Ord. Image
Metascore
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

No score yet - based on 2 Critic Reviews Awaiting 2 more reviews What's this?

User Score
tbd

No user score yet- Awaiting 3 more ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Ord. tells stories three words at a time.
Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Nov 9, 2020
    71
    Ord might not last you long, with each scenario ranging from a few minutes to a dozen or so to see most of, but while it lasts it’s a bizarrely enjoyable time, and proof that we don’t always need the best of the best in presentation to effectively convey an entertaining adventure.
  2. Nov 14, 2020
    70
    Ord. on Xbox One is a game that I hugely enjoyed spending some time with. The concept and execution are highly original with a great take on the ‘choose your own adventure’ theme. You won’t mind dying here either, because you’ll always be left with a smile on your face. With five different story arcs to play through, all very different in their themes and scope, there’s plenty to get involved in and these make up for the simple visuals.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Dec 3, 2020
    7
    Ord. is a game full of tiny text adventures. Whether it is embarking on a quest to defeat an evil warlock or creating your own world as a god,Ord. is a game full of tiny text adventures. Whether it is embarking on a quest to defeat an evil warlock or creating your own world as a god, Ord. tells stories that emphasis on player choices and evocative fast-paced narratives. The magic of words can make you feel and imagine anything from epic world-saving adventures to quiet, intimate moments that break the heart, which is exactly what Ord. The game presents you with a one-word prompt, then provides two one-word choices that pushes the story forward based on your decision. For example, the very beginning of the game starts with “Alarm”, and you have to choose between “Wake” and “Snooze”. The choice will determine how your story will go.
    I think everybody likes when they can decide thier own faith in the games since we actually can't in real life I assume. Part of Ord.’s charm is the fact that you can die really, really easily. There are more obvious fatalities like getting chowed down by zombies, or absolutely hilarious ones like death by staring directly at the sun. In the end I don't remember how did I play this game for hours and hours it just sucked me in I think it's more than good enough to suggest thatyou give it a give a try on your Xbox One.
    Expand