Metascore
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No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 2 out of 3
  1. Jan 21, 2020
    80
    Starting over never felt like an issue. It was pure fun growing in skill and developing your knowledge of the monsters. The combat system worked near flawlessly, and even though you were doing the same thing every dungeon it didn’t feel tedious. It was a challenge you wanted to complete. There could be some added bosses and traps, or even some kind of challenge mode. The lack of story didn’t prove an issue, as it didn’t even feel needed. If you’re into roguelite games or hate them, I suggest giving this a try.
User Score
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No user score yet- Awaiting 3 more ratings

User score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Dec 22, 2019
    4
    Rift Keeper - The story-less pixel art style of the game is somewhat different to others. You begin in a small town with three shops to getRift Keeper - The story-less pixel art style of the game is somewhat different to others. You begin in a small town with three shops to get armor, weapons, and spells. You enter a church, where a ritual takes places with a rift for you telleport to Hell. All levels start off in a similar manner, and you are able to walk to a rift in Hell after eliminating 70% of all enemies on the current level. You aquire gold from getting kills and use it at the shops. No Micro Transactions to be seen here thankfully. You may find chests shop items for free too. The game is simple in concept and was not overly exciting for me. I've definitely played worse games but it isn't going to win GOTY either. Not overly priced, so it may be worth a look for some into the genre, it just didn't tickle my fancy the way I was expecting it to. Full Review »