Intriguing, philosophical, frustrating but mostly wonderful.
Pneuma is a bit of an anomaly. Looking at it through the perspective of a 'puzzle' game, it's pretty standard (although set in a beautiful, immense temple indicative of ancient Rome), but as a whole package, this game is something special.
Some of the puzzles are fairly straight forward, but many others are extremelyIntriguing, philosophical, frustrating but mostly wonderful.
Pneuma is a bit of an anomaly. Looking at it through the perspective of a 'puzzle' game, it's pretty standard (although set in a beautiful, immense temple indicative of ancient Rome), but as a whole package, this game is something special.
Some of the puzzles are fairly straight forward, but many others are extremely frustrating! But that's a good thing because the last thing you want, when playing a game like this, is to be able to walk through completely unchallenged. Another good point is the variety of puzzles, yes almost all of them are to do with looking at things and changing your perspective to adjust the puzzles, no two puzzles are the same which adds a new challenge to every single puzzle.
Throughout the game, you play as some sort of unseen thing that believes himself a god. This god you play as has a voice, of course, which adds a lot of interesting, occasionally humorous, subtext to the game. The voice acting is marvellously done and really does feel like he (yes, the Pneuma god 's a he... and English!) is experiencing this world for the very first time. Not only does the voice acting add a running commentary to your actions and progress through the game, it also brings up many philosophical questions for the player to ponder over.
The world of Pneuma is truly beautiful and boasts some impressive visuals. Built using Unreal Engine 4, the marble and gold that lines most rooms glimmers and shines like nothing I've seen before! The outside areas aren't quite as stunning as the inside areas, but they are still fairly impressive. The game is also exceptionally serene and calming compared to a lot of gun-in-hand, jetpack jumping and occasional tea-bagging games we see coming out at the moment, and it makes you wish you could be there in real life throughout the entire 2-4 hours play-through.
Things, however, do start to get a little weird later on in the game. Not only does your god character start saying things like '...what if my movements aren't my own? Does that mean I'm still me? Or perhaps I am merely a spectator?', but the endless idea that 'Well I AM a god, so why can't I walk through walls?' or 'Why do I have to do these puzzles if i'm the all powerful?'. However things soon become clear as you reach the final area. Suddenly, the game that was about solving problems whilst listening to and ever-talking god becomes a project that explores the meaning of humanity and the idea of existence! It all becomes very, VERY weird! But, after the final monologue, and we are returned to the title menu, it all makes a lot of sense!
I, for one, really did love this game! Yes, it may be short for a £15 game, but the visual design is spectacular I i'm a sucker for these more 'philosophical' games. Even if your not into the whole 'meaning of life' stuff, the game is fun! And if your just looking for quick achievements, 8 of the 11 are achieved just by completing the game (7 100G, and 1 150G) which could give you 850G in just a couple of hours! Either way, it really is worth giving it a go!… Expand