Thought this franchise was expanding the scope of it's story to go outside that, but nope..back to rings..back to more flood. At some point, devs are just going to have to tell fans to keep quiet . What do people expect, it's the year 2100 and we are still exploring the adventures of Master Chief. Like seriuosly. Halo's lore shouldn't be exclusive to books and anime. The games shoudl explore all this extra stuff instead of just only focusing on 1 character for bleepin the last 20 years. Move on folks.
    Please just kill off master chief permanently and move the story along..borrring.
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  40. Jan 27, 2022
    7
    I love halo series . This game on first locations is very, very beautiful and breathtaking . But when we go in open world game go to be worst . In open world i seen lot of cool story missions but others is ...
  41. Feb 8, 2022
    7
    Good game but not the best. Story is easy and i think its like CTRL C + CTRL V.
  42. Feb 19, 2022
    7
    Могу только отметить минусы это, скучный открытый мир без активностей , графика не удивила совершенно А в целом это всё та же добрая хало
  43. May 31, 2023
    7
    After investing my time to go through all the games before this game released I have to say I am somewhat disappointed. The environments are very bland and honestly terrible for a series x game which looks worse than alot of last gen games. The story also shows that xbox still struggles to get close to what playstation provides. The one saving grace is the gameplay. Using the hooking toAfter investing my time to go through all the games before this game released I have to say I am somewhat disappointed. The environments are very bland and honestly terrible for a series x game which looks worse than alot of last gen games. The story also shows that xbox still struggles to get close to what playstation provides. The one saving grace is the gameplay. Using the hooking to traverse the environment is phenomenal and the abilities you get improve the way you play at a constant pace throughout the story. In the end i think this is the most 7/10 game i have ever played. Expand
  44. Feb 22, 2022
    7
    While I have enjoyed the multiplayer I got somewhat bored of the campaign. I thought open world Halo was something I really wanted but it seems I'm more a fan of a more linear shooter.

    The actual gameplay and mechanics are smooth and polished. The game plays very well and so this is why the multiplayer really clicked for me. Music is brilliant as always. Graphics are decent nothing mind
    While I have enjoyed the multiplayer I got somewhat bored of the campaign. I thought open world Halo was something I really wanted but it seems I'm more a fan of a more linear shooter.

    The actual gameplay and mechanics are smooth and polished. The game plays very well and so this is why the multiplayer really clicked for me. Music is brilliant as always. Graphics are decent nothing mind blowing.

    Maybe when they add co-op to the campign I will return and get more out of it and in turn bump up my score. But until then this is a very solid and enjoyable fps multiplayer which a ok campign.
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  45. Feb 22, 2022
    7
    game with few technical news and weak innovation, well below expectations.
    It might seem tempting to reduce Halo Infinite to an 'open world Halo' that worked, but the new game from 343 Industries is much more than that. First of all, it is indeed the best game from the studio, created in 2007 precisely to take care of the franchise after Bungie ended work on the Master Chief and company
    game with few technical news and weak innovation, well below expectations.
    It might seem tempting to reduce Halo Infinite to an 'open world Halo' that worked, but the new game from 343 Industries is much more than that. First of all, it is indeed the best game from the studio, created in 2007 precisely to take care of the franchise after Bungie ended work on the Master Chief and company universe.
    Halo's main draw has always been its gameplay, and it's a relief to see how 343 nailed it with Infinite. Controlling Master Chief is something pleasant and safe, the character's movements convey a security that helps to be sure of what you are doing, the timing of each action and how to better plan for each combat. This is also worth the game's arsenal, always a highlight in any Halo episode. Each weapon has different style and functions and the game design always encourages you to use different models and risk new strategies, which helps keep the duels different. It's even possible to stick to a few models and experience little in battles, but Halo Infinite rewards boldness by presenting different (and often more practical) ways to deal with enemies, especially using some scenario interactions, such as ramps, holes and boxes. explosive. The big highlight in this department, however, is the new hook attached to the Master Chief's arm. The feature works so well that it's hard to imagine it wasn't already part of previous episodes. At first, the grappling hook helps to reach higher platforms, but that's just the tip of the iceberg. Fast and practical, the grappling hook helps you move around the scenario faster in general, whether to explore, attack and defend. It's much easier to use the grappling hook to scale a building or just hit the farthest ground and escape farther than to run away. Not only that, the grappling hook is also a weapon and you can attach to enemies to lunge at them and land a punch. With some improvements, you can even paralyze opponents and use the tool not only to get around, but also to control groups of opponents
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  46. Feb 27, 2022
    7
    جرافيكس جيد
    نظام لعب متميز وفي وجهة نظري مختلف عن أغلب ألعاب الشوتر من المنظور الشخصي الثالث ويعتبر جيد كذلك
    ماني من معجبين سلسلة هيلو ولا من لاعبينها القدامى بديت ألعب اللعبة مع شرائي لجهاز الإكس بوكس سيريس اس وخدماته المتميزة مثل القيم باس
    جرافيكس جيد
    نظام لعب متميز وفي وجهة نظري مختلف عن أغلب ألعاب الشوتر من المنظور الشخصي الثالث ويعتبر جيد كذلك

    ماني من معجبين سلسلة هيلو ولا من لاعبينها القدامى
    بديت ألعب اللعبة مع شرائي لجهاز الإكس بوكس سيريس اس وخدماته المتميزة مثل القيم باس
  47. Mar 16, 2022
    7
    Falta contenido pensé que con el tiempo meterían mas trozos de mapa mas enemigos pero el nuevo contenido solo era para el online
  48. Mar 23, 2022
    7
    El multijugador y el gunplay es lo mejor del juego. La campaña es genérica y repetitiva hasta decir basta y gráficamente es bastante pocho, a pesar del lavado de cara que le dieron al juego.
  49. Apr 29, 2022
    7
    El juego a nivel de mecánicas es excelente, el multiplayer es bastante divertido y en general es consistente, sin embargo gráficamente no es nada del otro mundo, no es horrible, pero tampoco sobresaliente, sin embargo donde mas flaquea es durante la campaña, pues se nota a simple vista que no es otra cosa aparte de un prologo.

    Por otro lado, el multiplayer es muy divertido pero el
    El juego a nivel de mecánicas es excelente, el multiplayer es bastante divertido y en general es consistente, sin embargo gráficamente no es nada del otro mundo, no es horrible, pero tampoco sobresaliente, sin embargo donde mas flaquea es durante la campaña, pues se nota a simple vista que no es otra cosa aparte de un prologo.

    Por otro lado, el multiplayer es muy divertido pero el contenido lleva meses escaseando.
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  50. Sep 10, 2023
    7
    Good campaign mode but I'm stuck because the differculty is insane difficulty and I'm not keen To restart all the way back again
  51. Jun 28, 2022
    7
    The story may be nothing to write home about and the objectives can feel fairly repetitive, but it almost doesn't matter because this is undoubtedly the best Halo has ever played. Easily the strongest entry since Reach, even if 343 still isn't living up to the franchise's full potential. But it's the closest they've gotten to Bungie's greatness. Even though the plot is barebones, MasterThe story may be nothing to write home about and the objectives can feel fairly repetitive, but it almost doesn't matter because this is undoubtedly the best Halo has ever played. Easily the strongest entry since Reach, even if 343 still isn't living up to the franchise's full potential. But it's the closest they've gotten to Bungie's greatness. Even though the plot is barebones, Master Chief himself might be the most interesting portrayal we've seen of the character to date. Dare I say...I enjoyed this more than Reach and it might be my favourite entry since 3?

    Can't really speak for the online mode. I played a few games and it feels solid, but I generally can't stand modern progression systems. So this rating is just for the campaign. Maybe I wouldn't be as kind if I had paid full price for it, but as a jumping-off point into Game Pass on my shiny new Series X this was well-worth my time. Barely any downtime spent on loading screens and a smooth, consistent 60 fps? Simply wonderful.
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  52. Jul 2, 2022
    7
    I have put a decent amount of time into this game and overall I'd say it's quite good. But the lack of game modes and maps in the multiplayer means that you can get burnt out quite quickly with it. However the core gameplay is good enough to entertain for quite a few hours or even days
  53. Sep 16, 2022
    7
    So missão solo. Não percebo a excitação de alguns com este jogo. Na Xbox One tem gráficos medianos, de exteriores sempre iguais e depois aqueles interiores super cansativos e repetitivos. Os inimigos super repetidos. As armas as mesmas à 2ó anos. O sistema de combate já está ultrapassado . Eu tento gostar. Joguei todos, mas este francamente estava desejoso que chegasse ao fim. AquelesSo missão solo. Não percebo a excitação de alguns com este jogo. Na Xbox One tem gráficos medianos, de exteriores sempre iguais e depois aqueles interiores super cansativos e repetitivos. Os inimigos super repetidos. As armas as mesmas à 2ó anos. O sistema de combate já está ultrapassado . Eu tento gostar. Joguei todos, mas este francamente estava desejoso que chegasse ao fim. Aqueles pequenos pormenores que já não se usam. Começas o jogo em Hard? Tens que ir até ao fim em hard ou então começas um novo Expand
  54. Jan 1, 2023
    7
    Gutes Spiel Großes Waffenarsenal
    Jedoch oft sehr unübersichtliche Missionen und zu schwere Bosskämpfe
  55. Dec 14, 2022
    7
    This is a breath of fresh air for Halo fans. 343 have managed to turn the story around after the complete dumpster fire of Halo 5 and I feel that this story is great in terms of twists, mystery, and just general lore being tossed around. Collecting all of the collectibles is fun and most of them have their own lore too. The way the guns interact in the sandbox is the best in the series inThis is a breath of fresh air for Halo fans. 343 have managed to turn the story around after the complete dumpster fire of Halo 5 and I feel that this story is great in terms of twists, mystery, and just general lore being tossed around. Collecting all of the collectibles is fun and most of them have their own lore too. The way the guns interact in the sandbox is the best in the series in my opinion. Sprint has been nailed down perfectly, and previously bad weapons now have a definitive role in the gameplay. The music is major a nostalgia trip, reminding me of previous halo games but being unique enough to be able to differentiate between the soundtracks from previous games. Points were docked due to the abysmal post launch support for the multiplayer. Players were drip fed content, and that content was spaced out every 4-6 months with special events sprinkled throughout. The micro-transactions are the worst thing to have happened to this game as 343 has to pump out cosmetics to keep the store page new and fresh (they’ve spectacularly failed at this). They’ve demonstrated their inability to run a “live” service game and it shows. Expand
  56. Dec 16, 2022
    7
    The core gameplay is there - it's still Halo, after all. And it feels great to play. The multi-player is also a blast.
    But there's a lot missing. The campaign feels like a cut version - there's one biome and the missions that take place in ships/structures all feel the same, with illogical corridor layouts just to provide some space between rooms. I'm not at all sure that the open world
    The core gameplay is there - it's still Halo, after all. And it feels great to play. The multi-player is also a blast.
    But there's a lot missing. The campaign feels like a cut version - there's one biome and the missions that take place in ships/structures all feel the same, with illogical corridor layouts just to provide some space between rooms. I'm not at all sure that the open world structure works better than some bespoke environments with clear mission goals.
    In multiplayer, there's none of the cool game modes that Halo 5 launched with (or later added). No warzone, no firefight, nothing. Just 4v4 and big team battle (which is great fun, in fairness).
    Basically, it's Halo - it's a good game. But it also feels like a missed opportunity.
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  57. Dec 20, 2022
    7
    La mecánica del juego es como los de antes falto un poco más de spartans en la historia, con las tacticas de halo 5, aun se siente tieso el spartan no como antes con habilidades, por eso le dio en su madre el atriox jajajaja, falto que los marines manejaran el warthog, habia armas que me deslumbraban cuando disparaban me lastimaban los ojos por la intensidad de la luz, aparte la historiaLa mecánica del juego es como los de antes falto un poco más de spartans en la historia, con las tacticas de halo 5, aun se siente tieso el spartan no como antes con habilidades, por eso le dio en su madre el atriox jajajaja, falto que los marines manejaran el warthog, habia armas que me deslumbraban cuando disparaban me lastimaban los ojos por la intensidad de la luz, aparte la historia esta cortada le tienes que poner mucha atención si le quieres agarrar la onda, esta mejor la novela el protocolo rubicon, hay mas acción entre sus lineas que en el juego lineal que lanzaron, aparte cuando acabas el juego ya no sabes que hacer es limitado ya se queda en el olvido con el lento multijugador que se dio, el de reach y halo 5 estaban mejores aparte dejaron de lado el firefight que era una buena experiencia de juego le faltaron armas iconicas de los juegos anteriores, asi como vehiculos, los elites siguen azules fieles al covenant, cuando debieron ser rojos o negros o mas obscuros, aparte sigue siendo un juego de niños en una guerra sin violencia, debia de haber mas detalles gore para el juego es una guerra no es un juego de niños. Expand
  58. Feb 4, 2023
    7
    Cómo fan de halo y Xbox, me ha decepcionado este juego, no por el tema de gameplay o mecánicas, ya que desde mi punto de vista es el mejor de toda la saga halo, si no por el tema de gráficos, contenido e historia, para ser una super producción AAA el juego se ve como juego de hace 2 generaciones, la historia no está mal pero es más de película dominguera, y el contenido actual es comoCómo fan de halo y Xbox, me ha decepcionado este juego, no por el tema de gameplay o mecánicas, ya que desde mi punto de vista es el mejor de toda la saga halo, si no por el tema de gráficos, contenido e historia, para ser una super producción AAA el juego se ve como juego de hace 2 generaciones, la historia no está mal pero es más de película dominguera, y el contenido actual es como debió salir al inicio, así no hubiera estado muerto al poco tiempo, solo espero que sigan añadiendo más mapas, armas etc, y ojalá saquen una mejora gráfica para X/S por qué el juego se ve mal, a comparación de otros FPS en el mercado. Expand
  59. Mar 15, 2023
    7
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  60. Apr 1, 2023
    7
    So in terms of core gameplay the multiplayer and Campaign are at least 8/9 out of 10. The campaign has a lot of fun guns and items to use, and those items make the campaign a great sandbox campaign. The Grappelshot is an excellent addition to halo and makes gameplay a lot better. The gunplay is very good and a lot better than halo 4 or 5. However the story in the campaign is mediocre atSo in terms of core gameplay the multiplayer and Campaign are at least 8/9 out of 10. The campaign has a lot of fun guns and items to use, and those items make the campaign a great sandbox campaign. The Grappelshot is an excellent addition to halo and makes gameplay a lot better. The gunplay is very good and a lot better than halo 4 or 5. However the story in the campaign is mediocre at best and the villain is very bland- I don't know why they didn't have Atriox as the main villain. Also the open world. was nice at first but it is all essentially the same environment so there is almost no variety. There is a bit of enemy variety. Multiplayer has good gameplay but barely any content, which is very frustrating. Overall a good foundation but not much to it. Expand
  61. Aug 13, 2023
    7
    Um jogo que é bom mas do meio pro fim vc só quer que acabe logo, mas dá pra se divertir sim, é bom pra passar tempo.
  62. Jul 10, 2022
    6
    Starts off good, but the final mission is endless running aeound the same corridors
  63. Dec 9, 2021
    6
    This is not a great Halo and it’s not a bad Halo. It just feels really bland- like it’s trying to check off boxes for fans rather than create an exciting campaign. There’s really only two environments in the game…long blue lit corridors and outdoor sections strait out of Halo 1. The boss fights are decent and a welcome change and story is at least coherent and pretty easy to follow thoughThis is not a great Halo and it’s not a bad Halo. It just feels really bland- like it’s trying to check off boxes for fans rather than create an exciting campaign. There’s really only two environments in the game…long blue lit corridors and outdoor sections strait out of Halo 1. The boss fights are decent and a welcome change and story is at least coherent and pretty easy to follow though not really any risks taken. The biggest change is the open world stuff and it all feels tacked on like they weren’t sure if fans would like it so they held back. For folks who bought a series x for this game I’m not sure it’s worth it. Multiplayer is a slog and the single player is slightly above average. It’s a great looking game- just not anything you haven’t played through already the past two decades. This is what you get when you are afraid of doing anything that might upset the fan base…just another halo 1 with less variety and a ho hum story. Expand
  64. Dec 19, 2021
    6
    They turned Halo into a bad Ubisoft game. Bored, uninspired world, repetitive tasks, confusing story, uninteresting characters... It's time to let this tired franchise die.
  65. Dec 9, 2021
    6
    The game is very boring to be honest with no meaningful progression .gets very repetition with the map clearing. The guns are very forgetful. Such a let down.
  66. Dec 14, 2021
    6
    Controls are tight. Gameplay is smooth most of the time, but can be choppy occasionally. Level variety is not really there. You've seen about 90% of what this game has to offer in the first hour or so. It is definitely better than Halo 5, but there have been several better shooters released this year. There is a lot missing from previous Halo releases that should have been included at theControls are tight. Gameplay is smooth most of the time, but can be choppy occasionally. Level variety is not really there. You've seen about 90% of what this game has to offer in the first hour or so. It is definitely better than Halo 5, but there have been several better shooters released this year. There is a lot missing from previous Halo releases that should have been included at the start. For having an extra year for development, this should have been the best shooter of the year.
    .
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  67. Dec 30, 2021
    6
    This review contains spoilers, click expand to view. Started sooo strong i loved every second! I have not played much halo 4 and 5 because i hate those transformer things. I want the flood!!

    I loved this one though feelt like a real halo but in open world. Buuut then came those transformers things in again when i thought it would be flood and i just stoped to care. So i did not make it through the game sadly. Oh well maby the next halo skips those transformers.
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  68. Jan 1, 2022
    6
    As a long time Halo fan (since 2002), i'm disappointed. Halo Infinites campaign is lacking creativity and vision, two things that made the original Halo games so outstanding. Halo Infinite's open world feels lackluster, kind of empty. In linear Halo games the action was more dense, the creators created worlds and coherent experiences within the campaign, each level was different from theAs a long time Halo fan (since 2002), i'm disappointed. Halo Infinites campaign is lacking creativity and vision, two things that made the original Halo games so outstanding. Halo Infinite's open world feels lackluster, kind of empty. In linear Halo games the action was more dense, the creators created worlds and coherent experiences within the campaign, each level was different from the other (ok, not always) and you constantly wondered about what might come next. But here you have already seen everything a few seconds after you enter the open world. There is only one biome (with only ONE single tree design) and no interesting locations to go to.
    The story is almost only told via dialogues between "the weapon" and masterchief and some "voices" from cortana. There is nothing really exciting going on, you only walk through the same looking (but still beautiful designed) locations over and over again while the „the weapon“ or Cortana are talking, that's basically it. Even Halo Combat Evolved - with its repetitive misson design in some levels - had way more variety than Infinite.
    I'm not sure what to think about the open world. Sure it's fun to wonder around and explore hidden items, but it gets stale quick when you realise there is not much to it.
    This game relies way too much on its gameplay. Don't get me wrong, the gameplay is fantastic, its the typical high quality Halo gameplay we all love, but as much as i love mac and cheese, i don't want to eat it always and every day, i need some variety. Halo Infinite missed the chance to introduce new enemies (the skimmers don't count, they resemble the old drones way too much), whole enemy races and even new vehicles. We fought grunts, elites, jackals and brutes for almost 20 years now, and as much as i still like to fight them, it gets old only doing that throughout the whole game without any alternation. Maybe 343 got cautious after they realised the prometheans weren't that popular. But that should not mean not to try again, not to try something else. There are so many great enemy designs out there.
    No Coop is also very, very disappointing. I think the open world design is to blame here. The creators couldn't figure out how to implement coop here.
    The multiplayer is fun but lacks in maps and game modes. Also i'm not a big fan of the battlepass, i hated that system already in games like Rocket League. The shop prices in Infinite are ridiculous and i won't spend a single cent as long as they remain that high, not much more to say about that.
    Oh, and please fix Big Team Battle! It's almost impossible to get into a game with more than 4 players in your team because the servers can't handle it.
    All in all, in this current state i give Halo Infinite 6 out of 10. Sadly, a huge opportunity wasted. My hope is that this game gets better with time, but i wouldn't bet on it.
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  69. Aug 11, 2022
    6
    Anunciado como um novo ponto de partida para a saga, trás elementos do checklist atual dos jogos de mundo aberto e uma campanha rasa, porém muito divertida.
    Pontos positivos:
    + Controles: Jogabilidade muito fluída, quer você jogue no controle ou no teclado/mouse; + Localização: Para quem gosta de jogar em PT-BR, ficou muito bem feito, sem os erros de tradução do Halo 4. + Continuidade
    Anunciado como um novo ponto de partida para a saga, trás elementos do checklist atual dos jogos de mundo aberto e uma campanha rasa, porém muito divertida.
    Pontos positivos:
    + Controles: Jogabilidade muito fluída, quer você jogue no controle ou no teclado/mouse;
    + Localização: Para quem gosta de jogar em PT-BR, ficou muito bem feito, sem os erros de tradução do Halo 4.
    + Continuidade da trama: Apesar de tentarem dar uma boa ignorada no Halo 5, conseguiram fazer de um jeito que não elimina o principal evento do jogo anterior.
    + Batalhas contra Chefes: Força você a procurar alternativas sobre como combater cada um. Na dificuldade mais difícil então. É de xingar, mas quando vence dá uma satisfação incrível.
    + Multiplayer incrível, equilibrado e divertido... e grátis.
    Pontos negativos:
    + História rasa: Basicamente, é isso que o povo pediu, você mata ET's porque eles são maus. ET's fazem discurso pra mostrar que são muito maus e por isso você vai matar eles. Tem uma trama mais pessoal no meio, que eu gostei e achei que deveria ser a principal, mas ela foi meio deixada como segundo plano.
    + Mundo aberto, com checklist de mundo aberto: torres de radio para destruir, lista de alvos secundários para matar, itens para coletar.
    + Faltou o anticheat no multiplayer.
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  70. Jan 17, 2022
    6
    Controversial opinion but the campaign had no business being open world, you could play every mission in sequence and not miss anything worth much.
    You pay full price for a game that will charge you for a battle pass for any cosmetics.... halo reach at least had a lot more for absolutely nothing... times change but there's literally like 8 helmets to unlock and maybe 2 free ones outside
    Controversial opinion but the campaign had no business being open world, you could play every mission in sequence and not miss anything worth much.
    You pay full price for a game that will charge you for a battle pass for any cosmetics.... halo reach at least had a lot more for absolutely nothing... times change but there's literally like 8 helmets to unlock and maybe 2 free ones outside events.
    It's broken in multi for pc especially.... it's a great game if you can overlook the bugs, the absolutely overpriced cosmetics and the 100 dollar price tag for a really mediocre campaign that doesn't even give you the battlepass if you bought it... hate to see it, just hope they improve this early access halo.
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  71. Feb 14, 2022
    6
    It’s an average game. About what you’d expect if this came out years ago. But fails to be innovative for a next gen game.
  72. May 11, 2023
    6
    Why is this not a 8 or 9? UI the ui for this game sucks. The playlist system for this game sucks. my friend and I want to play capture the flag, Can I? No I have to queue for a playlist that has a 20% chance that has a capture the flag and if I dont get it then im wasting my time. Multiplayer asside, Campaign is pretty good.
  73. Jan 11, 2022
    6
    La historia no está mal pero tampoco esta muy bien. Lo mejor es el multi sin duda.
  74. Mar 4, 2023
    6
    Just ok. Overrated game,poor graphics boring gameplay... Repetitive missions, same enemies the shooting are fun but after few hours its become boring because its feel repetitive.
  75. Jan 29, 2022
    6
    (Note: This is all story mode, I do not do PvP.) It's not a bad game. However, it isn't really all that great either. I've played all the other Halo games and this is the first where the story was too weak to hold my interest. Gameplay in general feels inferior to Halo 5. Various game mechanics are simply given to you and their use is not explained. This made the first boss fight(Note: This is all story mode, I do not do PvP.) It's not a bad game. However, it isn't really all that great either. I've played all the other Halo games and this is the first where the story was too weak to hold my interest. Gameplay in general feels inferior to Halo 5. Various game mechanics are simply given to you and their use is not explained. This made the first boss fight (the elite that could cloak himself) after I reached the open world part far more difficult than it should have been. Halo 5 got the weapons perfect, but Infinite feels like a few steps backward in their handling, ADS behavior and general balance. The very first squad I tried to rescue wasn't anywhere near where it was indicated on the map and it was a real pain to get to where they actually were. The grappling mechanic was clunky to say the least, and only seemed to work when it wanted to. Co-op not being included at release was a major oversight, and I may try it again when I can tag team it with a friend or two. Overall, like I said, it's not a bad game, but it doesn't really feel right and is having a hard time keeping my interest. It just is what it is, and what it is is below what I expect from Halo. Expand
  76. Feb 14, 2022
    6
    This is an average game without a cinematic or interesting plot but with pretty good shooting. They should look at Destiny 2 to figure out how it should look. I was disappointed. Don't understand all the buzz around this game, in comparison, Forza Horizon looks like real next-gen.
    This is an average game without a cinematic or interesting plot but with pretty good shooting. They should
    This is an average game without a cinematic or interesting plot but with pretty good shooting. They should look at Destiny 2 to figure out how it should look. I was disappointed. Don't understand all the buzz around this game, in comparison, Forza Horizon looks like real next-gen.
    This is an average game without a cinematic or interesting plot but with pretty good shooting. They should look at Destiny 2 to figure out how it should look. I was disappointed. Don't understand all the buzz around this game, in comparison, Forza Horizon looks like real next-gen.
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  77. Dec 29, 2021
    6
    Gameplay was fun ,Weapon sound and battle rhythm are good.
    But everything else are trash.
    This is an unfinished game,in many ways. 343 recent work efficiency and attitude are also disappointing. Infinite got so much praise only because it's "halo" Otherwise, you will only get a low score like rage 2 and be forgotten slowly. I gave nine points at the beginning, but the more I played,
    Gameplay was fun ,Weapon sound and battle rhythm are good.
    But everything else are trash.
    This is an unfinished game,in many ways.
    343 recent work efficiency and attitude are also disappointing.
    Infinite got so much praise only because it's "halo"
    Otherwise, you will only get a low score like rage 2 and be forgotten slowly.
    I gave nine points at the beginning, but the more I played, the more I will find that the game is a semi-finished product, and all kinds of mistakes in multiplayer mode are maddening
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  78. Aug 9, 2023
    6
    I checked out the campaign and I'm disappointed, I knew the focus was on multiplayer but I didn't realize it was so extreme. The gameplay is good, but a game needs something more in my opinion.
  79. Dec 15, 2021
    6
    The multiplayer on this game is top tier, this is the best multiplayer I've played in years.

    Sadly, the campaign is a massive let-down. I'm used to flagship exclusives being perfectly polished and feeling like a finished game. I'm sorry to say, but Infinite's campaign doesn't feel finished. There is nothing breathtaking about the graphics, they are pretty poor for a next gen flagship
    The multiplayer on this game is top tier, this is the best multiplayer I've played in years.

    Sadly, the campaign is a massive let-down. I'm used to flagship exclusives being perfectly polished and feeling like a finished game. I'm sorry to say, but Infinite's campaign doesn't feel finished. There is nothing breathtaking about the graphics, they are pretty poor for a next gen flagship supposed system seller. The campaign is very short, and you are basically doing the same thing over and over again. The side missions can be pretty fun once you have unlocked all the vehicles from the FOB bases.

    The game is unfinished, you can tell it's not the vision 343 originally were aiming for. No co-op, No different biomes. It's just a boring looking game. I think covid stunted the development of this game, and it's been rushed out.

    I experienced multiple 5second freezes throughout the campaign. Also, another gripe I have with the game is the lack of environmental destruction. Driving a scorpion tank, and it gets stuck on a tiny tree stump, or it can't even bump up a ledge of a pond. If you are in a vehicle, you might as well just stick to the roads, and driving off-road is just a frustrating experience. They should have made the trees destroyable at least.

    I'm hoping they are developing more single player content and eventually finish it. Once that's done, it will be an incredible game.

    Single player 6/10
    Multiplayer 9/10
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  80. Jan 26, 2022
    6
    Review only for the campaign. After the big hype, I decided to play my first Halo game ever. Because it's a whole series I thought the plot will heavily rely on at least the previous title. After copious reading and watching recaps on YT, it turns out that they simply scrapped the buildup of Halo 5. Instead of continuation, we have a kind of soft reboot where throughout the game we learnReview only for the campaign. After the big hype, I decided to play my first Halo game ever. Because it's a whole series I thought the plot will heavily rely on at least the previous title. After copious reading and watching recaps on YT, it turns out that they simply scrapped the buildup of Halo 5. Instead of continuation, we have a kind of soft reboot where throughout the game we learn about events that had already happened. I hoped to find something more than plot exposition about things that 343 wrote off in the background.

    The game begins on a high note but loses a lot of its charm when we progress to the open-world part where things get very repetitive: Go to point A; Plug in the Blue woman to the thingy; Listen to Blue woman talking with Green Man; proceed to do the same thing in other parts of the map; Oh sometimes the big red guy talks through a hologram. Before you have a chance to plug the blue woman into some apparatus you have to destroy some coils, get power cells and clear out FOBs to get access to fast travel, weapons, and vehicles. If you are a completionist you can do other very repetitive things like destroying propaganda towers or collecting audio logs.

    The plot is really weak, and like I said it consists mostly of Master Chief talking with the Weapon. I liked the combat, especially the grappling hook that allowed me to be more dynamic and creative on the battlefield. Boss fights are simply awful. You are trapped in a small arena with a guy that is simply a bullet sponge. They made the combat area small to hide the fact that boss AI is basic, helped by high damage and HP. The hammer guy is the worst boss I fought in a long time. He is not challenging in a good way, this fight is simply annoying. If you go into it with bad weapons you are screwed because he jumps across the room and 1-2 shots you.

    The grunts made my day many times with their humorous quips, so big thumbs up for that - the grunt communications officer is an especially funny one.
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  81. Jan 3, 2022
    6
    It has a good story line and cool weapons, but the map is literally metal flying buildings, and grassy mountains covered in banished. Also this game feels not very next gen. I am playing it on a series X, and I think the graphics and controls are last gen.
  82. Dec 11, 2021
    6
    Tiene buen gameplay, pero es un dolor de huevos el marine , solo se sabe quejar, la historia no atrapa, las armas están súper desvalanceadas, no sirve ningún arma más que el rifle de batalla, me aburri en las cinemáticas, y cuando llegas al Zeta halo las misiones se resumen en destruir torres y reactores , demaciado cinemática aburrida s, escharum es un villano horrible y la mayoría deTiene buen gameplay, pero es un dolor de huevos el marine , solo se sabe quejar, la historia no atrapa, las armas están súper desvalanceadas, no sirve ningún arma más que el rifle de batalla, me aburri en las cinemáticas, y cuando llegas al Zeta halo las misiones se resumen en destruir torres y reactores , demaciado cinemática aburrida s, escharum es un villano horrible y la mayoría de cinemáticas del juego son de el hablado mierda Expand
  83. Jan 5, 2022
    6
    Everyone applauds that it looks incredible, that the campaign is incredible, that the multiplayer is incredible.
    It looks like nobody has taken a closer look!
    They don't describe the game in depth ... the game is very good yes ... but it has big problems that people don't mention! The campaign is very entertaining, but it has other problems, it becomes very repetitive, we do not have
    Everyone applauds that it looks incredible, that the campaign is incredible, that the multiplayer is incredible.
    It looks like nobody has taken a closer look!
    They don't describe the game in depth ... the game is very good yes ... but it has big problems that people don't mention!

    The campaign is very entertaining, but it has other problems, it becomes very repetitive, we do not have different biomes, we cannot select the missions, and we can't change the difficulty before starting a mission since everything is connected. No coop of course. (Right now isn't here)

    The art style and the story are good! But also the campaign also feels like there's a lot missing, and you need to listen to audio logs... the audio logs are good idea, but a better idea could had been to play those moments instead of only listening to them.

    And now MULTIPLAYER... It's okay... but it's usually really bad because of balancing issues, questionable decisions and cheating.
    Melee is broken (somethimes it works, sometimes let's you punch someone that isn't close to you), some weapons are too good and other are too weak, then the MAPS, most of them are bad when we talk about close quarters, always somebody can flank you in any small map.
    The enemy sensor is almos useless, since you can sprint, graple, use the thruster and attack you from far with the broken melee and some close quarters weapons that can be used at mid range... so almost always you can get jumped and get suprised.
    Now finally the progression and monetary stuff is still bad... it was worse, but they made it a bit better.
    I mean I can carry on with so much stuff, but I'll leave it here.

    I'm also running into some server connection problems... and it's not about my internet or the console. (because this happens also to the people that I play with)

    And I feel generous with a 6 but all the negatives that could be fixed so easily makes me not give it a 7 or 8... I played Halo since the original Xbox, so I know what I talk about, since I played ALL Halos in all difficulties, and all multiplayers!

    Campaign Score: 8 / 10
    Multiplayer: 5 / 10
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  84. Feb 20, 2022
    6
    Same old halo. Grappling hook is cool. Stupid that it’s an open world but you can’t go around an entire ring. Repetitive quest system. Weak story.
  85. Dec 11, 2021
    6
    A single company is about nothing, but the multiplayer is interesting, but the modes are as boring as possible, there are very few cards, often the same mode is thrown with the same card several times in a row, this is very annoying, especially enrages that the match lasts on average 6 minutes, even with large teams, when you just start to warm up, the match is over and you have to lookA single company is about nothing, but the multiplayer is interesting, but the modes are as boring as possible, there are very few cards, often the same mode is thrown with the same card several times in a row, this is very annoying, especially enrages that the match lasts on average 6 minutes, even with large teams, when you just start to warm up, the match is over and you have to look for the server again and wait forever for the players to load, which can sometimes take up to 2 minutes, a constant feeling of dissatisfaction. Expand
  86. Apr 18, 2022
    6
    So I normally don't post metacritic reviews unless I find it really necessary. The only one I did was battlefield 2042 because it absolutely deserved the criticism. However, just like with the really bad I need to do reviews on games that are also really good and that's where Halo comes in. With the travestys for shooters this year in call of duty and battlefield, Halo stands alone as theSo I normally don't post metacritic reviews unless I find it really necessary. The only one I did was battlefield 2042 because it absolutely deserved the criticism. However, just like with the really bad I need to do reviews on games that are also really good and that's where Halo comes in. With the travestys for shooters this year in call of duty and battlefield, Halo stands alone as the only sucessful multiplayer shooter of this year. The multiplayer is fun, fast paced and well balanced, with new equipment and weapons that fit in perfectly. The campaign is awesome with 343's transition to a action rpg style campaign with an open world payed off big time. There's a ton of content to explore with a great story and good lore as well and I might argue its one of the best Halo campaigns to date. With the let downs that were Halo 4 and Halo 5 I wasn't sure if 343 would be able to get Halo back to the standard of the Bungie titles. 343, your third attempt was a success and Halo Infinite stands with the best Halo titles that were made. The game is a 9 because of minor issues like xp progression and a lack of playlists but im sure that will get fixed and added along the way. Halo Infinite is what a AAA title should be and it's free, obviously I recommend that anyone should play it.

    Edit: I had to come back and lower the score. After going through the campaign, the faluts of Halo Infinte come to light. Halo Infinte multiplayer runs out of content fast to keep you come back and playing 343 did fail in an area of this game and thats as a live service game that they promoted on being. The campaign is still a must play and I would still give the campaign a 9 out of 10. The multiplayer, however, I lower to a 6 out of 10, you will have some fun for a little while but then the content becomes dry and theres no reason to come back.
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  87. Feb 22, 2022
    6
    Multiplayer is enjoyable enough but doesn't feel quite cooked all the way through. As many others have stated the battlepass progression is ROUGH. Hopefully they can adjust this. I spent more time with the campaign which again just didn't feel quite finished. It feels like I need to do something to unlock the rest of the map. The lack of co op has stopped me from re playing and I willMultiplayer is enjoyable enough but doesn't feel quite cooked all the way through. As many others have stated the battlepass progression is ROUGH. Hopefully they can adjust this. I spent more time with the campaign which again just didn't feel quite finished. It feels like I need to do something to unlock the rest of the map. The lack of co op has stopped me from re playing and I will revisit once it is released then update my score hopefully + after experiencing co op campaign which I am looking forward to. Expand
  88. Dec 9, 2021
    6
    this was supposed to be the most epic game ever created with funds of $500Million yet we got this incomplete game:

    the multiplayer launched solo from the game, the game launched without a lot of modes especially Co op and yes I Always play Co op it's a tradition with my brother and no I don't want to wait 9 months it should have launched with the game the same is said for forge and
    this was supposed to be the most epic game ever created with funds of $500Million yet we got this incomplete game:

    the multiplayer launched solo from the game, the game launched without a lot of modes especially Co op and yes I Always play Co op it's a tradition with my brother and no I don't want to wait 9 months it should have launched with the game the same is said for forge and other modes like slayer.

    the game has average graphics for being an exclusive to the most powerful console ever.

    you can only unlock a few things in multiplayer the rest is behind a paywall forcing you to buy the season pass unlike past games.

    a very **** campaign all the characters do this one weird face as if they've been paralyzed I get the feeling they're planning on releasing the rest of the game in forms of DLC just like destiny.

    gameplay is ok it's halo nothing new don't really mind.
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  89. Dec 9, 2021
    6
    This review is focused on the multiplayer side of the game as that's where I spend most of my time playing Halo.

    Infinite is in an incomplete state, its launched with much fewer maps and gamemodes than 2010's Halo: Reach, despite having a longer development cycle and a massive budget of 500 million. While there are things in the game I like, the lack of content that I expect in a
    This review is focused on the multiplayer side of the game as that's where I spend most of my time playing Halo.

    Infinite is in an incomplete state, its launched with much fewer maps and gamemodes than 2010's Halo: Reach, despite having a longer development cycle and a massive budget of 500 million.

    While there are things in the game I like, the lack of content that I expect in a Halo game and especially the the egregious monetization system that ruined the once great armor customization is a massive turn off and I'm completely unwilling to support the game.

    I love Halo and I wanted Infinite to succeed, but serious changes need to happen if 343 industries is ever going to have my trust again.
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  90. Dec 10, 2021
    6
    This review contains spoilers, click expand to view. Halo Infinite lacks a lot of content, the world is monotonous, as are the missions. there is no forge yet, the online mode is still unfinished. Expand
  91. Dec 10, 2021
    6
    The Multi-player is truly Halo back to its roots, but the campaign just feels like far cry with better gunplay, and a weak narrative
  92. Dec 11, 2021
    6
    This review contains spoilers, click expand to view. Missed opportunity, it was good but was so close to being amazing that it was disappointing they didn't add the few features needed. Marines driving vehicles and helping you in missions (not just the open world), this basic feature would have made the game so much better. The Covenant, The Ark, Silent Cartographer, some of the best missions in the Halo franchise have you pushing objectives backed by groups of Marines or Elites etc, and it was amazing and memorable. The mission foundations were there (no spoilers though) but no marines to help.

    But it wasn't just random NPCs that weren't present; Arbiter, Spirit of Fire, Locke, Lasky, any Spartan IV minus a brief cameo from Griffin, there were no legacy characters in this campaign at launch, Even Atriox wasn't in the damn thing except the intro!

    Backstory the game, 50% of missions were flashbacks to the loss of Infinity, Cortana and Atriox, all of which happened before the campaign even started and we go to experience through "data echos" that didn't follow you if you didn't want to stand around and watch.

    "The Endless" - Snooze. Stop introducing these forgettable enemies, you got it right with Atriox, no need to add whatever these were meant to be.

    This game can be enjoyable, but there is so much holding it back from comparing the the originals.

    I realise I have ranted so let me just list some things they got right:

    - Music, using a lot of the original stuff felt really good
    - Enemies, the banished are great and the grunts are hilarious again (jackels suck though, they're just vorcha from ME)
    - Visuals are great
    - Humanising Master Chief and his relationship with Cortana
    - The Weapon and Echo 216 were great
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  93. Dec 11, 2021
    6
    Story is short and seems fragmented to sell dlc and multi-player crap to the consumer enemy collision is broken you'll phase through a enemies when melee and again 7 dollars for red and a worse battle pass than cod
  94. Dec 19, 2021
    6
    Good things: story, characters and the core gameplay. Everything else: underwhelming.

    The open world is a nice fresh feature, but it's incredibly bland. Feels empty. Lifeless. Copy-paste spruce trees everywhere (literally, you can see there's just a couple templates that's been replicated). Basically just a single biome with little variation is a major disappointment, considering cool
    Good things: story, characters and the core gameplay. Everything else: underwhelming.

    The open world is a nice fresh feature, but it's incredibly bland. Feels empty. Lifeless. Copy-paste spruce trees everywhere (literally, you can see there's just a couple templates that's been replicated). Basically just a single biome with little variation is a major disappointment, considering cool different environments have made the Halo campaigns so great in the past.

    The campaign missions are boring, repetitive. Endless forerunner corridors. At some point I just wanted to run it to the end to just get it over with. It's riddled with bugs on Xbox Series X. Freezing (fortunately, no crashing thought), checkpoints not registering, stuttering music on the "epic" moments..

    Many on social media have pointed out how funny the marines are, behaving like idiots. To me, it's just another indication that despite the 6+1 years (?) of development, it still feels rushed, unfinished. And don't get me even started with the multiplayer.

    I'd say the graphics are average at the best. Doesn't really look like next gen to me. In comparison, if you look at the environment e.g. of few year old Red Dead Redemption 2, it's miles ahead in everything.

    I guess they really tried. The story and general feel makes it a great Halo game, they succeeded in that better than in Halo 5. But it's far from a polished game and it's a shame as this could have been so much better. I think they should have focused purely on Series X/PC version instead of wasting resources to make it play on prev gen consoles. I hope they will address some of the issues in the future.

    Anyone giving it a 10/10 as it is right now is lying.
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  95. Jan 6, 2022
    6
    Was expecting more than a go wide and enter an blue (or gray), copy paste installation game, the physics is more downgraded as halo 5, no different scenarios like halo 1, 2, 3, 4 or 5 (winter, desert, stormy), bad use of ray-tracing, this game won't push a next-gen basis, and optimizations? The need of dx12 features cause its 30fs locked on one s, just hype
  96. Jan 8, 2022
    6
    If you enjoyed the gameplay from previous Halo games then you'll have a good time here, gunplay mixed with the grappling hook is a lot of fun.

    However, you can tell this game was rushed. It's let down by a poor story, a lack of cutscenes or interesting characters, terrible friendly AI and repetitive areas and missions. Overall the lack of variety made the game feel very hollow, and it's
    If you enjoyed the gameplay from previous Halo games then you'll have a good time here, gunplay mixed with the grappling hook is a lot of fun.

    However, you can tell this game was rushed. It's let down by a poor story, a lack of cutscenes or interesting characters, terrible friendly AI and repetitive areas and missions. Overall the lack of variety made the game feel very hollow, and it's odd that even little features that were present in previous games didn't make the cut here. I dread to think what the game would've been like if they had gone ahead with the massive map they'd initially intended.
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  97. Jan 16, 2022
    6
    campaign is good but multiplayer is trash.
    the map is dead. it don't have any Destructibility. cs1.6 is better than multiplayer
  98. Feb 19, 2022
    6
    Graphisme moyen jeux fps décevant difficultés pas tres adapté 7h de jeux je m'ennuie répétitif Monde ouvert mais vide
  99. Mar 8, 2022
    6
    Halo Infinite was one of my more anticipated titles, which is why it’s a shame the campaign failed to be.. exciting, at least in my opinion, compared to previous titles in the series. If wasn’t bad by any means, but it just didn’t invoke any feeling of interest, and that’s coming from a big Halo fan (myself). The multiplayer is fantastic and smooth, the core gameplay and gunplay is fun andHalo Infinite was one of my more anticipated titles, which is why it’s a shame the campaign failed to be.. exciting, at least in my opinion, compared to previous titles in the series. If wasn’t bad by any means, but it just didn’t invoke any feeling of interest, and that’s coming from a big Halo fan (myself). The multiplayer is fantastic and smooth, the core gameplay and gunplay is fun and doesn’t feel like a chore, but when it comes to multiplayer content the game feels incredibly incomplete, missing Forge and Co-Op modes that have always been in Halo games at launch, and for a live-service game it’s very disappointing to see a lack of post-launch support and content. Hoping they change direction soon, as the player numbers have been falling the last few months quite drastically. Expand
  100. Feb 19, 2022
    6
    В этой игре сделана хорошо только стрельба и все. Стерильный, однообразный открытый мир, стерильные однообразные сюжетные коридоры. Унылейший сюжет. Весьма удручающий итог 6 лет разработки.
Metascore
87

Generally favorable reviews - based on 99 Critic Reviews

Critic score distribution:
  1. Positive: 95 out of 99
  2. Negative: 0 out of 99
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    80
    If the open-world concept had been better utilized and if the writers had added more interesting characters to the story, Infinite could have easily been one of the best Halo games ever. The shootouts are highly entertaining and the open world brings new tactical possibilities. The multiplayer is just as good, being slightly faster than before. [Issue#317]
  2. Apr 18, 2022
    90
    Halo is back to its best with Halo Infinite, tight controls, and seriously thirst-quenching gunplay that feels so intuitively satisfying. Traversal has been improved hugely by the addition of the grappleshot, allowing Master Chief to zip around at speed, as well as adding a unique element for multiplayer matches. A particular dampener has to be directed at the online multiplayer, which is riddled with cheaters, but, if they were to be removed then the multiplayer offers a solid free-to-play experience that is fast and frantic. Halo Infinite, alongside a number of other Xbox first-party titles is a great addition to Xbox Game Pass, and it is certainly a marquee game that warrants a subscription to the service.
  3. Game World Navigator Magazine
    Feb 7, 2022
    85
    There’s not much to do in the open world, but thankfully, it doesn’t play a big role either. Infinite mostly sticks to what makes Halo great: first-person action. Smart level design, great mobility mechanics like grappling hook, and good AI make for some really memorable moments. [Issue#258, p.42]