User Score
7.8

Generally favorable reviews- based on 5577 Ratings

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  1. Jan 8, 2022
    6
    If you enjoyed the gameplay from previous Halo games then you'll have a good time here, gunplay mixed with the grappling hook is a lot of fun.

    However, you can tell this game was rushed. It's let down by a poor story, a lack of cutscenes or interesting characters, terrible friendly AI and repetitive areas and missions. Overall the lack of variety made the game feel very hollow, and it's
    If you enjoyed the gameplay from previous Halo games then you'll have a good time here, gunplay mixed with the grappling hook is a lot of fun.

    However, you can tell this game was rushed. It's let down by a poor story, a lack of cutscenes or interesting characters, terrible friendly AI and repetitive areas and missions. Overall the lack of variety made the game feel very hollow, and it's odd that even little features that were present in previous games didn't make the cut here. I dread to think what the game would've been like if they had gone ahead with the massive map they'd initially intended.
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  2. Feb 14, 2022
    6
    It’s an average game. About what you’d expect if this came out years ago. But fails to be innovative for a next gen game.
  3. Jan 7, 2022
    5
    for me it's 5/10, just because I like halo games in general. I've played for about 8 hours the multiplayer and it seems good but there isn't an anti-cheat, how can you release a game in 2021/2022 without an anticheat? I can't describe the campaign just because it's the 2nd time I reinstall the game and after the first cutscene I only see the hud of the suit and I can't do anything. Thefor me it's 5/10, just because I like halo games in general. I've played for about 8 hours the multiplayer and it seems good but there isn't an anti-cheat, how can you release a game in 2021/2022 without an anticheat? I can't describe the campaign just because it's the 2nd time I reinstall the game and after the first cutscene I only see the hud of the suit and I can't do anything. The game is also poorly optimised and the servers are laggy even if I have 40ms on frankfurt (from italy). Expand
  4. Jan 9, 2022
    5
    the story was implemented very poorly and the game world is empty and the side massions are no fun at all:positive side;the gun play is very good the normal missions are good :conclusion: the game is bad
    and good but the game cannot keep up with the forerunners.
  5. Feb 14, 2022
    6
    This is an average game without a cinematic or interesting plot but with pretty good shooting. They should look at Destiny 2 to figure out how it should look. I was disappointed. Don't understand all the buzz around this game, in comparison, Forza Horizon looks like real next-gen.
    This is an average game without a cinematic or interesting plot but with pretty good shooting. They should
    This is an average game without a cinematic or interesting plot but with pretty good shooting. They should look at Destiny 2 to figure out how it should look. I was disappointed. Don't understand all the buzz around this game, in comparison, Forza Horizon looks like real next-gen.
    This is an average game without a cinematic or interesting plot but with pretty good shooting. They should look at Destiny 2 to figure out how it should look. I was disappointed. Don't understand all the buzz around this game, in comparison, Forza Horizon looks like real next-gen.
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  6. Jan 5, 2022
    6
    Everyone applauds that it looks incredible, that the campaign is incredible, that the multiplayer is incredible.
    It looks like nobody has taken a closer look!
    They don't describe the game in depth ... the game is very good yes ... but it has big problems that people don't mention! The campaign is very entertaining, but it has other problems, it becomes very repetitive, we do not have
    Everyone applauds that it looks incredible, that the campaign is incredible, that the multiplayer is incredible.
    It looks like nobody has taken a closer look!
    They don't describe the game in depth ... the game is very good yes ... but it has big problems that people don't mention!

    The campaign is very entertaining, but it has other problems, it becomes very repetitive, we do not have different biomes, we cannot select the missions, and we can't change the difficulty before starting a mission since everything is connected. No coop of course. (Right now isn't here)

    The art style and the story are good! But also the campaign also feels like there's a lot missing, and you need to listen to audio logs... the audio logs are good idea, but a better idea could had been to play those moments instead of only listening to them.

    And now MULTIPLAYER... It's okay... but it's usually really bad because of balancing issues, questionable decisions and cheating.
    Melee is broken (somethimes it works, sometimes let's you punch someone that isn't close to you), some weapons are too good and other are too weak, then the MAPS, most of them are bad when we talk about close quarters, always somebody can flank you in any small map.
    The enemy sensor is almos useless, since you can sprint, graple, use the thruster and attack you from far with the broken melee and some close quarters weapons that can be used at mid range... so almost always you can get jumped and get suprised.
    Now finally the progression and monetary stuff is still bad... it was worse, but they made it a bit better.
    I mean I can carry on with so much stuff, but I'll leave it here.

    I'm also running into some server connection problems... and it's not about my internet or the console. (because this happens also to the people that I play with)

    And I feel generous with a 6 but all the negatives that could be fixed so easily makes me not give it a 7 or 8... I played Halo since the original Xbox, so I know what I talk about, since I played ALL Halos in all difficulties, and all multiplayers!

    Campaign Score: 8 / 10
    Multiplayer: 5 / 10
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  7. Dec 10, 2021
    7
    The game feels so lacking.
    What it has is good, but the problem is that it's missing around half of the content that i wouldve expected the game to have. Unfortunately the campaign doesn't have co op either (yet) which is a big bummer.
  8. Jan 7, 2022
    5
    This has absolutely no business being an 8.5/10 and is clearly boosted by Halo fanboys and paid ratings.

    The open world setting is forced and tedious. It can be fun at times but it artificially extends the hours played. The way you need to find audio logs for story is annoying, but not quite as bad as Destiny. My gripe is the last quarter of the game. Two back to back boss fights,
    This has absolutely no business being an 8.5/10 and is clearly boosted by Halo fanboys and paid ratings.

    The open world setting is forced and tedious. It can be fun at times but it artificially extends the hours played. The way you need to find audio logs for story is annoying, but not quite as bad as Destiny.

    My gripe is the last quarter of the game. Two back to back boss fights, one so poorly hidden I (and many others) thought the game was glitched. To trigger one of the last 3 boss fights you need to activate a VERY easy to miss hologram which is the size of a quarter on the ground. That boss fight is yet another invisible enemy which is NOT FUN. There is nothing fun about fighting an enemy you literally cannot see. Then the second last boss fight is annoying and tedious. All the bosses are bullet sponges with no original mechanics.

    What gives with the random area defence at the end? It makes no sense and is completely forced. Why are we armed to the teeth by our enemies but some of the brutes have no weapons? And why are the brutes without weapons harder to kill than brutes with weapons?

    Why are snipers so deadly and so easily able to get off accurate shots so fast? I'm on normal and can get sniped instantly.

    Also what gives with the frequent Hunter enemies? These are easily some of the most annoying enemies in the game series. In the OG Halo games they were very infrequent and designed as mini boss fights but there are too many of them in this game.

    So many of the weapons are underpowered as well and burn through ammo like nothing. Many of the weapons aren't even worth using.

    This is easily one of the worst gameplay options in the series. I've never rage quit so many times during campaign. I'm playing easy because I want the story, not because I want to die 450 times per mission.

    Multiplayer admittedly is good, but campaign is awful and so broken up that the story is dumb and makes no sense. I defended the last entry but wow this was bad. Not a console seller.
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  9. Dec 11, 2021
    7
    Storywise it's all over the place, a lot of veterans will notice slight retcons with some of the dialogue or things that don't make since. I think Halsey at one point talks about John being ready for something greater (except the spartans were made to kill rebel humans; the covenant, halos etc werent known at this point). It just feels forced. I can nuance the terrible plot lines better, iStorywise it's all over the place, a lot of veterans will notice slight retcons with some of the dialogue or things that don't make since. I think Halsey at one point talks about John being ready for something greater (except the spartans were made to kill rebel humans; the covenant, halos etc werent known at this point). It just feels forced. I can nuance the terrible plot lines better, i mean for scavengers the banished managed to build a laser that could break through unbreakable forerunner installations. See what i mean? or chief wakes up in space and the banished have won, but there's a signal close by which for some reason the banished have ignored until the chief makes his way there. It's just cringeworthy rubbish, bungie were never Shakespeare but at least they could write something coherent. 343 have yet to do that with any of their games.

    Open world is a nice change though, except it's small (compared to a 10 year old game Skyrim or 4 year old breath of the wild). and pretty empty. Sure there's things to do like destroy propaganda towers (no not like farcry) which are small and take a few hits. I mean you can save marines, who can send out a distress signal but otherwise have no radio communication until chief is right next to them. (it's a shambles of a barely coherent storyline).

    As for the indoor areas, they've kept with the repeating corridors and the same installation look as the original halo. I can't fathom why they would do this, as each installation (halo) weren't supposed to be identical but their creative ingenuity hasn't moved very far since they took the reigns from Bungie. Better the devil you know i guess.

    We have destiny style bullet sponge bosses, which we all asked for... in the open world and campaign too. Yay. Don't expect like the first halo with intense beautifully written battle sequences with wraiths and grunts which feel like a real battleground. This is a hotchpotch mess which is supposed to feel organic but comes across as flat.

    Graphics are nice, not remarkable but nice. A small increase from the previous halo game and the grapple hook makes fast travel and vehicles next to useless unless for a specific purpose or area. (you can reach the tallest mountain [there's an achievement] within less than 20 seconds grappling up).

    There are lore things scattered around both covenant (sorry "banished") and human to pick up which are interesting but like fallout 76 it's a cheap way to avoid more story telling and cutscenes. The open world just feels like content without content. It's like a cheat. Gone are the linear giant levels which involve warthogs, scorpion tanks and intense battles through a 40 minute slog fest of wonder. Replaced by something, which again, feels off. It's fun, but lacks the intensity that the first few halos filled us with.

    Nothing really new with gameplay, sure chief now has magical upgradable spartan armour and upgrades but bar the grappling hook nothing stands out. There are side missions where you destroy fuel dumps, or repair bays but offer no real incentive to complete. It's not cyberpunk 2077.

    There are now more weapons than you can shake a stick at, and the covenant (sorry banished) now carry and use these weapons as well. Again, the tag line is scavengers except when the plot makes them out to be something more.

    The action and nostalgia factor of playing as the chief (who seems to hold more secrets this time around [like magic]) is the only reason it still gets a 7. It's a welcome return, but certainly not the second coming.

    Also someone has to talk about Health and Safety with the banished. Scavengers or not. There are more explosive crates than life forms in this game.
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  10. Jan 6, 2022
    6
    Was expecting more than a go wide and enter an blue (or gray), copy paste installation game, the physics is more downgraded as halo 5, no different scenarios like halo 1, 2, 3, 4 or 5 (winter, desert, stormy), bad use of ray-tracing, this game won't push a next-gen basis, and optimizations? The need of dx12 features cause its 30fs locked on one s, just hype
  11. Jan 12, 2022
    5
    I put a 5 because it's Halo.
    I've played ton of games and I could say Zelda BOTW is far better than this (and I'm not a Zelda fan).
    -Cons:
    Too much repetitive, no climatology changes,
  12. Dec 10, 2021
    7
    I marathon the game as soon as it released. The developers said it was made with normal difficulty in mind, so that was my choice and I just rushed it to see the story and then restart on legendary and obtaining the 100%.

    The first missions are very promising. Actually, the first one encourages you to use the Banished weapons, and you're almost certainly falling in love with the mangler
    I marathon the game as soon as it released. The developers said it was made with normal difficulty in mind, so that was my choice and I just rushed it to see the story and then restart on legendary and obtaining the 100%.

    The first missions are very promising. Actually, the first one encourages you to use the Banished weapons, and you're almost certainly falling in love with the mangler feeling on the enmies and the grappling hook (which those who were already engaged with the multiplayer were already loving it). This level gives some Halo CE vibes (traveling a gigantic, oppressive spaceship that starts collapsing) and ends in a glorious escape when everything is exploding, physics do their magic (which was a concern for me as the multiplayer doesn't feature much physically affected props). All of this gave me Halo 3 vibes, which is also good.

    The second mission features a forerunner interior, where you can definitely relive Halo 3's artstyle and some rooms that definitely recall Halo 2. Also, the Banished are all over the place, they've made modifications on it and the level design is also pretty nice.

    Then you go to the open world. Whereas it isn't innovative, it is very engaging as the world is just beautiful, full of objectives and cool stuff to see. A kind of shrine here, rests of a battle there, and you're mostly going crazy with the grappling hook and its physics.

    But the story and main quests take a big hit.

    I don't see a problem with only featuring a biome. I don't see a a problem with only featuring Banished and forerunner interiors. It could be OK if the level design kept the creativity and visible effort in the first two levels. But it doesn't. You will find yourself going through almost exact cloned rooms all over again in the same mission. Symetric rooms and areas where the level design efforts dissappear. Kilometers of clonic rooms. Hundreds or thousands of enemies in them. Lots of moments of loosing your time to go to another clonic room to get some batteries to open a door. Those levels feel uninspired and generic.

    The artsyle is great and that's pretty much what saves the day. Technologically I see something big here, the day-night system features a full realtime illumination that's being really underappreciated. And it definitely looks beautiful. But then again, it's not all about the environments. You need some variety in the combat. The enemies are cool, have some variety, but there's a obvious lack in more weapons, more vehicles, and more everything.

    About snipers, there's only the human one, and you don't find it around usually. There are lots of classic weapons missing. There are lots of classic vehicles missing. If you arrive expecting a full sequel on Halo 5's events and weapon/vehicle amount, you're gonna be disappointed. It feels anachronic for the Banished to have wiped out the UNSC and the prometheans, and the biggest combat vehicle they have is the wraith. No Halo Wars 2 crazy stuff and sadly no scarabs. The humans are also lacking some classics, like the gauss hog. And Halo 2's SMGs. And Halo 3's Spartan Laser. And Halo 4's electromagnetic cannon. Etc.

    The only logical explanation I can find on this: They just wanted to make this totally feel like a reboot. Like a remake of the "discover the Halo universe" experience Halo CE delivered 20 years ago. And then in a couple years release a sequel campaign that effectively brings back Halo 2's gauss hog, covenant carbine, maybe the spectre. Make Infinite's campaigns a remakish experience. The story also feels like a way to make peace with some of not so beloved events happened in Halo 4 and 5, and a prologue for the real menaces to be faced on the next campaigns.

    The core gameplay is just so, so good. The sequels will be noticeably better if they keep Infinite's first campaign quality, but with more vehicles, more enemies and more weapons. I would love upgrades for the AI, but I don't expect much in that front (and honestly, it would be the icing on the cake but it's not exactly necessary). But if they want a really good campaign with levels worth replaying, they really, really need better level designs. Keep the first two missions level design quality as a minimum. I'm remembering now a detail in the first level: Some room which's floor ground was flooded with acid and you have to cross it jumping on the furniture. There's nothing like that in the game again. It's honestly surprising that there're no platforming areas given how satisfactory is using the grapplehook.

    I'm going around the bush. In conclusion: I hope they keep the good work, improve the level design and add tons of stuff with the next gampaign.

    PS About the multiplayer: It's really good, but it needs more content ASAP. It needs netcode fixes. It needs a more rewarding experience and not locking so much behind paywalls. The BattlePass only gives a fraction of Reach's original armory, no possibility to get the next battlepass for free.
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  13. Mar 4, 2023
    6
    Just ok. Overrated game,poor graphics boring gameplay... Repetitive missions, same enemies the shooting are fun but after few hours its become boring because its feel repetitive.
  14. Dec 13, 2021
    5
    The core gameplay in the multiplayer is good, however due to a lack of server selection features, players outside of the US including myself are getting 150-200 ping on a regular basis. I haven't had a single ranked game below 120 ping (South East Asian servers), and its often well above 150. This is unacceptable, and makes the game almost unplayable and definitely not fun at all. I'llThe core gameplay in the multiplayer is good, however due to a lack of server selection features, players outside of the US including myself are getting 150-200 ping on a regular basis. I haven't had a single ranked game below 120 ping (South East Asian servers), and its often well above 150. This is unacceptable, and makes the game almost unplayable and definitely not fun at all. I'll accept that the monetization aspect of things seems to be improving. The campaign was enjoyable, and I'm excited to see what comes next. Too bad multiplayer is unfair and laggy due to 343 prioritising finding a game in 10 seconds over people having a fair and competitive experience. I played the campaign, had fun, and now I'm done until they fix this **** Expand
  15. Jan 14, 2022
    5
    This review contains spoilers, click expand to view. The Campaign is fun to play with great gameplay and enemies. The open world is beautiful and has many enjoyable activities and some story moments connected with me. However the lack of variety in environments and objectives as well as repetitive missions and a lack of amazing set pieces that you would remember, hurts it alot. The story is not good, I like Chief and the pilot and their interactions and personal moments, but the weapon is annoying and the villains are poorly written and uninteresting, you don't even fight the guy who beat you at the start. The story also does a terrible job at closing off the story set up in Halo 5 and fails to explain what happened to various established characters, and important moments happen off-screen. The new story they set up isn't that interesting or compelling either. On the multiplayer side, the great gameplay carries on, buy everything else sucks. Many weapons feel useless in PvP and you mainly stick with the starting weapons. There are only 10 maps and they are getting very repetitive to play. The lack of modes further hurts the multiplayers replay value and matchmaking is terrible, forcing me into matches in progress when we are already losing and it's most likely bloody oddball if doing quick play. Customisation is deep and houses many options, however you can use it because most of the cool items are behind a pay wall either in the shop or in the battlepass. Progression is atrocious, with unsatisfying challenges forcing you to play in a way that you don't want to and there is no sperate leveling system, it all ties to the battle pass tier you are on. All this leads to no hame feeling like it matters as you don't get xp for your performance. The terrible progression cripples the longevity of this multiplayer and really need s to be fixed.

    Overall, Halo infinite can be fun, mainly in the campaign but it feels extremely unfinished and corporatized, leading to it being one of the weaker Halo games.
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  16. Jan 6, 2022
    5
    The game was extremely fun at its first release but after a couple months of it being out the game has had practically 0 updates (the only one adding a game mode that should’ve existed on release) it’s a really disappointing repetitive multiplayer experience that is put together by bandaids It’s also filled with hackers (thanks free to play!!) I’m disappointed but I’m not surprisedThe game was extremely fun at its first release but after a couple months of it being out the game has had practically 0 updates (the only one adding a game mode that should’ve existed on release) it’s a really disappointing repetitive multiplayer experience that is put together by bandaids It’s also filled with hackers (thanks free to play!!) I’m disappointed but I’m not surprised thinking 343 is extremely lazy when it comes to doing anything for the game. Expand
  17. Dec 9, 2021
    7
    It's a nice looking solid programmed game. The gameplay is a little slow and clumsy. Maybe I played a little too much Doom Eternal...
  18. Dec 9, 2021
    6
    this was supposed to be the most epic game ever created with funds of $500Million yet we got this incomplete game:

    the multiplayer launched solo from the game, the game launched without a lot of modes especially Co op and yes I Always play Co op it's a tradition with my brother and no I don't want to wait 9 months it should have launched with the game the same is said for forge and
    this was supposed to be the most epic game ever created with funds of $500Million yet we got this incomplete game:

    the multiplayer launched solo from the game, the game launched without a lot of modes especially Co op and yes I Always play Co op it's a tradition with my brother and no I don't want to wait 9 months it should have launched with the game the same is said for forge and other modes like slayer.

    the game has average graphics for being an exclusive to the most powerful console ever.

    you can only unlock a few things in multiplayer the rest is behind a paywall forcing you to buy the season pass unlike past games.

    a very **** campaign all the characters do this one weird face as if they've been paralyzed I get the feeling they're planning on releasing the rest of the game in forms of DLC just like destiny.

    gameplay is ok it's halo nothing new don't really mind.
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  19. Dec 19, 2021
    6
    Good things: story, characters and the core gameplay. Everything else: underwhelming.

    The open world is a nice fresh feature, but it's incredibly bland. Feels empty. Lifeless. Copy-paste spruce trees everywhere (literally, you can see there's just a couple templates that's been replicated). Basically just a single biome with little variation is a major disappointment, considering cool
    Good things: story, characters and the core gameplay. Everything else: underwhelming.

    The open world is a nice fresh feature, but it's incredibly bland. Feels empty. Lifeless. Copy-paste spruce trees everywhere (literally, you can see there's just a couple templates that's been replicated). Basically just a single biome with little variation is a major disappointment, considering cool different environments have made the Halo campaigns so great in the past.

    The campaign missions are boring, repetitive. Endless forerunner corridors. At some point I just wanted to run it to the end to just get it over with. It's riddled with bugs on Xbox Series X. Freezing (fortunately, no crashing thought), checkpoints not registering, stuttering music on the "epic" moments..

    Many on social media have pointed out how funny the marines are, behaving like idiots. To me, it's just another indication that despite the 6+1 years (?) of development, it still feels rushed, unfinished. And don't get me even started with the multiplayer.

    I'd say the graphics are average at the best. Doesn't really look like next gen to me. In comparison, if you look at the environment e.g. of few year old Red Dead Redemption 2, it's miles ahead in everything.

    I guess they really tried. The story and general feel makes it a great Halo game, they succeeded in that better than in Halo 5. But it's far from a polished game and it's a shame as this could have been so much better. I think they should have focused purely on Series X/PC version instead of wasting resources to make it play on prev gen consoles. I hope they will address some of the issues in the future.

    Anyone giving it a 10/10 as it is right now is lying.
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  20. Dec 10, 2021
    5
    I usually dont come to metacritic to review games, but for this one I will. This game was a major let down. Maybe I was expecting too much, but this game is seriously boring. I was bored out of my mind after two hours. Thank god I could test it through game pass and not spend extra money on it.

    Even so i will give it a rating of 5. It is a high quality product, but it just did not fit my taste.
  21. Dec 9, 2021
    6
    This is not a great Halo and it’s not a bad Halo. It just feels really bland- like it’s trying to check off boxes for fans rather than create an exciting campaign. There’s really only two environments in the game…long blue lit corridors and outdoor sections strait out of Halo 1. The boss fights are decent and a welcome change and story is at least coherent and pretty easy to follow thoughThis is not a great Halo and it’s not a bad Halo. It just feels really bland- like it’s trying to check off boxes for fans rather than create an exciting campaign. There’s really only two environments in the game…long blue lit corridors and outdoor sections strait out of Halo 1. The boss fights are decent and a welcome change and story is at least coherent and pretty easy to follow though not really any risks taken. The biggest change is the open world stuff and it all feels tacked on like they weren’t sure if fans would like it so they held back. For folks who bought a series x for this game I’m not sure it’s worth it. Multiplayer is a slog and the single player is slightly above average. It’s a great looking game- just not anything you haven’t played through already the past two decades. This is what you get when you are afraid of doing anything that might upset the fan base…just another halo 1 with less variety and a ho hum story. Expand
  22. Dec 10, 2021
    5
    Ебучие сонибои высирают свои оценки, ставят под 0... Это просто безобразно... Поэтому я хочу поддержать Halo Infinite, ради более менее неплохой оценки)
  23. Dec 9, 2021
    6
    This review is focused on the multiplayer side of the game as that's where I spend most of my time playing Halo.

    Infinite is in an incomplete state, its launched with much fewer maps and gamemodes than 2010's Halo: Reach, despite having a longer development cycle and a massive budget of 500 million. While there are things in the game I like, the lack of content that I expect in a
    This review is focused on the multiplayer side of the game as that's where I spend most of my time playing Halo.

    Infinite is in an incomplete state, its launched with much fewer maps and gamemodes than 2010's Halo: Reach, despite having a longer development cycle and a massive budget of 500 million.

    While there are things in the game I like, the lack of content that I expect in a Halo game and especially the the egregious monetization system that ruined the once great armor customization is a massive turn off and I'm completely unwilling to support the game.

    I love Halo and I wanted Infinite to succeed, but serious changes need to happen if 343 industries is ever going to have my trust again.
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  24. Dec 9, 2021
    5
    Enjoyed the game. Graphics aren’t the best and missing coop and forge are a bit of a letdown.Feels like any other Halo game. 343 just aren’t Bungie. For 1 of 3 flagship AAA games for Xbox it’s not a great outing. Lack of polish and campaign being short it’s obvious the task and game is too much for 343 and a different company is needed to make Halo great again! Whoever’s giving this gameEnjoyed the game. Graphics aren’t the best and missing coop and forge are a bit of a letdown.Feels like any other Halo game. 343 just aren’t Bungie. For 1 of 3 flagship AAA games for Xbox it’s not a great outing. Lack of polish and campaign being short it’s obvious the task and game is too much for 343 and a different company is needed to make Halo great again! Whoever’s giving this game full marks is what’s wrong with the gaming industry right now. People giving great scores for subpar games.. the games won’t get any better like this Expand
  25. Dec 10, 2021
    5
    Nice gameplay, but the story is absolutely awful. It also completely ignores Cortana’s arc in favour of starting fresh. Worse Halo so far.
  26. Dec 12, 2021
    7
    Probably the best Halo campaign 343 has done but, IMO, still doesn’t quite reach the bar set by the Bungie original trilogy. Close, though. Story was decent but I probably would have been lost if I hadn’t just redone full playthroughs of Halo 1 through 5 of the month before release. Even then, I don’t feel like they did a great job setting up the Banished or why the Elites are willinglyProbably the best Halo campaign 343 has done but, IMO, still doesn’t quite reach the bar set by the Bungie original trilogy. Close, though. Story was decent but I probably would have been lost if I hadn’t just redone full playthroughs of Halo 1 through 5 of the month before release. Even then, I don’t feel like they did a great job setting up the Banished or why the Elites are willingly working for Brute leadership. And I really disliked Echo-216 despite his plot twists, which made a major portion of the campaign story feel less impactful overall. The plot twist for the Weapon was predictable from five miles away, especially if you collected the audio logs along the way. The biggest problem with the story is it doesn't really go anywhere. It exists to 'fix' the silly decisions they made with Cortana in Halo 4 and Halo 5 and, by the end, essentially serves as a soft reboot for the Master Chief.

    Difficulty is all over the place. Rank-and-file enemies are easy, even on Legendary. But bosses have a difficulty spike on Heroic and Legendary that is almost in the realm of Dark Souls. Punishing unless you learn their patterns, and with a host of cheap abilities that can easily kill you if you make one mistake. The final three bosses are extremely punishing.

    I'm really torn on how I feel about the open world of the game. It's very Ubisoft-y, which is to say it's loaded with collectibles and sidequests that are only tangentially linked to the main story. The Banished High Value Targets, for example. Like other similar open world games, it becomes rote about half way in. That said, I found it less boring than actual Ubisoft open worlds, likely due to the speed of map traversal and the quick access to vehicles. On the same topic, I was a bit disappointed in the armor unlocks found throughout the world. They are mostly color schemes and a handful of weapon charms. But like the story, the open world really goes nowhere. Liberating outposts and taking over Banished outposts have no meaningful effect on the world or the game. Once you leave, enemies just respawn. The game feels like it's trying to straddle two worlds: It starts with two linear missions before dumping you out into the open world, then spends the entire third act as a linear narrative that doesn't allow you to return to the open world at all. The open world is a very shallow sandbox that feels like an afterthought.

    The campaign is riddles with bugs - from achievements that don't properly unlock, to dumb enemy AI in vehicles, frequent audio cutouts, and several instances of graphical stutter, sometimes with graphical freezes lasting a full 5+ seconds -- and this was on Series X and happened in both Performance and Quality modes.

    This game should be called what it is: Retail Early Access. Taken as a whole, including both campaign and multiplayer (because Halo has never in its history been campaign only), this game is missing a lot of features that are/were considered staples of the Halo franchise. By 343's own statements, many of these things won't be around for months. By this time next year, we'll have something resembling a complete game with campaign coop, forge, more maps, more modes, dedicated playlists, bug and server stability fixes, mission/level replay, etc. -- all things that are lacking at launch. Releasing an incomplete product and patching in major things later is becoming far too common practice from 343. They did it with Halo: MCC, Halo 5, and now Halo Infinite.

    Alas, the Halo bias is strong. If ANY OTHER game launched with this many missing features across campaign and MP, myriad bugs, missing graphical features on PC and next gen, and widespread complaints about multiplayer monetization, it wouldn't be getting 8's, 9's and 10's. In its current state I give it a solid 7 with the possibility to become a 9 over the next several months. But I can only review what we have in front of us now, and it's missing too many things, has too many bugs, to score it any higher.
    Expand
  27. Jan 14, 2022
    7
    #Good game + but urgently/desparately needs more linear levels with script-action like Halo3-5.

    The MasterChief is back and stranded on the new ZetaRing with the enemies of the ExAlliance the exiled. Halo it is a fight against aliens for the survival of mankind, for more: please google or wikipedia, thx! :-) - played on GamerPC and XboxOneS: ++ good: the proven Halo gameplay + the
    #Good game + but urgently/desparately needs more linear levels with script-action like Halo3-5.

    The MasterChief is back and stranded on the new ZetaRing with the enemies of the ExAlliance the exiled. Halo it is a fight against aliens for the survival of mankind, for more: please google or wikipedia, thx! :-)
    - played on GamerPC and XboxOneS:
    ++ good: the proven Halo gameplay + the good music + beautiful views
    ++ good: OpenWorldGameplay offers many hours of play (20-40h)
    -- bad ... OpenWorldMissis are too uniform in the sum: needs urgently more linear levels with ScriptAction like Halo3-5
    ++ linear sections with a lot of atmosphere like e.g. the "Silent Auditorium" BUT PLEASE more such levels with a view, gladly a 2D background like Halo3/Reach
    -- action-rich /scripted levels are missing (see above), the epicness of earlier Halo parts is very rarely reached
    -+ Graphics are quite good, great view, but due to dynamic resolution either too sharp and angular or blurry (depending on the blur setting in the graphics menu), actually looks a little better on Xbox-One-S then on PC. Graphics are about on the level of/ as good as FarCry6
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  28. Dec 11, 2021
    5
    Good job Microsoft. U made good game! There are problematic places, it's a bit boring in places, but this is definitely a good game!
  29. Dec 9, 2021
    6
    The game is very boring to be honest with no meaningful progression .gets very repetition with the map clearing. The guns are very forgetful. Such a let down.
  30. Dec 10, 2021
    5
    Um bom jogo, o gancho tras uma inovação no gameplay mas logo vira o mais do mesmo corre e atira,
    Pouca variedade de inimigos e o desempenho na versão do Xbox Series S foi muito abaixo do esperado, gráfico esta medíocre e a história não empolga principalmente por parte do vilão que foi mal desenvolvido
  31. May 11, 2023
    6
    Why is this not a 8 or 9? UI the ui for this game sucks. The playlist system for this game sucks. my friend and I want to play capture the flag, Can I? No I have to queue for a playlist that has a 20% chance that has a capture the flag and if I dont get it then im wasting my time. Multiplayer asside, Campaign is pretty good.
  32. Dec 11, 2021
    5
    This review contains spoilers, click expand to view. Gran juego, Master Chief por 100pre, 343 pudo revivir la mítica franquicia de Halo, calidad gráfica brutal, espero los dlc Expand
  33. Dec 11, 2021
    6
    Tiene buen gameplay, pero es un dolor de huevos el marine , solo se sabe quejar, la historia no atrapa, las armas están súper desvalanceadas, no sirve ningún arma más que el rifle de batalla, me aburri en las cinemáticas, y cuando llegas al Zeta halo las misiones se resumen en destruir torres y reactores , demaciado cinemática aburrida s, escharum es un villano horrible y la mayoría deTiene buen gameplay, pero es un dolor de huevos el marine , solo se sabe quejar, la historia no atrapa, las armas están súper desvalanceadas, no sirve ningún arma más que el rifle de batalla, me aburri en las cinemáticas, y cuando llegas al Zeta halo las misiones se resumen en destruir torres y reactores , demaciado cinemática aburrida s, escharum es un villano horrible y la mayoría de cinemáticas del juego son de el hablado mierda Expand
  34. Dec 11, 2021
    7
    The gameplay is incredible but it is missing some features example: you can't chose what game mode you want to play. The battle pass progression is slow and hopefully they fix it soon. But the shop prices are crazy I know the multiplayer is free and I wouldn't mind the microtransactions but 20 euro for a skin is overpriced. There is no reason not to try it.
  35. Jan 8, 2022
    7
    Я могу похвалить эту игру за графику, дружелюбие к новичку, хороший, не усложненный сложными механиками геймплей. Из минусов: игра вылетает на слабых процессорах. Также мне не нравится то, что нельзя выбрать режим игры. Например, мне надоел захват флага, но не могу исключить его из поиска матчей. Разнообразие карт не слишком велико.Я могу похвалить эту игру за графику, дружелюбие к новичку, хороший, не усложненный сложными механиками геймплей. Из минусов: игра вылетает на слабых процессорах. Также мне не нравится то, что нельзя выбрать режим игры. Например, мне надоел захват флага, но не могу исключить его из поиска матчей. Разнообразие карт не слишком велико.
  36. Dec 11, 2021
    6
    A single company is about nothing, but the multiplayer is interesting, but the modes are as boring as possible, there are very few cards, often the same mode is thrown with the same card several times in a row, this is very annoying, especially enrages that the match lasts on average 6 minutes, even with large teams, when you just start to warm up, the match is over and you have to lookA single company is about nothing, but the multiplayer is interesting, but the modes are as boring as possible, there are very few cards, often the same mode is thrown with the same card several times in a row, this is very annoying, especially enrages that the match lasts on average 6 minutes, even with large teams, when you just start to warm up, the match is over and you have to look for the server again and wait forever for the players to load, which can sometimes take up to 2 minutes, a constant feeling of dissatisfaction. Expand
  37. Feb 22, 2022
    6
    Multiplayer is enjoyable enough but doesn't feel quite cooked all the way through. As many others have stated the battlepass progression is ROUGH. Hopefully they can adjust this. I spent more time with the campaign which again just didn't feel quite finished. It feels like I need to do something to unlock the rest of the map. The lack of co op has stopped me from re playing and I willMultiplayer is enjoyable enough but doesn't feel quite cooked all the way through. As many others have stated the battlepass progression is ROUGH. Hopefully they can adjust this. I spent more time with the campaign which again just didn't feel quite finished. It feels like I need to do something to unlock the rest of the map. The lack of co op has stopped me from re playing and I will revisit once it is released then update my score hopefully + after experiencing co op campaign which I am looking forward to. Expand
  38. Dec 9, 2021
    5
    Has its slight niggles but damn I'm hooked, from campaign to multiplayer easily the FPS of 2021
  39. Dec 9, 2021
    5
    This review contains spoilers, click expand to view. One of the best halo ever created a great comeback after halo 5, the open world makes it a great new experience in the halo universe allowing you to explore like we always wanted. Expand
  40. Dec 9, 2021
    5
    :) me encanta fin .
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    :) me encanta fin .
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  41. Dec 9, 2021
    5
    Best game 343 made, one of the best I played, in along time.
    .Amazing I lost all hope for a good Halo be of he who must not be named Halo 5
  42. Dec 10, 2021
    5
    It's the game, the game what Halo needs. It's very funny, the story is great and the gameplay fun and very clean.
  43. Dec 10, 2021
    5
    Just jumping back into the series. I was ranked in the top 100 players of Halo 2 and shotty snipers and fell out of love with the series because of four and five I'm happy to say that this iteration of Halo goes back to its roots especially in the multiplayer I'm about 3 hours into the campaign and I'm enjoying it
  44. Dec 10, 2021
    6
    The Multi-player is truly Halo back to its roots, but the campaign just feels like far cry with better gunplay, and a weak narrative
  45. Dec 10, 2021
    5
    Un buen multijugador, por no decir el mejor multijugador de las últimas entregas. La campaña es muy buena y adictiva.
  46. Dec 10, 2021
    5
    Supera con creces las expectativas para esta nueva entrega de la saga Fascinante no solo al dar la mecánica de mundo abierto sino también variedad de armas y profundizar un poco más en el lado Humano del Jefe Maestro
  47. Dec 10, 2021
    5
    Me ha gustado lo dinámico que es halo Infinity, soy fan de halo 1 y halo 2, hasta.hago speed run con ellos, pero halo Infinity es muy adictivo. Explorar todo es muy divertido, además todos los diálogos tanto aliados como villanos es muy variado, es divertido y tierno a veces escuchar. Me encantó
  48. Dec 10, 2021
    5
    I didn't like the campaign or story. I've had high expectation for this game. Halo feel so stale and outdated now. The multiplayer is great though. Just another mediocre Halo game. I Wish Bungie would come back and save this franchise
  49. Dec 11, 2021
    5
    Bien chilo la neta osea

    Its a really really cool game
    I mean it finally added open world and its rlly cool not just a straight story yk
  50. Dec 11, 2021
    5
    De verdad que es fenomenal el juego, te hace recordar a los antigüos juegos de halo, de verdad que 343 se lucieron al traernos esta maravilla de juego✨
  51. Dec 11, 2021
    6
    This review contains spoilers, click expand to view. Missed opportunity, it was good but was so close to being amazing that it was disappointing they didn't add the few features needed. Marines driving vehicles and helping you in missions (not just the open world), this basic feature would have made the game so much better. The Covenant, The Ark, Silent Cartographer, some of the best missions in the Halo franchise have you pushing objectives backed by groups of Marines or Elites etc, and it was amazing and memorable. The mission foundations were there (no spoilers though) but no marines to help.

    But it wasn't just random NPCs that weren't present; Arbiter, Spirit of Fire, Locke, Lasky, any Spartan IV minus a brief cameo from Griffin, there were no legacy characters in this campaign at launch, Even Atriox wasn't in the damn thing except the intro!

    Backstory the game, 50% of missions were flashbacks to the loss of Infinity, Cortana and Atriox, all of which happened before the campaign even started and we go to experience through "data echos" that didn't follow you if you didn't want to stand around and watch.

    "The Endless" - Snooze. Stop introducing these forgettable enemies, you got it right with Atriox, no need to add whatever these were meant to be.

    This game can be enjoyable, but there is so much holding it back from comparing the the originals.

    I realise I have ranted so let me just list some things they got right:

    - Music, using a lot of the original stuff felt really good
    - Enemies, the banished are great and the grunts are hilarious again (jackels suck though, they're just vorcha from ME)
    - Visuals are great
    - Humanising Master Chief and his relationship with Cortana
    - The Weapon and Echo 216 were great
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  52. Dec 11, 2021
    7
    The best installment 343i has come out with yet, however it's clear the game is quite unpolished. This game has a good core with massive potential but clearly need another year or more of development. It's like someone made your favorite meal but didn't quite make all of the right choices or follow the neccesary steps along the way. Probably the best half baked game I've ever played
  53. Dec 12, 2021
    7
    Fantastic multiplayer, extremely frustrating and repetitive “open world” single player campaign.
  54. Mar 25, 2022
    6
    10 hours campaign only and it was very repetable!
    Empty flat open World experience.

    Gameplay feeling 8/10
    Grapics 9/10
    Overall excitment and variaty in a short 10 hours campaign 6/10
  55. May 6, 2023
    5
    The word “meh” is only three characters long but Metacritic says I need 75.
  56. Dec 12, 2021
    7
    pros:
    -good combat
    -beautiful environments -good AI -fantastic audio design and music -fantastic character animations -fantastic cinematics cons: -dialogue and story are designed for children, very boring. -pointless open world lacks any compelling reason to engage in it -repetitive gameplay loop. You can play through a small handful of encounters and experience everything the
    pros:
    -good combat
    -beautiful environments
    -good AI
    -fantastic audio design and music
    -fantastic character animations
    -fantastic cinematics

    cons:
    -dialogue and story are designed for children, very boring.
    -pointless open world lacks any compelling reason to engage in it
    -repetitive gameplay loop. You can play through a small handful of encounters and experience everything the game has to offer. The entire game boils down to shoot, hide or run, reload, shoot some more. Repeat that a thousand times and you have this game.
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  57. Jul 10, 2022
    6
    Starts off good, but the final mission is endless running aeound the same corridors
  58. Jan 24, 2022
    5
    Ultimately not good. I think Favyn's latest video sums it up best. Beyond that, store is just predatory and the campaign story is weak.
  59. Dec 13, 2021
    7
    Только сегодня дошли руки до Halo Infinite

    Кроме стрельбы, которая после destiny1 не удивляет ничем и не цепляет, в игре ничего интересного. Мир пустой, стерильный. Мобы конечно хорошо уворачиваются, стреляют и кидают гранаты, но на этом и всё. Зачистил аванпост, послушал по сюжету диалог (ничем не примечательный), дневник, и побрел дальше. Игра пока ничем не держит, чтоб не спать и
    Только сегодня дошли руки до Halo Infinite

    Кроме стрельбы, которая после destiny1 не удивляет ничем и не цепляет, в игре ничего интересного.

    Мир пустой, стерильный. Мобы конечно хорошо уворачиваются, стреляют и кидают гранаты, но на этом и всё. Зачистил аванпост, послушал по сюжету диалог (ничем не примечательный), дневник, и побрел дальше. Игра пока ничем не держит, чтоб не спать и играть дальше и дальше.

    Графика, еслиб не 60-120fps это хуже стартовых проектов прошлого поколения. Довольно средненький killzone shadowfall со старта ps4 выглядит лучше в разы.
    Как так на самой мощной консоли уже текущего поколения - хз. Удивительно.

    Игру пройду, но максимум 7 из 10, если и концовка будет как вся игра - то ещё пол балла можно смело снять.

    Игра ощущается как огрызок destiny1 без pve составляющей.

    Будто лет на 10 игра опоздала.
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  60. Jul 27, 2023
    5
    One the most bland and repetitive games I've played in recent memory.

    - Presentation is average - some parts look ok (cutscenes, etc.) but the environments are really boring and lack detail. Open world sections look like early Xbox One and the facial animation on characters is laughably bad (new AI „Weapon” especially). Frankly Halo 4 and 5 looked better in a lot of areas. - Story
    One the most bland and repetitive games I've played in recent memory.

    - Presentation is average - some parts look ok (cutscenes, etc.) but the environments are really boring and lack detail. Open world sections look like early Xbox One and the facial animation on characters is laughably bad (new AI „Weapon” especially). Frankly Halo 4 and 5 looked better in a lot of areas.
    - Story simply sucks. The writing is juvenile and cringy, characters are one-dimensional and not at all interesting. The plot is as simplistic as they come - it's just Chief trying to stop some bad guys who are "up to no good". The pacing is completely off, there’s no sense of urgency.
    - Gameplay mechanics are actually well done: it feels nice to shoot, move and use all the weapons/gadgets - that's why multiplayer is really fun to play, but unfortunately these good mechanics are wasted in the campaign because...
    - ... the mission design and open world structure are both very repetitive, unimaginative and flat out boring after a while. If You played the first 2h of the game You've pretty much seen all it has to offer. Later on You'll be just doing the exact same things countless times in the same looking environments over and over again. Missions feel like base Destiny 1 and the open world is the same tired stuff we've all seen a million times in Ubiosoft games. Only here the world is completely empty and lifeless.

    Despite it's major flaws the game can be enjoyable at times in the campaign and the multiplayer is cool (horrible progression system and lack of content notwithstanding), but overall it's a big disappointment. I just don't think 343 is talented enough to create a truly great Halo game:/
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  61. Dec 19, 2021
    6
    They turned Halo into a bad Ubisoft game. Bored, uninspired world, repetitive tasks, confusing story, uninteresting characters... It's time to let this tired franchise die.
  62. Feb 21, 2022
    7
    Really like this game but I found it’s gets a little boring after a while, I was also a little underwhelmed by the graphics and the story, but still a good game overall in my opinion.
  63. Dec 14, 2021
    6
    Controls are tight. Gameplay is smooth most of the time, but can be choppy occasionally. Level variety is not really there. You've seen about 90% of what this game has to offer in the first hour or so. It is definitely better than Halo 5, but there have been several better shooters released this year. There is a lot missing from previous Halo releases that should have been included at theControls are tight. Gameplay is smooth most of the time, but can be choppy occasionally. Level variety is not really there. You've seen about 90% of what this game has to offer in the first hour or so. It is definitely better than Halo 5, but there have been several better shooters released this year. There is a lot missing from previous Halo releases that should have been included at the start. For having an extra year for development, this should have been the best shooter of the year.
    .
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  64. Dec 20, 2021
    7
    Boring...all time same, free marines, free outpost, kill one "special" enemy, start all again...
    wold is empty, Story...dont know feels empty, its not like old helo games where is some epic aspect...
  65. Dec 13, 2021
    5
    Halo Infinite's campaign seems like a sequel to a game we never got, with 343 Industries opting to ride the fence between sequel to Halo 5: Guardians and reboot, making for a jarringly disconnected experience that never really seems to pick up or go anywhere interesting. The open world is reminiscent of a Far Cry title, proving a mildly interesting distraction that stops being so ratherHalo Infinite's campaign seems like a sequel to a game we never got, with 343 Industries opting to ride the fence between sequel to Halo 5: Guardians and reboot, making for a jarringly disconnected experience that never really seems to pick up or go anywhere interesting. The open world is reminiscent of a Far Cry title, proving a mildly interesting distraction that stops being so rather quickly. The grappling hook, being pushed as the game's staple ability, is fun and satisfying to use, leading to some intense flanks and getaways that wouldn't be possible in previous titles. However, it seems as if the enemy AI doesn't quite know how to counter it effectively, enabling you to simply fly past large swaths of enemies with barely a scratch to show for it. Boss fights, which return from Halo 2, either seem too easy or punishingly hard, with 343 unable to find that golden balance. And of course, I can't forget to mention the egregious omission of co-op at launch, making players wait at least another half year before it will finally be patched in. Perhaps the promised future DLC stories will prove more engaging, but personally, I believe that the vanilla campaign is a rather mediocre experience overall, and not intriguing enough to warrant subsequent playthroughs, let alone the $60 USD asking price. If you feel obligated to play it, however, I'd say it is worth the $9.99 Game Pass asking price on your platform of choice.

    On the multiplayer side, things are a bit of a mess at the moment. While the return to boots-on-the-ground arena-focused gameplay is a welcome one, the initial release of content is shockingly sparce for a game that was in development for six years. Several playlists that were absent from the game at launch, such as Slayer and SWAT (now being referred to as "Tactical Slayer"), are set to be added tomorrow at the time of this review, but only after mass user outcry on social media and repeated botched communication from 343 Industries. Other issues, such as the horrific monetization practices, a very lackluster customization system, and lack of a primary progression system are significantly worse than any previous entry in the franchise and are unlikely to be fixed any sooner than a year or longer at the very least. Other systems, such as Theater and the UI as a whole, are very poorly implemented and confusing to navigate, with Theater frequently malfunctioning or being unable to play previous films entirely. Forge, introduced in 2007's Halo 3, is yet another mode that was cut from the game, and is being targeted for Q3 2022 at the earliest, which is approaching nearly an entire year after release. Once again, overall the entire experience feels half-baked and poorly planned despite the lengthy development period and undoubtedly large budget allotted by publisher Microsoft.

    I would not recommend Halo Infinite at this time, as it seems like a game that requires at least a year or two of patching to become a fully-featured product, much like DICE's Battlefront II some years prior. Unfortunately, it seems that 343 Industries is still incapable at providing a solid day one experience, even after a decade of working on the Halo franchise. Perhaps one day Halo Infinite will be worthy of the hundreds and even thousands of hours that have been put into its predecessors, but until that time comes, stay far away.
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  66. Dec 30, 2021
    6
    This review contains spoilers, click expand to view. Started sooo strong i loved every second! I have not played much halo 4 and 5 because i hate those transformer things. I want the flood!!

    I loved this one though feelt like a real halo but in open world. Buuut then came those transformers things in again when i thought it would be flood and i just stoped to care. So i did not make it through the game sadly. Oh well maby the next halo skips those transformers.
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  67. Jan 1, 2022
    6
    As a long time Halo fan (since 2002), i'm disappointed. Halo Infinites campaign is lacking creativity and vision, two things that made the original Halo games so outstanding. Halo Infinite's open world feels lackluster, kind of empty. In linear Halo games the action was more dense, the creators created worlds and coherent experiences within the campaign, each level was different from theAs a long time Halo fan (since 2002), i'm disappointed. Halo Infinites campaign is lacking creativity and vision, two things that made the original Halo games so outstanding. Halo Infinite's open world feels lackluster, kind of empty. In linear Halo games the action was more dense, the creators created worlds and coherent experiences within the campaign, each level was different from the other (ok, not always) and you constantly wondered about what might come next. But here you have already seen everything a few seconds after you enter the open world. There is only one biome (with only ONE single tree design) and no interesting locations to go to.
    The story is almost only told via dialogues between "the weapon" and masterchief and some "voices" from cortana. There is nothing really exciting going on, you only walk through the same looking (but still beautiful designed) locations over and over again while the „the weapon“ or Cortana are talking, that's basically it. Even Halo Combat Evolved - with its repetitive misson design in some levels - had way more variety than Infinite.
    I'm not sure what to think about the open world. Sure it's fun to wonder around and explore hidden items, but it gets stale quick when you realise there is not much to it.
    This game relies way too much on its gameplay. Don't get me wrong, the gameplay is fantastic, its the typical high quality Halo gameplay we all love, but as much as i love mac and cheese, i don't want to eat it always and every day, i need some variety. Halo Infinite missed the chance to introduce new enemies (the skimmers don't count, they resemble the old drones way too much), whole enemy races and even new vehicles. We fought grunts, elites, jackals and brutes for almost 20 years now, and as much as i still like to fight them, it gets old only doing that throughout the whole game without any alternation. Maybe 343 got cautious after they realised the prometheans weren't that popular. But that should not mean not to try again, not to try something else. There are so many great enemy designs out there.
    No Coop is also very, very disappointing. I think the open world design is to blame here. The creators couldn't figure out how to implement coop here.
    The multiplayer is fun but lacks in maps and game modes. Also i'm not a big fan of the battlepass, i hated that system already in games like Rocket League. The shop prices in Infinite are ridiculous and i won't spend a single cent as long as they remain that high, not much more to say about that.
    Oh, and please fix Big Team Battle! It's almost impossible to get into a game with more than 4 players in your team because the servers can't handle it.
    All in all, in this current state i give Halo Infinite 6 out of 10. Sadly, a huge opportunity wasted. My hope is that this game gets better with time, but i wouldn't bet on it.
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  68. Dec 14, 2021
    7
    Unlike Halo 4 and 5, Halo Infinite has GREAT multiplayer gunplay, 343's closest version of Halo to Bungie's pinnacle that was Halo Reach.
    Unfortunately, the elephant in the room almost ruins all of this great work. 343's monetisation policy on Halo Infinite is shocking, and makes the game feel like Raids Shadow Legends!
    Almost every single customisation option costs money, and what's
    Unlike Halo 4 and 5, Halo Infinite has GREAT multiplayer gunplay, 343's closest version of Halo to Bungie's pinnacle that was Halo Reach.
    Unfortunately, the elephant in the room almost ruins all of this great work. 343's monetisation policy on Halo Infinite is shocking, and makes the game feel like Raids Shadow Legends!
    Almost every single customisation option costs money, and what's worse, 90% of all battle pass items that you earn, you can't actually use because only "Premium" users can unlock them!!!
    Shocking way to treat their players, the battle pas is just a massive cash grab. If not for the terrible monetisation, this would have got a 9/10 from me any day of the week.
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  69. Dec 19, 2021
    7
    Decent game, but nothing groundbreaking. The new traversal tool/option is new and interesting, but the gameplay is hindered by being comparatively unimaginative. The game feels like a rehash of the same old Halo tropes without really bringing anything new or interesting to the table; rather relying on the same old tired Halo 'wall of baddies' throwing wave after wave of enemies at theDecent game, but nothing groundbreaking. The new traversal tool/option is new and interesting, but the gameplay is hindered by being comparatively unimaginative. The game feels like a rehash of the same old Halo tropes without really bringing anything new or interesting to the table; rather relying on the same old tired Halo 'wall of baddies' throwing wave after wave of enemies at the player, but not allowing for inventive gameplay.. Pretty much just your standard Halo arena-based combat rinse & repeat.

    I get that players will want their sense of nostalgia satisfied in a Halo game, and maybe the FPS genre is just out of ideas, but overall the game just feels a little lackluster and lazy for such a flagship piece. Mostly went through the game with a sense of "been there, done that".

    The upgrade system is somewhat interesting, and brings a little additional life to the game. All in all, not horrid, but feels a little stale...7/10.
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  70. Jan 24, 2022
    5
    Same location was a big let down. Not what halo is or ever was. Story is ok nothing to write home about. Far cry feeling gameplay. Nothing new. Same ol.
  71. Aug 11, 2022
    6
    Anunciado como um novo ponto de partida para a saga, trás elementos do checklist atual dos jogos de mundo aberto e uma campanha rasa, porém muito divertida.
    Pontos positivos:
    + Controles: Jogabilidade muito fluída, quer você jogue no controle ou no teclado/mouse; + Localização: Para quem gosta de jogar em PT-BR, ficou muito bem feito, sem os erros de tradução do Halo 4. + Continuidade
    Anunciado como um novo ponto de partida para a saga, trás elementos do checklist atual dos jogos de mundo aberto e uma campanha rasa, porém muito divertida.
    Pontos positivos:
    + Controles: Jogabilidade muito fluída, quer você jogue no controle ou no teclado/mouse;
    + Localização: Para quem gosta de jogar em PT-BR, ficou muito bem feito, sem os erros de tradução do Halo 4.
    + Continuidade da trama: Apesar de tentarem dar uma boa ignorada no Halo 5, conseguiram fazer de um jeito que não elimina o principal evento do jogo anterior.
    + Batalhas contra Chefes: Força você a procurar alternativas sobre como combater cada um. Na dificuldade mais difícil então. É de xingar, mas quando vence dá uma satisfação incrível.
    + Multiplayer incrível, equilibrado e divertido... e grátis.
    Pontos negativos:
    + História rasa: Basicamente, é isso que o povo pediu, você mata ET's porque eles são maus. ET's fazem discurso pra mostrar que são muito maus e por isso você vai matar eles. Tem uma trama mais pessoal no meio, que eu gostei e achei que deveria ser a principal, mas ela foi meio deixada como segundo plano.
    + Mundo aberto, com checklist de mundo aberto: torres de radio para destruir, lista de alvos secundários para matar, itens para coletar.
    + Faltou o anticheat no multiplayer.
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  72. Jan 17, 2022
    6
    Controversial opinion but the campaign had no business being open world, you could play every mission in sequence and not miss anything worth much.
    You pay full price for a game that will charge you for a battle pass for any cosmetics.... halo reach at least had a lot more for absolutely nothing... times change but there's literally like 8 helmets to unlock and maybe 2 free ones outside
    Controversial opinion but the campaign had no business being open world, you could play every mission in sequence and not miss anything worth much.
    You pay full price for a game that will charge you for a battle pass for any cosmetics.... halo reach at least had a lot more for absolutely nothing... times change but there's literally like 8 helmets to unlock and maybe 2 free ones outside events.
    It's broken in multi for pc especially.... it's a great game if you can overlook the bugs, the absolutely overpriced cosmetics and the 100 dollar price tag for a really mediocre campaign that doesn't even give you the battlepass if you bought it... hate to see it, just hope they improve this early access halo.
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  73. Dec 13, 2021
    5
    Solid multiplayer mode. Campaign is surprisingly good, the new more open world adds needed innovation to the franchise.
  74. Apr 23, 2022
    5
    Game launched a year late with half the content still. This is a live service game without the live service.. Campaign is also horrendously boring and still no co-op a year later.
  75. May 13, 2022
    7
    The combat is the best it's ever been in the 343 days and very fun and fluid, especially with the addition of the grappling hook. Although the devs didn't really seem to grasp its importance, making it share the same button with a bunch of inconsequential gimmicks you'll never need.

    The story, though, is once again a complete and utter mess. Everything interesting happens off screen and
    The combat is the best it's ever been in the 343 days and very fun and fluid, especially with the addition of the grappling hook. Although the devs didn't really seem to grasp its importance, making it share the same button with a bunch of inconsequential gimmicks you'll never need.

    The story, though, is once again a complete and utter mess. Everything interesting happens off screen and before the game even starts, and all of Halo Infinite is just you, running around, trying to piece together what even led up to you being on Zeta Halo in the first place. It's such a weird and disjointed approach to story-telling that really makes you think that they came up with the Open World first and then just jammed some kind of story into it by leaving audio logs everywhere. And all you get to see are a few fragments of the ring, which all look basically the same, and underground metal hallways. Halo has such a huge potential for exciting missions and epic set pieces, and 343 utilizes NONE of it.
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  76. Feb 14, 2022
    7
    This review contains spoilers, click expand to view. Halo Infinite is a surprisingly good game being held back by many issues. The main issue with halo infinite is lack of content. From the 2020 reveal, halo infinite was delayed a full year for quality assurance, but unfortunately a few months before release, 343 announced that forge and coop would be delayed which killed the hype for many people. At release, Infinite only released with only ten maps, which may seem like much but aren’t very well designed. Another big issue are the micro transactions. Halo infinite was announced as a free to play game at E3 2021 and a lot of people were both excited and skeptical. When the game released, many people were upset by the price of items in the games shop with prices being too high. Those are the biggest issues that are plaguing halo infinite right now. The positives, if only a few are definitely great. The first positive is the gameplay. The gameplay is a huge step up from halo 5 which focused more on movement rather than gunplay. The movement in halo infinite is more balanced which leads to more firefights rather than running around the map so much to find a target. The grappling hook is an excellent addition to the sandbox letting you go fast and moving at a consistent speed.The next positive is the campaign. The campaign is a huge step up from halo 5 which was rather disappointing. The campaign has you play as the master chief again trying to find out what happened to Cortana because behind the game, Cortana died off screen. Chief ends up finding a new AI called the weapon who was responsible for capturing and deleting Cortana but Cortana died so she’s still alive which makes chief curios about what happened to Cortana, so the two of them end up on the zeta halo ring trying to find answers to Cortana and how she was killed. Halo Infinite a good game but with many severe issues which hold it back from being great. If it launched with forge and coop, the game would have been much better than it was and I would have given it a 9 rather than a 7, but as it is now, halo infinite is just an okay game with many issues and some good positives. Expand
  77. Jan 11, 2022
    6
    La historia no está mal pero tampoco esta muy bien. Lo mejor es el multi sin duda.
  78. Jan 22, 2022
    5
    Это лишь субъективное мнение. Странное чувство, с одной стороны : унылая компания, без сюжета, с пустым , маленьким ( может так кажется из-за его унылости?) , Открытым миром . Закос под Ubisoft(хорошо, что хоть этих однотипных задач не 9999999999) с кучей убогих активностей. Графика убогая ( наверное подобную картинку можно увидеть в играх пятилетней давности и больше (субъективноеЭто лишь субъективное мнение. Странное чувство, с одной стороны : унылая компания, без сюжета, с пустым , маленьким ( может так кажется из-за его унылости?) , Открытым миром . Закос под Ubisoft(хорошо, что хоть этих однотипных задач не 9999999999) с кучей убогих активностей. Графика убогая ( наверное подобную картинку можно увидеть в играх пятилетней давности и больше (субъективное мнение) ), ничего нового, а скорее даже деградация какая-то, лучше б был коридорный , но с интересным сюжетом , шутер, чем просто карта на каторгой надо убить 5-7 боссов ( или сколько их там).
    С другой стороны: отличный мультиплеер, крутые бои( по боям тоже самое и в одиночной игре, ТК ИИ на уровне) За одиночную компанию ставлю 3/10, за мультиплеер 8/10 и -1 балл за отсутствие русской локализации ( живу в США, проблем с английским нету, но все равно обидно , что соотечественникам приходится читать субтитры)
    А самое убогое в этой ситуации то, что такая игра реально лучший шутер за последнее время и наверное по заслугам является одной из лучших игр последнего года - на столько все плохо стало с играми . Отстой.
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  79. Jan 19, 2022
    5
    Pros:
    - Solid run and gun gameplay
    - Semi open world

    Cons:
    - Dull story
    - **** pilot companion i wanted to kill the entire game
    - Same looking locations got boring pretty quickly
    - Gameplay designed over overpowered grappling hook
    - Difficulty spike in last encounter made me drop the game and watch ending on YT
    - Cortana's replacement wider heaps
  80. Jan 29, 2022
    6
    (Note: This is all story mode, I do not do PvP.) It's not a bad game. However, it isn't really all that great either. I've played all the other Halo games and this is the first where the story was too weak to hold my interest. Gameplay in general feels inferior to Halo 5. Various game mechanics are simply given to you and their use is not explained. This made the first boss fight(Note: This is all story mode, I do not do PvP.) It's not a bad game. However, it isn't really all that great either. I've played all the other Halo games and this is the first where the story was too weak to hold my interest. Gameplay in general feels inferior to Halo 5. Various game mechanics are simply given to you and their use is not explained. This made the first boss fight (the elite that could cloak himself) after I reached the open world part far more difficult than it should have been. Halo 5 got the weapons perfect, but Infinite feels like a few steps backward in their handling, ADS behavior and general balance. The very first squad I tried to rescue wasn't anywhere near where it was indicated on the map and it was a real pain to get to where they actually were. The grappling mechanic was clunky to say the least, and only seemed to work when it wanted to. Co-op not being included at release was a major oversight, and I may try it again when I can tag team it with a friend or two. Overall, like I said, it's not a bad game, but it doesn't really feel right and is having a hard time keeping my interest. It just is what it is, and what it is is below what I expect from Halo. Expand
  81. May 13, 2022
    7
    I finished the campaign and I enjoyed it. I wouldn't say it's my favorite campaign out of the halo games but it was still fun to play. The open world was a fun edition even though the side content is very basic for open world games.
  82. Feb 1, 2022
    7
    I only played the campaign, no multiplayer.

    The gameplay was good—classic Halo. Same for the sound and etc. The level design and world design was standard for a Halo game—nothing really impressed me, and nothing stood out as particularly ‘bad’, but the world definitely could have been more varied. I think the biggest issue for me was that the game’s writers had an unfortunate
    I only played the campaign, no multiplayer.

    The gameplay was good—classic Halo. Same for the sound and etc. The level design and world design was standard for a Halo game—nothing really impressed me, and nothing stood out as particularly ‘bad’, but the world definitely could have been more varied.

    I think the biggest issue for me was that the game’s writers had an unfortunate tendency to introduce these really dramatic, emotional crescendos before the player had a chance to really like the protagonists. It seemed too early to have Master Chief playing the role of sympathetic father, or to have another main character crying about his identity—those scenes could have been shorter and kept closer to the end of the game, when the writers had more emotional capital to cash in with the audience.

    It was a normal AAA FPS game, and I had fun, but it wasn’t spectacular.
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  83. Dec 12, 2021
    5
    I've never played any Halo game before Halo Infinite, now I've just download it on my Xbox SX and believe me!!! It's incredible, it's amazing, it's awesome, I think the Halo haters must play this game too! Thanks to 343i.
  84. Dec 29, 2021
    6
    Gameplay was fun ,Weapon sound and battle rhythm are good.
    But everything else are trash.
    This is an unfinished game,in many ways. 343 recent work efficiency and attitude are also disappointing. Infinite got so much praise only because it's "halo" Otherwise, you will only get a low score like rage 2 and be forgotten slowly. I gave nine points at the beginning, but the more I played,
    Gameplay was fun ,Weapon sound and battle rhythm are good.
    But everything else are trash.
    This is an unfinished game,in many ways.
    343 recent work efficiency and attitude are also disappointing.
    Infinite got so much praise only because it's "halo"
    Otherwise, you will only get a low score like rage 2 and be forgotten slowly.
    I gave nine points at the beginning, but the more I played, the more I will find that the game is a semi-finished product, and all kinds of mistakes in multiplayer mode are maddening
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  85. Aug 9, 2023
    6
    I checked out the campaign and I'm disappointed, I knew the focus was on multiplayer but I didn't realize it was so extreme. The gameplay is good, but a game needs something more in my opinion.
  86. Dec 15, 2021
    6
    The multiplayer on this game is top tier, this is the best multiplayer I've played in years.

    Sadly, the campaign is a massive let-down. I'm used to flagship exclusives being perfectly polished and feeling like a finished game. I'm sorry to say, but Infinite's campaign doesn't feel finished. There is nothing breathtaking about the graphics, they are pretty poor for a next gen flagship
    The multiplayer on this game is top tier, this is the best multiplayer I've played in years.

    Sadly, the campaign is a massive let-down. I'm used to flagship exclusives being perfectly polished and feeling like a finished game. I'm sorry to say, but Infinite's campaign doesn't feel finished. There is nothing breathtaking about the graphics, they are pretty poor for a next gen flagship supposed system seller. The campaign is very short, and you are basically doing the same thing over and over again. The side missions can be pretty fun once you have unlocked all the vehicles from the FOB bases.

    The game is unfinished, you can tell it's not the vision 343 originally were aiming for. No co-op, No different biomes. It's just a boring looking game. I think covid stunted the development of this game, and it's been rushed out.

    I experienced multiple 5second freezes throughout the campaign. Also, another gripe I have with the game is the lack of environmental destruction. Driving a scorpion tank, and it gets stuck on a tiny tree stump, or it can't even bump up a ledge of a pond. If you are in a vehicle, you might as well just stick to the roads, and driving off-road is just a frustrating experience. They should have made the trees destroyable at least.

    I'm hoping they are developing more single player content and eventually finish it. Once that's done, it will be an incredible game.

    Single player 6/10
    Multiplayer 9/10
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  87. Feb 21, 2022
    7
    The action and moment to moment gameplay is phenomenal! Unfortunately tho, I feel like its open world design doesn't offer much, it has no variety whatsoever and is empty in general which inevitably detracts a bit from its true potential in my personal opinion.

    The multiplayer, whilst being really fun, can get pretty boring really fast and the progression leaves much to desire. I
    The action and moment to moment gameplay is phenomenal! Unfortunately tho, I feel like its open world design doesn't offer much, it has no variety whatsoever and is empty in general which inevitably detracts a bit from its true potential in my personal opinion.

    The multiplayer, whilst being really fun, can get pretty boring really fast and the progression leaves much to desire.

    I also feel like Halo's narrative is lacking but that rarely ever was the franchise's true strength and ultimately, I feel like no one who's a fan of first person shooters would deny that Halo's gunplay mechanics are some of the best in the industry!
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  88. Mar 26, 2023
    5
    Empty, unfinished game with terrible pacing between the open world parts and the linear missions. This combined with terrible characters and a nonsensical incomplete story would make it a bad game if it didn't have one redeeming quality. This one redeeming quality is the gun play and upgrades given to the player which make the game fun for a little bit until you realize how repetitive allEmpty, unfinished game with terrible pacing between the open world parts and the linear missions. This combined with terrible characters and a nonsensical incomplete story would make it a bad game if it didn't have one redeeming quality. This one redeeming quality is the gun play and upgrades given to the player which make the game fun for a little bit until you realize how repetitive all the side quests, main story missions, and boss fights are. Overall it is a mediocre game slightly better than Halo 5 only due to the fun gun-play and the interesting but empty open world section. Expand
  89. Jan 29, 2022
    7
    Halo Infinite evolved the gameplay and storytelling in a semi-open world aspect with great success. It encapsulated the lore well enough to deliver an interesting story but failed in an overlooked way. The game, inspite of being open world feels off in sense of different environments. While previous Halo games are known for their vast variety of in-game locations and interactive levels,Halo Infinite evolved the gameplay and storytelling in a semi-open world aspect with great success. It encapsulated the lore well enough to deliver an interesting story but failed in an overlooked way. The game, inspite of being open world feels off in sense of different environments. While previous Halo games are known for their vast variety of in-game locations and interactive levels, Infinite lacks absurdly in that area which leads to repetitive gameplay. The story evolves around literally 3 characters, which in their own respect and well written and interesting, leave behind the Halo feel to the game. Expand
  90. Mar 8, 2022
    7
    Campaign is weaK and too short. feels like they rushed the campaign, Other than that I LOVED the combat. gonna try multiplayer soon maybe that rocks,
  91. Jan 16, 2022
    5
    wasn't for me, campaign and gunplay were ok but wasn't to keen on the art style of the game as i felt i preferred halo 5 guardians much better.
  92. Jan 26, 2022
    6
    Review only for the campaign. After the big hype, I decided to play my first Halo game ever. Because it's a whole series I thought the plot will heavily rely on at least the previous title. After copious reading and watching recaps on YT, it turns out that they simply scrapped the buildup of Halo 5. Instead of continuation, we have a kind of soft reboot where throughout the game we learnReview only for the campaign. After the big hype, I decided to play my first Halo game ever. Because it's a whole series I thought the plot will heavily rely on at least the previous title. After copious reading and watching recaps on YT, it turns out that they simply scrapped the buildup of Halo 5. Instead of continuation, we have a kind of soft reboot where throughout the game we learn about events that had already happened. I hoped to find something more than plot exposition about things that 343 wrote off in the background.

    The game begins on a high note but loses a lot of its charm when we progress to the open-world part where things get very repetitive: Go to point A; Plug in the Blue woman to the thingy; Listen to Blue woman talking with Green Man; proceed to do the same thing in other parts of the map; Oh sometimes the big red guy talks through a hologram. Before you have a chance to plug the blue woman into some apparatus you have to destroy some coils, get power cells and clear out FOBs to get access to fast travel, weapons, and vehicles. If you are a completionist you can do other very repetitive things like destroying propaganda towers or collecting audio logs.

    The plot is really weak, and like I said it consists mostly of Master Chief talking with the Weapon. I liked the combat, especially the grappling hook that allowed me to be more dynamic and creative on the battlefield. Boss fights are simply awful. You are trapped in a small arena with a guy that is simply a bullet sponge. They made the combat area small to hide the fact that boss AI is basic, helped by high damage and HP. The hammer guy is the worst boss I fought in a long time. He is not challenging in a good way, this fight is simply annoying. If you go into it with bad weapons you are screwed because he jumps across the room and 1-2 shots you.

    The grunts made my day many times with their humorous quips, so big thumbs up for that - the grunt communications officer is an especially funny one.
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  93. Dec 9, 2021
    7
    Best Halo game since reach. The gameplay is the best in the series, the story is alright, but they left a lot of unanswered questions that will be answered in the expansions. Multiplayer is seriously lacking content though. It’s been 4 months since the game came out and still no new maps….
  94. Dec 27, 2021
    7
    Oh, Master Chief, the things you had to go through to arrive at this desolate "Zeta" Halo... they jettisoned you into Space (several times), just to be deep-frozen and then found again to be reactivated as the pinnacle of UNSC's forces, a shining beacon of hope for the troops thanks to your almost wordless performance as a human-formed tank, protecting the most sophisticated AI fromOh, Master Chief, the things you had to go through to arrive at this desolate "Zeta" Halo... they jettisoned you into Space (several times), just to be deep-frozen and then found again to be reactivated as the pinnacle of UNSC's forces, a shining beacon of hope for the troops thanks to your almost wordless performance as a human-formed tank, protecting the most sophisticated AI from falling into the enemy's grubby hands/claws/tentacles or whatever it is the manifold multi-racial gang-up on humanity are featuring in the limbs department.

    The premise, once again, is a lone Master Chief floating in space, being picked up by an Antonio Banderas-type lone surviving the latest onslaught of the Aliens vs. Humanty UNSC pilot - who Master Chief will find out more about during the story, and again with the typical non-talking attitude most seem to love about the almost silent Hero of Halo. At the outset, it doesn't look too good for UNSC and the rest of Humanity. They seem devastated by the latest attack of the "Banished" on Earth and the defending forces.

    With that premise, Master Chief and the lone pilot team up, unwillingly on the Pilot's side, to disover they're near a Halo Ring named "ZETA".

    Of course, no Halo can begin without a huge Warship being brought done by Master Chief himself on his lonesome, so that's how we do it again, crashing on the Zeta Halo as a result.

    On there, we find ourselves in an open-world type situation where Master Chief can roam freely after doing some initial missions, and then to discover that potentially a Rogue AI that he might know very well and which since their last meeting has kind of went insane is still around. Master Chief was originally tasked with "deleting" Cortana, said Rogue AI, but has catastrophically failed to do this at the end of the Halo 5 story arch.

    Being provided with a new "Set to Kill Cortana" deletion routine, which miraculously looks like her target as a hologram (and has the same one-size-fits-all-AI voice acting) they set out on the lone and partially deactivated and destroyed Zeta Halo to find out what's going on.

    Not only is the Halo on the brink of being active again - and that is never a good thing with Halo Rings, as the avid player should know - but it's also swarming with "Banished", a ragtag team-up of the Aliens who originally set out to to kill humanity for what seems like Religious reasons - always a great reason to start a war, really!

    Is the open world any good? It depends on what you like about Halo. If you like killing all sorts of Aliens with different kinds of Weapons while roaming on a "free" scenario instead of following invisible tunnels while doing it? Then this is your kind of Halo!

    Do you like teaming up with dumbass AI Marines you have to "free" from being captured by the Aliens strewn about the Halo Ring in different locations, and the more you free, the more will be roaming around, trying to help you reclaim the Halo and prevent it from being fired?

    Well, I'm glad to say, this is your Halo!

    If you, like me, however care about Weapon Balance, a semblance of a coherent story, smart AI colleagues that do not get frequently crushed by Warthogs you call in at various bases by running right below the area they're being dropped on to... I am sad to say you will not like that Halo experience. As that is exactly what you're getting.

    A loosely clobbered together Halo on an open-world Setting that you can traverse within 5 Minutes or so on an aircraft - which you will unlock very late in the endgame to help you reach those far-out places where the legendary Skulls are hidding which help you unlock even more hardcore settings to make the game harder.

    Talking about hard: the enemy AI is not that smart, but it's as usually balanced out by kicking things up a notch. I got the distinct feeling that the "normal" setting is the new "hard" in this iteration of Halo. And I finished all of them on Legendary difficulty.

    Some of the patterns of attack just are there to annoy you and make the game frustrating, like the snipers being perched kind of everywhere, and with rifles that will disable your aircraft in mid-flight... not sure making a single player/coop game frustrating is the way to go, 343 Industries.

    Oh, and a fair word of warning at the end:
    There are small and bigger bugs aplenty in this one from the get-go and no patches in sight (December, 2021)... like "Speed Lines" options you disable but which don't stick and you have to disable them again and again when you restart...

    If you're an old-school Halo player like me, you'll get your 10 hours of enjoyment out of it, but in my case I have to say: begrudgingly so!
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  95. Mar 9, 2022
    7
    The Multiplayer is just nice. I really don't like Multiplayers so far, but in Halo Infinite, it's just pure fun, even for an noob like me. The campaign and the Open World... well, it's okayish, but not more. Reach was the by far better Halo game.
  96. Jan 3, 2022
    6
    It has a good story line and cool weapons, but the map is literally metal flying buildings, and grassy mountains covered in banished. Also this game feels not very next gen. I am playing it on a series X, and I think the graphics and controls are last gen.
  97. Feb 21, 2022
    5
    I first watched someone play this on youtube before trying it out myself on a friend's XSX. Honestly its not bad at all. I wouldn't say it revolutionises the genre and the graphics are OK but the game gets more hate than it deserves. 343 studios did a nice job
  98. Dec 17, 2021
    7
    The campaign is better than I expected yes but a lot of questions are going to be left unanswered which can and can’t be a good thing for some people. Either way I enjoyed the gameplay, the story, and soundtrack. Much better than Halo 5 thank goodness! Now for the multiplayer…… Nothing I have positive for. The customization options are below average such as not being able to choose yourThe campaign is better than I expected yes but a lot of questions are going to be left unanswered which can and can’t be a good thing for some people. Either way I enjoyed the gameplay, the story, and soundtrack. Much better than Halo 5 thank goodness! Now for the multiplayer…… Nothing I have positive for. The customization options are below average such as not being able to choose your own armor coatings, little amount of choices, and the only way to get more is by paying actual money for credits on a free game is unbelievable. So that deducts points from my perspective. But nonetheless, If you’re a Halo fan, I’d highly recommend this game for the campaign. Multiplayer can be fun but the developers need to buckle down and improve it. Expand
  99. Jan 28, 2022
    7
    This review contains spoilers, click expand to view. Halo infinite is 343's attempt at winning the trust of the Halo community back. Overall they have kind of succeeded. To start with positives I think the graphics and presentation are solid. environments on max settings look flawless and while the enemies on closeup could use some work, it doesn't take away. The gameplay is roughly the same as previous Halo games but with the added grapple hook. For once, however, the grapple hook is actually a good new feature mainly because it can be used in a variety of ways. You can just grapple around the map, or grapple on an enemy, or grapple and explosive and throw it at an enemy, It works really well. However what works less well is the newest feature, the open world. Halo has done what thousands of games have done before which is have general story content in one area with dozens of side missions and collectibles scattered around a baron wasteland, and it really doesn't work the best in this case. The open-world Halo concept is good but the execution is abysmal. The easiest way to fix it is to have different weathers occasionally or to change the environments from grassy mountains. Maybe have different biomes to show the player they have made progress. The last thing to talk about is the story, which is my biggest issue. 343 had written themselves into a corner with Halo 5 and most of this game's story is trying to retcon that, and while the retconning works, it gives this game a less grand feeling. The protagonists have solid camaraderie and I am happy to finally see a well-written supporting character. I think Esparza should have been in the game more because he's the one character that players can latch on to, but I can't say the same for the villains. The game I would say has 4 villains, which is really unnecessary. Escharum is very underutilized and doesn't feel like a legitimate threat because he never makes any big plays. If he was replaced with Atriox, a character who was shown in previous games and the opening of this game, then the story would have worked better. Blademaster was underused and the harbinger is 343's brand of an evil alien race that master chief has to defeat. If you had 2 villains and nothing more the game would be significantly better. Overall, a good step in the right direction for 343 but an overall meh to a decent game. Expand
  100. Mar 25, 2022
    7
    Tras haber jugado casi de la MasterChief Collection (uno por mes casi hasta la salida de Infinite), el hype que tenía por este juego era de reventar el medidor, tras jugarlo y terminarlo puedo decir que el juego es bueno, pero hasta ahí. Creo que un 7 es una nota bastante aceptable para él.

    Le sienta muy bien el mundo abierto, pero esperaba algo más y se quedó en eso que le sienta muy
    Tras haber jugado casi de la MasterChief Collection (uno por mes casi hasta la salida de Infinite), el hype que tenía por este juego era de reventar el medidor, tras jugarlo y terminarlo puedo decir que el juego es bueno, pero hasta ahí. Creo que un 7 es una nota bastante aceptable para él.

    Le sienta muy bien el mundo abierto, pero esperaba algo más y se quedó en eso que le sienta muy bien. Su jugabilidad es su punto fuerte como en todos los Halos y en este con el plus del Gancho que te deja hacer casi cualquier cosa para eliminar a tus enemigos o llegar a puntos bastante altos donde el Jefe Maestro no tiene manera de subir.

    Su ambientación y su música te pone los pelos de punta y te lanzas a pelear cuál Rambo en la selva jajaja.

    Su historia no es del todo increíble como puede ser Halo 3 y Reach, pero no es para nada mala.
    Escenarios cerrados muy repetitivos y lo mejor esas físicas locas que tienen los Halo.
    Si has jugado la saga, este hay que jugarlo si o si, pero hay mejores.
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Metascore
87

Generally favorable reviews - based on 99 Critic Reviews

Critic score distribution:
  1. Positive: 95 out of 99
  2. Negative: 0 out of 99
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    80
    If the open-world concept had been better utilized and if the writers had added more interesting characters to the story, Infinite could have easily been one of the best Halo games ever. The shootouts are highly entertaining and the open world brings new tactical possibilities. The multiplayer is just as good, being slightly faster than before. [Issue#317]
  2. Apr 18, 2022
    90
    Halo is back to its best with Halo Infinite, tight controls, and seriously thirst-quenching gunplay that feels so intuitively satisfying. Traversal has been improved hugely by the addition of the grappleshot, allowing Master Chief to zip around at speed, as well as adding a unique element for multiplayer matches. A particular dampener has to be directed at the online multiplayer, which is riddled with cheaters, but, if they were to be removed then the multiplayer offers a solid free-to-play experience that is fast and frantic. Halo Infinite, alongside a number of other Xbox first-party titles is a great addition to Xbox Game Pass, and it is certainly a marquee game that warrants a subscription to the service.
  3. Game World Navigator Magazine
    Feb 7, 2022
    85
    There’s not much to do in the open world, but thankfully, it doesn’t play a big role either. Infinite mostly sticks to what makes Halo great: first-person action. Smart level design, great mobility mechanics like grappling hook, and good AI make for some really memorable moments. [Issue#258, p.42]