User Score
6.8

Mixed or average reviews- based on 279 Ratings

User score distribution:
  1. Negative: 67 out of 279
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  1. Mar 24, 2017
    7
    It's a good open world game.. the engagements are fun but are ultimately repetitive. This seems to be the Ubisoft curse.. huge expansive open world, which blows your socks off. But too little original content to keep interest. I have no doubt playing this as a co-op game will be much much better. But I usually play single player only. Stick with the Witcher 3 if you want an open worldIt's a good open world game.. the engagements are fun but are ultimately repetitive. This seems to be the Ubisoft curse.. huge expansive open world, which blows your socks off. But too little original content to keep interest. I have no doubt playing this as a co-op game will be much much better. But I usually play single player only. Stick with the Witcher 3 if you want an open world that has content turned up to 11. Expand
  2. May 2, 2017
    7
    Wildlands is all over the place from a quality and consistency standpoint. The discrete militant group known as the Ghosts head to Bolivia to reign in a cocaine mega-distributor known as El Sueno who has Bolivia's law enforcement bought so well that no citizen can hope for reprieve. Your team, directed by a CIA operative known as Bowman, moves throughout Bolivia with the intention ofWildlands is all over the place from a quality and consistency standpoint. The discrete militant group known as the Ghosts head to Bolivia to reign in a cocaine mega-distributor known as El Sueno who has Bolivia's law enforcement bought so well that no citizen can hope for reprieve. Your team, directed by a CIA operative known as Bowman, moves throughout Bolivia with the intention of dismantling Sueno's entire operation. This means you'll be taking down 4 arms of his operation that controls things like manufacturing, marketing, distribution, security, money, etc. As you put the squeeze on Sueno, it forces him to try and react. That's the premise, and the world and order you make your moves are both massive and varied. There is no linear story line that players will play through since it really doesn't matter as you're simply capturing high value targets and blowing up portions of Sueno's operation. What Wildlands does better than some games like it is how well it plays whether you're in a cooperative setting or just playing by yourself. People can join games in progress with friends or randomly - whatever you want. This kind of freedom can make Wildlands seem better than it really is. At its core, Wildlands is a Far Cry copycat, where everything you do and interact with is heavily copied from recent Far Cry games. It's clear that Ubisoft had no problems being extremely unoriginal and hoped that the product would be so good that nobody cared. They got close. Wildlands is so big and can take so long to complete that it's value in terms of what you pay for what you play is significant. For me, it took 3 days of playing time (that's 72 hours) to fully beat each mission in this game. I played it on the 2nd-hardest difficulty so people playing on easier difficulties might be able to get everything done sooner.

    My biggest problem with this game, besides it not being original, is that even the potential in the story and characters don't feel fully realized. There's a few great moment in the narrative as it pertains to certain members of El Sueno's followers and your encounters with them, but otherwise I felt like the details were more on the bland side like early Destiny. You get the point of what's going on but nothing is really that memorable. There is also a lot of collection that occurs in this game with weapons, accessories, and skills development. This portion of the game is done at least fairly well but the skill trees aren't all that interesting and it's absolutely possible to beat this game on anything but the hardest difficulty without investing much into skills and support.

    Lastly, the AI is all over the place. Sometimes it performs very well, other times it seems fairly dumb. In the end, I liked Wildlands because it was just barely interesting enough to keep me going but not interesting enough for me to glue myself to my seat and pay close attention to a world of fantastic people and story lines. If things like that are a big reason why you play games, Wildlands doesn't succeed as well. However, given that Ubisoft's last Tom Clancy title was the fundamentally-broken The Division, Wildlands comes off as a greater success. It's not going to be a waste of your money but it's nowhere near contention for game of the year.
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  3. Mar 13, 2017
    9
    I have been enjoying Wildlands a lot over the past week. As a disclaimer, I am not a fanatic of the Ghost Recon game series, but Wildlands caught my eye and hasn't disappointed. I also played in the open beta, which confirmed that I would be purchasing it when it released.

    All that being said, I am surprised by a 6.0 user rating for this game. I'm not sure where the animus for it is
    I have been enjoying Wildlands a lot over the past week. As a disclaimer, I am not a fanatic of the Ghost Recon game series, but Wildlands caught my eye and hasn't disappointed. I also played in the open beta, which confirmed that I would be purchasing it when it released.

    All that being said, I am surprised by a 6.0 user rating for this game. I'm not sure where the animus for it is coming from, but maybe it differs drastically from previous Ghost Recon titles I'm not familiar with, and diehard fans are taking it out on the user rating.

    Whatever the case, it doesn't seem justified to me. This is an excellent game. It has:
    -A large, beautiful open world with great variation in landscapes.
    -Many skills and assets to unlock and upgrade, a number of which open many new options to the player.
    -Four player coop that is great fun with friends, and passably good with strangers.
    -A very basic story, one that doesn't require many twists and turns, but one that is satisfying when you see how your four-man team can take down a massive drug empire.
    -A huge arsenal of weapons to be discovered and upgraded.

    The negative aspects of the game pale in comparison to the highlights. The AI is a bit dumb, but in large numbers and on an above-average difficulty setting can still be a challenge. And the mission TEMPLATES are repetitive, as has been repeatedly stated by critics both amateur and professional.

    But here's the thing with repetitiveness, and why I highlighted 'templates' above. It's true, many missions follow the same basic outline: go here, smash this, kill that, get out. But here's where the criticism of repetitiveness rings hollow for this player: it's all on the player as to HOW you tackle these missions. You can go in guns blazing and trust your teammates and your reflexes, or you can creep in an use stealth to take down enemies at close range, OR you can deploy your drone and tag targets, and then take down as many as you can at range with a trusty sniper rifle. You can grab an attack helicopter and fire miniguns into an enemy campsite, or you can skydive onto a mountain and use the elevation to your advantage.

    So what I'm trying to say here is that, if you're playing WIldlands and complaining that each engagement goes down the same way, that isn't the game's fault. That's your choice. Try something different every once in awhile and see how the experience becomes far less repetitive.

    I'd give Wildlands a solid 9.25 out of 10. Game of 2017 for me so far, but I expect it will have tough competition from Mass Effect and Red Dead 2. If you like shooters and/or open world games, you should try it out.
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  4. Aug 7, 2017
    5
    When I first played the beta for this game, I was amazed at how large and open the world was. I was even more amazed when I first got the full game and found that everything is available from the start. You aren't held back by a narrative in this game--you can explore wherever you want, whenever you want. That is something I will commend this game for.

    All but a few regions are
    When I first played the beta for this game, I was amazed at how large and open the world was. I was even more amazed when I first got the full game and found that everything is available from the start. You aren't held back by a narrative in this game--you can explore wherever you want, whenever you want. That is something I will commend this game for.

    All but a few regions are essential to the story. Each region has a series of missions that must be completed before you take down the boss of the area. After you take out the boss, you move on to other regions until you have destabilized the cartel completely.

    That being said, having a huge open world ends up being Wildlands' downfall. With so many regions and missions to complete, it gets repetitive. Many missions are copied and pasted into other areas, so you may end up doing the same mission but in a different place.

    In addition to that issue, having a large world becomes an issue when transportation is also a problem. Helicopters are by far the most reliable, fast transport in the game, however, using them is a real pain in the butt.

    Your AI allies are either extremely useful or useless. If you go down, they will run across a pit of lava and through enemy fire as if they were invincible and revive you. They can also Sync Shot on your command, and spot enemies you may have missed. However, in combat, they are about as useful as stormtroopers. They can't hit anything, and are only useful for distracting enemies. On the flip side, having friends join you instead will make your teammates more effective, but at the cost of Sync Shot and invulnerability.

    Honestly, I wouldn't recommend this game to my friends. It just gets stale after a while.
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  5. Feb 15, 2018
    4
    I had this 8 point score before all the changes, (Tier 1 system etc.) Some of changes made quite improvement like we can actually aim and shoot from chopper, which is so much better. I did like the new Tier 1 system at the beginning, but as you level up the tier, game becomes more and more unplayable, losing fun because enemies are way too strong and nothing makes sense about "being ghost"I had this 8 point score before all the changes, (Tier 1 system etc.) Some of changes made quite improvement like we can actually aim and shoot from chopper, which is so much better. I did like the new Tier 1 system at the beginning, but as you level up the tier, game becomes more and more unplayable, losing fun because enemies are way too strong and nothing makes sense about "being ghost" when you try to sneak in. because they impossibly spot you even though you are not detected yet. And only thing you can improve is your gun damage. I mean what?! This has to also let us improve our body armors and everything. because they literally kill you one shot from no where. This all has to be fixed. Expand
  6. Jul 6, 2020
    8
    Played this game a long time after release and had a blast. Sure, there were a few niggling issues, such as the insane AI logic and behaviours at high tier modes but overall, a lot of fun.
  7. Jun 30, 2021
    3
    EN:
    Stupid game. Too big map with ultra boring missions. Absolutely all missions are 90% the same, only the location is different. I haven’t tried the co-op, but the single player is awful.

    SRP:
    Glupa igra. Prevelika mapa sa ultra dosadnim misijama. Apsolutno sve misije su 90% iste, samo je lokacija drugačija. Nisam probao co-op, ali single player je užasan.
  8. May 22, 2017
    4
    This game is ridiculous. I started off being amazed by the open world...and I pretty much just stayed amazed with the open world. Using guides, you are able to get the best weapons pretty early on. After that, the side missions (as everyone has stated) are ridiculously repetitive and boring. I despise any mission that tells me I can't be detected. All this aside - the unidad and theirThis game is ridiculous. I started off being amazed by the open world...and I pretty much just stayed amazed with the open world. Using guides, you are able to get the best weapons pretty early on. After that, the side missions (as everyone has stated) are ridiculously repetitive and boring. I despise any mission that tells me I can't be detected. All this aside - the unidad and their bases are by far the worst part of this game. If you kill them and don't run away, they simply keep coming. There is no way to overpower the force. Additionally, when you destroy any SAM site, they just spawn again. It is fun dodging missiles for awhile, however, when it blows up a plane you need for a side mission, it gets old. This game was fun for a few hours, however, I don't see many people sticking with it till the end. The story is weak, the characters are crap, and the constant presence of unidad is obscene. Expand
  9. Mar 14, 2017
    8
    Lets get this off the table first. The game is far off perfect. Starting with the solo gameplay, it can be fun at first until you realise who you are with. AI teammates who are next to no one. The only thing they're good for are Sync-shoting enemies (which can be pretty satisfiying) and reviving you. They hardly help you at all and you feel like its just you doing all of the work, theyLets get this off the table first. The game is far off perfect. Starting with the solo gameplay, it can be fun at first until you realise who you are with. AI teammates who are next to no one. The only thing they're good for are Sync-shoting enemies (which can be pretty satisfiying) and reviving you. They hardly help you at all and you feel like its just you doing all of the work, they only do the work when you die and they have to kill the enemies who killed you before they can revive you. So in other words, don't buy this game at full price if you don't like or can't play with friends. But when you do play co-op, it becomes a completely different game. Unlike with your AI teammates where almost every side mission of the same category (defending a radio, tagging a convoy or stealing a helicopter) is pretty much the same with so much repetition, playing with friends makes them feel different in some way, planning. If you play solo, your AI teammates will just follow your lead and cover you, while you and your friends have different roles making them pretty ambitious. I also noticed when defending a radio that it is merely impossible to do it in solo as your AI teammates provide no roles of their on or backup unless you die. So in some cases of missions, playing with friends can be easier but more fun not only during the experience, but before it when planning your tactics whether they're in stealth or aggression. And one of the worst parts of playing in solo, the AI cannot drive which is a bad thing when attacking the cartel or unidad while on the road as they shoot like storm troopers, just bother to damage the car and not the enemies themselves. When always having to drive, you never get the chance of shooting out the window unlike in co-op. Co-op requires so much tactics, coordination and planning from how your going to do the mission to how you're going to get there and approach it. And the best thing is, you have the chance of gaining new skill points and finding new weapons around the map together. So to do everything in one province; story missions, side missions, gathering intel, finding new weapons and accessories and grabbing skill points and medals could take up to 3-4 hours, and then you move onto a different province with different design and landscape making the mission approaching not very repetitive. Though it really does get repetitive when playing in solo, especially in side missions, you do a mission, fly to another place, do another mission, drive to another place, and so on. Though I'm not saying that playing solo is completely garbage, there are definitely some cool aspects. You get to choose which province to go next without any character or AI teammate stopping or limiting you and each time you get to a new province, you always feel excited to explore it and find out how you're going to take out the buchon, will you have to kill them, extract them or save them? Slowly and slowly, you will work your way to the big boss; El Sueno. Though doing this in co-op will feel just as good as you're exploring the world together, finding new weapons together, gathering new intel together, planning tactics together and deciding which province to go to together.
    In conclusion, Tom Clancy's Ghost Recon Wildlands is an average game when in solo, fun but with repetitive gameplay, lack of tactics and stupid non-supporting AI teammates where all they do is cover you. However if you have at least 2 close friends online who have this game, then you will not regret buying this game, it is a blast and is a lot better than the division's co-op gameplay. Without co-op, its not Ghost Recon Wildlands, its just, well.. Wildlands.
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  10. Mar 9, 2017
    8
    Here's the thing: I didn't expect this game to have a good story. I expected an open world with repetitive missions, and I expected cliche characters, and that is what this game has.

    What I didn't expect this game to have is great gameplay because that is what this game definitely has is some of the best gameplay I've seen in a Tom Clancy game in years! This game is essentially a US
    Here's the thing: I didn't expect this game to have a good story. I expected an open world with repetitive missions, and I expected cliche characters, and that is what this game has.

    What I didn't expect this game to have is great gameplay because that is what this game definitely has is some of the best gameplay I've seen in a Tom Clancy game in years! This game is essentially a US Military Covert Ops simulator. You have a mission in a designated area (No surprise) and you choose how you want to approach the mission. You can run in guns blazing (Which I don't normally ever do) or you can work with your team to stealthily eliminate enemies within a given radius, move in, rinse and repeat.

    This game is best played with friends! There is little enjoyment for anyone looking to play 15+ hours of this game on his or her own because as I've established, this game is repetitive and it isn't a game you play for the story.

    I would also like to point out that when I customized my character, I made sure he looked just like a US marine in fully-camoed IBA, kevlar gear similar to that of a US soldier that added an element of realism to my game. My friends did the same and we had a blast pretending to be a covert ops seal team behind enemy lines.

    Aside from the mediocre story, bland characters, and repetitive levels, there are, however, a few issues I had with the game. While the armor customization is good, the character customization is very limited. You have a select few heads to choose from (similar to Star Wars: Knights of the Old Republic back on the original Xbox system) and that sucks! I also would have loved some more armor customization options and weapons to go along with the game.

    This game is far from perfect! I expected a mediocre game with little enjoyability and because of that I was very pleasantly surprised. Until I played the beta, I didn't even have any interest in buying the game after the disappointing Division and Rainbow Six Siege games released!

    This isn't the best Ghost Recon game, in fact I believe it is far from it, but that's okay because what I got is something I've been wanting to see in a modern military shooter for a long time. My dad, a former US infantry specialist even came down and saw me playing the game. He commented on the game and was surprised by the level of detail went into my decisions during various missions throughout the game and he doesn't like modern military video games (because he feels they dilute the actual experience, kind of like the Call of Duty: Modern Warfare games)

    I really enjoyed this game! And if you had my low expectations for it, I'm sure you would too!

    Final Verdict: 8/10 (It's a really good, but very flawed game!)
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  11. Mar 17, 2017
    7
    I picked up Wildlands with the intent of playing it co-op with a friend that I have played through most of the major titles released in the last 10 years. We are big fans of stealth games, open world games, shooters, and this game covers all of those bases (stealth if you want).

    It is true that the dialogue is lacking. Your squad mates are unnecessarily crass during the open world bits,
    I picked up Wildlands with the intent of playing it co-op with a friend that I have played through most of the major titles released in the last 10 years. We are big fans of stealth games, open world games, shooters, and this game covers all of those bases (stealth if you want).

    It is true that the dialogue is lacking. Your squad mates are unnecessarily crass during the open world bits, and the story events keep to that trend. I also found myself turning off the radio every single time I got in a vehicle. There's no overlooking the lack of quality here.

    A lot of the missions you will do are similar to each other in objective, but the locale and best way to go about accomplishing them will be different. In the 30 hours I have in so far, I have done many extraction and assassinations but if you enjoy putting on the silencers, scoping out your target area and accomplishing your task without being detected...then you will never not have fun with this game. I personally never tire of those experiences and Wildlands let me have them non-stop.

    The shooting in Wildlands feels very good, and I enjoy that any enemy can be taken down in one shot regardless of difficulty (note: my friend and I are playing on the hardest setting). The guns sound great, suppressed or not, have weight to the shots, and like most games now are accompanied by a red kill 'x' when your shot is fatal. This is extremely satisfying for long range sniping, as your bullets are effected by gravity and those 600m+ shots will arc in and provide great enjoyment.

    The driving and vehicle controls are pretty wonky. It definitely has taken getting used to piloting helicopters and planes, and even driving the motorcycles. The helicopters are the worst however, with no way to turn the rudder (RB or LB in most modern games with such vehicles) so precise movement is pretty difficult. Some realism was sacrificed for ease of use on most vehicles, as they are able to drive up embankments that should be impossible by the laws of physics...and they also turn themselves right side up most of the time when a tumble or roll occurs. Some may not like this, but when you're in the middle of nowhere and your car rights itself it is handy.

    Overall, I have loved my time with the game but there are weaknesses holding it back. If you're like me and enjoy the things I have mentioned above, like being able to choose stealth or going in swinging, long range sniping fun and antics, great weapon customization and numbers, then I really think you will like this game and your time with it. Just be prepared for bad dialogue throughout and some fighting with the vehicle controls.
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  12. Apr 4, 2017
    9
    Full playthrough review. Wildlands is a huge sandbox that you have full access to the entire map from the start. The map is split into 22 zones, all of which have a lot of content to enjoy, from main story, to rebel ops, to collectibles such as weapons, skill points and background story items. The topography is diverse and beautifully rendered and ranges from jungle to forest, to desert,Full playthrough review. Wildlands is a huge sandbox that you have full access to the entire map from the start. The map is split into 22 zones, all of which have a lot of content to enjoy, from main story, to rebel ops, to collectibles such as weapons, skill points and background story items. The topography is diverse and beautifully rendered and ranges from jungle to forest, to desert, to salt flats, all of which effect how you approach a mission.

    The story is sparse but does a good enough job at moving the narrative forward. The gameplay is somewhat repetitive but that was not a problem for me in my 75+ hour playthrough as I really enjoyed the feeling of being a badass special operations soldier. In some missions you are creeping at night through a dense jungle then in the next mission you are sniping from atop a mountain while in another mission you are assaulting a base in an open area and go in Rambo style. You are rarely forced into a single approach thus allowing you to chose if you want to ghost an enemy base or call in rebel support such as a diversion, mortar strike, spotting, or backup which allow you to meet just about any situation on the fly.

    There are three vehicles that you can have the rebels drop off for you, a truck, an armored suburban with a minigun or a helicopter which is fairly easy to fly once you get use to it. You can also fast travel which comes in handy on such a huge map. I like the day night cycle and the weather effects. Night ops are fun as you have to use your night vision as the game is very dark at night, also the infrared is great for picking out targets in the inky blackness of night.

    As you play you will come across metals that basically supply you with ability points. You can spend your points on weapon ability, physical ability, team and rebel toughness, and tech skills such as the drone and synchronized shooting. If you desire you can decimate the enemy by useing your drone to mark targets and having your team synch shot stragglers. Make sure to add skill points to your binoculars as some enemy positions have drone jammers that can be shut down or destroyed but can be very hard to find or shut off quietly.

    Because of my unreliable internet I played single player and found the team A.I. to be quite good. The commands are few but effective. I like to snipe the snipers, mortar and heavy weapons positions, call in rebel support, set my team to attack, then run into the base with a light machine gun and let the chaos ensue! My loadout was an assault rifle with a 4x scope and a silencer that I used for short range sniping and stealthy base infiltration and a light machine gun for when things get hot!

    I think for some the thin narrative and repetitive gameplay will be a turn off, but for me the gameplay was a blast that never got old! I look forward to another playthrough!
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  13. Mar 30, 2017
    8
    The customization aspect of the game is fun, extremely in-depth, and gives you a host of options. The missions & side missions all give you a lot of freedom with how you can approach them, although the premise is generally the same: kill a person, extract a person, hack a computer, collect an item, interact with an item before a timer expires, etc. I know I'm gonna be upset once i'veThe customization aspect of the game is fun, extremely in-depth, and gives you a host of options. The missions & side missions all give you a lot of freedom with how you can approach them, although the premise is generally the same: kill a person, extract a person, hack a computer, collect an item, interact with an item before a timer expires, etc. I know I'm gonna be upset once i've collected and done everything, but it's been fun overall thus-far. Playing with friends is much more fun than playing with bots, but the one benefit playing with bots over friends is the Sync Shot skill, where you can 100% rest assured that they will hit their shot when you order them to. You can clear out heavily fortified enemy locations entirely without being detected if you go about it the right way using this method. It does allow for the game to incorporate a big mental aspect with regards to planning.

    Also, I have not mentioned yet that the world is HUGE and the environments are beautiful. You will notice after playing a while that they did re-use some building models, but you'll generally be so caught up in what's going on around you that it becomes a moot point.
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  14. Aug 7, 2017
    10
    Ghost Recon Wildlands is like GTA but reloaded. There are so many things to do your way, skills options, vehicles, weapons, rebel faction supporting your missions, and so on. Ghost Recon is an Awesome Game!
  15. Aug 30, 2017
    10
    Previously, I found the AI to be infuriatingly simplistic and docile. However, they became crucial to me, as the defended me against Unidad while I maneuvered through the streets of Bolivia, or attacking cartel members while I infiltrated the enemy's hideouts. Hating on the AI is unfair. And then there is the game itself. The open world format is overwhelmingly huge, however, it proves toPreviously, I found the AI to be infuriatingly simplistic and docile. However, they became crucial to me, as the defended me against Unidad while I maneuvered through the streets of Bolivia, or attacking cartel members while I infiltrated the enemy's hideouts. Hating on the AI is unfair. And then there is the game itself. The open world format is overwhelmingly huge, however, it proves to be an exciting exploration. The graphics are incredible, and it proved to be a fun challenge. An incredible game. Expand
  16. Mar 7, 2017
    10
    Ghost Recon Wildlands is the game I have been wanting to see for a very long time. Military based, tactical shooter, open-world, and a plausible story and setting! The shooting mechanics are the best I have found and the environment is incredible. The only down side are the driving physics are a bit weird but it's still fun. I will be playing this game for a long time to come!
  17. Mar 10, 2017
    10
    As others have said, this game is fun. There are some aspects that won't appeal to hypercritical gamers but there is no denying the potential for fun the game offers.

    While it is true that there is some repetitiveness to the mission structure this has not been an issue for me. The game gives you the freedom to experiment and try news to tackle a mission. I might set a goal for myself
    As others have said, this game is fun. There are some aspects that won't appeal to hypercritical gamers but there is no denying the potential for fun the game offers.

    While it is true that there is some repetitiveness to the mission structure this has not been an issue for me. The game gives you the freedom to experiment and try news to tackle a mission. I might set a goal for myself to try and complete a mission with stealth or I may want to try going in guns blazing and see how fast I can wipe out the enemy.

    I have not played co-op but I can imagine that would only magnify the fun aspects of the game. The potential for Leroy Jenkins making a mess of well thought out plans is high. Expect to see hilarious videos of this on Youtube.

    I hate to overuse a word but this game has real potential. I played the Division and really like it but that game was constrained by the structure of the game. The expansions to the Division were a mixed bag and felt tacked on. With Ghost Recon Wildlands the open nature of the game should allow the developers to get really creative with expansions while still fitting within the base game.

    Some people are going to hate this game and they may be justified based on it not meeting their expectations. I would suggest watching a few Youtube videos of the gameplay or renting it before buying.
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  18. Mar 14, 2017
    10
    A frequent complaint of this game is that it is to much of the same. As a dedicated player of Far Cry games for the outpost busting this game is amazing! Hearing these complaints after playing the game for many many long hours and being hyped to play it as soon as the kids are in bed it just surprises me. Its like going to a great steak house and having all you can eat delicious ribs andA frequent complaint of this game is that it is to much of the same. As a dedicated player of Far Cry games for the outpost busting this game is amazing! Hearing these complaints after playing the game for many many long hours and being hyped to play it as soon as the kids are in bed it just surprises me. Its like going to a great steak house and having all you can eat delicious ribs and having folks complain that there are too many ribs. I love this game. I like the variety of outposts and bases. I like the variety of down to earth items and base resources to deal with. Drones feel surprisingly comfortable. I like the RPG progression and difficulty of enemies. I get killed just enough currently to instill danger and excitement whilst allowing me to brutally execute scores of enemies! This game pushes the open world genre in subtle ways and is well worth most peoples time. If this is the starting point for Wildlands; I am eager to see where they will go next with it. Only complaint I could muster is that the soldiers prattle on about certain missions while I am wondering around doing side quests untill I am so tired about hearing about the Quinoa Processing Plant that I feel compelled to do the mission just to get them to talk about something else. Co-op is good fun. Expand
  19. Mar 9, 2017
    10
    Wow, I've never seen a game lookin this good! Flying around your helicopter in the open world gives you some amazing views if you are not chased by a sam missile. Action is fierce, and the game will keep you busy for a long time. Much better than any call of duty game in single player. Must buy for first person shooter fans. Worth every penny!!
  20. Mar 7, 2017
    10
    There’s so much fun to be had here, and the co-op is probably the best I’ve seen in a long time. The country of Bolivia is massive and fun to explore, with plenty to do and visuals that never fail to impress.
  21. Mar 7, 2017
    6
    Lifehack: Wait for this game to go on sale and get some patches. Don't want to encourage Ubisoft to keep releasing unpolished games, and you save some cash.

    This game is best played co-op with friends, so if you want you can convince your mates to hold off for some time while the patches and free content updates roll in.
  22. Jul 5, 2017
    6
    My first impression was "Damn, I'm impressed!" Then reality took hold and what is a visually stunning game with some fine game mechanics became a bit of a chore. Like other open world games, the freedom is there to do your own thing. However, the repetitive nature of the missions soon becomes boring. Some missions make up for the overall sameness of the game in the size of their location,My first impression was "Damn, I'm impressed!" Then reality took hold and what is a visually stunning game with some fine game mechanics became a bit of a chore. Like other open world games, the freedom is there to do your own thing. However, the repetitive nature of the missions soon becomes boring. Some missions make up for the overall sameness of the game in the size of their location, but most are fairly small and it's mostly a case of go here, kill everything, claim your rewards, go to next area. End of level bosses provide no challenge and the final mission even more so.
    Don't get me wrong, it's not a bad game and for the visuals alone it deserves a higher score. Sadly though, the game just doesn't provide the challenge or experience that I expect from a Ghost Recon game. Maybe this is something that can be rectified in future DLC.
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  23. Mar 7, 2017
    2
    Typical Ubisoft game at its worst. Big open world with no variety or story to keep you going.
    It's a big map with sparkled places around with identical missions.
    It seems the game was made by different team that made previous Ghost Recon games. While the previous games had their own problems, they were polished and fun to play. Wildlands, on the other hand, seems very amateurish and
    Typical Ubisoft game at its worst. Big open world with no variety or story to keep you going.
    It's a big map with sparkled places around with identical missions.
    It seems the game was made by different team that made previous Ghost Recon games. While the previous games had their own problems, they were polished and fun to play. Wildlands, on the other hand, seems very amateurish and boring.

    All the game has is marketing lines, big open world with a lot of to explore, weapon customization etc.
    All you do in the game is drive around to the same mission you just did a moment ago. There's no sense of tactical battles, tension seen in previous GR games. You get to the place, a few bad guys pops put, there's a little shooting COD style, then you drive to another place to do exact same thing until you discover philosophical side in yourself asking how long can you do the same things. So much for exploring the big open world. The weapon customization is just as inspiring as the gameplay.
    Coop doesn't change anything. The same horrendous gameplay, just with other people.
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  24. Mar 12, 2017
    1
    Pros: Cool Settings, Open World, Classic Ghost Recon feel
    Examples; the terrain is great and varies region to region. The urban settings are exciting.
    Cons: AI is terrible, The missions are repetitive, Dialogue and story bland at best. Examples: Spent 15 minutes hiding from UNIDAD troops that were standing right next to me, escaped, they followed for another 15 minutes to again, stand
    Pros: Cool Settings, Open World, Classic Ghost Recon feel
    Examples; the terrain is great and varies region to region. The urban settings are exciting.

    Cons: AI is terrible, The missions are repetitive, Dialogue and story bland at best.
    Examples: Spent 15 minutes hiding from UNIDAD troops that were standing right next to me, escaped, they followed for another 15 minutes to again, stand right next to me.

    At the end of the day, it's not worth the $60. It's a shame b/c this game has potential, it's wasted on poor planning and execution.
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  25. Mar 16, 2017
    4
    Tom Clancy’s Ghost Recon Wildlands
    The most garbage excuse for a AAA game I’ve ever seen.
    Allow me to get my angry joe on for a moment, because ubisoft, yuh done **** it up Not just ghost recon wildlands, but video games in general if you think that in any way this is an acceptable $60 release This is the laziest piece of garbage put onto market for $60 in recent memory This game is
    Tom Clancy’s Ghost Recon Wildlands
    The most garbage excuse for a AAA game I’ve ever seen.
    Allow me to get my angry joe on for a moment, because ubisoft, yuh done **** it up
    Not just ghost recon wildlands, but video games in general if you think that in any way this is an acceptable $60 release
    This is the laziest piece of garbage put onto market for $60 in recent memory
    This game is just a bunch of side quests on a dead, but beautiful map
    this generic drug lord story is so throw away that the game doesn’t even make you bother taking out all of the underbosses and making your way up to the final show down
    after killing just 2 targets the game told me I can go kill the final boss right now or continue cleaning up the map
    meaning you can literally beat this game in less than 4 hours
    it took me a little long because I decided to play online and do the other missions around the map…
    missions that in the end don’t really matter.. Cause again, the final boss is right there... drive up to his gates and activate a cut scene, ding... gold trophy...
    This is a scary scary indication of what ubisoft plants to do with its lack of narrative focus…
    this is let’s play streamer garbage…
    the story is forced in this map to trick you into believing this is an actual full-fledged AAA release, buts it’s not
    it’s a giant map with weightless vehicles to drive around, 1 garbage radio station because that’s how much ubsioft believed in this title… and a bunch of side missions and collectibles to upgrade your character to do with 3 of your friends for 20 hours.
    Missions that are literally the worst kind…
    time trials... auto fails if you’re detected... do not kill the target…
    thanks but no thanks…
    You can be calculating if you want, taking out binoculars or flying your drone in there, syncing up shots… The gunplay feels nice
    but again... with a lack of any true narrative…you don’t feel like you’re working towards anything… you feel like you’re wasting your time... and quite frankly you are…
    The games boring, the missions are trash, if you don’t plan on playing with your friends.. Stay away from this garbage…
    Ubisoft put no real effort or heart into this at all.
    I give Tom Clancy Ghost Recon Wildlands
    a 4.5/10
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  26. Apr 1, 2017
    9
    Un monde ouvert dont l'immensité laisse pantois, ébahi : pour vous, toute la Bolivie à nettoyer de fond en comble, à parcourir dans tous les sens en bagnole, en avion ou en hélicoptère... avec vos 3 potes des forces très spéciales, la crème de la crème, des tueurs, des machines à tuer. Et à s'infiltrer !...

    GR Wildlands est en effet le meilleur de Far Cry et de Splinter Cell et... de
    Un monde ouvert dont l'immensité laisse pantois, ébahi : pour vous, toute la Bolivie à nettoyer de fond en comble, à parcourir dans tous les sens en bagnole, en avion ou en hélicoptère... avec vos 3 potes des forces très spéciales, la crème de la crème, des tueurs, des machines à tuer. Et à s'infiltrer !...

    GR Wildlands est en effet le meilleur de Far Cry et de Splinter Cell et... de Ghost Recon, sauf qu'ici la partie Ghost Recon fonctionne enfin via une interface d'ordres claire et efficace. On planifie aussi, on observe et on marque avec le drone, ce qui donne une véritable dimension tactique au jeu. Les rebelles peuvent vous aider en fournissant des véhicules, des appuis au sol, une reconnaissance et des tirs de mortier.

    Le jeu fait penser souvent à MGS5 mais en bien et en sérieux ; difficile de retourner au jeu japonais après une telle démonstration de force : la maniabilité est impeccable, la balistique est finement gérée et l'intelligence artificielle est remarquable. Vos potes ne se font pas repérer comme des cons et si ça dérape, c'est de ma faute à moi, le chef de l'escouade, pas de la leur. Ils viennent vous réanimer le cas échéant, car les tirs sont surtout dirigés contre vous : mieux vaut ça que l'inverse, à savoir aller réanimer des bras cassés...

    Les tirs synchros sont un régal à utiliser et font partie de la stratégie, tout comme le C4, les mines, les leurres... et tout le toutim. A noter qu'Ubisoft s'est mis à la parité puisqu'on peut faire le jeu entièrement avec une nana façon Sarah Connor ou autre présentation : on a toute une partie de personnalisation assez bien faite ma foi.

    "Stratégie", le mot est lâché, mais surtout réactivité et adaptation : il faut prendre les bonnes décisions au bon moment, car si le jeu peut être pris comme un bourrin et fournir une action endiablée, il implique de nombreuses missions d'infiltration totale, l'occasion de constater l'IA étonnante des ennemis, retorse à souhait... il faut alors reconsidérer la situation et attendre la nuit, plus propice.

    L'histoire se laisse suivre et garde un ton fort crédible, en plus de proposer deux fins différentes d'une maturité qui ne laisse pas d'étonner pour un jeu Ubisoft, je ne m'y attendais pas !

    Techniquement c'est une belle réussite aux niveaux graphique et sonore et malgré quelques rares ralentissements, GR Wildlands tient la rampe sans sourciller (installé sur un SSD) et offre une image propre et nette, avec bien entendu le temps et la météorologie dynamiques. De superbes panoramas !

    Il n'y a aucune tour à escalader (!) mais néanmoins un brin de farmage à faire (comme dans tous les mondes ouverts) voire un assez gros farmage en fait pour rassembler les ressources nécessaires si l'on veut développer en profondeur les capacités de son équipe, des rebelles et de nos armes et gadgets : il faut alors attaquer des convois et voler des avions ou hélicos, des tâches qui peuvent lasser quelque peu... à la longue.

    On doit également rassembler des "intels" en territoire contrôlé par les sicarios et là encore, l'approche est libre et permet d'expérimenter... mais il est clair qu'il faut être prêt à crapahuter de long en large. Heureusement, les planques de voyage rapide se débloquent d'elles-mêmes au fur et à mesure de l'exploration et la mobilité dans ce monde ouvert s'avère excellente, y compris à pied.

    L'approche est laissée à la discrétion du joueur et on découvre de multiples façons d'arriver à ses fins. En tout cas, les missions principales, très nombreuses, se révèlent très bien construites et assez variées. Procéder à l'extraction de témoins en plein camp ennemi n'est jamais une mince affaire.

    On note quelques bugs pas bien méchants et un pilotage de l'hélico auquel il convient de s'habituer ; son inertie peut parfois agacer sérieusement... surtout quand on a des missiles au cul.

    Voilà donc ce Ghost Recon Wildlands, résolument passionnant en solo mais vendu par Ubisoft trop souvent pour sa partie coopération, laquelle se révèle comme dans tous les jeux de cet acabit assez pathétique : on passe sa vie à réanimer les branques qui vous accompagnent ou une fois mort, à attendre que le dernier clampin remplisse éventuellement l'objectif...

    Et pour égaler la performance de l'IA, il faudrait 4 joueurs qui connaissent et maîtrisent à fond tous les compartiments du jeu, sans rentrer dans le tas comme des tanches, à se faire repérer comme des bleus !

    Non, ce coop' est inutile puisque la campagne et le monde se suffisent à eux-mêmes et délivrent une expérience presque parfaite... en solo.
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  27. Mar 8, 2017
    10
    Amazing aspect, funny games, a lot of different missions.. A perfect 10 for me
    The only thing that i dont like is that i cant save my game.... but its not sufficient to give a minor score
  28. Mar 21, 2017
    3
    This is The division with just a new skin, the environmentt is about the only thing worthwhile, the AI is dumb, the missions are the same fetch missions as with any other ubisoft game, save some time and find another game because this one is just a time drain like the division.
  29. Apr 24, 2018
    0
    Ce jeu, qui avait au départ les éléments pour devenir mémorable, est l'une des pires daubes de Ubisoft.

    Comme tous les produits de cette entreprise surévaluée, la photographie est superbe mais le plaisir de jouer cède rapidement la place à une grande déception. Et cela même s'en tenir compte des bugs et écrans qui gèlent aux 15 minutes. Vos "partenaires" sont tellement cons que
    Ce jeu, qui avait au départ les éléments pour devenir mémorable, est l'une des pires daubes de Ubisoft.

    Comme tous les produits de cette entreprise surévaluée, la photographie est superbe mais le plaisir de jouer cède rapidement la place à une grande déception. Et cela même s'en tenir compte des bugs et écrans qui gèlent aux 15 minutes.

    Vos "partenaires" sont tellement cons que c'est à faire pleurer. Impossible de jouer vraiment en stealth parce que l'un de trois se fera détecter ou marchera carrément dans les bras des ennemis. Et si vous vous tirez dessus, ils resteront là à attendre la directive de tirer au lieu de simplement venir à votre aide. Trois vraies NOUILLES INUTILES !!!!!

    Message pour UBISOFT : Ce serait bien si nous pouvions avoir l'option de les envoyer au campement ET QU'ILS Y RESTENT...De toute façon, le jeu est plus captivant en solo.

    Je pourrais écrire pendant des jours tout le mal que je pense de ce jeux mais je vais, par décence m'en tenir au commentaire suivant : Allez chez Bethesda, BioWare, RockStar, EA, Square Enix ou Eidos mais pour votre sanité mentale, tenez-vous loin de Ubisoft...ZZZ...ZZZ...Bug....ZZZ....ZZZ....Bug!
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  30. Mar 7, 2017
    5
    DISCLAIMER: this is based off of the Open Beta gameplay, some things may change in the final release.

    The game was fun for a couple of hours, but I doubt that even the most tenacious players would play this more than 200h at most. Pros: Large open world compared to most other new releases. Lots of different weapons. Rifle customization. Cons: The voice-acting is EXTREMELY
    DISCLAIMER: this is based off of the Open Beta gameplay, some things may change in the final release.

    The game was fun for a couple of hours, but I doubt that even the most tenacious players would play this more than 200h at most.

    Pros:
    Large open world compared to most other new releases.
    Lots of different weapons.
    Rifle customization.

    Cons:
    The voice-acting is EXTREMELY mediocre. It's by far the worst I've heard in recent years. It's incredibly stiff with cheesy, over-the-top lines. I'm amazed that they even let that **** into the game. This also leads to the theme (i.e. all story-related elements) itself, which was just as mediocre. There's nothing gripping about it.
    Not very varied gameplay. The world was, as previously mentioned, fairly large. Unfortunately you do pretty much the same thing over and over when you aren't doing main story missions.

    Over-all the game was mediocre. It felt like another run-of-the-mill open-world game with stories that are worse than those found in most Korean free-to-play titles.
    I'm beginning to think that Ubisoft bribed Critics in order to get such a high score. There's no way in hell that anyone who's played more than a handful of games could give it scores like 80/100 and upwards.
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Metascore
76

Generally favorable reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 27
  2. Negative: 0 out of 27
  1. May 2, 2017
    60
    Ghost Recon: Wildlands is by no means a terrible, or even bad, game: it provides moments of intense fun, particularly with friends, when you're trying to clear out a base without being detected. Yet, it has some serious issues. The A.I. coding is just not good; the huge draw distances causes stutter and screen-tearing on consoles; and even though there is undeniably a lot of content in the form of missions and things to collect, it does become repetitive and dull—just how quickly it becomes a drag depends on your tolerance for walking around and collecting things, I suppose. But if you don't have friends to play with, and you have to rely on boneheaded teammate A.I. to help you fight questionable and irrational enemy A.I., then the game's problems are amplified.
  2. Official Xbox Magazine UK
    Apr 15, 2017
    80
    Gorgeous and impressively focused for its scale. Ubi's best open-world in years. [May 2017, p.83]
  3. Apr 4, 2017
    75
    Basically, Ghost Recon: Wildlands is a good game. It offers you a big wide world with many missions and possibilities. It combines the tactical gameplay we all know and love from other Ghost Recon games, with all of these elements spread out on the beautiful map of Bolivia. But its repetitiveness, forgettable story and the trouble finding a decent team make its problems more obvious than ever.