Few things in the first Ultimate Ninja Storm installment feel out of reach. With each now challenge, the further ahead tasks seem to comeFew things in the first Ultimate Ninja Storm installment feel out of reach. With each now challenge, the further ahead tasks seem to come closer and closer to being within the player's ability to complete. The fighting system is satisfying, and has decent depth to its combos and mechanics. It's the kind of game that builds your hype to play it competitively as you move through the story mode. I'm no completionist, but the urge to 100% this game was unlike most other games I've played. I own the Ultimate Ninja Storm collection, and could've moved onto the second installment at any point, but that 100% and true ending felt so close that I had to take the opportunity to grasp it before moving onto the next game. The boss battles are a refreshing addition that aren't often seen in fighting games, not to mention the free roaming open world missions that can be taken, and the two original mini game missions that are played a few times through the ranks. Not until the final mission did I feel bored with the game or even finished playing it. It is a perfectly paced video game with great fan service for fans. The only bit of criticism is that toward the very end, the bonus missions start to make themselves noticeably repetitive, and could've done with cutting the fat of the last couple mini game repeats.
I'm completely excited to have everything unlocked and have tournaments with my friends in this game. For it's time, it had no business being this immersive and complete as a full playthrough of the Naruto world and story as it was back then.… Expand