User Score
6.4

Mixed or average reviews- based on 328 Ratings

User score distribution:
  1. Negative: 92 out of 328
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  1. Apr 27, 2015
    6
    Thief' is sometimes adventure, sometimes stealth, but this lack of direction and mediocre story makes Thief a repetitive, but satisfying experience...
  2. Apr 19, 2014
    5
    This review contains spoilers, click expand to view. First off I am going to go out on a limb and say most if not all the other reviewers on here have never played the original thief games. I have and above all else having played the originals is what really upset me about this new thief game. So let me first get this out of the way and say that if you are looking for me to comment on graphics and such please read elsewhere because to me graphics are a secondary to a story driven game such as thief.
    So to get it right out there initially I wasn't sure what to expect ... was this a continuation of thief or was it a reboot or retelling or reintroduction. After playing it is some kind of extremely weird hybrid. It completely does away with many of the supporting factions that were a major part of the thief games ... where are the keepers ... where are the hammerites .... where are the pagans .... not even really a mention of these influential groups of the past. Sure in one scene you see a hammer symbol and at some point he mentions the trickster but to those who have never played any other thief aren't you left wondering what are these symbols ... who is the trickster ... etc.... These key parts get NO explanation throughout the game.
    If you are in the category of never played another thief game ever how can you over look so many holes in the characters and story. Too many other reviewers are wrapped up in graphics and AI but the real issue is the poor development character and story wise. For example ... who is Garrett ... Who is Erin .... how do these two know each other. Why does Garrett care about Erin? Why does Garrett steal? where did he get his abilities? How did he come to live in a clock tower (which btw was destroyed in a previous game)? Why does Garrett have two different eyes .... how did he lose the eye ... where did he get the new one? Who is this trickster Garrett mentioned .... once? The list goes on and on and on it is extremely poorly developed. The previous games essentially played like a novel each building from the other and had connection between them. This is so far in left field it is neither a continuation nor is it really a reboot as I mentioned before some weird hybrid thing. Also Erin is a pain in the ass and to be brutally honest not worth saving. The zombies in the original games were awesome and frightening as well sometimes. The freaks as they are called which presumably replaced the zombies are just stupid over sensitive humans that just make stupid sounds.
    So I will touch on a few other things though and that is the side missions are more fun then the actual missions which is okay in my book but to often I found myself wondering .... why am I stealing all this stuff ... its only so I can afford the upgrades which at 2g a spoon or fork you are going to need to steal a lot of silverware. In this element it tries to force you to replay missions which to be honest there really is no other reason to play them as they are a bit boring at times and you get impatient and start doing stupid things causing you to restart the checkpoint and sit through another load screen. The layout of the city is horrendous. Other than the major exists you are never sure if a window you go through is a house or a exit to another part of the city you may not want to go to yet. In this day and age this city should have been completely open with no load screens between areas and a much better map situation because the one they gave is very confusing.
    To touch a little on game play it certainly isn't bad but it isn't great either. The best thing they added was the swoop which was the only thing that really made this game stand out the swoop is awesome.
    My advice would be don't buy this until it is around 20 dollars or just rent it. If you want achievements then this game is certainly manageable but it will take a bit of time to get them all. If you do not care about story at all or character development then you wont take issue with anything really in the game. To some other reviewers on here try to remember this is NOT halo or GOW or anything remotely like that ... you cant go in black jack a blazing and expect to take everyone out the game is slow paced and if slow isn't really your thing then move along.
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  3. Jun 8, 2014
    5
    This review contains spoilers, click expand to view. Thief is not the worst game I've ever played, and it's not the best either.
    Thief was nothing what most people expected. Same here for me. Thief you play as Garret a master thief. Well he's a good thief that doesn't play exactly the way it should. The city is squishy, it's annoying to get around with little to do, other than the boring side missions that you're given. The weapons category is lowered to only 3-4 useable items throughout the whole game. Bow, and uhm the black jack. Yay... Well. the storyline is really awkward and unexplainable. Basically you almost know what's going to happen, and your thievery is going to the repetitive box soon. A couple good things I noticed with Thief is the graphics! The city is dull, and boring, nothing new. There is no magical experience throughout the game.. I'd pass unless you're a hardcore Thief fan.
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  4. Jul 23, 2016
    5
    When I saw Thief for the first time, I thought that it was a successor of Dishonored ( my favorite game ever!!! ). Then, I was very excited about the game. However, I haven't watched any gameplay about Thief, hoping not watched any spoilers. Passed some days, I finally bought the game. Dude... DUDE!!! Oh, man, seriously, my heart's been crying for a week, by such disappointment. TheWhen I saw Thief for the first time, I thought that it was a successor of Dishonored ( my favorite game ever!!! ). Then, I was very excited about the game. However, I haven't watched any gameplay about Thief, hoping not watched any spoilers. Passed some days, I finally bought the game. Dude... DUDE!!! Oh, man, seriously, my heart's been crying for a week, by such disappointment. The graphics 6,5/10, the gameplay 5,5/10, the story 4,5/10. Such a horrible game as stealth and a terrible copy of Dishonored. If U want to play a stealth game, U know what to play. Expand
  5. Mar 25, 2014
    6
    It's not terrible, but it's not great. As others have said the background characters get stuck in a repetitive dialogue loop which is really disappointing for such a massively hyped up game. It's the simple things sometimes. Also sometimes the dialogue is loud, other times it's quiet.. I kept having to adjust my TV volume. Sometimes it's out of synch too. That's the bad stuff. The goodIt's not terrible, but it's not great. As others have said the background characters get stuck in a repetitive dialogue loop which is really disappointing for such a massively hyped up game. It's the simple things sometimes. Also sometimes the dialogue is loud, other times it's quiet.. I kept having to adjust my TV volume. Sometimes it's out of synch too. That's the bad stuff. The good stuff is that the chapters are very different from one another which I loved, especially Chapter 5! Sneaking in and out of the shadows is a lot of fun and the controls are great, responsive nothing sticky at all. Soundtrack is good, graphics are good. 6/10 Expand
  6. Mar 14, 2014
    6
    So disappointed with this game. The game suffers from having quite simply the worst city design I have ever seen in any game causing intense frustration when trying to find your way around. The game play is average at best and for a stealth game - way too easy to get around unnoticed. I was really looking forward to the reboot of Thief but this game is way more frustrating than fun orSo disappointed with this game. The game suffers from having quite simply the worst city design I have ever seen in any game causing intense frustration when trying to find your way around. The game play is average at best and for a stealth game - way too easy to get around unnoticed. I was really looking forward to the reboot of Thief but this game is way more frustrating than fun or challenging. Off to trade it in for something playable. Expand
  7. Mar 14, 2014
    7
    The game has its flaws, but there are more good than bad.

    Pros: The gameplay is really fun. It actually makes you feel like a real thief. It has a story that will keep you interested. The soundtrack goes pretty well with what is going on in the game Very fluid controls Cons No replay value, I beat the single player and don't see myself picking it up any time soon Sometimes
    The game has its flaws, but there are more good than bad.

    Pros:
    The gameplay is really fun. It actually makes you feel like a real thief.
    It has a story that will keep you interested.
    The soundtrack goes pretty well with what is going on in the game
    Very fluid controls

    Cons
    No replay value, I beat the single player and don't see myself picking it up any time soon
    Sometimes very bad AI.
    Very flawed combat system

    I can see how it received mediocre reviews, but I had a lot of fun playing it. Overall 7.5/10
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  8. Mar 1, 2014
    6
    Tremendously big bummer. It's actually worse than most of the reviews. First the positives: the sound and ambience is quite good, and the side missions can be quite fun and evoke a sense of being a master thief. But the load times every five minutes really ruin the immersion. The graphics are decidedly last gen, the character models in particular being a major weak point. But the real trueTremendously big bummer. It's actually worse than most of the reviews. First the positives: the sound and ambience is quite good, and the side missions can be quite fun and evoke a sense of being a master thief. But the load times every five minutes really ruin the immersion. The graphics are decidedly last gen, the character models in particular being a major weak point. But the real true killer that nobody seems to be mentioning is how utterly unrealistic the stealth is. Without the meter telling you are hidden you could never tell. Many times you are standing right beside a lamp and the game tells you you're hidden, and other time inextricably you're visible. He AI is atrocious, often times I could avoid detection by just burying my nose away from the guard (of which btw there are only two different models). The audio has major bugs with nonsense of direction or volume changes depending on how far away characters are. The story is nonsensical and badly trying to be edgy and just coming across as dumb. Worst of all the design fights with itself. It wants to reward exploration and discovery but the random load screens that you can accidentally trigger make you wary of trying anything. In addition, by exploring to find stuff you invalidate a particularly stealthy entrance by backtracking to a different variation, meaning you do unnatural things in trying to find more loot. The game story which has urgency built in fights against the desire to find more stuff. Having the story provide motivation for the looting everywhere would have again provided a more immersive experience. There is a good game hiding in here, but baffling decisions that make the game feel very "fake" and frequent loads really rip you out of the experience turning this into a linear completion exercise rather thsn something to be savored. Expand
  9. Apr 9, 2014
    7
    Thief is a lot like Splinter Cell in the Medieval times. The graphics need a lot more polish, but they give the game an interesting look. What really impressed me about Thief is the amount of variables that you have that allow you to use your weaponry and gadgets. Something I found cool about Thief is that the game gives you extra incentives if you can go through the entire story withoutThief is a lot like Splinter Cell in the Medieval times. The graphics need a lot more polish, but they give the game an interesting look. What really impressed me about Thief is the amount of variables that you have that allow you to use your weaponry and gadgets. Something I found cool about Thief is that the game gives you extra incentives if you can go through the entire story without killing anything (or very few enemies), which I found challenging and fun. Thief is flawed, but I had a lot of fun with it. Expand
  10. Mar 13, 2014
    6
    Thief in short is a disappointment to me which proves that graphics are not everything.

    The graphics look what i would expect from next gen mostly however things stick out at me which i cannot ignore such as: 1) All the shopkeepers are the same model. Very lazy when you consider this is a BLURAY and could easily fit far more models. 2) Members of the public are sparse, usually all
    Thief in short is a disappointment to me which proves that graphics are not everything.

    The graphics look what i would expect from next gen mostly however things stick out at me which i cannot ignore such as:

    1) All the shopkeepers are the same model. Very lazy when you consider this is a BLURAY and could easily fit far more models.
    2) Members of the public are sparse, usually all repeats of previous citizens you saw and constantly utter the same lines over and over in a short period and gesture into nowhere as though they were talking to someone that isnt there
    3) Items of scenery which you would EXPECT to move if you walked into them such as chains and other hanging things....well....dont. Being a stealth game you would expect this to be an easy way to make a viable obstacle. Items such as hanging manacles are solid as brick walls.

    That aside the lighting effects and gloomy victorian look is excellent. However the above points detract from this and make the game seem lazy and rushed.

    The voice of Garret and his comments are well done and enjoyable to listen to. However that's where the good parts end, the NPC's dialogue is frankly embarrassing and often NPC's will repeat the same conversation over and over in the space of 10 or 15 seconds.

    A notable example is when 2 guards are discussing what happens to people on their 3rd offence in the city. The other guard replies they are hung whilst the other exclaims he figured they were tossed in jail. Give it 10 seconds and apparently the guard has had explosive amnesia and cannot remember what the punishment is and asks his friend again...and again and again.

    While not life changing when you consider it may take 3-4 mins to traverse the dark street unseen you get real tired REAL QUICK of hearing this. Again give this is a BLURAY there is no worry of disk space as far as i can tell so how much trouble would it of been to add a pool of 20-30 stock sayings guards could utter to each other?

    The trailer for the game brags about PLANNING YOUR ROUTE. Alas the different routes you can take are superficial and often lead to the same bottlenecks.

    Parts of the game are obviously lifted from Tomb Raider made also by SquareENIX (E.g. the rope arrow can ONLY attach to special areas designated by a plank with rope wrapped around....remarkably .... NO exactly like the one from tomb raider)

    Come on SquareENIX i expected more of you than to copy and paste between games.

    Stealing items is almost comical. Garret must have some very deep pockets lined with something special. After 10 hours of playing the game i think i must of stole over 50 each of spoons, forks, knives, scissors, picture frames, cups etc.

    Garrett is evidently not the master thief he used to be and is resorting to getting rich through sheer attrition of stealing the cities cutlery. When you open drawers etc to find objects it seems a bit "weird" to find a single fork in the drawer.

    It would of been better i think to make the drawer look full of stuff and for garret to take the fork from amongst in a show of "rummaging"

    Stealing off guards is largely pointless as they either have almost nothing or you have to knock them out ANYWAY to proceed in which case your awarded the contents of their wallets.

    The side missions are fairly entertaining and lead you around most of the city quite well however the city is not nearly as big as the trailer leads you to believe.

    The main missions are interesting however some sketchy AI leads guards to literally stare at one area after being alerted once limiting your options from there on.

    The swoop mechanic whereupon you can move between areas of shadow and light rapidly is fun however when in large areas of darkness it seemingly goes off at random. Not good if your near to a guard and about to blackjack him and just SWOOP out in front of him.

    Guards are tough and scary. As they should be as Garret is not known for being a tough guy.

    All in all the game feels unfinished and amateurish and not what i would expect from Eidos/SquareENIX at all ESPECIALLY after how great tomb raider was.

    I really WANT to like this game but it feels more of a time passer to me presently at the end of chapter 3.
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  11. May 28, 2014
    6
    I expected much more. After they did Tomb Raider. There was a point in game but still i found it to boring. Mechanics were not that good. to much Stealth for me. Story line was not bad at all. I think i depends on what games you enjoy if you dont like easy games without action then Thief is not for you.
  12. Apr 11, 2014
    6
    Niether boring nor very interesting, Thief's greatest stumbles are generated by the game getting in its own way. Square Enix seem to have a hard time delivering complete and functional experiences outside of their Final Fantasy franchise and Thief comes off as further evidence to support that notion. It's worth a play but I would suggest gamers wait for a sale or a used-game purchaseNiether boring nor very interesting, Thief's greatest stumbles are generated by the game getting in its own way. Square Enix seem to have a hard time delivering complete and functional experiences outside of their Final Fantasy franchise and Thief comes off as further evidence to support that notion. It's worth a play but I would suggest gamers wait for a sale or a used-game purchase opportunity. For those that use a rental service (GameFly, Redbox) are probably the ones getting the best deal since you may not find yourself coming back to replay Thief once you've completed the main quests. There are other things to do outside the primary plot, but only those gamers that have a stronger acceptance of this game than the norm will care to venture outside frequently enough to merit higher time investments with this just-OK game. Expand
  13. Mar 15, 2014
    6
    Garret the master thief? More like Garret the petty Thief. In this remake you spend a large share of your time stealing small ticket items such as: forks, cups and mirrors worth 5 gold tops. Thief didn't stop there with disappointments. The maps are small and unimaginative and load outs occur between isolated districts. The controls seem sluggish and combat is a pain. This is overallGarret the master thief? More like Garret the petty Thief. In this remake you spend a large share of your time stealing small ticket items such as: forks, cups and mirrors worth 5 gold tops. Thief didn't stop there with disappointments. The maps are small and unimaginative and load outs occur between isolated districts. The controls seem sluggish and combat is a pain. This is overall a very well done rip off of the horrible game dishonoured. This game tanks in all areas, and should not be purchase for any more than 15 dollars. Expand
  14. Mar 2, 2014
    7
    I'd compare it to "Sherlock Holmes Versus Jack the Ripper" and its sequels. If you find playing a game with average Xbox 360 graphics on your One is a deal breaker, either make sure you get it really cheap or don't bother. I find the game a relaxing 'challenge', I don't think there's a lot here to make you bother with the harder gameplay modes. All the sequences are scripted, so veryI'd compare it to "Sherlock Holmes Versus Jack the Ripper" and its sequels. If you find playing a game with average Xbox 360 graphics on your One is a deal breaker, either make sure you get it really cheap or don't bother. I find the game a relaxing 'challenge', I don't think there's a lot here to make you bother with the harder gameplay modes. All the sequences are scripted, so very little will change on subsequent play throughs. Regardless of it's failings, it's a game to add to a small library I've pretty much completed on XBO, and it's undeniably fun. Look for it in bargain bins in 12 months. Expand
  15. May 10, 2014
    7
    This is a mediocre stealth game and one that forces certain actions that are - well - awkward.. Its got some design issues and the AI is buggy as hell in places but it has generally been resolved post launch. The voice acting is acceptable, the writing is decent but when compared to something such as Splinter Cell, Metal Gear or Dishonored it pales quite a bit.

    While its not a fluid or
    This is a mediocre stealth game and one that forces certain actions that are - well - awkward.. Its got some design issues and the AI is buggy as hell in places but it has generally been resolved post launch. The voice acting is acceptable, the writing is decent but when compared to something such as Splinter Cell, Metal Gear or Dishonored it pales quite a bit.

    While its not a fluid or as intricate as thief games of old, it is still a solid game but the replay value is low for me. The visuals are great and the challenge is there although the difficulty is uneven between chapters with some being overly easy and others suddenly crushingly difficult at moments - and that is true even within chapters.

    Although it is possible to play three different ways - Ghost (completely unseen), Opportunist (use of environment to make your way through) and Assualt? (can't recall the style for beating down everyone in the game with your weapons) - there is not enough interest to make me want to try a level a different way.

    Graphics - 8.0
    Voice acting - 6.0
    Technology - 6.0
    Writing - 7.0
    Game play - 7.0
    Immersion - 7.0

    Overall score: 7
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  16. Nov 8, 2014
    6
    While thief was not as bad as some reviews made out this game was still a let down. It's decent but quickly forgotten. Some reviews were too harsh and I honestly think it's due to a large number of people thinking they like stealth games when they don't. It has it's moments but it's a bit muddled and some open world segments serve no purpose but to frustrate and pad game time in a cityWhile thief was not as bad as some reviews made out this game was still a let down. It's decent but quickly forgotten. Some reviews were too harsh and I honestly think it's due to a large number of people thinking they like stealth games when they don't. It has it's moments but it's a bit muddled and some open world segments serve no purpose but to frustrate and pad game time in a city that looks far too mundane and re usues far too many surfaces and textures to feel real. On the plus side most of the actual missions are enjoyable. Expand
  17. Jun 5, 2014
    6
    This was an amazing game with only polish, or a lack thereof which hurt it... More than once I had a save point which lead to permadeath. It was fine before entering the cupboard, but after doing so, the guards new I was there, from another room entirely. The voice over was weak, and repetitive. Some voice over actors where so bad it totally removed you from the experience. The storyThis was an amazing game with only polish, or a lack thereof which hurt it... More than once I had a save point which lead to permadeath. It was fine before entering the cupboard, but after doing so, the guards new I was there, from another room entirely. The voice over was weak, and repetitive. Some voice over actors where so bad it totally removed you from the experience. The story was good, but a little over the top. The gameplay was exactly what I wanted, and kept me at it from start to finish. A great game, but could have done with another couple months in development, it really was just too early and too buggy. Expand
  18. Mar 11, 2014
    6
    So glad I rented this game. I would have been mad at myself for buying this. 1st off, graphics are last gen at best. This game runs like crap. And not to mention its so slow paced and boring the story just slowly chugs along. I blame this on the devs. Don't waste your time on this entry.
  19. Apr 13, 2014
    7
    Overall I enjoyed Theif, it had good gameplay and it was a break from shooters. The controls took some getting used to, but the combat is unforgivingly bad, yeah it's a stealth game but it's to easy to take down enemies and it fells klunky.

    The whole aim of the game is trying to find your friend/ student (I don't really know) called Erin, but she was a really unlikeable character, I
    Overall I enjoyed Theif, it had good gameplay and it was a break from shooters. The controls took some getting used to, but the combat is unforgivingly bad, yeah it's a stealth game but it's to easy to take down enemies and it fells klunky.

    The whole aim of the game is trying to find your friend/ student (I don't really know) called Erin, but she was a really unlikeable character, I would rather have not bothered finding her. The game driven me to do something I didn't want to do.

    The side missions offer more content and are fun but the whole world is broken down by loading times, which ruined it.
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  20. Jul 1, 2014
    7
    to fans of the past game, this game is a pile of failed snot. to me, it was an enjoyable game that i wish to explain
    the good: the stealth is sweet as with the rest of the gameplay
    the bad: the story is terrible, incredibly glitchy at times.

    i just liked the stealth so much i ignored some of these problems
  21. Nov 11, 2014
    7
    The game was pretty good but had some major problems that could have been easily fixed. The most annoying aspect was how difficult it was to simply navigate around the city between mission. The map is impossible to follow and you are often forced to go though loading sequences only to find out you entered the wrong area and have to turn back, going through the loading sequence again.The game was pretty good but had some major problems that could have been easily fixed. The most annoying aspect was how difficult it was to simply navigate around the city between mission. The map is impossible to follow and you are often forced to go though loading sequences only to find out you entered the wrong area and have to turn back, going through the loading sequence again.

    The gameplay is very repetitive, however it doesn't really get boring since you are well rewarded for being thorough.

    At first I thought it was a direct rip off of "Dishonored" then I realized Dishonored was a rip off of the original thief, but either way the games are very similar, the only real difference is you are an assassin in Dishonored and a thief in Thief. If you liked the original Thief or Dishonored, this isn't really a problem, its a good thing (more of what you like).

    The skills are useful and not just thrown in there like some games (cough, Far Cry 3, cough).

    Controls were so so, I expected a little more for a next gen game, but they are good enough.

    Overall I enjoyed the game, but I haven't touched it since I played though the first time, its the kind of game you buy on disk so you can sell it when you're done.
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  22. Apr 5, 2015
    7
    Thief is a great game with many simple flaws. The game can be loads of fun once you finally learn the map of the main city. The in game map is the most atrocious thing about the game. It has minimal use, luckily you should learn how travel works a little less than half way into the game. The sneaking around is really fun, the story is a good, definitely potential for a sequel. IThief is a great game with many simple flaws. The game can be loads of fun once you finally learn the map of the main city. The in game map is the most atrocious thing about the game. It has minimal use, luckily you should learn how travel works a little less than half way into the game. The sneaking around is really fun, the story is a good, definitely potential for a sequel. I recommend to play at least on master difficulty or the game will feel too easy, the AI is really easy on anything less.

    I do recommend you pick this title up if you can get past simple flaws.
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  23. Apr 1, 2014
    5
    Originally I though the game was a 9 but it's more of a 5. It works well but it's missing a massive amount of content. For paying $59.00 you should have received a free season pass. Seriously Eidos! It reminded me a lot of Ryse without the graphics and daylight of course.

    The map is small. The entire map could have been one large area. Why they needed load screens I've no idea.
    Originally I though the game was a 9 but it's more of a 5. It works well but it's missing a massive amount of content. For paying $59.00 you should have received a free season pass. Seriously Eidos! It reminded me a lot of Ryse without the graphics and daylight of course.

    The map is small. The entire map could have been one large area. Why they needed load screens I've no idea. The Unreal engine may have had a part to play. There are techniques to deal with huge maps. Perhaps it's all the non-interactive items in the environment. (Wagons, crates, oh my) Windows needing button clicks made no sense when the wood piles just allowed you to move on through.... and wait for it... Gave you a load screen!

    Playing Assassin's Creed Black Flag you realize how much more could have been done here. It's necessary to compare that game because you can do everything in Black Flag that you can do in Thief. I can climb any wall without a plot device. I can climb any obstacle for that matter. Focus is the same thing as Eagle Vision.

    I didn't mind the story at all. I did mind how linear the game ended up being. Thief suffers from a lack of creativity. It's an on rails shooter. Point A to Point D where B and C are your options. Actually beating the game makes it into a better game. The world opens up. But at that point I felt no benefit to re-exploring the world. I'm sure there will be speed runs recorded and glitches found to get past the loading screens.

    Pedestrians are robotic which is nothing new to video games. No real interaction is possible with them other than the obvious. Guards and their fanny packs of fun, pet birds, and dogs just cry out unfinished! The voices are too loud. So I'm over hearing a conversation down the street which sounds like it's 3 feet away.

    Micro Transactions are offensive! You don't need them. Eidos had time to include Micro Transactions but not fully fill out the game?

    Finally synopsis, I beat it and I traded it. I was fortunate that I had Best Buy's Gamer's Club Unlocked. Paid $47 and got around $43 back.
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  24. Dec 29, 2021
    5
    Atmosphere: 5
    Enjoyment: 4
    Gameplay: 5
    Graphics: 6
    Music: 5
    Story: 5
    Total: 5.00
  25. May 17, 2023
    5
    Un juego de sigilo que tengo que decir que me ha sacado un poco de quicio en su momento, tengo que empezar así porque es raro que no me haya conseguido pasar un juego que he empezado.
    Me desespera que te tengas que aprender el mapa porque si no tienes que repetir misiones por según tú vayas del mapa inicias misiones, cosa muy muy rara. Intentaré sacar los puntos buenos y malos:
    Vamos por
    Un juego de sigilo que tengo que decir que me ha sacado un poco de quicio en su momento, tengo que empezar así porque es raro que no me haya conseguido pasar un juego que he empezado.
    Me desespera que te tengas que aprender el mapa porque si no tienes que repetir misiones por según tú vayas del mapa inicias misiones, cosa muy muy rara. Intentaré sacar los puntos buenos y malos:
    Vamos por parte.

    + Gráficamente para ser del 2014 se ve bien y tiene muy buena ambientación.

    - La historia ya otra cosa es un bajón grande, ya que parece un poco precipitada todo.

    - La Jugabilidad es una mala copia de los Assassins creed y encima está bastante capada, La IA es muy torpe y nuestro personaje parece bastante pesado.

    - Tiempos de carga muy muy largos

    Conclusión creo que es un juego muy desaprovechado por decisiones estúpidas, que si no te importan tanto quizás disfrutes.
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  26. Sep 3, 2023
    6
    I played it too long ago. It felt like a good stealth video game to me.....
Metascore
69

Mixed or average reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 21
  2. Negative: 1 out of 21
  1. Mar 20, 2014
    70
    Thief stumbles in some areas, but purely as a stealth game it does have some shining moments.
  2. Mar 10, 2014
    75
    Satisfying gameplay mechanics and excellent environments and sound design meet an unsound technical production, irritating and overly repetitive character dialogues and a lacklustre enemy AI. Stealth games lovers will still find good elements in the new Thief, but it isn't the triumphant return we'd hoped it would be.
  3. Feb 27, 2014
    50
    And therein lies the game’s real issue. Whereas Dishonored (which does feel like Thief’s more charismatic and popular older brother) and Mark of the Ninja have toyed with established hide-and-seek mechanics and shown that there are still ideas to mine in this genre, Thief just sticks to the shadows.