Metascore
73

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 9
  2. Negative: 0 out of 9
  1. Oct 1, 2019
    84
    The Sojourn is a rather pleasant experience, all told. The puzzles are smartly designed, offering a decent challenge without being too obscure – for the most part. The calming backing audio and colourful visuals make it easy to get sunk in, too, with even harder areas a joy to just be in. While the story side fell flat for me, at least it keeps out of the way of the puzzling action.
  2. Sep 25, 2019
    80
    By their very nature puzzle games are meant to be mysterious and that is no more true than with The Sojourn. It looks beautiful, it plays out super smoothly and the audio kick hammers home the immersion that ensures you will keep getting dragged in.
  3. 80
    The Sojourn’s stakes aren’t so dire, but it still has something to say if you’re ready to listen. Put on some headphones, turn off your phone, and let The Sojourn wash over you. It’s an experience you won’t soon forget.
  4. Oct 10, 2019
    75
    The Sojourn blends interesting puzzles with a strong narrative. There are a couple of issues but they shouldn't ruin the overall enjoyment.
User Score
6.7

Mixed or average reviews- based on 15 Ratings

User score distribution:
  1. Positive: 9 out of 15
  2. Negative: 5 out of 15
  1. Sep 22, 2019
    7
    The Sojourn is a Silent Narrative First-Person Puzzle Platformer that will make you think. With no written or voiced narrative, you embark onThe Sojourn is a Silent Narrative First-Person Puzzle Platformer that will make you think. With no written or voiced narrative, you embark on a quest of enlightenment, or so one would assume. After following a pair of flying lights, through a world that unfolds before you, your introduced to the games main concept, the are two worlds, light and dark. The first "ability" you are shown is the fire, which when touched lets you see the 'dark world' and the differences between for a short time. This time is reduced as you move around, and has a very limited distance you can take it. Every puzzle in the game, revolves around this mechanic, as anything you need to interact with, is only usable in this state. the main, and most used puzzle piece are the statues, that you can swap places with while in the dark world, and the swap can be made from anywhere you can see the statue from. Some of your paths can only be crossed while in the dark world, so every move is an attempt to make your way to the exit, and on to the next area. New interactions are added slowly, then blended together to provide a building challenge from puzzle to puzzle. The scenery and visualizations are absolutely stunning, and the statues along your path silently tell you a story. Problem-solvers rejoice because these puzzles will make you think, a lot, inside and outside of the box, the entire game. The Sojourn is a beautifully executed game that will be enjoyed greatly by those who like challenging puzzles, and intricate visualizations. Full Review »