Metascore
77

Generally favorable reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 9
  2. Negative: 0 out of 9
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  1. Oct 20, 2016
    85
    A great co-op experience. It’s fun alone and competent enough to play through, but with online folks or friends it’s even better, and where the experience truly shines.
  2. Oct 20, 2016
    82
    A nice conversion that retains the best features of the original PC version while adding new content, and without being too technically downgraded.
  3. Nov 7, 2016
    80
    If you enjoyed Left 4 Dead and it's sequel then a purchase of Warhammer: End Times – Vermintide will likely be a no brainer. It's fast paced action combined with the Warhammer lore and RPG-lite features makes this a great game that should keep you interested for hours or more likely months. The game is perfect for those with a regular crew of gamer friends, though it's low player base may be off putting for some.
  4. Oct 23, 2016
    80
    Warhammer: End Times - Vermintide is for Games Workshop's fantasy lovers what Left 4 Dead was for zombie games fans, with a solid multi-class co-op gameplay and a welcome character advancement system.
  5. Oct 21, 2016
    80
    Vermintide is an under-appreciated gem with loads of replayability and heaps of atmosphere.
  6. Oct 14, 2016
    80
    Warhammer: Vermintide is an amazing cooperative game. It takes the base formula created by Left 4 Dead and improves upon it with a better mission structure and loot system. Tastes will vary, but I find the Warhammer: End Times dark fantasy setting and Skaven enemies far more appealing than a typical zombie outbreak scenario. The Xbox One version looks and runs great, so much that it could almost pass for a $60 game (this one costs $40).
  7. Oct 30, 2016
    75
    Warhammer: End Times - Vermintide, although not perfect as it has some issues, still manages to bring about a fresh and deeper evolution of the Left 4 Dead gameplay formula making for a somewhat enjoyable gaming experience.
  8. Official Xbox Magazine UK
    Dec 4, 2016
    70
    A brilliant representation of a classic setting, and irresistible fun with four people. [Christmas 2016, p.84]
  9. Oct 11, 2016
    65
    Despite my first impressions leading directly to disappointment, there's a certain replay value offered thanks to the different classes and the solid co-op experience, especially when playing with friends.
User Score
6.8

Mixed or average reviews- based on 23 Ratings

User score distribution:
  1. Positive: 13 out of 23
  2. Negative: 5 out of 23
  1. Oct 14, 2016
    10
    I really enjoyed this game on PC, but am a console gamer. So now when it's out on Xbox I am more than happy. I've had no issues withI really enjoyed this game on PC, but am a console gamer. So now when it's out on Xbox I am more than happy. I've had no issues with matchmaking, and am having a blast. Don't buy this game if you are against having fun. Full Review »
  2. Nov 1, 2016
    8
    It's hard not to make comparisons to Left 4 Dead when you play Warhammer: End Times - Vermintide. There's a lot of similar mechanics here, andIt's hard not to make comparisons to Left 4 Dead when you play Warhammer: End Times - Vermintide. There's a lot of similar mechanics here, and why not, because for a co-op shooter - Left 4 Dead created a whole new genre of game and there hasn't been anything like it since. I sunk hundreds of co-op and solo hours into the first game and the second.

    Yet for all its similar mechanics, Vermintide manages to add a bunch of new stuff to the mix and forge its own path thanks to some neat design by developer: Fatshark.

    Combat in the game is pretty simple, you'll face off against waves of Skaven, using your chosen weapons. Swords, axes, guns, bows, and magic to defeat smaller groups, or the occasional swarm as the rats gather in greater numbers to assault you.

    The controls are pitch-perfect and there's not a lot to learn in terms of the control system.

    As you progress through the mission you'll come under attack by various special Skaven, such as the Rat Ogre (think Tank from L4D), the Pack Master (A rat that hooks and strangles you), the slippery assassin rat of Clan Skyre (the Gutter Runner) and so on. These special rats all pose different threats and require a variety of tactics to deal with effectively.

    Like the AI Director in L4D the game knows when you're slacking off or taking too long exploring, waiting around, so it'll push you harder.

    Warhammer: End Times - Vermintide is a worthy alternative to Left 4 Dead. It has a lot going for it, the tavern hub and unlocks add to the draw/replay value of the game and the random loot system, whilst as mean as a Gutter Runner, is a key feature that sets it apart from Left 4 Dead.

    For the full review, see our website.
    Enjoy.
    Full Review »
  3. Oct 27, 2016
    5
    Warhammer the end times vermintide
    Pretty, and pretty boring
    In vermintide you can play as 1 of 5 different classes either alone or with
    Warhammer the end times vermintide
    Pretty, and pretty boring
    In vermintide you can play as 1 of 5 different classes either alone or with other players…
    Neither way you play is free of frustration
    None of these classes really feel different as everyone gets a close and ranged weapon, so it doesn’t matter who you choose…
    Every level in this game is essentially the same…
    Run forward and kill the rats in your way…
    The levels are beautiful to look at, but exploring them is very dull
    There’s really no incentive to explore at all, and a handful of maps are easy to get lost in since this game lacks a map or any indication of direction…
    But either way you’re just finding your way forward and slicing or shooting at rats…
    It gets old fast…
    Each mission also has 0 checkpoints…
    So if everyone dies, you fail… no matter how deep you are into a level…
    During act 1 I had no issues with neither online players nor bot players…
    I would occasionally get a player too focused on running around rather than completing quests so they’d drag things out… but for the most part everything went smoothly…
    I’d get jumped by a backstabber or snagged by a strangler and my teams ai would come to my rescue…
    By time I got to act 2 however all of this seemed to stop…
    The bots in this game were like those annoying players not keeping up with me, so if I got caught in a bad situation that was it for me… they wouldn’t rush to heal me like they had been in the 4 missions before…
    And they’re completely useless as the end of act one transitions into more objective based missions that team ai don’t help with at all leaving you to have to carry every barrel, watching your own back.. defending points yourself, as the bots seem to have absolutely 0 concept of strategy programmed into them or any awareness of what’s going on in a level…
    This game is so samey that the developers thought, oh just make them kill stuff was sufficient enough… buts it’s not and it leaves you feeling frustrated when you’re faced with the dilemma of waiting for a human to join or hopping right into a mission with a bot…
    The bots are so garbage that there’s one missions for example where you have to protect a generator, and the 2nd one is on a plot of land with a gap you cant jump..
    Clearly the only way to defend is by shooting them…
    My character ran out of ammo and my other 3 partners just stood there with their magic wands up their butt instead of shooting at them…
    By the way, massive design flaw considering there was no ammo around in case something like this happened…
    Or maybe, idk, program your artificial intelligence to actually be intelligent…
    Each of these missions are fairly short, lasting about 15 to 30 minutes each…
    3 acts containing about 4 missions each and a few bonus missions not tied to an act as well…
    the campaign is about 6-8 hours long
    Decent length, but the loot system in this game encourages multiple playthroughs…
    When you level up or finish a level you get a new weapon… you can take your weapons and equip them, or take the ones you don’t want to a forge to combine them for something new or salvage them for upgrade materials for another weapon of yours…
    The problem here though that rewards feel far too slow for any of this to feel satisfying..
    It would be much more fun to level up in game at a faster pace, and weapons to be found in chests…
    Or at the very least keep the weapons obtained attached exclusively to the character you completed the quest with rather than a strictly random drop, this would actually give incentive to replay as each character, but this isn’t the case, so there’s no reason to…
    Vermintide is a great looking game..
    But there’s nothing here that you won’t get in far deeper rpg games other than maybe co op
    I Give Warhammer The End Times Vermintide a
    5.5/10
    Full Review »