Metascore
77

Generally favorable reviews - based on 106 Critic Reviews

Critic score distribution:
  1. Positive: 77 out of 106
  2. Negative: 4 out of 106
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  1. Edge Magazine
    Jun 7, 2016
    70
    While it doesn't always gel in a way that feels genuinely new, there are enough successful unfamiliar concepts here to make Quantum Break feel like a step forward for Remedy. [June 2016, p.100]
  2. Game World Navigator Magazine
    Apr 21, 2016
    70
    If you extensively use time powers, battles will be quick and colorful – but Quantum Break doesn’t actually encourage that playstyle. Even on the highest difficulty, only one enemy type requires you to teleport around; everyone else can be killed with standard cover shooter routines. What’s even worse is that there’s a considerable lag between the button press and actual use of the ability, which further discourages playing fast and loose. [Issue#208, p.68]
  3. Quantum Break has its own beauty with its TV Show. If we are talking about storytelling, Remedy nails it. Apart from that, Quantum Break is a technical disaster with bad gameplay mechanics and old fashion visuals.
  4. 70
    Quantum Break has all the things we ask for from a video game and some things that we don't. Great gameplay, impressive graphics and presentation, and an amazing story are all state of the industry from Remedy. I just wonder what this game might have been if the game aspect of it had been fleshed out just a little bit more.
  5. Apr 6, 2016
    70
    A bold experiment in marrying passive and interactive elements to create a narrative game, Quantum Break almost succeeds. It looks utterly stunning, and it's fun to play, but overall the game doesn't quite gel with its TV show-style episodes to elevate its experience into something new. What we're left with is an enjoyable game and a half-decent TV show that coexist together, but don't feel like they're fundamentally entwined.
  6. Apr 5, 2016
    70
    The end product is a carefully plotted sci-fi game and an underwhelming live-action series (streamed following each of the game’s first four acts), made all the more disconcerting because some of its fine actors shine brighter in their digital incarnations.
  7. Apr 1, 2016
    70
    Jack’s time-based superpowers are a ton of fun to use in combat, but environmental puzzles and platforming sequences, such as a cargo ship caught in a looping time stutter after plowing into a bridge, feel like they’ve been shoehorned in simply to give players something to do between firefights.
  8. Apr 1, 2016
    70
    Whether you consider Quantum Break a game with episodes, or a mini-series with interactive segments ultimately doesn’t matter - it’s an experience. It may use an unproven formula, but that blueprint is also the main attraction that piques one’s curiosity, even if my own started to waiver amidst a story too interested in its own keywords to talk about anything more depth-inducing. With a dire need to be amongst the blockbusters, it’s an inoffensive, non-threatening tale with big-name actors who try so seriously to make it otherwise. And while not an one interesting story in itself, Quantum Break has an interesting way of being told.
  9. Apr 1, 2016
    70
    The elements of a fantastic and creative action game are all present and correct, and at times Quantum Break is indeed both of those things. But unfortunately its various disparate parts tend to get in each other’s way, leading to a needlessly complicated presentation that inhibits anything from shining as brightly as it should.
  10. Apr 1, 2016
    70
    Quantum Break has an identity crisis going on for itself, not knowing if it wants to be a TV show, action game or puzzle platformer. There are elements of everything here, but they’re underdeveloped and improperly paced...Quantum Break is a great game at heart, but it comes with a lot of underutilized potential.
  11. Apr 1, 2016
    70
    Undeniably ambitious, Remedy's game certainly feels unique in many ways, but perhaps not in the ways that truly matter.
  12. Encounters – generally set in bland open areas – tend to be pretty similar to each other. Jack uses his time shifting abilities – which evolve in terms of range and power, but not sophistication – in the same ways on a limited variety of enemies time and again while relying on an awkward automatic covering system as he reloads or waits for his abilities to recharge. Rinse and repeat. There’s simply not enough variety.
  13. Apr 1, 2016
    70
    Despite some quite good late-in-the-story character beats, Quantum Break is still just another cautionary tale about time travel. It seems the one thing that never gets an alternate universe path is the notion that time is something that we should never mess with, which is kind of obvious by now. Perhaps this story could have bucked that trend. What saves Quantum Break, though, is the abundance of content and its integration of time-based abilities in combat. I might not have like the live-action episodes, but someone might especially when compared to narratives in other games.
  14. Apr 1, 2016
    65
    Underneath all the visual fireworks and impressive design Quantum Break is just a pretty good shooter with super powers. Some fights are great, but many enemies are plain dumb.
  15. CD-Action
    May 30, 2016
    60
    Quantum Break is a bad movie, but a really good game. It did not convince me with its poor (and poorly told) story and characters that I did not care about at all, but as a shooter it is really enjoyable and creative. [05/2016, p.38]
  16. Apr 22, 2016
    60
    A brave attempt at cross medium entertainment, let down by leaning more one way than the other.
  17. Apr 1, 2016
    60
    The best way I can describe Quantum Break is that it’s a game that I never felt compelled to come back to. I never got invested in the experience; when I sat down to play I always enjoyed myself, but I never found any part of Quantum Break to be all that satisfying. It’s obvious that some masterful developers put this game together but the game lacks the intangible grab that truly great games have. Quantum Break for me ends up being a middle of the road third-person action game with some pretty spectacular ideas with shaky execution.
  18. Apr 1, 2016
    60
    If Quantum Break is a game fractured between two worlds, the one reality set for us as players is the one in which it's a shooter that often isn't a shooter, and a story that doesn't fully explore its narrative potential. It has intriguing ideas regarding both, but in this case, two halves don't really make a whole.
  19. Apr 1, 2016
    60
    It is explosive, barely coherent, high-budget bluster. And, for the most part, is rather good fun.
  20. 60
    Nothing about Quantum Break is bad, but it’s a crude mix of very basic and largely incompatible ingredients. Far from being a disaster it just feels undercooked. Not enough to give you salmonella, but certainly enough to make you wish for something more substantial to get your teeth into.
  21. Apr 1, 2016
    60
    I find myself in a quandary when thinking about Quantum Break because on one hand, it is an absolute success with how it is able to blend a TV show into a game, but on the other hand, it is a swing and a miss because of its gameplay shortcomings. Quantum Break is unlike any experience you are going to find in video games today, and for that reason, it absolutely deserves additional consideration...If you are more interested in Quantum Break for its gameplay, you may want to hold off until a sale or rental fits your budget, but if you are looking for something that takes a daring step forward with how a video game can be made, Quantum Break is perfect for you.
  22. Apr 1, 2016
    60
    Getting to the end of Quantum Break can be an interesting ride at times, but no matter how impressive the combat is, or how great the game looks, there's no getting around the fact that it's driven by a story with limited appeal and hindered by disappointing design decisions.
  23. Apr 27, 2016
    50
    All Quantum Break made me want to do is invent my own time machine to go back and un-play this title, so I could reclaim the nine hours I spent on it.
  24. Apr 12, 2016
    50
    Some parts the handwriting of Remedy veterans is easily recognizable, but the gameplay is stereotyped and uninspiring. Also the proclaimed connection of the game and the live-action series does not work as intended.
  25. Apr 8, 2016
    50
    This kind of thing only works when you’re invested in the characters and plot, and with little emotional payoff, the branching narrative feels more like a fun gimmick than anything else...And despite its impressive vision, “gimmicky” is a pretty accurate description of Quantum Break. I give Remedy credit for having the stones to actually follow through on its promise of combining a TV show and a video game, and perhaps there’s indeed a future here. But in a world crammed to the gills with great shows and great games, an experience that does neither particularly well just isn’t worth your precious time.
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  1. Apr 1, 2016
    Quantum Break’s story and visual prowess are reason enough to recommend this game to anyone looking for a rote shooter with a more-than-usual focus on compelling narrative. The best I can say about the action sequences is that they’re tolerable en route to uncovering the game’s core of science-fueled existential crises. So while I feel comfortable recommending this ultimately uneven adventure, in a gaming world where we’ve already played so many super-charged, inFamous-styled action games, I feel pretty disappointed by “just good enough" for QB's action portions.
  2. May 5, 2016
    Quantum Break is a game I was constantly trying to fall in love with, but it just didn't allow me to take the full plunge. I don't know if I want to experience another hybrid form of entertainment like this again, but I also don't want games to play it safe.
  3. Oct 19, 2016
    Despite how pedestrian some aspects of the game may be, I concluded Quantum Break feeling like something new had happened. Something special had happened that more than compensated for some of the flatness of the story and the mostly rote gunplay. A game simply never worked like this before, nor has a TV show. Because of that, what might have otherwise been ordinary feels extraordinary.
  4. Apr 1, 2016
    The idea of having a feature-length live action mini-movie peppered throughout is undeniably ambitious. Yet the game frequently struggles to stand out; it doesn't stick the landing on its most ambitious pieces. Outside of the fantastic, time-bending visuals, the story and combat are merely fine, and the live action elements are nothing short of a chore to get through. It's a shame, as these sort of game releases are a rarity, with safer, more familiar sequels becoming the order of the day.
  5. Apr 1, 2016
    Remedy’s latest is the sum of its parts—a decent third-person shooter paired with a fair-to-middling television series—but it wants to be something greater than both. That’s not a bad thing, necessarily. It’s very possible that Quantum Break is the highest evolution of this hybrid form. The problem, I suspect, is with the approach itself. As Jack and Paul learn, some things sound great in theory, but just aren’t meant to be.
  6. Apr 1, 2016
    What saves this radical concept from total disaster is the fact that the live-action segments are well-acted and tightly paced. They look and feel exactly like… well, like a mid-season replacement on the USA Network, if we’re being honest. But the action is just intriguing enough that you won’t mind being asked to watch a 20-minute cut scene before beginning the next level...Once you get over the novelty, Quantum Break shakes out as a mediocre shooter with a lavish budget. It will be remembered for blending game and live-action in a formula that actually kinda worked, not for its gameplay, which feels unambitious, half-baked.
User Score
7.3

Mixed or average reviews- based on 2253 Ratings

User score distribution:
  1. Apr 5, 2016
    10
    I was a little skeptical due to the divisive nature of reviews for this game. But so far it has turned out much better than I expected. I'veI was a little skeptical due to the divisive nature of reviews for this game. But so far it has turned out much better than I expected. I've completed the first 3 acts and I'm having a blast! I definitely recommend it to any xbox owner/ PC gamer! Full Review »
  2. Apr 6, 2016
    4
    I'm writing this with a heavy heart. I'm a huge Remedy fan. Max Payne 1 and 2 are some of my favorite games of all time. I still rememberI'm writing this with a heavy heart. I'm a huge Remedy fan. Max Payne 1 and 2 are some of my favorite games of all time. I still remember upgrading my first PC to play Max Payne 2 on high settings. Unfortunately, Quantum Break is easily the worst game Remedy has ever developed. First off, the shooting and time manipulation mechanics in Quantum Break are surprisingly boring. All of those great exaggerated physics seen in Max Payne 2 were replaced with scripted death animations. You're forced to use a sloppy auto-cover mechanics. The time manipulation mechanics (Briefly freeze time in a small an area, bubble shield, dash, and Assassin's Creed esque vision mode) are less satisfying than Max Payne's bullet time in 2001. The narrative is very campy and short. It lacks the self awareness of Twin Peaks and Alan Wake. Do not buy. Do not rent. Avoid. Full Review »
  3. Apr 5, 2016
    6
    Loved the visuals and top notch production values, but got bored towards the later part of the game. The story should have been moreLoved the visuals and top notch production values, but got bored towards the later part of the game. The story should have been more interesting. I don't think I will replay it for the alternate scenes. Full Review »