- Publisher: Activision
- Release Date: Apr 29, 2014
- Also On: iPhone/iPad, PC, PlayStation 3, PlayStation 4, Wii U, Xbox 360
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May 16, 2014The Amazing Spider-Man 2 continues to swing with energy, but you can see some of the strain peeking out of his suit. Between the glitches from rushed development and some unnecessary gameplay segments (go…away…Peter!), it's not nearly as good as Beenox's other efforts. Here's to hoping that for the next game, Activision lets this team run wild on something inventive and new. Certainly couldn't hurt this web-slinger's chances.
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May 13, 2014Essentially picking up where the last game left off, The Amazing Spider-Man 2 does little to push the series forward, instead choosing to play it safe and reheat the same gameplay structure. That said, there's still a fair bit to enjoy here, especially if you missed out on the first Amazing Spider-Man.
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May 14, 2014The Amazing Spiderman 2 may not do total justice to our hero, but the ride is a good comic book distraction.
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May 20, 2014A mediocre movie tie-in, incapable of adding anything meaningful to the previous game outside of the revamped swinging mechanic.
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May 1, 2014I’m sad to see that the Spider-Man games have fallen this far, because the formula once worked exceedingly well. Beenox’s Amazing Spider-Man 2 is trying to cash in on its film’s popularity while emulating many of Treyarch’s touchstones, and in nearly every area, this game is inferior to a title that came out nearly a decade ago.
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May 1, 2014It’s especially frustrating because the web swinging really is fun, but developer Beenox wasn’t able to keep the momentum going once you hit the ground.
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May 1, 2014The various game crashes, audio glitches, and unceasing loading make up an additional catalog of do-not-want, but it’s really just how diminished Spider-Man is that hurts. The anemic plot and the oft-repeated zingers give us a pencil sketch of the great Spider-Man, when he deserves to be inked and colored.
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May 7, 2014But in the end, it becomes hard to recommend The Amazing Spider-Man 2 to anyone but the most devout of webhead fans, because it's a game that squanders all that potential.
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Oct 22, 2014As usual, swinging through New York City as Spider-Man is an exhilarating and empowering proposition, but repetitive open-world events, unfocused/unrefined story missions, and a surplus of technical hindrances/poor design choices keep The Amazing Spider-Man 2 from being a solid movie tie-in.
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Official Xbox Magazine UKJun 23, 2014Like the Transformers games, this is one of those shallow, mandated movie tie-ins. [July 2014, p.87]
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May 1, 2014Terrible writing, outdated menus, frequent load times, repetitive missions and bugs galore – we’re not talking spiders – conspire to make this latest release a chore to play through. And the worst part is, Beenox has broken the cardinal if-it-ain’t-broke-don’t-fix-it rule by messing with the one thing that made its previous games enjoyable: web-swinging.
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games(TM)Jun 3, 2014The biggest question you'll be left asking is why the Amazing Spider-man 2 exists. [Issue#148, p.102]
Awards & Rankings
User score distribution:
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Positive: 27 out of 79
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Mixed: 17 out of 79
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Negative: 35 out of 79
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Feb 22, 2016
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May 14, 2014
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May 13, 2014