User Score
7.6

Generally favorable reviews- based on 61 Ratings

User score distribution:
  1. Positive: 43 out of 61
  2. Negative: 10 out of 61

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  1. May 31, 2015
    0
    I am completely lost in this game. Nothing makes sense. The story line doesn't even flow logically at all. One minute the son is dying, the next it's the mother. The narrator tells a story that has no meaning nor plot. There are glowing words just randomly painted on walls that do nothing for the game play. The puzzles aren't really puzzles, just distractions that have no logicalI am completely lost in this game. Nothing makes sense. The story line doesn't even flow logically at all. One minute the son is dying, the next it's the mother. The narrator tells a story that has no meaning nor plot. There are glowing words just randomly painted on walls that do nothing for the game play. The puzzles aren't really puzzles, just distractions that have no logical progression. Often you're just doing random things until whatever the "puzzle" is finally unlocks. Then you move on with no idea what you've done. The physics engine in the game is barely adequate to move about the story. I've played thru about 4 levels (I'm not certain because there's no clear beginning or ending to levels). The entire experience reminds me of using a translator app.... you can read the translation, but it has no meaning. Maybe this game is better in it's native language? So far the only emotion the game as elicited in me is frustration.
    I wish there was a guide or walk thru that helped explain what my goal in the game is... because the story is leading me nowhere. I only keep playing it hoping there will be a sudden revelation that explains what I've been doing.

    But, on a positive note, the graphics are quite pretty....
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  2. Oct 18, 2015
    1
    I was intrigued by this game and its visual novel premise, but I've sadly been very disappointed due to its uninspired design, technical flaws and nonsensical story, where storytelling (floating writings in the air? really? "visual novel" doesn't mean you get to write your story everywhere like in a book) and puzzles really don't blend together. Moreover, it took me a couple of hours toI was intrigued by this game and its visual novel premise, but I've sadly been very disappointed due to its uninspired design, technical flaws and nonsensical story, where storytelling (floating writings in the air? really? "visual novel" doesn't mean you get to write your story everywhere like in a book) and puzzles really don't blend together. Moreover, it took me a couple of hours to finish a 20 bucks game. Not great value for money. Expand
Metascore
64

Mixed or average reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 19
  2. Negative: 3 out of 19
  1. Aug 7, 2015
    75
    It's definitely a Westernized way of approaching the visual novel, but if you look at it just so, you can see how it might fit in that box.
  2. Jun 9, 2015
    70
    As a debut for Storm in a Teacup, Nero is a partial success that you should try. While not free from defects and with puzzles that, in many cases, leave something to be desired in terms of originality and variation, the touching story told by Nero has been able to excite us in many moments.
  3. Jun 1, 2015
    63
    Nero calls itself an interactive story, and does fine by itself with the story aspect, however interaction is sorely lacking.