User Score
8.6

Generally favorable reviews- based on 607 Ratings

User score distribution:
  1. Negative: 40 out of 607
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  1. Oct 20, 2022
    6
    "Annoying Kid Shouting Amicia!"-Simulator in its second iteration. Terrible frame rate issues on especially Xbox X (not up to what you'd expect) + A strong narrative with great voice acting (sans aforementioned annoying kid) - with gameplay hampered by the same old and trodden mechanics that were part 1's weakness - along a hefty difficulty curve, as was the case in Part 1.

    The
    "Annoying Kid Shouting Amicia!"-Simulator in its second iteration. Terrible frame rate issues on especially Xbox X (not up to what you'd expect) + A strong narrative with great voice acting (sans aforementioned annoying kid) - with gameplay hampered by the same old and trodden mechanics that were part 1's weakness - along a hefty difficulty curve, as was the case in Part 1.

    The gameplay mechanics did not change from the first iteration, in all that's bad and good about them - they are repetitive "escape the rats with casting light on stuff" riddles that become increasingly complex. The graphics are the high part of the second showing, as is the voice acting.

    And yes, Hugo still has the same annoying kid voice as in the first part. Amicia is playing the role of tough strong female and has some new tricks up her sleeve - but many of the old mechanics are regurgitated ad nauseam. You'll find yourself looking desparately for what the devs must have thought obvious places to advance in a room (hint: most of them are not obvious) - voice cues should give hints but some are confusing even more as to what the solution might be.

    That said, it's a strong story with a mystical element as to what the sickness really is - and how to get rid of it and a strong narrative is presented throughout the same stale gameplay mechanics that were making the first part frustrating for many, me included.
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  2. Oct 20, 2022
    6
    El mismo juego otra vez, si te encantó el primero adelante. Si te decepcionó ya sabes lo que va a pasar
  3. Oct 19, 2022
    6
    Well I liked it but compared to the first one this is a huge leap back, I’ll start with performance, the game is locked at 30fps which is not surprising considering it takes so much gpu power but I wish there was a performance mode. next graphics, INSANE one of the best in recent years (please note I said “one of the best” not the best) landscapes are beautiful. Next gameplay, it’s stillWell I liked it but compared to the first one this is a huge leap back, I’ll start with performance, the game is locked at 30fps which is not surprising considering it takes so much gpu power but I wish there was a performance mode. next graphics, INSANE one of the best in recent years (please note I said “one of the best” not the best) landscapes are beautiful. Next gameplay, it’s still kinda a walking simulator mixed with a stealth combat game, it has a few puzzles you might find hard but personally I beat them all relatively quick. Next story, the story is/will be ESSENTIAL if a third game comes out but I did like the middle of the game more than the beginning or the Finish, the beginning just felt a little boring but that’s ok because once you get passed it the middle is great, the Finish I found to be quite predictable and I was hoping it would end differently because it was to obvious what was going to happen. That is my review for A Plague Tale: Requiem Expand
  4. Oct 19, 2022
    6
    It's a good game but I think the first one is better, it's still entertaining.
  5. Oct 19, 2022
    5
    lol this is what happens when Microsoft buys a good indie game developer. A story for the first one was fresh I liked it. The second one doesn't have anything new + bad optimization. I hope MS just focus more on Windows 11.
  6. Oct 27, 2022
    7
    7,1/10
    Сухой обзор сухого сиквела - Сказка о чуме: Реквием. Сразу опишу краткий вывод, с которым я угадал ещё до выхода проекта, это продолжение ради продолжения: Лучше ли оно первой части в сюжетном плане? - Нет. Повторяет ли она первую часть - Да. Есть ли что-то кардинально новое в геймплее? По мелочам - да, но для сиквела этого маловато. Стало ли всё более масштабно и графонисто -
    7,1/10
    Сухой обзор сухого сиквела - Сказка о чуме: Реквием. Сразу опишу краткий вывод, с которым я угадал ещё до выхода проекта, это продолжение ради продолжения: Лучше ли оно первой части в сюжетном плане? - Нет. Повторяет ли она первую часть - Да. Есть ли что-то кардинально новое в геймплее? По мелочам - да, но для сиквела этого маловато. Стало ли всё более масштабно и графонисто - Вроде бы да, но это не делает игру лучше первой части, которую я считаю неплохим бюджетненьким The Last of Us для пкшников на 73/100 с неплохой концепцией, гоняющейся за вами стаей крыс, которые бояться огня, но слабенькой сюжетной динамикой. И вот если вы играли в первую часть, и вам очень понравилось, то можете даже дальше не слушать, берите Реквием, вы получите новую порцию "чумной сказки".

    А для всех остальных это станет проходной, высосанной из пальца игрой.. Я ещё на анонсе подумал, что если ничего кардинально в формуле не менять, то на кой она нужна. Окей, что вообще такое - Плагу Тейл?
    Это постоянно пытающаяся вогнать вас в напряжение приключение.. "Амиция, нас заметили стражники", "Амиция, нас окружили крысы", Амиция, опять стражники, опять крысы, опять опасность, опять прячемся.. И, благодаря неплохому саундтреку, работает это неплохо, но если в первой части, это всё происходит в первые разы, Амиция ещё не очень опытная, кое-какая интрига и интерес увидеть стаю крыс ещё присутствует, то вот в сиквеле эти постоянные "Ой, у них оружие - бежим", "Ой, у этих тоже оружие", "Ой, а эти нас тоже могут убить", в совокупности с постоянным нытьём главной героини о том, как всё постоянно плохо.. Ну, от этого так устаёшь, что вы будете дропать игру раз 5, прежде чем полностью пройдёте.
    Крч, основной геймплей тут - это стелс, да, вам доступно много способов убить противника, но..

    Продолжение тут (дибильный лимит слов): https://www.backloggd.com/u/grihajedy/reviews/
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  7. Jan 15, 2023
    5
    A Plague Tale Requiem is one of those games that perfectly takes everything that was good from it's predecessor and made it even better. The player has more options in combat now, including a stun, a second chance to run away after being hit, a crossbow, a stab attack, and a more reliable get out of jail free item for escaping rats. All of these things feel natural, are easy to execute,A Plague Tale Requiem is one of those games that perfectly takes everything that was good from it's predecessor and made it even better. The player has more options in combat now, including a stun, a second chance to run away after being hit, a crossbow, a stab attack, and a more reliable get out of jail free item for escaping rats. All of these things feel natural, are easy to execute, and are fun. The stealth is also better with larger environments that have multiple pathways for you to weave through areas, and subtle upgrades to your speed and throwing distance. The upgrade system for sneaking, fighting, and alchemy are very useful and passively implemented based on how you play. Most importantly the story and characters are upgraded. Amicia and Hugo's journey goes through some incredible ups and downs (mostly downs), that just build and build in such a gradual crescendo over time that you really really feel the ending. You can't play this game and not feel something. And the side characters introduced here are much deeper and integrated into the plot better than the first game as well.

    If I had to criticize one thing about the game I think I would say some of the sound mixing on the voices was a little weird. Characters such as soldiers often have their voices filtered to sound like they're speaking through metal helmets, even when they're not actually wearing helmets. It's just a little weird but it's not huge.

    Overall it's just such a good game, any fan of single player adventure games would enjoy this.
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  8. Mar 24, 2023
    5
    The plot is quite interesting, but the implementation of the gameplay was very disappointing. The gameplay itself was literally the same, and you didn't even have to hide from enemies, you could just run away from them since the AI was very dumb. The gameplay with rats, different bombs, and varied situations was implemented very well, which sparked interest in the plot, but the plot wasThe plot is quite interesting, but the implementation of the gameplay was very disappointing. The gameplay itself was literally the same, and you didn't even have to hide from enemies, you could just run away from them since the AI was very dumb. The gameplay with rats, different bombs, and varied situations was implemented very well, which sparked interest in the plot, but the plot was dragged out and after 7 hours of gameplay, doing the same thing became boring. Also, seeing the same enemy faces throughout half of the game was very irritating. It felt like there were only 5 enemy models. Furthermore, there were bugs, like when your brother (your partner) got stuck in a texture and you couldn't move forward. The implementation of the game theme was very poor, with minimal variety. Expand
  9. Nov 8, 2022
    6
    This is an awkward one to review, my initial experience was good the opening few hours are as delightful and in many ways improved from the original experience. Whilst its combat is still clunky, the visuals, world building and character design had all been much improved. So why have I scored it so low.

    Well the thing that made 'Innocence' more than the sum of its parts was that it knew
    This is an awkward one to review, my initial experience was good the opening few hours are as delightful and in many ways improved from the original experience. Whilst its combat is still clunky, the visuals, world building and character design had all been much improved. So why have I scored it so low.

    Well the thing that made 'Innocence' more than the sum of its parts was that it knew its strengths and kept a keen focus on the central narrative. The central narrative of Requiem is easy enough to understand but riddled with so much Deus Ex Machina that it really starts to stray onto the side of ridiculousness that the first game only flirted with. Amecia, who I loved in the first game, is now essentially a moron, and something that will occur to you the player takes a lot longer for it to dawn on her. Whilst you could explain her reasons as love for her brother, that only goes so far to cover the actions of someone who has essentially become a self righteous murderer.

    So what starts out well ends with 2 very unlikeable characters, an overused clunky combat system, and ultimately an ending that makes much of what you've been doing for 2 games completely pointless. The game still has merits as the world is beautiful and it's not necessarily a bad game, just not a particularly good one.
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  10. Dec 9, 2022
    7
    Buen juego, aunque se vuelve tedioso en algunos capítulos. Destaco la música y ser una buena secuela
  11. Oct 27, 2022
    6
    La primera parte me encantó,para mí es un 8.5,pero ESTA! Estoy algo decepcionado la verdad. El juego está alargado y llega un punto en el que solo quieres que acabe ya que te pasas la mitad del juego sin ninguna novedad jugable. Esa es otra,este juego intenta ser un the last of us pero el combate se siente tosco y las animaciones de saltar obstaculos son muy muy lentas. Por dios,arregladLa primera parte me encantó,para mí es un 8.5,pero ESTA! Estoy algo decepcionado la verdad. El juego está alargado y llega un punto en el que solo quieres que acabe ya que te pasas la mitad del juego sin ninguna novedad jugable. Esa es otra,este juego intenta ser un the last of us pero el combate se siente tosco y las animaciones de saltar obstaculos son muy muy lentas. Por dios,arreglad eso. La historia para mí es un quiero y no puedo. Te enseñan escenas con una brutalidad inmensa,pero cuando llega el momento de la verdad, van y lo censuran... No lo entiendo...
    Para mí esta parte es un 6,y es una pena porque visualmente es una bestialidad. Gameplay genérico y aburrido que copia muchos elementos de the last of us. Además,chirría mucho que te encuentres hogueras encendidas por todo el juego
    Sin nadie cerca que explique que hacen encendidas y en zonas totalmente inhospitas.
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  12. Oct 27, 2022
    7
    I am a huge fan of the first plague tale. But there is extremely inconsistent quality across the game. Game started extremely well, had an unpolished first half until the middle, and had its best parts at the end. On Series S it never was 60 fps. There are little graphical improvements. Pre-rendered cutscenes took away the wow-effect. Some in-game cutscenes had framerate drops.

    Amicias
    I am a huge fan of the first plague tale. But there is extremely inconsistent quality across the game. Game started extremely well, had an unpolished first half until the middle, and had its best parts at the end. On Series S it never was 60 fps. There are little graphical improvements. Pre-rendered cutscenes took away the wow-effect. Some in-game cutscenes had framerate drops.

    Amicias facelift is disappointing. She now has a jaw as if she would be 10 years older than in the previous title, but she and Hugo feel the same as old as in the previous game.
    I saw the open/close door cutscene too many times. And it is extremely illogical that Amicia slams through every door and locks (often also if no threat was behind) as if nobody could be on the other side, even if there theoretically could everytime be a soldier on the other side. The door animations were surely placeholders that were left in the final version of the game. Amicia lifts woodblocks so that child can pass under, Amicia lays wood blocks down, crawls underneath it (logic?). Amicia opens the heavy hatch halfway and first jumps down and only then did Hugo come behind so that the hatch could already fall on him, but no, the heavy hatch magically stays half open so that he can still elegantly go down afterwards.

    Ludonarrative dissonance. When arrived to town, right after fighting and fleeing from bandits with fire everywhere, they did jokes as if nothing happened.
    Amicia said "Ignifer.. I forgot about this" ... after all what she went through in the previous game?
    Amicia said the rats were “faster, more intelligent”. Not at all. I find them more intelligent in the previous game where they piled up.
    After going through doors they talk normally as if guards do not exist, which could stand behind the next corner.
    She walks chilly with her mother by a covered man in rubble while people help him, the game wants that you walk by slowly and chilly.
    They got to a village where they get treated very well as guests, but they take a grass on flames (very kind).

    Camera movement was clunky sometimes, as if it would hang on the wall models. Fade to white loading screen blinded me.

    Chapter 5 was the worst. 5 seconds freeze, motion blur disappeared. I have to move stuff around and walk over there and I have no Idea what their Idea is. Then suddenly "there is ahole, i am going in", out of nowhere and by accident there is a hole to trespass.
    Confusing stationary balliste snapping on the hay ball, then no reactions when shooting on other things, felt broken.
    There were side zones where there was nothing to progress or with no collectible, felt just unfinished.
    On a runaway section, you will stuck and die because the design has a 180 degree curve which no player would expect.

    Start of chapter 6 felt right overengineered compared to Chapter 5.
    There is a runaway section where has a dead end, but still there are resources and a collectible. Why to attract players to there, this does so not match with the current situation.

    When a soldier came for help, and they seem to know eachother, Me: Who the hell is this.
    Only by his dead I saw his name and saw ah the bad guy which name I also knew accidentally from a pause menu, where I already asked, why has this generic enemy even a name. Big massive soldier magically goes through a “loading screen” gap which was half as thin as himself.

    When pressing forward before a cutscene ends, animation quickly jumps from run to walk.
    She jumps right onto vases where she would have to pay extra attention to what she would land because she's not allowed to make any noise.

    How dumb, Amicia does everyting to pretect Hugo, but she let him go on a wall cliff without hesitate and without holding hands or anything else.
    One level is too stretched out, too big, doing roleplay and walk through gets old very quickly and you get to run with ludonarrative dissonance.
    Again 5s freeze, on Chapter XI.
    What a bad composed riddle with that big door without making logical commands. Again, forced to do what the developer wants. Characters, please simply talk to each other and think. Like on Uncharted. Then they make a “Look at” L3 Button but it is so clear now after all this, what is going to be focused.
    They go deeper and deeper even if they know there could be no return, this is so contradictory in protecting Hugo.

    But after all the bad things, the ending! Man the ending was one of the most epic things in gaming history. Really worth of a Plague Tale ending. This let me forgive very much of the inconsistent quality and some rushed things, the ending is something no one should miss. I hope, if a next title would come out, more consistent quality and less chapters would be the best for the game and for the developers.
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  13. Dec 17, 2022
    5
    I played the first game, and tried this second game on Game Pass. But I could not get through it: instead of one we now have two whiney main characters. And the combat system is still tedious & frustrating. So this is just not the game for me.
  14. May 14, 2023
    6
    Graphics and voice actig are outstanding. But that´s all. Story is boring and too long. First Part Inocennce was much more interesting.
  15. Nov 26, 2022
    6
    A Plague Tale: Requiem é um jogo com excelentes gráficos, ótima ambientação e uma boa trilha sonora. A história é boa, porém ela apresenta vários pequenos problemas, um deles é que em momento nenhum o jogo se preocupa em recapitular o que acontenceu no primeiro jogo e isso acaba deixando algumas coisas confusas na história. A gampley é péssima e repetitiva, o jogo muitas vezes te obriga aA Plague Tale: Requiem é um jogo com excelentes gráficos, ótima ambientação e uma boa trilha sonora. A história é boa, porém ela apresenta vários pequenos problemas, um deles é que em momento nenhum o jogo se preocupa em recapitular o que acontenceu no primeiro jogo e isso acaba deixando algumas coisas confusas na história. A gampley é péssima e repetitiva, o jogo muitas vezes te obriga a ser stealth, e caso você falhe nisso é praticamente obrigado a se matar, e isso gera vários momentos toscos. Além disso, a inteligência artificial dos NPCs é horrível, isso acaba atrapalhando mais ainda.

    No fim das contas deve ser um bom jogo, mas o problema é exatamente esse: eu não tenho certeza. Não joguei o primeiro jogo e o segundo não se preocupou em me mostrar nem mesmo um resumo.
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  16. Oct 23, 2022
    6
    A Plague Tale: Innocence was a much better game. In this game, the story is not as interesting or compelling, the gameplay doesn’t change a whole lot so you’ll be doing the same general things as the first game, so not many surprises. You’ll find yourself pushing crates around, lighting things on fire or putting fire out so solve puzzles but it is just not fun. If you want a fun, exciting,A Plague Tale: Innocence was a much better game. In this game, the story is not as interesting or compelling, the gameplay doesn’t change a whole lot so you’ll be doing the same general things as the first game, so not many surprises. You’ll find yourself pushing crates around, lighting things on fire or putting fire out so solve puzzles but it is just not fun. If you want a fun, exciting, fast paced adventure story game, then this is not for you. If you want a slow paced, drawn out, going through the motions type of adventure story game, then this is for you. Expand
  17. Dec 18, 2022
    7
    Buon adventure in terza persona, prevalentemente stealth e con enigmi ambientali.
    Comparto grafico molto bello, trama discreta.
    Parte centrale un po' più lenta, ma bel finale in crescendo.
    Gameplay apprezzabile anche se poco innovativo: le meccaniche sanno molto di già visto.
    Nel complesso un discreto prodotto, non imprescindibile.
  18. Nov 3, 2022
    5
    Game with very good graphics and a terrible optimization, with an engaging story and spectacular setting, improvable body and facial animations, simple mechanics and an AI for children that lags behind as in its first part, IT IS NOT A NEXT GEN GAME.
  19. Oct 28, 2022
    7
    This review contains spoilers, click expand to view. Asobo studios удалось исправить много просчётов первой части. Арены стали просторнее и теперь их можно проходить по-разному, а не по выверенному маршруту, как в innocence. Но не все арены такие, есть откровенно ужасные, благо таких меньшинство. Арсенал стал обширнее и ГОРАЗДО полезнее, чем в прошлой части. Из-за совокупности этих факторов, теперь можно проходить игру так, как удобно именно тебе. Например, мне безумно понравилось истреблять врагов самыми разными способами. И застрелить из арбалета, и сжечь толпу, и на кулаках раздать.
    В сюжете тоже есть исправления. Амиция с братом наконец-то реагируют на тот ужас что происходит с ними, и который они сами творят. Теперь гораздо легче поверить в то, что им тяжело. Но лично у меня есть пару непониманий с сюжетом этой игры. Почему Гуго так легко бросил мать? Амиция то понятно, но Гуго всю прошлую игру спал и видел как бы ему вернуться к матери. А тут он предпочел сестру матери и бросил её. Ну и сама концовка у меня не вызвала сильных эмоций. Я с самого первого города поймал себя на мысли, что раз Гуго всюду куда не придет, приносит с собой крыс, то миру станет легче без него. Да, он не по своей воле это делает, он не заслужил такой участи, но заслужили ли жители городов и острова быть съеденными крысами? Втройне эта мысль укрепляется в самом конце, когда Гуго сдаёт ульту и Мадрид превращается в курилку. Поэтому, когда Амиция убивает брата, я не думал "черт, как же тяжело", в моей голове были мысли "мда, сделать бы это пораньше".
    Само приключение стало куда разнообразнее. Тут мы посетим и города, и остров, и леса, и горы, и полюбуемся морем. Вместе с этим, увеличилось количество экшен моментов. Побеги от крыс, отстрел их из огнемета, разрушение городов, очень динамично.
    К сожалению, не обошлось и без минусов. Искусственный интеллект союзников полностью перевалил в искусственный. Если они не видят пути до тебя по прямой линии, то извини Амиция, ты слишком далеко, я не могу до тебя добраться. Иногда они буквально под яйцами у вражеских солдат, но остаются не замеченными. Или бывают ситуации когда попадаются особо избирательные крысы, которым не нравится вкус сапог наших протеже, и поэтому они их не трогают.
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  20. Oct 22, 2022
    7
    This review contains spoilers, click expand to view. Truly beautiful game. From huge rat nests to gorgeous fields of flowers, this game is just so pretty.

    Hugo is still annoying but I also understand why. The kid is in hell. Amicia is such a strong character and in this one, she keeps going even when all she wants to do is quit. The combat is my biggest nitpick. It gets annoying.

    Overall, I enjoyed the game as a whole. When you see that Amicia has lost not only her mother but also her brother, the one she has been trying to save this whole time, is just...heartbreaking. Anyone who says video games aren't a form of art and can't make you feel things is crazy.
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  21. Nov 11, 2022
    6
    The world is beautiful. The characters and the story had me invested. The music fits perfectly. A lot of this game is a ten out of ten. The gameplay is horrible however.
  22. Jan 4, 2023
    5
    Great graphics and sound but other than that it’s exactly the same as the first one but longer. I loved the innocence ‘cause it was a fresh and amazing video game. But requiem it’s just a copy and paste with some “new” additions here and there.
  23. Mar 20, 2023
    7
    Partiendo del increíble éxito que la primera entrega obtuvo era de esperarse que este juego era uno de los que tenia que jugar si o s, la historia de Hugo, Amicia, Lucas y mas personajes llega a esta nueva generación.

    Si estas leyendo esto es porque quieres saber si el juego vale la pena, la respuesta es si definitivamente gráficamente es una buena sorpresa con cuidades muy coloridas,
    Partiendo del increíble éxito que la primera entrega obtuvo era de esperarse que este juego era uno de los que tenia que jugar si o s, la historia de Hugo, Amicia, Lucas y mas personajes llega a esta nueva generación.

    Si estas leyendo esto es porque quieres saber si el juego vale la pena, la respuesta es si definitivamente gráficamente es una buena sorpresa con cuidades muy coloridas, un gameplay mas retador que el primer juego ya que la IA es mejor en muchos aspectos.

    La evolución de los personajes es mermada por aspectos que en este instante de la historia no deberían de afectar Amicia mas de una vez soltó un comentario que no iba de acuerdo a la circunstancia.

    No todo es bueno ya que si he tenido varios Bugs y crasheos aparte la primera parte del juego es un poco lenta.

    Pero de aplaudir es la parte final del juego que me mantuvo emocionado y muy sentimental.
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  24. Jul 9, 2023
    6
    okok kind of game and visuals but something is lacking thats why i dont want to play this agian
Metascore
85

Generally favorable reviews - based on 35 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 35
  2. Negative: 0 out of 35
  1. Oct 30, 2022
    80
    A Plague Tale: Requiem develops the strengths of the first chapter to the full, to create a cinematically cut, emotionally charged adventure with satisfying stealth mechanics, action, puzzles, memorable characters, heart-pounding sequences and lots and lots of rats.
  2. Oct 26, 2022
    80
    Sequels are hard. Team Asobo has managed to make a more compelling world with even more compelling characters and wrapped it in a gorgeous bow. There are issues for sure. The game doesn’t innovate nearly enough and performance on next-gen consoles is disappointing, but this game continues to prove that this team of developers is extremely talented. I hope we continue to see them flourish and create new experiences. A Plague Tale: Requiem is a truly exceptional experience that everyone should check out. It is on Game Pass so the barrier to entry is lighter. Definitely give it a shot.
  3. Oct 25, 2022
    90
    No game is perfect, but A Plague Tale: Requiem is everything I could have asked for in a sequel. It refines and improves on all of the issues I had with Innocence, creating a game that doesn’t feel all that different, but simply feels far better. Instead of reinventing the wheel, the team at Asobo Studio evolved it instead, making a far better version of an already good game with a refined version of the same formula. Anyone who remotely enjoyed the original needs to check it out.