User Score
7.4

Mixed or average reviews- based on 127 Ratings

User score distribution:
  1. Positive: 86 out of 127
  2. Negative: 21 out of 127

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  1. Aug 31, 2019
    6
    While this game does bear some similarities to Souls games (bonfires, estus flasks, looping maps, etc.), it has a lot of issues. The main issue being the quantity over quality approach the developers took in its encounter design.

    You enter a new area in the open world, it will trigger a horde of visually uninspired trash that will rush screaming at you from every angle. Virtually every
    While this game does bear some similarities to Souls games (bonfires, estus flasks, looping maps, etc.), it has a lot of issues. The main issue being the quantity over quality approach the developers took in its encounter design.

    You enter a new area in the open world, it will trigger a horde of visually uninspired trash that will rush screaming at you from every angle. Virtually every boss encounter is a single large enemy running around the map spamming high damage attacks at the player while a group of endlessly (and often instantly) respawning adds swarms them. The end result is that it does increase difficulty, it's just not engaging, or fun, and completely and utterly circumvents everything that makes the boss encounters in Dark Souls enjoyable.

    Level design has a samey, copy/paste feel to it, and illustrates most if not all of the issues with procedural generation. The in-game map is terribly designed, not even allowing the player to view multiple levels/floors. Performance, at least on the Xbox One X, is not great, with the game suffering occasional periods of significant stutter (sub-20fps).

    I give it a 6 because I am assuming the developers had limited time and resources with which to bring this game to market, and I respect the fact that they did so with no micro-transactions or intrusive monetization tactics. The core game mechanics have potential, and I feel that given sufficient time and polish, this game could wind up being fairly good. It's just not there right now.
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  2. Sep 7, 2019
    7
    I love this game so much. The story, combat, progression, art, and roguelike elements blend perfectly. It's one of those few games that come along every now and then that I would say is a perfect value for the price being asked for. It sucks because I wanna give it a 10, but this game performs awfully on Xbox One, and from what I understand reading online it runs just as terribly on PS4I love this game so much. The story, combat, progression, art, and roguelike elements blend perfectly. It's one of those few games that come along every now and then that I would say is a perfect value for the price being asked for. It sucks because I wanna give it a 10, but this game performs awfully on Xbox One, and from what I understand reading online it runs just as terribly on PS4 Pro and Xbox One X. My best friend can't even hit 60fps with a Ryzen 7, RX 570 combo. It's such a solid game but it has performance issues. Hopefully, they can get it running in a playable state on base consoles. Expand
  3. Feb 4, 2021
    5
    This game has just one very big problem: the difficulty. I got further in Dark Souls than I did this game before I ragequit on the lowest difficulty level. What I hate is that it started out so good, the story is interesting, combat is fun for the most part, and it's the first game that hooked me quickly in a long time What it really needs is a narrative difficulty level, for those of usThis game has just one very big problem: the difficulty. I got further in Dark Souls than I did this game before I ragequit on the lowest difficulty level. What I hate is that it started out so good, the story is interesting, combat is fun for the most part, and it's the first game that hooked me quickly in a long time What it really needs is a narrative difficulty level, for those of us that want the story instead of the challenge. It didn't start out too hard either, but once you hit the first dungeon it gets absurd and outright unfair. Smoke or spore clouds cause your character to stop to cough, which is odd because my character was wearing a gas mask, and always seem to show up when it's least convenient. They also cause a status effect, that, while curable, quickly becomes incurable, as when you resume from dying, you don't go back to your last save, you go onward, minus the used curative. So you die and die and die in a cycle that is hard to break. Oh, and large enemies can sneak up on you from behind with zero warning or indication they're present and one-shot you The icing on the cake is that the game seems to have a fetish for it's difficulty, as you can buy equitable items to make the game even harder So as much as I was looking forward to playing through this game, I won't be. If you don't mind a serious challenge, go for it, otherwise, avoid. Expand
  4. Apr 28, 2020
    5
    It might not be for everybody it sure is tough sometimes and it is definitely better when playing coop, that said the system isn't flawless and the game feels a little bit bland in my opinion, definitely a game worth checking out specially if you have game pass but I found it too repetitive too quickly
  5. Mar 20, 2021
    5
    Played on Xbox Series X

    The idea behind Remnant: From the Ashes is brilliant - the Dark Souls style gameplay mechanics with guns was really encouraging for me when I first heard about this game. The initial 2-3 hours were satisfying but the more you get into it, the more dull it becomes. The story is being presented in a way similar to games produced by FromSoftware, but unlike the Dark
    Played on Xbox Series X

    The idea behind Remnant: From the Ashes is brilliant - the Dark Souls style gameplay mechanics with guns was really encouraging for me when I first heard about this game. The initial 2-3 hours were satisfying but the more you get into it, the more dull it becomes. The story is being presented in a way similar to games produced by FromSoftware, but unlike the Dark Souls, the story in Remnant is just boring.
    tl;dr Great idea, poor realization
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  6. Dec 9, 2020
    5
    If you like a challenge, this game will do that job really good. However, don't get it on xbox. Sluggish controls in a shooter on console, is never a great choice. This game feels much better on the pc, and the need for heavy aim assist easily shows this. Also the graphics are kind of lacking on the xbox one x. I had slow render times, average textures, and the game is locked to 30 fps. NoIf you like a challenge, this game will do that job really good. However, don't get it on xbox. Sluggish controls in a shooter on console, is never a great choice. This game feels much better on the pc, and the need for heavy aim assist easily shows this. Also the graphics are kind of lacking on the xbox one x. I had slow render times, average textures, and the game is locked to 30 fps. No perfomance/framerate mode is kinda dissapointing, even though the game never really has problems kepping the 30 framerate lock

    In short: get this game on pc if possible, and you will enjoy this game much more
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  7. Jan 28, 2020
    7
    Remnant: From the Ashes by Gunfire Games is a compelling, 3-Player co-op, Soulsborne title, but with a gunfight twist! A blend of some Division-esque shooting action, with Souls-like boss fights, set in a "root-en" universe, somewhat inspired by Destiny's world-building.
  8. Nov 23, 2019
    7
    It's a good game, but they should have their own personality, games that try to be a "souls like of something" lose the identity, you can be yourself, don't try to be "souls like" be yourself.
  9. Oct 6, 2019
    6
    A great indie game with a dark souls learning curve. The game flew under the radar but surprisingly caught the attention of gamers including myself. The gameplay is mimics dark souls type with guns adding common rpg elements (various gear with varying stats). Deciding which gear/weapons to use in different scenarios/areas gives good balancing, tactics, and strategy. Enemies & bossesA great indie game with a dark souls learning curve. The game flew under the radar but surprisingly caught the attention of gamers including myself. The gameplay is mimics dark souls type with guns adding common rpg elements (various gear with varying stats). Deciding which gear/weapons to use in different scenarios/areas gives good balancing, tactics, and strategy. Enemies & bosses look cool with unique features and characteristics to keep you on your toes. Leveling up is obtainable and doesn't feel like an endless meaningless grind. My only concern and flaw I feel the game has is being too short with not enough content upon release. There is replay value by re-rolling the game to spawn different bosses and obtaining different items but this is easily overcome by joining other players games with specific bosses and areas. An added plus, the developers are patching and updating with free dlc keeping the game thriving and I commend them for that. Expand
  10. Dec 6, 2019
    5
    História interessante, mecânicas simples, alguns bugs e acabamento do jogo razoável (sendo educado). Esquecível.
  11. Oct 8, 2020
    6
    Remnant: From the Ashes Review Date 09.08.2020

    We dug up the game again and ended it after a total of 10 hours. Technically the whole thing has improved but still has bugs and FPS problems, especially when looting. Graphically, most of the areas weren't very nice, but things got better towards the end. In terms of gameplay, this souls-like shooter game was actually a lot of
    Remnant: From the Ashes Review Date 09.08.2020

    We dug up the game again and ended it after a total of 10 hours.

    Technically the whole thing has improved but still has bugs and FPS problems, especially when looting.

    Graphically, most of the areas weren't very nice, but things got better towards the end.

    In terms of gameplay, this souls-like shooter game was actually a lot of fun. So very cool from the implementation. The boss fights were only challenging in places (Ixillis XV was crisper). The final boss, however, was incredibly lame.

    Not interesting enough story-wise either. But they came up with a little something.

    Conclusion just a little too unpolished and a little too short overall. 6/10 scrap metals.
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  12. Aug 20, 2020
    6
    Remnant is a decent game that could have been a great game. Dark Souls inspired gameplay with gunplay and co-op. A fantastic concept. They succeeded in some regards but stumbled in others.

    What they did right: -The gunplay feels good. Moving, shooting, dodging, etc. is satisfying, and that's one of the most important parts of a game. -Lots of stuff. There are a plethora of guns,
    Remnant is a decent game that could have been a great game. Dark Souls inspired gameplay with gunplay and co-op. A fantastic concept. They succeeded in some regards but stumbled in others.

    What they did right:
    -The gunplay feels good. Moving, shooting, dodging, etc. is satisfying, and that's one of the most important parts of a game.
    -Lots of stuff. There are a plethora of guns, armor, and items to collect, so if you want to play constantly there is enough "carrot" to keep you moving forward.
    -Audio/Visual. The graphics and sound are good.

    What was not so right:
    -The story is weak. I love good stories in games. This isn't one of those games. One or two custscenes plus a handful of journals randomly scattered around the game world. Yawn.
    -While co-op is always appreciated, it feels tacked on. The story is the exact same as in single player, right down to the other characters being inexplicably absent during the cutscenes. Also, there is almost zero interaction. You run around together, you might shoot at the same stuff, and if the other player gets downed, you go up to them and hit the X button to pick them up. That's it. Pretty boring.
    -Being able to upgrade weapons and armor is nice. Upgrades are one of my favorite gameplay elements. The upgrading in this game, however, is incredibly basic. You pay some money, your gun then does a point or two more damage. Do this until your gun is level 20. Why even bother with that as a system? How about letting us customize the gun's attachments, or modify it's fire rate, clip size, etc.? I'm not being revolutionary here; upgrades like this have been around forever, who dropped the ball here?
    -The boss fights SUCK. They **** SUCK. They are some of the most frustrating, unfun, boss fights I have ever dealt with in a game. The boss fights alone almost made me permanently quit the game multiple times, and brought my score down a point or two. Most of the bosses are just damage sponges with little strategy; shoot constantly, dodge a projectile, repeat. Occasionally there will be some minions too.

    Despite some unbelievably crippling flaws, the core element of the game is fun. Running around and shooting feels good. Shooting with a buddy is nice even if it's completely uninspired. And collecting new weapons is fun. All this is fun for a while, but whenever I play I can't help but wonder how great this game could have been if they had tried a bit harder.
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  13. Jan 2, 2021
    5
    Remnant has some fun parts scattered around, the combat is actually fairly tense, upgrading is simple, and its co-op is actually pretty well done. My issues with Remnant do outnumber the positives. The dialogue is awful, the characters are cringey tropes, levels are very linear with nothing much to add detail, the graphics are comparable to 2009 Brutal Legend and I cannot grip the story atRemnant has some fun parts scattered around, the combat is actually fairly tense, upgrading is simple, and its co-op is actually pretty well done. My issues with Remnant do outnumber the positives. The dialogue is awful, the characters are cringey tropes, levels are very linear with nothing much to add detail, the graphics are comparable to 2009 Brutal Legend and I cannot grip the story at all it's just not interesting. Some of it's small issues will feel bigger the more you play, general game feel things like movements you didn't intend and pointless long walks between checkpoints and boss doors with nothing in between feels like transparent padding. Another thing I personally disliked is that, for a "Souls Clone", I beat the game using nothing but my starting gear. Additional equipment and rewards are scarce and hardly rewarding, making it so everyone is playing the same character. Sekiro did this fairly well, but in a game with dedicated Co-op makes it feel much more bland.
    It is a decent shooter Souls Clone if that's what you're craving. It's got what other Souls Clones have, and when I use that word I don't just mean it's difficult. Honestly the games pretty easy. It's just got renamed, cut and pasted Dark Souls mechanics. You rest at bonfires/checkpoints, you refill your healing estus/dragon heart there, use your lifegems/bloodewarts if you need health past that, you have a homeward bone/liquid death to bring you back to a checkpoint You upgrade weapons and armor with iron/titanite shards to +5 then you have to scavenge for the forged irons/titanite chunks for further upgrades. Walk through the fog door. Utilize dodging I-frames. It's just not an even trade, Dark Souls is 8 years older and much more refined and it's hard for me to ignore that when this game is $10 more at the time of this review.
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Metascore
81

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 13
  2. Negative: 0 out of 13
  1. Apr 2, 2020
    77
    Remnant: From the Ashes is one of the better ARPGs released in recent years so if you enjoy Souls-like campaigns or third-person shooters in general then I'm sure you'll have an enjoyable time mowing down the monsters that lurk in its post-apocalyptic world.
  2. Dec 9, 2019
    70
    Remnant: From the Ashes is doing well at mixing Dark Souls-like gameplay and TPS action games. It also has a great universe, but the procedural features of the levels are a bit annoying.
  3. Sep 30, 2019
    87
    If you take the time to learn its mechanics and grind for some gear, once it ‘clicks’, Remnant changes from a simple Souls-like game to a completely unique experience that I could hardly put down. It’s a shame that it released in the busy window that it did alongside some massive AAA games, as I’m sure it’ll get overlooked, but if you’re a Souldborne fan and want an entertaining co-op adventure with some friends, Remnant: From the Ashes should seriously be looked at. While I was almost ready to give up at one point, it’s a fantastic game once you learn its intricacies.